1
0
mirror of https://github.com/unrealircd/unrealircd.git synced 2026-06-26 06:16:37 +02:00
Commit Graph

780 Commits

Author SHA1 Message Date
Bram Matthys ede8b13b44 ** internal 3.2.3-pre2 release ** 2005-03-04 23:35:30 +00:00
Bram Matthys 38a64f1c17 Version now really at 3.2.3-pre1 (not 3.2.2-pre1) ;p 2005-03-03 15:20:16 +00:00
Bram Matthys e68b82724a - Renamed version to 3.2.3-pre1, for Thursday. I'll keep the doc version numbers
at 3.2.2-CVS to avoid confusion with the online semi-realtime docs ;).
2005-03-03 00:13:24 +00:00
Bram Matthys 19cc435119 - Made badwords (+G) now work with hardcoded word boundaries. Also made the fastbadwords
system accept more characters. Basically what this means is that the (fast) badwords
  system can now be used to properly block words with accents and things like that, just
  the way you block English words. Bug reported by MJ12Helios (#0002311).
2005-02-28 00:11:29 +00:00
Bram Matthys 03eb1935fd REVERT OF PREVIOUS 2, CHANGED TO AUTO-CONVERT:
- If a locop now has can_override/can_gkline/can_gzline we will print out a warning and
  convert it to globops. This is also what we always did for can_globalroute/can_gkill
  (well, except the warning). Giving such NETWORK (GLOBAL) privileges to a LOCAL operator
  does not make any sense and is therefore no longer allowed.
2005-02-27 16:22:24 +00:00
Bram Matthys 07d397b4ff - Changed the 'is a Secure Connection' msg/numeric in /whois from RPL_WHOISSPECIAL to
a slightly changed RPL_WHOISSECURE, namely: ':%s 671 %s %s :is using a Secure connection',
2005-02-27 00:01:36 +00:00
Bram Matthys 7bad90fec1 - Made CHGIDENT, CHGHOST and CHGNAME use more numerics (where possible) (#0002358). 2005-02-26 23:10:14 +00:00
Bram Matthys 2c500fcf72 nickchars...
- Build in some additional checks (especially for Chinese).
  - Fixed a bug in chinese character range (affecting 3.2*)
  - Relaxed nick character checking from remote servers (rely on NICKCHARS= PROTOCTL
    to deal with problems). This is useful to prevent any kills in case we slightly
    change the characters that are allowed in a language.
2005-02-22 16:47:20 +00:00
Bram Matthys 97d4be791b - Added NICKCHARS= in PROTOCTL. This indicates which languages are accepted in nicks.
If 2 servers try to link and the allowed nick characters do not fully match, then
  the link will be rejected. Note that this will not prevent you from 3.2.2<->3.2.3/CVS
  charsets mistakes, but only with linking CVS/3.2.3+ servers. Suggested by Troco (#0002360)
  This might need some additional testing, but initial results are positive :).
2005-02-20 22:05:06 +00:00
Bram Matthys 8650c97cd3 - No longer cutoff nick upon illegal character -- just reject the whole nick. The nick is
still cutoff if the nick is too long. Basically this is the same way as Hybrid does it
  so it should work ok :).
- Added nick character system. This allows you to choose which (additional) characters
  to allow in nicks via set::allowed-nickchars. See unreal32docs.html -> section 3.16
  for a list of available languages and more info on how to use it.
  Current list: dutch, french, german, italian, spanish, euro-west, chinese-trad,
  chinese-simp, chinese-ja, chinese.
  If you wonder why your language is not yet included or why a certain mistake is present,
  then please understand that we are most likely not experienced (at all) in your language.
  If you are a native of your language (or know the language well), and your language
  is not included yet or you have some corrections, then contact syzop@vulnscan.org or
  report it as a bug on http://bugs.unrealircd.org/
2005-02-19 20:47:41 +00:00
Bram Matthys d3a0bb92f6 - Added channelmode +j (jointhrottle), syntax: /mode #chan +j X:Y, and then it will
throttle the number of joins per-user to X in Y seconds. Idea from Angrywolf (who
  wrote a module that did this before). This might need some more testing :).
  It's enabled by default but can be #undef'ed in include/config.h (line 449).
