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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-06-28 09:56:38 +02:00

1 Commits

Author SHA1 Message Date
cmunk b2e402231d Addition of Unreal3.1-beta3 2000-05-28 08:45:31 +00:00
180 changed files with 740 additions and 72468 deletions
-19
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@@ -1,19 +0,0 @@
Welcome to the UnrealIRCd configuration program. This program
will help you compile your IRC server by asking you questions
regarding your system and how you want the ircd to function.
If you need help setting up your server, mail
supporters@lists.unrealircd.org or ask on IRC:
/server irc.ircsystems.net, /join #unreal-support
Regardless, please read Unreal.nfo first along with all documentation
and FAQ's in doc/. If you do not do this, we will NOT help you!
If the code is changed in any way, or the version string is modified,
we will _NOT_ support the product. (Unless of course you got explicit
permission from one of the UnrealIRCd coders.)
Finally, unofficial UnrealIRCd/32 builds (if it doesn't say "genuine"
in the display) are _NOT_ supported.
- Luke (luke@unrealircd.com)
-8
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@@ -1,8 +0,0 @@
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
| UnrealIRCD Custom Create Network Configuration|
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
| |
| This will not be too hard, just follow the |
| instructions, and answer the questions... |
| |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
-17
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@@ -1,17 +0,0 @@
Unreal3.1.6-Noon Release Notes
===================================
* Initial release preparation, no bugs fixed yet!
* If you are upgrading from Unreal3.1.4-Meadows, please read
doc/RELEASE-NOTES.3.1.5 as well.
* If you are upgrading from an even earlier version (before 3.1.4),
please read the doc/RELEASE-NOTES.3.1.4 file as well. There
were numerous important/significant changes between 3.1.4 and
earlier versions.
* Finally, read Unreal.nfo as usual AND THE DOCS in doc/.
- Luke (luke@unrealircd.com)
-17
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@@ -1,17 +0,0 @@
|-------------------------------------------------------------------------|
| Congratulations on your new SSL self-signed certificate for your IRCd. |
| However, wouldn't it be better that you get your certifcate signed by |
| some kind of Certification Authority (CA), so your users can check that |
| they are really connected to the real server, so they feel secure? |
| |
| An initiative has been started, to help this problem, as more and more |
| SSL-enabled IRC servers will be started in the future, and people will |
| have trouble authenticating that they are really at the right server. |
| This initiative is called OpenIRC CA - They offer you to sign |
| SSL certificates for use with your IRCd for free, |
| so your users can be sure that they can trust you and your server. |
| To get a signed certificate from them please visit the website |
| http://www.openirc-ca.eu.org |
| | Press enter to continue |
---------------------------------------------------------------------------
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_ _ _ ___________ _____ _
| | | | | |_ _| ___ \/ __ \ | |
| | | |_ __ _ __ ___ __ _| | | | | |_/ /| / \/ __| |
| | | | '_ \| '__/ _ \/ _` | | | | | / | | / _` |
| |_| | | | | | | __/ (_| | |_| |_| |\ \ | \__/\ (_| |
\___/|_| |_|_| \___|\__,_|_|\___/\_| \_| \____/\__,_|
Update Script v2.0
What download program do you want to use?
-----------------------------------------
Type "wget" for wget
Type "lynx" for lynx
>
Vendored
-52
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@@ -1,52 +0,0 @@
--leave-preprocessor-space
--dont-break-procedure-type
--no-space-after-function-call-names
--brace-indent0
--indent-level8
-ip8
--dont-line-up-parentheses
--continuation-indentation4
--case-indentation2
--no-space-after-casts
--blank-lines-after-procedures
--no-blank-lines-after-declarations
--braces-on-struct-decl-line
--paren-indentation0
--case-brace-indentation0
--line-length80
--declaration-indentation5
-T size_t
-T aClass
-T TS
-T aClient
-T aServer
-T anUser
-T aChannel
-T Mode
-T aConfItem
-T aMessage
-T aMessageTree
-T aGline
-T aListingArgs
-T snomask_t
-T n_short
-T n_long
-T n_time
-T u_char
-T u_short
-T u_long
-T u_int
-T dbuf
-T dbufbuf
-T aHashEntry
-T Link
-T Dlink
-T VOIDSIG
-T aHostent
-T ResRQ
-T aCache
-T CacheTable
-T cainfo
-T reinfo
-T RETSIGTYPE
-T OPT_TYPE
-881
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@@ -1,881 +0,0 @@
/*
* UnrealIRCd Changes File - (C) Carsten Munk 1999-2002 &
* The UnrealIRCd Team
*
* $Id$
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
[ Unreal4.0 ]
- Fixed a _serious_ bug in SERVER command, reported by Valen, Forrester,
M0rpheus, JK, and Hiten.
[ Unreal3.1.3 ]
-----------------------------------------------------------
Initial release, based on 3.1.1 code and lots of 3.2-beta
functions that are actually sane
-----------------------------------------------------------
resolv.h line 76
#if ((__GNU_LIBRARY__ == 6) && (__GLIBC__ >=2) && (__GLIBC_MINOR__ >= 2))
#define res_init __res_init
#endif
Fixes compile error w/ later glibc
--Luke
===================================
parse.c line 404
removed if (lifesux)
--Luke
===================================
s_bsd.c
first instance of HighscoreFD
removed the define
removed rhighest_fd as well
removed all instances of HighscoreFD()
changed rhighest_fd + 1 to MAXCONNECTION
(100% cpu fix from 3.1.1)
--Luke
===================================
channel.c
Took m_sjoin from 3.2
removed lp2
changed Member *lp to Link *lp;
Changed other stuff (document later?)
--Luke
===================================
s_serv.c
replaced m_server_estab with one from u32june12
--Luke
===================================
Fixed missing : on line 419 s_err.c (numeric 379)
--Luke
===================================
stole all m_chg* and m_set* functions from u32june12
in s_unreal.c
--Luke
===================================
stole sdesc from latest beta in s_unreal.c
--Luke
===================================
line 1683 in s_serv.c
added me to /info
--Luke
===================================
line 1342 res.c
added line sts foolishly deleted that broke win32 resolver
--Luke
===================================
line 2161 in channel.c
fixed mode segfault bug
--Luke
===================================
line 152, fixed #endif error
aln.c
--Luke
===================================
-------------------------------------------------------------
Beta2ish
-------------------------------------------------------------
line 341 ircd.c
win32 hates SIGQUIT, #ifndef it out.
--Zogg
===================================
line 1298 s_bsd.c
set_blocking() won't compile under msvc.
Not important, #ifndef'd out for win32
--Zogg
===================================
line 234 in Makefile.dist
fixed perms on ssl certs
--Luke
===================================
Added Zogg's win32 makefile that actually works.
--Luke
===================================
------------------------------------------------------------
Beta3ish
------------------------------------------------------------
Changed line 179 in ssl.c to
set_blocking(cptr->fd, NULL);
otherwise random segfaults on ssl connect occur
--Luke
===================================
Changed line 223 in ssl.c to
strcat(buf, (char *) my_itoa(bits));
otherwise got warning on compile in bsd
--Luke
===================================
Put in rest of patch for mode propagation bug
*whack*
--Luke
===================================
--------------------------------------------------------------
Beta4
--------------------------------------------------------------
Stole StripColors from 3.2-beta, resolves memory
leak in 3.1.3
--Luke
===================================
Rearranged doc/ slightly (moved some more stuff to
History
--Luke
===================================
s_user.c line 1946 - (char *)StripColors as per
new StripColors function from 3.2-beta
--Luke
===================================
stole add_exbanid and add_banid from devel
(other stuff was just weird)
--Luke
===================================
line 4748 in s_user.c for cases i and o added fix (svsmode)
line 4651 too (svs2mode)
for svsmode bug (thanks codemastr)
--Luke
===================================
line 829, 1035 in s_kline.c gline bug resolved
(again codemastr)
--Luke
===================================
line 1583 res.c fixed dns l, only opers!
(again codemastr)
--Luke
===================================
Modified ./Config to play nice with BSD
(and yes, God forbid, SunOS 5.x *shudder*)
--Luke
===================================
added -lsocket when compiling fdmaxcounter
in sunos 5.x, may produce crack induced result
but at least it compiles now
--Luke
===================================
145, list.c added passwd fix
deled cptr->passwd; above (line 135ish)
--Luke
===================================
*** 3.1.3 Released ***
[ Unreal 3.1.4 ]
--------------------------------------------------
The fixes and backports continue. Strange how much
time maintaining Unreal can eat up...
Beta1
--------------------------------------------------
Removed tech admin.
This feature is useless bloat. If you want it back
do NOT complain to any of the Unreal coders, feel
free to reimplement it yourself. Do note, however,
that if you modify the code in any way, shape, or
form you immediately give up your ability to
receive any type of support from us.
--Luke
===================================
Line 703 in ircd.c fixed...breaks
gcc3 compatibility (thanks to shellz.net's
NuC for reporting)
--Luke
===================================
Fixed issue in s_user.c where +H opers
could be identified by normal users in
a trivial manner (thanks to Magnet from
epiknet)
--Luke
===================================
s_user.c fixes
basically, /whois doesn't display snotice
if you're +W and do it to yourself
/who the same
and "is a secure connection" is no longer
bold (it was lame)
--Luke
===================================
s_serv.c fixes
fixed map bug that allowed you to trivially
find a hidden U lined server (hopefully)
--Luke
===================================
rmed zip.c (not used at all.)
and zip.h and anything related to zip
--Luke
===================================
E lines now match glines, zlines, shuns
(if you say yes in config)
--Luke
===================================
map bug still exists (earlier fix made it
worse)...removed.
