integration now, no.. it doesn't work at all yet but most of the internal stuff
has now been done (but I temporarely need to work on other things now).
moved/added a lot of regex stuff, banaction/spamfilter helper functions, etc
into s_misc.c. [note: current code has some bugs but since the stuff isn't
used that's no problem... it's also a bit ugly, do NOT mail me about these things ;p]
- Enabled talk-trough-+M for opers (just like +m)
- Disabled talk-trough-+m/+M for opers if NO_OPEROVERRIDE is defined
- Display zlib/SSL version in /version (oper only)... will prolly be improved later.
- updated doc/compiling_win32.txt
- Normal users can now get a list, versioninfo will be hidden however.
- Opers get some additional details like hooks and commandoverride's.
- Opers can use /module <servername> to get a remote list of loaded modules.
- Added flag [3RD] to show it's a 3rd party module
This was requested by by quite some people because serveradmins started to load
"spy modules" without clearly mentioning it in the MOTD (which is highly unethical
and in some countries even illegal due to privacy law). Also the remote module
list was requested by quite a few opers.
Sure, this isn't a 100% guarantee but at least if someone goes hiding stuff
then it's clear what their intentions are (and thus will be refused support, ..).
- Changed emailaddr in help window at windows to unreal-users mailinglist.
- Made the cloak mismatch msg during linking a bit more scary.
- Added comment to 'Install as a service' option in installer to help n00bs a bit.
this will currently produce a lot of warnings with -Wall.
- Fixed 159 of 184 warnings detected by the above, the other warnings are false.
Most warnings had to do with long vs int, and thus the format strings (%d->%ld)
or the vars (int->long) have been changed (many of these were time_t/TS vs int).
Only a few rare crashbugs were discovered.
- Module coders: for HOOKTYPE_LOCAL_CHANMODE the 'sendts' parameter was changed
from type 'int' to 'time_t', while in most circumstances (like on ia32)
you won't notice, I suggest you to update your callback functions anyway.
- Possibly fixed an issue with set::modes-on-join and mode +f, it could have
set random remove-chanmode times in the default chanmode line.
- (Just for the record, this audit has nothing to do with the ircnet buffer overflow,
unrealircd is not vulnerable)
- Various fixes
- Visual bug regarding +f & server synching, it was sometimes setting mode +f multiple
times depending on the ban-/userlist.
- Fixed a possible desynch regarding chmode +L.
- Fixed possible client confusion regarding bans.
===
- Internal code cleanups: EOS var rename, got rid of old UnknownUser structs, moved
anti away flood to new flood struct.
- Changed away flood configuration to set::anti-flood::away-flood <count>:<period>.
- Added nickflood protection, can be set in set::anti-flood::away-flood <count>:<period>
to allow max 'count' nickchanges per 'period' seconds. The default is 3 per 60s.
As usual, the nickchange limiting does not apply to ircops.