2005-02-12 00:05:08 +00:00
Bram Matthys 432e3a3a6c - Win32 crash fixes due to modulizing 2005-02-04 20:03:46 +00:00
Bram Matthys 1a655c11ca - Added spamfilter topic support ('t' in /spamfilter, or 'topic' in conf), suggested
by Z3l3zT (#0001929).
2005-02-04 01:05:42 +00:00
Bram Matthys 8eb88be500 - Made unreal_copyfile try hardlinking first, if that fails.. it will try to copy
(perhaps this should be a different function?). Anyway, this means less diskspace
  is needed (~1.5mb or more), and it also makes it a bit easier for RBAC (#2300).
- Made a new function DoMD5() which is ssl/non-ssl independent. Also made the cloaking
  module and the auth functions use it. Hopefully I didn't break anything ;). Suggested
  by Bugz (#2298).
2005-02-04 00:26:37 +00:00
Bram Matthys bcfc9b85fb dumdeedum.. modulized fixes (timespan <2d) 2005-02-03 17:11:12 +00:00
Bram Matthys 03df91bbf3 opermotd tooooooo 2005-02-03 16:58:04 +00:00
Bram Matthys 4bf1758b89 ARGH botmotd GOOOONE 2005-02-03 16:57:42 +00:00
Bram Matthys 14879ae6f0 and another fix for modulized things 2005-02-03 16:51:32 +00:00
Bram Matthys 6508c962f8 - Made m_template.c use CommandAdd() and CMD_FUNC()
- Modulized a lot of commands and related subfunctions: NICK (750 lines), USER (200),
  MODE (2300), WATCH (250), JOIN (600), PART (250), MOTD (100), OPERMOTD (100),
  BOTMOTD (100), LUSERS (100). More will follow soon (probably including more subfunctions
  related to existing commands).
2005-02-03 00:38:40 +00:00
codemastr 839efd901a Added invite exceptions (+I) 2005-01-29 16:55:30 +00:00
Bram Matthys a557bc50d7 - Added debug code to trace proto-check bugs in DEBUGMODE [IsToken() etc]
- [Module coders] Added new function: do_cmd(cptr, sptr, cmd, parc, parv) which is an
  uniform method to call any other commands. For more info, see description in src/parcket.c.
  This will be used for any further modulization of commands that need to call other
  commands, like NICK (will be done soon).
2005-01-25 23:31:07 +00:00
codemastr 232b172256 Moved channel mode +G to extcmode to make room for invex 2005-01-23 21:45:49 +00:00
codemastr 0258d13195 Added an options member to the ExtbanInfo structure. This currently supports one flag, EXTBOPT_CHSVSMODE. When set, this extban will be removed when an SVSMODE -b [nick] is executed 2005-01-23 18:24:34 +00:00
codemastr 64d8a67f4a makefile.win32 2005-01-22 18:34:09 +00:00
codemastr b9a516d664 Hopefully fixed the last of the alloca warnings 2005-01-17 20:41:27 +00:00
Bram Matthys 4a6f784e37 - Got rid of wma/wmv in dccallow.conf, better to require an explicit select here due to
recent DRM exploits (spyware etc).
- Fixed /restart reasons, reported by SouL-FoRTuNe.
- Partial (incomplete!) fix for alloca warnings during compile (especially w/SSL).
2005-01-05 01:44:42 +00:00
codemastr 629825c6d9 Imported TRE to 0.7.2 for Windows 2004-12-29 18:35:36 +00:00
Bram Matthys a76e4d4712 - Module coders: sendto_snomask* now only sends to opers, sendto_snomask_normal* can be used
to send to normal users w/the snomask set.
- Fixed dcc filtering a bit more.
- Made usermode 'g' operonly since it didn't do much, reported by DukePyrolator (#0002024).
2004-12-03 22:00:09 +00:00
Bram Matthys 4284c39307 - OperOverride INVITE notices are now also global (if you have the eyes snomask set) (#2212).
- Module coders: New function: sendto_snomask_global().
- Speedup sendto_snomask/sendto_connectnotice/sendto_fconnectnotice code.