--Luke
===================================
/adchat bug that sends it to coadmins twice
(coadmins are actually server admins as far
as the ircd is concerned for most purposes, no
need to send to both UMODES)
--Luke
===================================
rewrote m_kick almost entirely (it sucked)
--Luke
===================================
newdns.c removed - another useless file
--Luke
===================================
------------------------------------------------
Beta2 Released
------------------------------------------------
ripped cloak.c from 3.2, and added Config
options as needed.
--Luke
===================================
Fixed 3 svsnoops bugs, so it appears to be
actually working now...
--Luke
===================================
+S users no longer show channels in /whois
--Luke
===================================
Added a gzline command. I use it with bopm on
my network all the time, and am getting
sick of readding it after each new release.
Additionally, I think it's a useful command
for anyone to have.
--Luke
===================================
Revamped operoverride stuff so it's consistent
and somewhat sane. (also made NetAdmin.Chat
NetAdminChat to keep with other forms)
--Luke
===================================
Fixed m_kick more
--Luke
===================================
Made "is a bot.." not bold
--Luke
===================================
Fixed a bug with \r\n being mistakenly parsed
wrong. Thanks to John_z
--Luke
===================================
Added temp patch to m_kline to stop segfault
--Luke
===================================
------------------------------------------------
Beta3 Released
------------------------------------------------
Backported check_pings with loop.do_ban_check from 3.2
--Stskeeps
===================================
Added nice fix to HCN so that BOPM works natively
(it would still be wise to mod bopm yourself
and have it scan all clients by using +F, as I've
done, but whatever.)
--Luke
===================================
Moved cloak key definitions to .network file
--Luke
===================================
omfg, a patch that resolved some really interesting
problems with really long parameter modes has been
applied. (this in itself is a great reason to
upgrade)
--Luke
===================================
Moved exempt_all option to unrealircd.conf, no longer
a #define in settings.h & ./Config option.
--Luke
===================================
Made stop code error more stupid-people friendly
--Luke
===================================
Added code that shows nick changes on entire net
when umode +j (JUNK). Also, went through channel.c
and made all snotices look "nicer"
--Luke
===================================
Moved cloak keys to unrealircd.conf, since the
.network files are public domain (in general).
Go lynch Stskeeps if you don't like it.
--Luke
===================================
Actually added sample lines to unrealircd.conf
for EXEMPT_ALL and CLOAK_KEY_n. Also, changed
version number on both that and the .network
file, as both have changed since 3.1.3.
--Luke
===================================
Useful /who patch incorporated, thanks to
larne
--Luke
===================================
Rewrote all of /who, screw everyone's patches
mine are better!
--Luke
===================================
More /who madness! I've added an h flag, similar
to the o flag that you can append on the end
for opers, so for instance say you /who *bob* h
it will display real hosts instead of masked ones
in the replies.
--Luke
===================================
Oper invisibility is no longer enabled by default
but is a provided option in ./Config
--Luke
===================================
Changed information flag shown in /version. R now
appears if invisibility is compiled in (even if
disabled in unrealircd.conf)
--Luke
===================================
rmed Config.c (broken, severely) and networks.ndx
--Luke
===================================
Added win32-compile-guide in doc/ for people wanting
to compile their own version for windows.
--Luke
===================================
Once again we global when anyone that's not a local
oper opers. I like this, if you don't email me and
maybe I'll add a conf option for it.
--Luke
===================================
Deprecated /akill and /rakill. Please stop using
these commands. They're old and will be removed in
future releases. For now they simply add/remove a
permanent gline, which is essentially what an akill
is anyway (yes, I know they disappear when you rehash)
--Luke
===================================
Rewrote m_oper, massive mods to most set* and chg* functions
--Luke
===================================
Reintroduced original patch in channel.c with mode overflow
(saves char * for each function call)
-- Luke
===================================
Fixed a seriously stupid bug introduced by myself with SAMODE
globops. (Thanks to Zerwas)
--Luke
===================================
Added additional operoverride capabilities (namely
ability to view banlists, exemptlists, etc.)
--Luke
===================================
Played with I line password bug for a while
--Luke
===================================
Fixed (maybe?) an implementation with MAXBANLENGTH
--Luke
===================================
Thanks a TON to JK, applied patch he developed to
resolve desynch problem with mode +,-p/s.
--Luke
===================================
Fixed I line segfault bug...lots of fun. Thanks again
to JK for helping :)
--Luke
===================================
---------------------------------------------
Beta4 Released
---------------------------------------------
Incorporated STATS_ONLY_OPER patch thanks to
psycho
--Luke
===================================
Added JK /map patch to resolve hidden U lines
being trivially found.
--Luke
===================================
Fixed clients able to connect on server-only port
bug. (thanks to worf for reporting)
--Luke
===================================
Resolved halfops + operoverride issues
--Luke
===================================
Fixed problem where normal users could view topics of
+s/+p channels. (removed /topic functionality for
non channel members altogether. Channel topics can
still be obtained via /list)
--Luke
===================================
Finally fixed *all* mode problems that are known
at this time. Long parameters no longer create
desynchs, everything is happy! Fear.
--Luke
===================================
Thanks to Zerwas, added numeric 489 for SECUREONLYCHAN
so +z channels no longer respond with you're banned.
--Luke
===================================
Revamped operoverride again to better handle mode walks
--Luke
===================================
Fixed a SERIOUS security problem with c/n line passwords
Thanks a bunch to node357 for reporting!
--Luke
===================================
----------------------------------------------
Beta5 Released
----------------------------------------------
Fixed bug with mirc where +a/+q were misinterpreted as modes
without nick parameters.
--Luke
===================================
Implemented actual prefixes for +q and +a (~ and &)
--Luke
===================================
Modified is_chan_op and is_chanprot functions to better
respect hierarchy (chanowner is chanprot as well as chanop)
chanprot is chanop.
--Luke
===================================
Fixed m_gline and m_gzline bugs. (Thanks to nighthawk for
noticing)
--Luke
===================================
Fixed sjoin bug with ban propagation
--Luke
===================================
Fixed m_who bug with normal users using masks
--Luke
===================================
Rearranged structs in struct.h to be more memory efficient
(saved 4 bytes in User, in preparation for new operoverride
system.)
--Luke
===================================
Decided channel owners can deown themsleves, implemented
as such
--Luke
===================================
Revised operoverride system further, now default prompting
before permitting opers to walk channel modes.
--Luke
===================================
Scratch previous revision, redid override system altogether.
Now done via /invite. Sts' response to those of you that
don't like it: "fuck them"
--Luke
===================================
Fixed lowercase host errors with cloaking (sts' patch)
--Luke
===================================
do_mode_char fixes (mostly from sts)
--Luke
===================================
SJ3 fixes from codemastr for possible desynch
--Luke
===================================
Fixed prefix problem as per nighthawk
--Luke
===================================
Temp removed +q/+a prefixes to give client coders
chance to implement PREFIX= sanely
--Luke
===================================
Added a nice little win32 fix to cloak.c to stop snprintf
from breaking things all over the place
--Luke
===================================
Fixed win32 settings.h for the few who actually recompile
their own win32 version.
--Luke
===================================
Minor issue with +I and new invite system resolved.
We should remove +I altogether...
--Luke
===================================
Rmed a bunch of files in doc/ redid some other documentation.
--Luke
===================================
Finally redid /credits thanks to sts :P
--Luke
===================================
Fixed OPEROVERRIDE_VERIFY Bug
--Luke
===================================
*** Unreal3.1.4 Released ***
[ Unreal 3.1.5 ]
------------------------------------------
We begin this release with a stupid
bug fix. Yes, I severely broke userhost.
I'm sorry.
------------------------------------------
Beta1
----------------------------
Fixed userhost displaying * all the time
--Luke
===================================
Fixed broken m_invite, thanks to codemastr
--Luke
===================================
Fixed halfop kick priv bug thanks to JK
--Luke
===================================
Added Oo flags in version response if
OPEROVERRIDE is enabled, and OPEROVERRIDE_VERIFY
enabled.
--Luke
===================================
Removed LEAST_IDLE, served no useful purpose
really.
--Luke
===================================
Fixed grammatical error thanks to MorPheus
--Luke
===================================
Fixed m_invite, really. I tested it this time :)
--Luke
===================================
Changed +A/+O bans to act more sanely
--Luke
===================================
Fixed cloaking fun for hosts w/out . (from codemastr)
--Luke
===================================
Copied fixes to /helpop from 3.2 reported by FrostByghte
--Luke
===================================
Applied weird sts patch for dynamic allocation of nick
field in topics
--Luke
===================================
Fixed broken /who
--Luke
===================================
Fixed bug with /whois and +I
--Luke
===================================
Fixed exempt propagation bug
--Luke
===================================
------------------------------------------------------
Beta2 Released
------------------------------------------------------
Fixed m_who bug displaying channels
when it isn't supposed to, thanks to frozen
--Luke
===================================
Fixed issue with server IP addresses being
shown to normal +s lusers (thanks to MrAllthat)
--Luke
===================================
Added prefixes for channel owner/protected to
/who and /whois (& and ~). They probably should never
have been removed. Still to be implemented
are actual prefixes in /names.
--Luke
===================================
Small m_who bug with opers fixed.
--Luke
===================================
Implemented awesome new feature for operoverride, per
codemastr. You now need the letter "v" in your O line
in order to be able to override!
--Luke
===================================
------------------------------------------------------
Beta3 Released
------------------------------------------------------
Fixed problem with topics screwing up services
--Luke
===================================
Fixed semantics with operoverride_verify and +s/+p
channels.
--Luke
===================================
Kill me. Really. Still trying to fix services fun...
--Luke
===================================
Given up for now on fixing the services "problem."
(it isn't really a problem, afaik, it's just annoying.)
