other remote included files still being downloaded.
This issue exists both with and without cURL, so in both url interfaces.
Was finally able to reproduce this on my own machine. This bug exists
since at least 6.0.0 and perhaps even before that. Just doesn't get
triggered that often due to needing an error and a certain timing
condition (well, and ASan catches it, but on some systems it may
go unnoticed).
Actually I presume 'make install' properly removes the file first
before installing a new one, but.. not entirely sure. Better safe
than sorry.
We have had new reports of someone who had the original UnrealIRCd
crash while building the new UnrealIRCd. Similar to what we had
a few years ago, which was caused by a 'cp' instead of an rm+cp.
This because with simple cp the existing file contents is changed
and the processes holding the .so file open (usually mmapped)
suddenly have the new .so file loaded in effect, which causes a
crash whenever next function is called in that library.
We now rm explicit before 'make install' so running processes
simply have that fd point to a deleted file, which is fine.
as that is the same method we use in connect-flood.
I don't think the client->local && client->local->listener checks
are needed, but since we are post last RC (I hope): better safe
than sorry...
This fixes you no longer being able to get on to the IRC network if you
also run the webpanel from your same source IP (and other similarly
weird errors, of course)
They are similar to sendnumeric/sendnumericfmt, but allow an array of message
tags are parameter.
sendnumeric/sendnumericfmt are now shorthands for sendtaggednumeric/sendtaggednumericfmt
which pass NULL as mtags.
(so listen::file). This way you can override the IP address that users come
online with when they use the socket (default was and still is `127.0.0.1`).
Add a new guide https://www.unrealircd.org/docs/Running_Tor_hidden_service_with_UnrealIRCd
which uses the new listen::spoof-ip and optionally requires a services account.
for the add, like: nick-change, quit, server terminating. Add logon time.
I also think i will move from user.get_whowas to a whowas.XXX since the
returned object is not a user object and getting more different each commit :D.
* We now only exempt `127.0.0.1` and `::1` by default (hardcoded in the source).
Previously we exempted whole `127.*` but that gets in the way if you want
to allow Tor with a
[require authentication](https://www.unrealircd.org/docs/Require_authentication_block)
block or soft-ban. Now you can just tell Tor to bind to `127.0.0.2`
so its not affected by the default exemption.
Reported on IRC and by PeGaSuS in
https://bugs.unrealircd.org/view.php?id=6258
This way things like the TOPIC will keep their color codes if they have it.
Reported by armyn in https://bugs.unrealircd.org/view.php?id=6259
(And yeah i used a global to achieve this, otherwise it has too much
of a cascading effect in XYZ functions)
RFC6455 clearly says:
Defines whether the "Payload data" is masked. If set to 1, a
masking key is present in masking-key, and this is used to unmask
the "Payload data" as per Section 5.3. All frames sent from
client to server have this bit set to 1.
But ok, we'll make an exception for PONG.
This caused the websocket connection to be dropped after a while from
the unrealircd-rpc-php library that uses textalk/websocket.
Probably a bug in textalk/websocket or one of its dependencies,
that should be reported...
It also has an object_detail_level like some other calls.
The "top_countries" are included from object_detail_level 1 and above.
The default object_detail_level is actually 1, so it is included by
default. You can use object_detail_level if you don't want it.
Idea for this was from Valware.
https://www.unrealircd.org/docs/JSON-RPC:Stats#stats.get
will be updated in a minute...
the replacement character (good) but then stop processing the rest
of the string (bad).
This only happened if called with strict=0, which only happens in
the JSON and logging routines. So not in user-exposed stuff like
the websocket code.
Suggested by Chris_dc in https://bugs.unrealircd.org/view.php?id=6252
This uses unrealircd.org/real-quit-reason internally, but is only
exposed to servers, never to users. It results in using that quit
reason for IRCOps, while using the regular quit reason for normal users.
For example: +e ~flood:*:~account:TrustedBot
Suggested by PeGaSuS in https://bugs.unrealircd.org/view.php?id=6204
Will refine the checking and perhaps sorting of floodtype(s) later...
can be used from +f/+F as an action. You need to specify for which
flood type your mode is, eg `cmode.flood_type_action = 'j';` for joinflood.
Currently a mode can only choose one flood type action due to +f/+F
timer fights that could otherwise occur, but that shouldn't be too
much of an issue since we can live with that in core as well.