2004-12-03 03:32:32 +00:00
codemastr afbf2070fa Added a set::gline-address which works like set::kline-address 2004-12-01 20:55:38 +00:00
codemastr bd142fc323 Added a config.h options, IPV6_COMPRESSED to make Unreal use compressed IPv6 addresses where possible 2004-11-28 17:53:43 +00:00
codemastr 78ff3fdd53 ... 2004-11-26 22:28:13 +00:00
codemastr 191127296a Rewrote some of the previous change to deal with some strange issues 2004-11-26 22:14:30 +00:00
codemastr a11e6df64b Using /invite with no parameters now lists the channels you are invited to but have not yet joined 2004-11-25 19:16:02 +00:00
Bram Matthys d310864b43 - Added set::dns::bind-ip (rarely ever needed, but might be useful for paranoid people).
- Some unreal32docs->security section improvements.
2004-11-19 20:55:18 +00:00
codemastr 98cb02a410 Added the ability to specify a botmotd and opermotd in a tld {} 2004-11-08 19:40:29 +00:00
codemastr 1bb24f0515 Made ./Config better handle command line arguments, Removed NAZIISH_CHBAN_HANDLING as it didn't do anything, Added -advanced flag to ./Config to configure advanced options 2004-11-06 17:33:50 +00:00
codemastr 2b3fda5a10 Documented the default behavior of snomasks when /mode nick +s is used and added 'const' to the functions in match.c 2004-11-05 21:26:38 +00:00
codemastr c52dff2da7 Fixed a bug with /rehash and classes due to the config parser rewrite and Modified the module symbol dependency code to do more accurate searching for the module hat contains the necessary symbol 2004-11-05 20:23:59 +00:00
codemastr e72b29f81c Recoded the config parsing code, faster, and duplicate config entry detection 2004-11-03 20:38:17 +00:00
Bram Matthys f87a4fda13 - Changed version to 3.2.2 2004-10-27 18:18:06 +00:00
Bram Matthys 5133dcf755 Version number change -> 3.2.2pre1. Proto -> 2305. Some doc version updates (like Unreal3.2.tar.gz -> Unreal3.2.2.tar.gz). And a small note @ win32 compile instructions about no longer using /MDd but /MD. 2004-10-19 18:21:50 +00:00
Bram Matthys 5018dec02f - Windows version can now hold ~4096 connections instead of ~1024
- help.conf: clarified MKPASSWD documentation, reported by hypnetric (#0001926).
- Some modeskip handling for future versions
2004-10-13 18:30:41 +00:00
Bram Matthys e6156b4604 - Added spamfilter 'away' ('a') target (#0002057). 2004-10-11 18:46:53 +00:00
codemastr 6af767a885 Added file: include/macros.h and a new macro, ARRAY_SIZEOF, Added the ability to specify multiple types in a tkl except 2004-10-11 17:51:02 +00:00
Bram Matthys 681a0ce0c2 - Fixed OOB read/write on user quit (did no harm on Linux&FreeBSD).
- Fixed some tiny memory leaks (~100 bytes) on rehash.
- Updated chinese&japanese GBK nick code, fix supplied by Xuefer (#0002051).
- Added release notes (unfinished).
2004-10-10 23:37:25 +00:00
Bram Matthys fae77f21ec - Module coders: Added HOOKTYPE_REMOTE_JOIN, HOOKTYPE_REMOTE_PART, HOOKTYPE_REMOTE_KICK (all
work just the same as the HOOKTYPE_LOCAL_* variants).
- Module coders: HOOKTYPE_REMOTE_CONNECT is now also called during net-merge. You can use
  IsSynched(sptr->srvptr) to find out if it's called due to a net merge (0) or a connect (1).
- Added spamfiler 'user' (u) target. This regex is checked against nick!user@host:realname
  when a user connects. This makes it easy to ban drones with simple patterns.
  For example: '/spamfilter add u gzline 86400 Drone[0-9]+!.+@.+:Drone[0-9]'
  would kill any drones that have both a nick and realname with 'Drone' followed by digits.
2004-10-06 20:33:13 +00:00
codemastr d78acf841e Added channel alias {}'es and fixed an Isupport bug 2004-10-03 17:25:58 +00:00
codemastr 3edac539d1 Updated Windows to TRE 0.7.0 2004-09-25 19:11:42 +00:00
codemastr 75b639af81 Fixed a +u problem and updated to TRE 0.7.0 2004-09-25 19:10:35 +00:00