Anyone that has ideas about what causes it, or how
it can be fixed email luke@unrealircd.com.
The problem is that IRC Services 5 starts sending out
notices about being "unable to set modes for #channel"
blah blah. There isn't any indication of anything actually
being bounced, so we're not sure why it happens.
--Luke
===================================
*** Unreal 3.1.5 Released ***
[ Unreal 3.1.5.1 ]
--------------------------------------------------
Had I only known what I was getting myself into...
--------------------------------------------------
Fixed a "bug" too stupid to be listed here. No, I
didn't introduce it, and apparently it has existed
since pre-3.0. *shudder*
--Luke
===================================
Fixed bug with "empty" channels showing up in list with
60 something odd thousand users in it. (found by codemastr)
--Luke
===================================
Fixed compilation error when NO_OPEROVERRIDE is defined,
reported by Joe.
--Luke
===================================
Ummm, yea, you want to upgrade. There's a, um, bug that
probably isn't a good thing
--Luke
===================================
*** Unreal 3.1.5.1 Released ***
[ Unreal 3.1.6 ]
--------------------------------------------------
No comment.
--------------------------------------------------
Initial release prep, changing version numbers in cvs
(again).
===================================
Fixed /botserv bug, reported by SciFi
--Luke
===================================
Unbroke +A channels and bans. :-/
--Luke
===================================
Removed +I. Don't you dare even think about whining.
--Luke
===================================
Added chmode +R, requires umode +r to speak.
--Luke
===================================
Deleted extra, unused oflag...wmaster.
--Luke
===================================
Added a max of 500:500 to +f
--Luke
===================================
Removed USE_LONGMODE.
--Luke
===================================
Added modes S, M to common.h.
--Luke
===================================
Added end of stats messages in /gline, /gzline, /shun
--Luke
===================================
Fixed bug in channel mode +L
--Luke
===================================
Fixed -o+b user *!*@blah.com halfop stuff.
--Luke
===================================
Fixed bug where HCN would display exit client notices twice.
--Luke
===================================
Modified it so people with override flag in O line can
dechanown, dechanprot people.
--Luke
===================================
Small m_topic bug resolved
--Luke
===================================
Backported m_message fix from 3.2, fixed by Syzop, reported by Ashkrynt
-Stskeeps
===================================
*** Unreal3.1.6 released ***
[ Unreal 3.1.7 ]
--------------------------------------------------
...
--------------------------------------------------
Initial release prep, changing version numbers in cvs
(again).
--Luke
===================================
Fixed double snotice exit bug (probably)
--Luke
===================================
Fixed stats being visible to users even after defining
STATS_ONLYOPER in config.h
--Luke
===================================
Applied Syzop's fix for operoverride crash.
--Luke
===================================
Ported Syzop's fix for PRIVMSG/NOTICE bug.
--Luke
===================================
-1945
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-15
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Send donations to:
------------------
UnrealIRCd Project
C/O Carsten Munk
P.O.Box 52
7400 Herning
Denmark
(if you want to that is .. it will just make us a little more able to code
even more on this project. You will get in /credits if you do so).
-- Stskeeps
[ $Id$ ]
-156
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@@ -1,156 +0,0 @@
$Id$
Installation Procedures for the UnrealIRCD:
=======================================================================
Created by Stskeeps <stskeeps@tspre.org>
=======================================================================
This document describes how to install ircd, the unix daemon that acts as
an IRC server.
For more information on UnrealIRCD contact us at
unreal-dev@lists.sourceforge.net
The UnrealIRCD is available from http://www.unrealircd.com
along with the latest copy of this document.
=======================================================================
This version of the UnrealIRCD is known to compile on the following
platforms, and with the following compilers. If you wish to add to this
list, send the relevant information to us.
OS and Version Compiler and Version Comments
------------------- ------------------------ -------------------------------
NetBSD 1.2B gcc 2.7.2
FreeBSD 2.1.0 gcc 2.6.3 Do NOT use crypt at all...
SunOS 4.1.4 gcc 2.7-96q1 (Cygnus)
Solaris 2.4 gcc 2.7-96q1 (Cygnus) (SunOS 5.4)
Solaris 2.5 SunWorks Pro C (SunOS 5.5.1)
cc: SC4.0 18 Oct 1995 C 4.0
Digital Unix 3.2 gcc 2.7-96q3 (Cygnus)
Linux 2.0.24 gcc 2.7.2.1
HPUX 9.01 gcc 2.6.3
HPUX 10.01 gcc 2.7-96q3 (Cygnus)
Linux PPC (iMac)
AmigaOS 3.0 GCC egcs-2.91.66 (compile with -D_AMIGA)
Windows NT/95 MSVC++ 4.0
Linux Mandrake Read FAQ
Linux 2.3.x gcc 2.95.2 glibc 2.1.3
=======================================================================
Unpacking the Distribution
If you are reading this, you have most likely already done this, but to
recap:
The UnrealIRCD server comes tarred and gziped. To uncompress it and expand
it, use the following commands at the Unix prompt:
gzip -d Unreal3.1.tar.gz
tar -xvf Unreal3.1.tar
This will create a new directory called Unreal3.0 and unpack the source
into it.
=======================================================================
Editing the Configuration Files
In previous versions of the source code many files had to be edited to
make things right for any given server.
In this version you DO NOT NEED TO EDIT THE Makefile OR ANY FILES
IN include! That is, unless you set some strange options. If you
find the need to edit include/config.h, for example,
mail us and tell us why ; Config can be made smarter, and that will make
it so you won't have to edit anything for the next version.
=======================================================================
Compiling Your Server
Windows users: You must compile the Config program first. To do this
run the following command: $CC src\Config.c
where $CC is the name of your compiler. for MSVC users that is 'cl'
To build the server, simply run
% ./Config
to start the configuraton program. This program looks at your system
and generate the include/setup.h, include/settings.h, and Options files.
You will be asked some questions. Usually the default answers are the best
ones and most correct. To accept the default, just hit RETURN.
Next, type 'make'. This will compile your server. Depending on your system,
this may be a good time for a caffeine break. (MSVC users run 'nmake')
Hopefully, the server will compile without incident. If it does not, and
you are not able to determine the error, please email
unreal-dev@lists.sourceforge.net and hopefully someone will be able to help you with the problem. If you
do need to fix something, mail there with a patch.
BE CERTAIN TO INCLUDE OPERATING SYSTEM INFORMATION (uname -a) AND COMPILER
VERSION (gcc -v, for instance) IN ALL BUG REPORTS.
=======================================================================
Installing the Files
'make install' does not work in this release -- it doesn't do anything
except a compile if that is needed.
The only files you need are the binary from src/ircd and and an ircd.conf
(see below for copying doc/example.conf as your initial ircd.conf). You
probably will want to create a MOTD file too, as well as place the man
pages from the doc directory to appropriate place in your system.
=======================================================================
Configuring Your Server
The previous step places a file named 'example.conf' into your irc
directory you specified to Config.
To create an IRC configuration file, edit: ircd.conf
Now edit this file to reflect your server. The file is mainly
self-explanatory. Note that if you plan to use your server on ROXnet,
make sure that you have the following line:
U:services.roxnet.org:*:*
If you need help configuring your file, please connect to ROXnet,
(irc.flirt.org or irc.roxnet.org) - go to channel #UnrealIRCd, and ask.
=======================================================================
Starting Your Server
Simply enter the complete path to the executable into the Unix command
line, then hit return. Your server is now operational, assuming that you
have completed all the steps described above.
NOTE: If you get something like the following when running ircd:
ircd fd table too big
Hard Limit: 256 IRC max: 1024
Fix MAXCONNECTIONS
You need to change config.h and recompile. Find the line that says
"#define MAXCONNECTIONS 1024", and change it to the number given after
"Hard Limit" (most likely 256), then make the server again, following the
above instructions.
Enjoy!
- The UnrealIRCd Team - unreal-dev@lists.sourceforge.net
-340
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@@ -1,340 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Library General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.
-238
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@@ -1,238 +0,0 @@
#/************************************************************************
#* IRC - Internet Relay Chat, Makefile
#* Copyright (C) 1990, Jarkko Oikarinen
#*
#* This program is free software; you can redistribute it and/or modify
#* it under the terms of the GNU General Public License as published by
#* the Free Software Foundation; either version 1, or (at your option)
#* any later version.
#*
#* This program is distributed in the hope that it will be useful,
#* but WITHOUT ANY WARRANTY; without even the implied warranty of
#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#* GNU General Public License for more details.
