This should get rid of some annoying untracable (and usually rare) crashbugs in the
old resolver. Besides that, it makes things look more clean and understandable.
This should be the fix for the following bugids (all the same issue): #2499, #2551, #2558,
#2559, #2603, #2642, #2502, #2501, #2618, #2616.
Feedback and testing is very much welcomed (syzop@unrealircd.com).
* Removed thread questions from Config, and autoconf code from
configure.in, leaving in the old macros though, but inactive
--enable-standardthreads is dead as of now
* Undefined HOOKTYPE_SCAN_INFO
* Removed CONF_EXCEPT_SCAN
* Removed locking in events, Lock/UnlockEventSystem still active for other
possible uses.
* Removed scanners, web server module
* Removed except scan {}
* Removed SCAN_API stuff from l_commands.c, win32 makefiles, etc
* Removed basically any mentions of threads in source tree, excepting
threads.h which Resolver uses on win32
* Documentation changes not done yet
+- Fixed a +f bug, found by NiQuiL
+- Applied McSkaf's winlocal.patch, seems to work ok, fixed some problems
+ though in unix/win32 (cptr->fd can be -3. Should fix some READ ERRORS as
+ well. McSkaf, do me a favour and remove all of the C++ comments in the
+ source (//) or modify them to /* */