1
0
mirror of https://github.com/unrealircd/unrealircd.git synced 2026-06-29 05:56:38 +02:00
Commit Graph

16 Commits

Author SHA1 Message Date
Bram Matthys 7161f33311 Code cleanup: make src/*.c use the generic #include "unrealircd.h" file
(with only a few exceptions)
Now, we'll find out later if Windows still compiles, I guess ;)
2019-06-22 21:18:08 +02:00
Bram Matthys 6e219cd834 Remove confusing 'bufend' variable from parse and parse2 functions.
Such a variable suggests that we will never read past that, but that
is not the case, since we (correctly) assume that the buffer is
NUL terminated, which is ensured by dbuf_getmsg().
The 'length' is still available for informational purposes, to avoid
strlen()'s at various places.
Hm, I guess length can cause the same confusion as bufend, but still..
I like it better :D
2019-05-25 09:50:36 +02:00
Bram Matthys 5ebd096f16 Initial implementation of message-tags from May 5, 2019.
This also includes buffer modifications to have a larger read buffer
and IRCv3 implementations (partial or not) for:
labeled-response, msgid, server-time, batch and account-tag.

As said, it is the initial and partial implementation.
There are still various FIXME's and TODO's, the API of various
functions may still change (actually that is true for the next
months, even) and some stuff is currently in the core that will
be moved to modules.
2019-05-12 13:46:44 +02:00
Bram Matthys dd2af3b31c Enable additional compiler warnings. Update code to conform to these
new standards, possible to compile with -Werror with them.
2019-03-27 09:03:30 +01:00
Bram Matthys 101d2dd6a3 Big 3.4.x commit containing bug fixes and enhancements. Modularizing
user & channel modes. Fixing Windows build. Etc..
2014-05-11 20:56:02 +02:00
William Pitcock 5a0891a1f7 - Remove some old vestiges of the old dbuf code. 2013-05-20 16:30:10 +00:00
William Pitcock 9a4bea10f8 - rewrite dbuf code to use memory pool and list framework
this probably has bugs, consider it to be less than resilient.
2013-05-20 05:07:00 +00:00
Bram Matthys 7d88957dd6 Another code cleanup for -Wall.. added some functions to h.h etc. 2003-04-12 17:21:44 +00:00
Bram Matthys 8a4856fa8b Fixed MAJOR "messages are lost" caused by BUFFERPOOL being to low and bad return checking of dbuf_put.
If BUFFERPOOL dbuf_put would return -1, but at some places !dbuf_put was used,
I've changed it so it will return 0 (so use !dbuf_put now, don't use dbuf_put(...) < 0 :P).
I also added some nice warning thing. I couldn't send from the send routine because that's risky ;).
And...... I also doubled the default BUFFERPOOL, so if you leave everything the default then
BUFFERPOOL is now 52Mb instead of 26Mb, which should be ok for now.
2003-04-11 00:09:46 +00:00
stskeeps 60a2ebc493 - Fixed a bug with \r\n being mistakenly parsed wrong. Thanks to John_z 2002-05-07 20:59:47 +00:00
codemastr 8be7cbab05 Made all functiosn use new-style parameter lists 2002-01-28 00:38:02 +00:00
stskeeps d33f4a8120 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.179
diff -u -r1.1.1.1.2.1.2.1.2.179 Changes
--- Changes	2000/08/07 16:16:14	1.1.1.1.2.1.2.1.2.179
+++ Changes	2000/08/07 16:56:17
@@ -530,3 +530,4 @@
   Config, and all the things we want them to read/do to compile the IRCd
 - Updated PREFIX Client Protoctl
 - Added ^MrMike^'s command list, this one will be updated
+- Removed ID_CVS, hopefully fixing some bastard stuff
2000-08-07 16:56:31 +00:00
stskeeps f046832f10 Indentation. 2000-07-25 17:43:58 +00:00
stskeeps 07104d2d7d . 2000-06-27 15:42:38 +00:00
cmunk 0d30ef8540 Import of Unreal3.1-beta3 2000-05-28 08:55:44 +00:00
cmunk f110f47e65 Import of Unreal3.0 (STABLE) 2000-02-28 22:45:44 +00:00