#*
#* You should have received a copy of the GNU General Public License
#* along with this program; if not, write to the Free Software
#* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#*
#* $Id$
#*/
CC=gcc
INCLUDEDIR=../include
NETWORKSDIR=
FROMDOS=/home/cmunk/bin/4dos
# [CHANGEME]
# Default flags:
# Change XCFLAGS if you don't like what Config puts there. Same with
# IRCDLIBS.
#
# If you are configuring by hand, try "-O -g" for XCFLAGS, and leave
# IRCDLIBS blank. If that fails, try recomendations below.
#
XCFLAGS=
IRCDLIBS=
CRYPTOLIB=
OPENSSLINCLUDES=
#
# use the following on MIPS:
#CFLAGS= -systype bsd43 -DSYSTYPE_BSD43 -I$(INCLUDEDIR)
# For Irix 4.x (SGI), use the following:
#CFLAGS= -g -cckr -I$(INCLUDEDIR)
#
# on NEXT use:
#CFLAGS=-bsd -I$(INCLUDEDIR)
#on NeXT other than 2.0:
#IRCDLIBS=-lsys_s
#
# AIX 370 flags
#CFLAGS=-D_BSD -Hxa -I$(INCLUDEDIR)
#IRCDLIBS=-lbsd
#
# Dynix/ptx V2.0.x
#CFLAGS= -I$(INCLUDEDIR) -O -Xo
#IRCDLIBS= -lsocket -linet -lnsl -lseq
#
# Dynix/ptx V1.x.x
#IRCDLIBS= -lsocket -linet -lnsl -lseq
#
#use the following on SUN OS without nameserver libraries inside libc
#IRCDLIBS=-lresolv
#
# Solaris 2
#IRCDLIBS=-lsocket -lnsl -lresolv -L/usr/ucblib -R/usr/ucblib -lgen
#
# ESIX
#CFLAGS=-O -I$(INCLUDEDIR) -I/usr/ucbinclude
#IRCDLIBS=-L/usr/ucblib -L/usr/lib -lsocket -lucb -lns -lnsl
#
# LDFLAGS - flags to send the loader (ld). SunOS users may want to add
# -Bstatic here.
#
#LDFLAGS=-Bstatic
#
#Dell SVR4
#CC=gcc
#CFLAGS= -I$(INCLUDEDIR) -O2
#IRCDLIBS=-lsocket -lnsl -lucb
# [CHANGEME]
# IRCDMODE is the mode you want the binary to be.
# The 4 at the front is important (allows for setuidness)
#
# WARNING: if you are making ircd SUID or SGID, check config.h to make sure
# you are not defining CMDLINE_CONFIG
IRCDMODE = 711
# [CHANGEME]
# IRCDDIR must be the same as DPATH in include/config.h
#
IRCDDIR=/usr/local/lib/ircd
# [CHANGEME]
# Some SunOS versions want this. Try it without first.
#RES=res_init.o res_comp.o res_mkquery.o
# BSDI systems want this.
#RES=res_skipname.o
# The rest are perfectly content with this.
RES=
#
# If your system is lacking regex, uncomment this line
#
#REGEX=../extras/regex/regex.o
REGEX=
# [CHANGEME]
# If you get a compile-time error dealing with u_int32_t, comment out
# this line.
# NEED_U_INT32_T= -DNEED_U_INT32_T
NEED_U_INT32_T=
# [CHANGEME]
# If you get a link-time error dealing with strtoul, comment out
# this line.
# STRTOUL= strtoul.o
STRTOUL=
# [CHANGEME]
# If you get crashes around a specific number of clients, and that client
# load comes close or a little over the system-defined value of FD_SETSIZE,
# override it here and see what happens.
FD_SETSIZE=
# Where is your openssl binary
OPENSSLPATH=
CFLAGS=-I$(INCLUDEDIR) $(XCFLAGS) $(NEED_U_INT32_T) $(FD_SETSIZE)
SHELL=/bin/sh
SUBDIRS=src
BINDIR=$(IRCDDIR)
MANDIR=/usr/local/man
INSTALL=/usr/bin/install
RM=rm
CP=cp
TOUCH=touch
all: build
MAKEARGS = 'CFLAGS=${CFLAGS}' 'CC=${CC}' 'IRCDLIBS=${IRCDLIBS}' \
'LDFLAGS=${LDFLAGS}' 'IRCDMODE=${IRCDMODE}' \
'BINDIR=${BINDIR}' 'INSTALL=${INSTALL}' \
'INCLUDEDIR=${INCLUDEDIR}' 'IRCDDIR=${IRCDDIR}' \
'MANDIR=${MANDIR}' 'RM=${RM}' 'CP=${CP}' 'TOUCH=${TOUCH}' \
'RES=${RES}' 'SHELL=${SHELL}' 'STRTOUL=${STRTOUL}' \
'CRYPTOLIB=${CRYPTOLIB}' 'REGEX=${REGEX}' \
'CRYPTOINCLUDES=${CRYPTOINCLUDES}'
server:
build:
-@if [ ! -f include/setup.h ] ; then \
echo "Hmm...doesn't look like you've run Config..."; \
echo "Doing so now."; \
sh Config; \
fi
@for i in $(SUBDIRS); do \
echo "Building $$i";\
( cd $$i; ${MAKE} ${MAKEARGS} build; ) \
done
@echo ' __________________________________________________ '
@echo '| Compile is now complete. Now you have to go do |'
@echo '| The load-time configuration - try go read the |'
@echo '| file "dynconf" using your favourite viewer or |'
@echo '| editor. The file will contain instructions on how|'
@echo '| to do the dynamic configuration :) |'
@echo '| You might want to see include/config.h to adjust |'
@echo '| some settings |'
@echo '| |'
@echo '| If you really like UnrealIRCd, and would like to |'
@echo '| make a donation, please read the Donation file in|'
@echo '| this archive. :) |'
@echo '| |'
@echo '| Thanks for using Unreal IRCd! If you are in need |'
@echo '| for any kind of help regarding the IRCd please |'
@echo '| read the Unreal.nfo file. |'
@echo '|__________________________________________________|'
clean:
$(RM) -f *~ \#* core *.orig include/*.orig
@for i in $(SUBDIRS); do \
echo "Cleaning $$i";\
( cd $$i; ${MAKE} ${MAKEARGS} clean; ) \
done
-@if [ -f include/setup.h ] ; then \
echo "To really restart installation, remove include/setup.h" ; \
fi
-@if [ -f include/settings.h ] ; then \
echo "and include/settings.h" ; \
fi
cleandir: clean
rm -rf include/networks.h include/setup.h include/settings.h Makefile Settings
makex:
chmod +x Config newnet ircd ircdcron/ircdchk killircd
chmod +x makeconf rehash ircdreg
fromdos: cleandir
$(FROMDOS) -dv *
$(FROMDOS) -dv src/*
$(FROMDOS) -dv include/*
$(FROMDOS) -dv doc/*
$(FROMDOS) -dv crypt/*
$(FROMDOS) -dv ircdcron/*
makedist: makex
echo "Stamping.."
stamp: makedist
echo "/* Auto created release stamping */" > include/stamp.h
echo "#define RELEASEID2 \"`date +%s`\"" >> include/stamp.h
echo "#define RELEASESTUFF \"`hostname`\"" >> include/stamp.h
echo "" >> include/stamp.h
depend:
@for i in $(SUBDIRS); do \
echo "Making dependencies in $$i";\
( cd $$i; ${MAKE} ${MAKEARGS} depend; ) \
done
install: all
@echo "Now install by hand; make install is broken."
pem: src/ssl.cnf
@echo "Generating certificate request .. "
$(OPENSSLPATH) req -new -config src/ssl.cnf -out server.req.pem \
-keyout server.key.pem -nodes
@echo "Generating self-signed certificate .. "
$(OPENSSLPATH) req -x509 -days 365 -in server.req.pem \
-key server.key.pem -out server.cert.pem
@echo "Generating fingerprint .."
$(OPENSSLPATH) x509 -subject -dates -fingerprint -noout \
-in server.cert.pem
@echo "Setting o-rwx & g-rwx for files... "
chmod o-rwx server.req.pem server.key.pem server.cert.pem
chmod g-rwx server.req.pem server.key.pem server.cert.pem
@echo "Done!"
-37
View File
@@ -1,37 +0,0 @@
#!/bin/sh
clear
echo "Starting up UnrealIRCd Setup"
echo ""
echo "Press enter to proceed to setup..."
read cc
more -d Unreal.nfo
echo "Press enter to proceed to FAQ..."
read cc
more -d doc/faq
echo "Press enter to proceed to configuration..."
read cc
if [ "$1" != "-noconfig" ] ; then
./Config
fi
echo "Press enter to proceed to compiling..."
read cc
make
echo "Press enter to proceed to ircd.conf making..."
read cc
./makeconf
echo "Press enter to proceed to network configuration..."
read cc
clear
echo "Do you want to use one of these network files, or make your own?"
cd networks
ls *.network
echo "[Type "no" if you want to make your own]"
read cc
if [ "$cc" == "no" ] ; then
./makenet
fi
echo "Press enter to proceed to dynamic ircd configuration..."
read cc
pico unrealircd.conf
echo "You should be able to run UnrealIRCd using ./ircd now".
-59
View File
@@ -1,59 +0,0 @@
===============================================
= UnrealIRCd v3.1.6 =
===============================================
Was brought to you by:
* Stskeeps <stskeeps@unrealircd.com>
* codemastr <codemastr@unrealircd.com>
* Luke <luke@unrealircd.com>
Precenses on the Internet:
* http://www.unrealircd.com
CVS:
To get anonymous access: (read only)
"cvs -d :pserver:anonymous@cvs.ircsystems.net:/home/cmunk/ircsystems/cvsroot login"
press enter when asked for password
and to get latest stable:
"cvs -d :pserver:anonymous@cvs.ircsystems.net:/home/cmunk/ircsystems/cvsroot checkout -r stable -d Unreal-stable unreal"
latest beta:
"cvs -d :pserver:anonymous@cvs.ircsystems.net:/home/cmunk/ircsystems/cvsroot checkout -r beta -d Unreal-beta unreal"
* To get support
================
* IRC: /server irc.ircsystems.net 6667 - /join #unreal-support
[Note: Please be patient after asking questions, we may do other stuff
or we're away. Don't repeat questions, we heard you first time,
READ THE TOPIC before you ask anything. We do this on a free
base so we are volunteeringly helping you, but we are humans
like you, and we got to have peace at times as well.]
* Mailing list: unreal-support@lists.sourceforge.net (for support)
* READ doc/faq BEFORE ASKING QUESTIONS!
* Got a bug to report?
======================
* If the server crashes and dumps core do this:
* Go into the Unreal directory and type this:
gdb src/ircd core.filename
where core.filename is the filename in the dumping core message
if it loads gdb, (not saying "command not found" etc), type "bt" in
the program (type "quit" to get out again)
The output coming out there please mail it to
unreal-dev@lists.sourceforge.net, along with OS type,
what "uname -a" says, any clues what it is, if you did anything etc
etc. Please keep the core dump files if we ask you to mail us them
if needed
* If you experince any wierdnesses (that doesnt crash the server)
please mail unreal-dev@lists.sourceforge.net with any clues on what
you did, what you experinced etc.
* Got a suggestion?
===================
* Mail it to unreal-dev@lists.sourceforge.net :) or catch one from
the Unreal team online on IRC:)
-53
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#
# Unreal Internet Relay Chat Daemon
# Copyright (C) Carsten V. Munk 2000
#
# NOTE: Those words are not meant to insult you (the user)
# but is meant to be a list of words so that the +G channel/user mode
# will work properly. You can easily modify this file at your will.
# If you got words to add to this file, please mail badwords@tspre.org
#
#
#
#
#
#
# This is some filling space, scroll down to see the words
#
#
#
#
#
#
#
#
#
#
#
#
#
#
#
#
#
pussy
fuck
whore
slut
shit
asshole
bitch
cunt
vagina
penis
jackass
*fucker*
faggot
fag
horny
gay
dickhead
sonuvabitch
*fuck*
boobs
tits
-53
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@@ -1,53 +0,0 @@
#
# Unreal Internet Relay Chat Daemon
# Copyright (C) Carsten V. Munk 2000
#
# NOTE: Those words are not meant to insult you (the user)
# but is meant to be a list of words so that the +G channel/user mode
# will work properly. You can easily modify this file at your will.
# If you got words to add to this file, please mail badwords@tspre.org
#
#
#
#
#
#
# This is some filling space, scroll down to see the words
#
#
#
#
#
#
#
#
#
#
#
#
#
#
#
#
#
pussy
fuck
whore
slut
shit
asshole
bitch
cunt
vagina
penis
jackass
*fucker*
faggot
fag
horny
gay
dickhead
sonuvabitch
*fuck*
boobs
tits
-40
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@@ -1,40 +0,0 @@
#************************************************************************
#* IRC - Internet Relay Chat, ircd/crypt/Makefile
#* Copyright (C) 1991 Darren Reed
#*
#* This program is free software; you can redistribute it and/or modify
#* it under the terms of the GNU General Public License as published by
#* the Free Software Foundation; either version 1, or (at your option)
#* any later version.
#*
#* This program is distributed in the hope that it will be useful,
#* but WITHOUT ANY WARRANTY; without even the implied warranty of
#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#* GNU General Public License for more details.
#*
#* You should have received a copy of the GNU General Public License
#* along with this program; if not, write to the Free Software
#* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#*
#* $Id$
#*/
#
# Change this to the path of your local ircd.conf file
#
IRCDCONF = ../ircd.conf
LIBS=-lcrypt
all: mkpasswd
crypt: install
mkpasswd: mkpasswd.c
cc ${LIBS} -O mkpasswd.c -o mkpasswd
install:
chmod 700 crypter
./crypter ${IRCDCONF}
@echo 'done.'
clean:
/bin/rm -f mkpasswd
-63
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@@ -1,63 +0,0 @@
/************************************************************************
* IRC - Internet Relay Chat, ircd/crypt/README
* Copyright (C) 1991 Nelson Minar
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
The change implemented here is that the operator password in irc.conf
is no longer stored in plaintext form, but is encrypted the same way
that user passwords are encrypted on normal UNIX systems. Ie, instead
of having
O:*:goodboy:Nelson
in your ircd.conf file, you have
O:*:sCnvYRmbFJ7oI:Nelson
You still type "/oper Nelson goodboy" to become operator. However, if
someone gets ahold of your irc.conf file, they can no longer figure
out what the password is from reading it. There are still other
security holes, namely server-server passwords, but this closes one
obvious problem.
So how do you generate these icky looking strings for passwords?
There's a simple program called mkpasswd to do that for you. Just run
mkpasswd, and at the prompt type in your plaintext password. It will
spit out the encrypted password, which you should then just copy into
the irc.conf file. This should be done only when adding new passwords
to your irc.conf file. To change over your irc.conf file to use
encrypted passwords, define CRYPT_OPER_PASSWORD in config.h. You will
need to recompile your server if you already compiled it with this
feature disabled. Once compiled, edit the Makefile in this directory
and chang "IRCDCONF" to your irc.conf file. Then "make install" in this
directory to replace all the operator passwords in your irc.conf file
with the encrypted format.
Choose your passwords carefully. Do not choose something in a
dictionary, make sure its at least 5 characters. Anything past 8
characters is ignored.
One thing to note about crypt() passwords - for every plaintext, there
are 4096 different passwords. Some valid encryptions of "goodboy"
include t1Ub2RhRQHd4g sCnvYRmbFJ7oI and Xr4Z.Kg5tcdy6. The first
two characters (the "salt") determine which of the 4096 passwords
you will get. mkpasswd chooses the salt randomly, or alternately
will let you specify one on the command line.
see also - crypt(3)
-77
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@@ -1,77 +0,0 @@
#!/usr/local/bin/perl
#************************************************************************
#* IRC - Internet Relay Chat, ircd/crypt/crypter
#* Copyright (C) 1991 Sean Batt
#*
#* This program is free software; you can redistribute it and/or modify
#* it under the terms of the GNU General Public License as published by
#* the Free Software Foundation; either version 1, or (at your option)
#* any later version.
#*
#* This program is distributed in the hope that it will be useful,
#* but WITHOUT ANY WARRANTY; without even the implied warranty of
#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#* GNU General Public License for more details.
#*
#* You should have received a copy of the GNU General Public License
#* along with this program; if not, write to the Free Software
#* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#*
#* $Id$
#*
#*/
#From Sean Batt sean@coombs.anu.edu.au
#
#Temporary output file
#
$tmpfile = "/tmp/ircd.conf.tmp";
#
#Original ircd.conf file
#
$ircdconf = @ARGV[0];
$ircdout = "IRCDOUT";
print "crypting ",$ircdconf,"\n";
@saltset = ('a' .. 'z', 'A' .. 'Z', '0' .. '9', '.', '/');
umask(0077);
open ($ircdout, ">/tmp/ircd.conf.tmp") || die "open $!";
while ($text = <>) {
#if its not an "O" line we can ignore it
if ($text =~ /^o/i) {
chop($text);
@oline = split(':', $text);
$salt = $saltset[rand(time)%64].$saltset[(rand(time)>>6)%64];
$oline[2] = crypt(@oline[2], $salt);
print ($ircdout join(':',@oline)."\n");
}
elsif ($text =~ /^n/i) {
chop($text);
@nline = split(':', $text);
$salt = $saltset[rand(time)%64].$saltset[(rand(time)>>6)%64];
$nline[2] = crypt(@nline[2], $salt);
print ($ircdout join(':',@nline)."\n");
}
elsif ($text =~ /^x/i) {
chop($text);
@xline = split(':', $text);
$salt1 = $saltset[rand(time)%64].$saltset[(rand(time)>>6)%64];
$salt2 = $saltset[rand(time)%64].$saltset[(rand(time)>>6)%64];
$xline[1] = crypt(@xline[1], $salt1);
$xline[2] = crypt(@xline[2], $salt2);
print ($ircdout join(':',@xline)."\n");
}
else {
print $ircdout "$text";
}
}
close ($ircdout);
close ($ircdin);
print "/bin/cp ",$tmpfile," ",$ircdconf,"\n";
(fork()==0) ? exec("/bin/cp", $tmpfile, $ircdconf) : wait;
#unlink($tmpfile);
-43
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@@ -1,43 +0,0 @@
/* simple password generator by Nelson Minar (minar@reed.edu)
* copyright 1991, all rights reserved.
* You can use this code as long as my name stays with it.
*
* $Id$
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
extern char *getpass();
int main(argc, argv)
int argc;
char *argv[];
{
static char saltChars[] = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789./";
char salt[3];
char * plaintext;
int i;
if (argc < 2) {
srandom(time(0)); /* may not be the BEST salt, but its close */
salt[0] = saltChars[random() % 64];
salt[1] = saltChars[random() % 64];
salt[2] = 0;
}
else {
salt[0] = argv[1][0];
salt[1] = argv[1][1];
salt[2] = '\0';
if ((strchr(saltChars, salt[0]) == NULL) || (strchr(saltChars, salt[1]) == NULL))
fprintf(stderr, "illegal salt %s\n", salt), exit(1);
}
plaintext = getpass("Enter Password: ");
printf("Encryption: %s\n", crypt(plaintext, salt));
return 0;
}
+26
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ALN, Alphanumeric System
(C) Stskeeps 2000
ALN is a quick hack to short down usage of bandwidth-using servernames
in prefixes, NICK commands, etc etc. It replaces the name with a
1 or 2 byte prefix in a system, look at src/aln.c for the prefix
types/values. It will be an PROTOCTL, and used in NICK messages and so on,
and introduce a new prefix server<->server called |server. The value of the
server is calculated by a hash value, the scache system, so that the server
can lookup with a new scache function, scache_find_by_hash(int i). The
question of it will conflict in similar-hash server names, is a wonder to me
:P, we will find out, but scache will fail at same time then.
Examples:
& Medb 4 957458466 ~Medb bservice.org D2 0 +iwrx *
:BotService Bot - bservice.org - Owner: terri{J}
where D2 is the hash value of oxygen.phrozen.org (/stats s on a
#define DEVELOP server). irc.flirt.org has hash 96 (ALN code AX) for
instance.
@D2 GLOBOPS :message
will be a message from server with hash D2, found find-by-hash(256)
+48
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From cmunk@draconic.fyremoon.net Wed Apr 5 18:09:55 2000
Date: Wed, 5 Apr 2000 18:07:55 +0100 (BST)
From: "The Nightwalker (Stskeeps)" <cmunk@draconic.fyremoon.net>
To: unreal-dev@lists.sourceforge.net
Subject: [Unreal-dev] P:Lines
Some stuff i got ideas about.. stripping the IP and port from the M:Line
and enforcing the main port to be in a M:line
M:irc.fyremoon.net:*:Forever is gonna start tonight:*
P:ip:flags:password1,password2,password3:port
| | | \- port to bind to
| | |
| | \- Commaseperated lists of accepted passwords
| | * if none
| |
| \--- C = Allow clients
| S = Allow servers
| R = ONLY allow our remote admin connections
| (may only be on a P:line of its own)
| J = Clients that connect here are counted as Java(Confroomhack)
| * = CS
|
\--- IP to bind to, * = INADDR_ANY (all interfaces)
Will make P:Lines more efficent
---------------------------------------------------------------------
Carsten V. Munk - The Nightwalker, known on IRC as Stskeeps or techie
* ICQ: 16465977 - E-Mail: stskeeps@tspre.org
* Author of UnrealIRCd (http://unreal.tspre.org)
* Technical Admin @ irc.roxnet.org, server admin of irc.fyremoon.net
"To understand a program you must become both the machine and the program."
----------------------------------------------------------------------
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCS/CC d- s: a--- C+++ UL P L++ E-- W++ N+ o-- K- w--- O- M V-- PS+ PE- Y+
PGP t+ 5 X R- tv- b+ DI++ D++ G e-- h! r z**
------END GEEK CODE BLOCK------
_______________________________________________
Unreal-dev mailing list
Unreal-dev@lists.sourceforge.net
http://lists.sourceforge.net/mailman/listinfo/unreal-dev
-142
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/************************************************************************
* IRC - Internet Relay Chat, doc/AUTHORS
* Copyright (C) 1990
*
* AUTHORS FILE:
* This file attempts to remember all contributors to the IRC
* developement. Names can be only added this file, no name
* should never be removed. This file must be included into all
* distributions of IRC and derived works.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
IRC was conceived of and written by Jarkko Oikarinen <jto@tolsun.oulu.fi>.
IRC was originally written in University of Oulu, Computing Center.
Jan 1991 - IRC 2.6 jto@tolsun.oulu.fi
- Multiple Channels and protocol changes
Contributions were made by a cast of dozens, including the following:
Markku Jarvinen <mta@tut.fi>: Emacs-like editing facility for the client
Kimmo Suominen <kim@kannel.lut.fi>: HP-UX port
Jeff Trim <jtrim@orion.cair.du.edu>: enhancements and advice
Vijay Subramaniam <vijay@lll-winken.llnl.gov>: advice and ruthless publicity
Karl Kleinpaste <karl@cis.ohio-state.edu>: user's manual
Greg Lindahl <gl8f@virginia.edu>: AUTOMATON code, the Wumpus GM automaton,
myriad bug fixes
Bill Wisner <wisner@hayes.fai.alaska.edu>: numerous bug fixes and code
enhancements
Tom Davis <conslt16@zeus.unl.edu> and Tim Russell <russell@zeus.unl.edu>:
VMS modifications
Markku Savela <msa@tel4.tel.vtt.fi>: advice, support, and being the
incentive to do some of our *own* coding. :)
Tom Hopkins <hoppie@buengf.bu.edu>: bug fixes, quarantine lines,
consolidation of various patches.
Christopher Davis <ckd@cs.bu.edu>: EFnet/Anet gateway coding,
many automata ;), documentation fixing.
Helen Rose <hrose@cs.bu.edu>: documentation updating, and fixing.
Tom Hinds <rocker@bucsf.bu.edu>: emacs client updating.
Tim Miller <cerebus@bu-pub.bu.edu>: various server and client-breaking
features.
Darren Reed <avalon@coombs.anu.edu.au>: various bug fixes and enhancements.
Introduced nickname and channelname hash tables into the server.
The version 2.2 release was coordinated by Mike Bolotski
<mikeb@salmon.ee.ubc.ca>.
The version 2.4 release was coordinated by Markku Savela and
Chelsea Ashley Dyerman
The version 2.5.2 release was coordinated by Christopher Davis, Helen Rose,
and Tom Hopkins.
The versions 2.6.2, 2.7 and 2.8 releases were coordinated by Darren Reed.
Contributions for the 2.8 release from the following people:
Matthew Green <phone@coombs.anu.edu.au>
Chuck Kane <ckane@ece.uiuc.edu>
Matt Lyle <matt@oc.com>
Vesa Ruokonen <ruokonen@lut.fi>
Markku Savela <Markku.Savela@vtt.fi> / April 1990
Fixed various bugs in 2.2PL1 release server (2.2msa.4) and changed
sockets to use non-blocking mode (2.2msa.9). [I have absolutely
nothing to do with clients :-]
Chelsea Ashley Dyerman <chelsea@earth.cchem.berkeley.edu> / April 1990
Rewrote the Makefiles, restructuring of source tree. Added libIrcd.a to
the Makefile macros, numerous reformatting of server text messages, and
added mkversion.sh to keep track of compilation statistics. Numerous
bug fixes and enhancements, and co-coordinator of the 2.4 release.
Jarle Lyngaas (nmijl@alf.uib.no) added Note functions to ircd.
Armin Gruner <gruner@informatik.tu-muenchen.de> / May, June 1990:
* Patched KILL-line feature for ircd.conf, works now.
Enhancement: Time intervals can be specified in passwd-field.
Result: KILL-Line is only active during these intervals
* Patched PRIVMSG handling, now OPER can specify masks for sending
private messages, advantage: msg to all at a specified server or host.
* Little tests on irc 2.5 alpha, fixed some little typos in client code.
Change: common/debug.c has been moved to ircd/s_debug.c, and a
irc/c_debug.c has been created, for the benefit that wrong server msg
are displayed if client does not recognize them. (strange, if a server
sends an 'unknown command', isn't it?)
Tom Hopkins <hoppie@buengf.bu.edu> / September, October 1990:
* Patched msa's K lines for servers (Q lines).
* Consolidated several patches, including Stealth's logging patch.
* Fixed several minor bugs.
* Has done lots of other stuff that I can't seem to remember, but he
always works on code, so he has to have done alot more than three
lines worth. :)
Carsten Munk <stskeeps@mp3fans.co.uk> / May and futher 1999:
* Made many features based on Elite.. :/
Thanks go to those persons not mentioned here who have added their advice,
opinions, and code to IRC.
Various modifications, bugreports, cleanups and testing by:
Hugo Calendar <hugo@ucscb.ucsc.edu>
Bo Adler <adler@csvax.cs.caltech.edu>
Michael Sandrof <ms5n+@andrew.cmu.edu>
Jon Solomon <jsol@cs.bu.edu>
Jan Peterson <jlp@hamblin.math.byu.edu>
Nathan Glasser <nathan@brokaw.lcs.mit.edu>
Helen Rose <hrose@eff.org>
Mike Pelletier <stealth@caen.engin.umich.edu>
Basalat Ali Raja <gwydion@tavi.rice.edu>
Eric P. Scott <eps@toaster.sfsu.edu>
Dan Goodwin <fornax@wpi.wpi.edu>
Noah Friedman <friedman@ai.mit.edu>
[ $Id$ ]
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-128
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SmartRoute
Rule based connects
Draft 4 - Aug 19, 1994
by Tony Vencill
Rule based connects allow an admin to specify under what conditions
a connect should not be allowed. If no rules are specified for a
given C and/or N line it will be allowed under any condition.
A rule may consist of any legal combination of the following functions
and operators.
Functions
---------
connected(targetmask) - true if a server other than that processing
the rule is connected that matches the
target mask
directcon(targetmask) - true if a server other than that processing
the rule is directly connected that matches
the target mask
via(viamask, targetmask) - true if a server other than that processing
the rule matches the target mask and is
connected via a directly connected server
that matches the via mask
directop() - true if an oper is directly connected
Unary operators
---------------
! eg: !argument - true if the argument is false
Binary operartors
-----------------
&& eg: arg1&&arg2 - true if arg1 and arg2 are both true
|| eg: arg1||arg2 - true if arg1, arg2, or both are true
Parenthesis () are allowed for grouping arguments, but if no parenthesis
are included, && will take precedence over ||, ! will take precedence
over both && and ||, and the function will be evaluated from left to
right. White space in a rule is ignored. Invalid characters in a rule
will lead to the rule being ignored.
Examples
--------
A simple example of a connect rule might be:
connected(*eu.under*)
This might be used in a US undernet server for a Europe CN pair to
insure that a second Europe link is not allowed if one US-EU link
already exists. Note that on the undernet, US server names are
city.state.us.undernet.org and Europe server names are
city.country.eu.undernet.org.
A more interesting example might be:
connected(*eu.under*) &&
( !direct(*eu.under*) || via(manhat*, *eu.under*) )
Imagine the Boston undernet server uses this rule on its Europe CN
pairs. This says that if a Europe server is already connected, a
Boston-Europe connect will not be allowed. It also says that if a
Europe server does already exist and Boston is not directly connected
to one or more Europe servers or Manhattan is, the Boston-Europe
connect will not be allowed. This has the effect of allowing multiple
US-EU links but attempting to limit these links to one server (ie:
Boston will not initiate its first Europe link if another server is
already linking Europe). This rule will also prefer to let Manhattan
handle the US-EU link by disallowing Boston-Europe links if a Europe
server is already linked to Manhattan.
A example of the remaining function, directop(), is:
connected(*eu.under*) || directop()
If this line is used on Boston for the Paderborn CN pair, it will allow
connects to Paderborn only if another Europe server is not already
connected and there is not an oper on Boston. If this rule is
overrideable (ie: is applied only to autoconnects as described below),
then it will disallow Boston autoconnects to Paderborn while a Boston
oper is online, but allow oper-initiated connects to Paderborn under any
circumstance. This directop() function could be used to invoke less
prefered routes only when an oper is not present to handle routing, or
conversly to allow use of less preferable routes only when an oper is
present to monitor their performance.
ircd.conf entries
-----------------
A rule is listed in the ircd.conf file using a D or d line (which can
be thought of as a "disallow" line). D lines will apply to all oper
and server originated connects, while d lines will apply only to
autoconnects (ie: they are overrideable by opers). The formats are:
D:targetmask::rule
d:targetmask::rule
Remember that newlines are not allowed in conf lines. Two examples
(from above) are:
D:*eu.under*::connected(*eu.under*)
d:*eu.under*::connected(*eu.under*) || directop()
Connects originating from other servers will be checked against and
matching D lines, while matching d lines will be ignored as it will not
be clear whether or not the connection attempt is oper initiated.
Checking and viewing rules
--------------------------
The chkconf program that comes with the servers has been modified to
also check your connect rules. If running in debug mode, parsing errors
will show up at debug level 8. To view rules online, "/stats d" can be
used to see all rules and "/stats D" can be used to view those rules
which affect oper initiated connects and accepts.
Processing and storage
----------------------
The rules are parsed when the conf file is read and transformed into a
more efficiently computed form, then all applicable rules are
evaluated each time a connect command is given or an autoconnect is
due. If more than one applicable rule is given, only one need
evaluate to true for the connect to be allowed (ie: the rules are ored
together). Note that conditions that exist when the connect is
initiated might differ from conditions when the link is established.
[ $Id$ ]
-241
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Internet Relay Chat Operator Etiquette Guide (May, 1992)
[ $Id$ ]
Welcome! You've either been selected to be an IRC Operator or you have set
up your server and thus have taken on the dual task of IRC Server
Administrator and IRC Operator. Your future days will be filled with hours
of fun chatting on IRC, and then wondering why everyone you talked to went
away, because the links had apparently broken.
Linking:
========
You will be assigned links from the IRC Routing Coordinators. Please
use these links and these links ONLY. The links have been designed to
maximize efficiency and make delays in chatting minimal. You will
usually be given two links, one to each regional backbone site.
Connect to the primary site first and then to the secondary site. You
should not need to connect to any other sites. You will be informed if
this policy changes.
Kills
=====
/kill is a special operator command. You should use it with
care, and only if absolutely needed. The format is as follows:
/kill NICKNAME comment. Comment can be a phrase of almost any length
(within reason) and should be used for specifying the reason of the kill.
Example: /kill Trillian She's a Ghost
IRC Ghosts are created after a net split has occured and the net has yet to
relink.
/wallops PHRASE This is used to talk to those users who have their
user mode set to +w. /wallops used to be a way for operators to talk
about important matters in linking etc., but it has little use
nowadays.
/TRACE command /TRACE is useful to know what servers are connected to
what. Sometimes /trace can be confusing, especially if you are using
it for the first time. Here is an example of a trace from
stekt1.oulu.fi to cdc835.cdc.polimi.it.
/TRACE cdc835.cdc.polimi.it
*** Link stekt1.oulu.fi<2.7.2> ==> cdc835.cdc.polimi.it
*** Link rieska.oulu.fi<2.7.1>e ==> cdc835.cdc.polimi.it
*** Link nic.funet.fi<2.7.1>e ==> cdc835.cdc.polimi.it
*** Link ircserver.et.tudelft.nl<2.7.1>e ==> cdc835.cdc.polimi.it
*** Link vesuv.unisg.ch<2.7.1>e ==> cdc835.cdc.polimi.it
*** Link apollo.di.unipi.it<2.7.1>e ==> cdc835.cdc.polimi.it
*** Oper Class[10] ==> Allanon[cdc835.cdc.polimi.it]
*** User Class[11] ==> Lupandy[plus2.usr.dsi.unimi.it]
*** Serv Class[3] ==> apollo.di.unipi.it[131.114.4.36] 132S 445C
*** User Class[11] ==> Punk[pluto.sm.dsi.unimi.it]
*** User Class[11] ==> TheEdge[pluto.sm.dsi.unimi.it]
*** User Class[10] ==> Mork[cdc835.cdc.polimi.it]
*** User Class[11] ==> Lollo[c700-2.sm.dsi.unimi.it]
*** User Class[11] ==> Attila[hp2.sm.dsi.unimi.it]
*** Class 0 Entries linked 1
*** Class 11 Entries linked 5
*** Class 10 Entries linked 2
*** Class 3 Entries linked 1
From this output you can see that the route goes first to
rieska.oulu.fi (running version 2.7.1e), then nic.funet.fi,
ircserver.et.tudelft.nl, vesuv.unisg.ch, and apollo.di.unipi.it, after
which cdc835 is the next server. Then we see the connections on
cdc835: One operator (Allanon) and 6 users are on line. The class of
each connection is given. There is only one server connected to cdc835
at the moment, and that server is apollo.di.unipi.it (cdc835 is said
to be a "leaf" server at the moment). The numbers 132S 445C in the end
of line tell us, that there are 132 servers and 445 clients connected
to the servers from apollo onwards. Finally we see a grand total of
connections in each connection class.
/SQUIT server {comment}
/squit isolates a specified server from the next closest server, when
you look at it along the trace path starting from your server.
This is usually used in conjunction with CONNECT (explained later) to
reroute traffic. This will be described in detail in the section
"routing", preceding CONNECT.
Usage (and examples):
/squit E
If the network looks like this initially (and you are on server A)
A <---> B <---> C <---> D
^
|
v
G <---> E <---> F <---> ... (rest of the net)
Then after issuing the previous /squit the network would look like this:
A <---> B <---> C <---> D
G <---> E <---> F <---> ...
/squit E {comment}
It usually helps to give a reason why you are sending a
SQUIT for a server. This can be accomplished by sending
the command "/squit server This link is making the US route
through Finland". The SQUIT will then be sent out, and the
server sending the squit will WALLOP sending the comment
so all operators can see it.
/CONNECT server {portnum server2}
/connect is used to establish a link between two servers. These
connections must be authorized by each server's ircd.conf file, but
any operator can issue a CONNECT between authorized servers. This
command is most often used in conjunction with SQUIT to reroute
traffic.
If only one argument is given, this command causes the server you
are on to attempt to connect to the server specified. For example,
"/connect B" (in the previous example) would cause your server (A) to
connect to B.
Suppose you wanted to reconnect server F to server E? You cannot
contact server F since it is no longer part of your network. However,
you can tell server E to connect to it. A remote CONNECT can be issued
to server E.
Examples (assume you are on server A):
/connect B
If the network initially looks like this:
A B <---> ... (rest of network)
Then afterwards (if the connection succeeds) the network will look
like this:
A <---> B <---> ...
In the example where you wanted to reconnect server E to F, the
following syntax would be appropriate (note: we are assuming that
F's irc socket port is 6667, which is the default)
/connect F 6667 E
If the network initially looks like this:
A <---> B <---> C <---> D
^
|
v
G <---> E F <---> ...
Then after your CONNECT request the network topology will look like this:
A <---> B <---> C <---> D
^
|
v
G <---> E <---> F <---> ...
Be careful when connecting servers that you know which command to
use! If you simply issued "/connect F" from your server, the
network would look like this:
... <---> F <---> A <---> B <---> C <---> D
^
|
v
G <---> E
which for various reasons (discussed below) might be very
undesirable.
Routing
=======
When and how should you do rerouting? This depends on where your
server is topologically located and whether you route traffic. If you
are a leaf node (i.e. only connect to one server at a time) then
chances are you won't need to do any routing at all. Your ircd.conf
file should be written to connect to the best possible servers first
before trying alternates. At the most, you may decide to squit an
alternate server and connect to your primary if/when it goes back up.
This only involves local squits, however.
If you are operating a backbone site, you may find yourself
rerouting things quite often. If the servers badger.ugcs.caltech.edu
(Pasadena, CA), irc.mit.edu (Boston, MA), minnie.cc.utexas.edu
(Austin, TX) and ucsu.colorado.edu (Boulder, CO) were routing traffic
in the following way:
... <---> minnie <---> badger <---> bucsd <---> ucsu <---> ...
It would make sense to either squit ucsu and reconnect it to minnie,
or disconnect minnie from badger and connect to ucsu, because
topologically (and geographically) ucsu and minnie are rather close.
There are occasions when US traffic for some reasons winds up being
routed through Australia. This is another case where traffic should
definitely be rerouted. However, there are sometimes occasions when
routing is going through "backdoor" methods. If you see something
totally outrageous (like the east coast and the west coast being
connected by eff.org) please ask for example on channel #twilight_zone
before you send any squits, because chances are, it's like that for a
reason.
Of course, any operator can remotely squit or connect servers, so
if you see a problem and you're sure you know how to fix it, it's a
good idea to do so. If the operator of a server which is is being
routed poorly is online, it's probably best to contact him/her first,
though.
Chances are that hub operators will be more familiar with the
general topology of the network and which servers connect to which
(which is why most of the manual routing is left to them), so if you
have any problems, talk to the other operators on operator channels
(#twilight_zone, #eu-opers etc.) That's what they are there for!
Also, be aware that servers will notify all the operators online of
remote SQUITs and CONNECTs via WALLOPS.
Please let us know if there should be any additions to this guide. Again,
this is not MANDATORY, this is just a GUIDE. Please conduct yourself as
an IRC Operator would...you are looked upon for assistance, both emotional
and mental.
Helen Rose Christopher Davis Noah Friedman
<hrose@cs.bu.edu> <ckd@cs.bu.edu> <friedman@ai.mit.edu>
January, 1991
Updated by
Mauri Haikola
<mjh@stekt.oulu.fi>
May, 1992
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Unreal3.1.4-Meadows Release Notes
===================================
* This is yet another significant upgrade over the last version. Most notable
compatibility wise is the backporting of the new host cloaking from 3.2.
As a result of this, we strongly recommend that you convert all of your servers
to 3.1.4 and avoid running a network with mixed versions. They'll link fine
and operate okay, but the differences in cloaking will make it easier for
individuals to evade bans by simply switching servers.
* Before this version if a 3.2 server with IPv6 enabled was linked to the
network, and a client connected using IPv6, it caused 3.1.x servers to segfault,
as the cloaking routine was unable to deal with IPv6 format addresses. This is
also corrected in this version
* Other serious bugs involving the mode system have been resolved. These problems
include problems that could potentially generate a desynch on the network. This is
yet another reason you should use all 3.1.4 servers.
* The OperOverride system is completely redone. You must now invite yourself (as an
oper) into a channel in order to walk any modes on join.
* Please Note: There have been a couple of configuration file changes! This is
IMPORTANT. Your IRCd WILL NOT START if you don't change the cloak key values found
in unrealircd.conf. Additionally, it would be prudent to note that there is a
new directive in unrealircd.conf, exempt_all, which permits exempt lines in
ircd.conf to match glines in addition to klines. It defaults to 1. Finally, both
version numbers in the .network file and unrealircd.conf have been changed. In
unrealircd.conf, because of the 4 new directives. In the .network file because
we removed techadmin, and the host directive for it. We will NOT bring techadmin
back. If you don't like it, readd it yourself, and be sure to note that we won't
provide support for modified versions of Unreal.
* The rest of the changes can be found (obviously) in the Changes file.
* Finally, read Unreal.nfo as usual AND THE DOCS in doc/.
- Luke (luke@unrealircd.com)
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Unreal3.1.5-Valek Release Notes
===================================
* IMPORTANT: OperOverride has been modified. In order to be
able to override anything as an oper, you MUST have the letter
"v" in your O line flags!
* This release is mostly a bug fix release. It resolves the
following issues as well as some others:
- Bug with /invite not propagating
- Bug with channel exempts being added multiple times
- Bug with channel exempts multiplying on synch (to resolve
this bug entirely *all* your servers must run 3.1.5)
- Bug with /userhost always displaying *
- Others (read the Changes file in .)
* If you are upgrading from an earlier version (before 3.1.4),
please read the doc/RELEASE-NOTES.3.1.4 file as well. There
were numerous important/significant changes between 3.1.4 and
earlier versions.
* Finally, read Unreal.nfo as usual AND THE DOCS in doc/.
- Luke (luke@unrealircd.com)
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Written by ^MrMike^ (mike@sector001.org) for the UnrealIRCd
Modified by codemastr to include a few other commands
(note, this file will be updated in CVS asap)
PRIVMSG
- Used to send a message to a person or a channel
Syntax: MSG <nick>,<nick2>,<nick3>,<nick4> <text>
Example: PRIVMSG Stskeeps :Hello. Unreal is a very good ircd.
Example: PRIVMSG Stskeeps,codemastr,DrBin :Hello Unreal Coding Team
NOTICE
- Mainly used for one-time communication or for the results of a command.
Syntax: NOTICE <nick>,<nick2>,<nick3>,<nick4> <text>
Example: NOTICE codemastr :Hi. How are you?
Example: NOTICE codemastr,Stskeeps :Hi codemastr and Stskeeps.
MODE
- Used to change the mode of a channel or a user. You can only change modes for channel you are an Operator or Half-Op on. Also, you can only changes user modes for yourself.
Syntax: MODE <channel/user> <mode>
Example: MODE #UnrealIRCD +tn
Example: MODE #UnrealIRCD +ootn codemastr Stskeeps
NICK
- Changes your "online identity" on a server. All those in the channel you are in will be alerted of your nickname change.
Syntax: NICK <new nickname>
Example: NICK |codemastr|
JOIN
- Used to enter one or more channels on an IRC server. All occupants of the channel will be notified of your arrival.
Syntax: JOIN <chan>,<chan2>,<chan3>
Example: JOIN #UnrealIRCD
Example: JOIN #UnrealIRCD,#OperHelp
PING
- Determines the amount of lag (time it takes for a response to reach a person and come back) between yourself and someone else.
Syntax: PING <user>
Example: PING Stskeeps
WHOIS
- Shows information about the user in question, such as their "name", channels they are currently in, their hostmask, etc.
Syntax: WHOIS <user>
Example: WHOIS DrBin
ISON
- Used to determine of a certain user or users are currently on the IRC server based upon their nickname.
Syntax: ISON <user> <user2> <user3> <user4>
Example: ISON Stskeeps DrBin codemastr NickServ ChanServ OperServ MemoServ
USER
- Used during registration to server (i.e. during inital connection sequence.)
PART
- Used to part (or leave) a channel you currently occupy. All those in the channel will be notified of your departure.
Syntax: PART <chan>,<chan2>,<chan3>,<chan4>
Example: PART #UnrealIRCD
Example: PART #UnrealIRCD,#OperHelp
QUIT
- Disconnects you from the IRC server. Those in the channels you occupy will be notified of your departure. If you do not specify a reason, your nickname becomes the reason.
Syntax: QUIT <reason>
Example: QUIT Leaving!
USERHOST
- Returns the userhost of the user in question. Usually used by scripts or bots to retrieve userhost information.
Syntax: USERHOST <nickname>
Example: USERHOST codemastr
SVSNICK
- Can only be used by a U:Lined server (i.e. services). Changes the nickname of the user in question.
Syntax: SVSNICK <nickname> <new nickname> :<timestamp>
Example: SVSNICK Stskeeps Techie :963086432
SVSMODE
- Can only be used by a U:Lined server (i.e. services). Changes the mode of the channel or user in question.
Syntax: SVSMODE <channel/user> :<mode>
Example: SVSMODE #UnrealIRCD :+o Stskeeps
Example: SVSMODE codemastr :+i
LUSERS
- Provides local and global user information (such as current and maximum user count).
Syntax: LUSERS <server>
CHANSERV
- Will send a secure message to ChanServ. Similar to /msg ChanServ, but more secure. May not work if server is configured improperly.
TOPIC
- Sets/Changes the topic of the channel in question, or just display the current topic.
Syntax: TOPIC <channel>
Syntax: TOPIC <channel> <topic>
Example: TOPIC #operhelp
Example: TOPIC #UnrealIRCD Welcome to the Unreal IRCD Home Channel.
INVITE
- Sends a user an invitation to join a perticular channel. You must be an operator on the channel in order to invite a user into it.
Syntax: INVITE <user> <channel>
Example: INVITE codemastr #OperHelp
KICK
- Removes a user from a channel. Can only be used by Operators or Half-Ops. If no reason is specified, your nickname becomes the reason.
Syntax: KICK <channel> <user> <reason>
WALLOPS
- Sends a "message" to all those with the umode +w. Only IRCops can send wallops, while anyone can view them.
Syntax: WALLOPS <message>
KILL
- Forcefully disconnects a user from an IRC Sever. Can only be used by IRCops.
Syntax: KILL <user> <reason>
Example: KILL Clone5 Cloning is not allowed
AWAY
- Sets your online status to "away".
Syntax: AWAY <reason> (AWAY without a reason will unset you away)
Example: AWAY Walking the dog...
SQUIT
- Disconnects an IRC Server from the network
Syntax: SQUIT <server>
Example: SQUIT leaf.*
WHO
- Searches user information (-i users only) for supplied information. IRCops are a ble to search +i users.
Syntax: WHO <search>
Example: WHO *.aol.com
WHOWAS
- Retrieves previous 'WHOIS' information for users no longer connected to the server.
Syntax: WHOWAS <nickname>
Example: WHOWAS Stskeeps
LIST
- Provides a complete listing of all channels on the network. If a search string is specified, it will only show those matching the search string.
Syntax: LIST <search string>
Example: LIST
Example: LIST *ircd*
NAMES
- Provides a list of users on the specified channel.
Syntax: NAMES <channel>
Example: NAMES #help
OPER
- Attempts to give a user IRCop status.
Syntax: OPER <uid> <pass>
Example: OPER codemastr codeit
CONNECT
- Links another IRC server to the one you are currently on. Remote connections are also possible.
Syntax: CONNECT <server>
Syntax: <CONNECT> <hub> <port> <leaf>
Example: CONNECT leaf.*
Example: CONNECT hub.* 6667 leaf.*
VERSION
- Provides version information of the IRCD software in usage.
Syntax: VERSION
STATS
- Provides certain statistical information about the server (for example, u will provide uptime information).
Syntax: STATS <letter>
Example: STATS u
LINKS
- Lists all of the servers currently linked to the network.
Syntax: LINKS
ADMIN
- Provides administrative information regarding the server.
Syntax: ADMIN <server>
SAMODE
- Allowed a services administrator to change the mode on a channel, without having operator status.
Syntax: SAMODE <channel> <mode>
Example: SAMODE #UnrealIRCD +m
SVSKILL
- Can only be used by a U:Lined server. Forcefully disconnects a user from the network.
Syntax: SVSKILL <user> <reason>
Example: SVSKILL codemastr Goodbye
SVSNOOP
- Can only be used by a U:Lined server. Enabled or disables whether Global IRCop functions exist on the server in question or not.
Syntax: SVSNOOP <server> <+/->
Example: SVSNOOP leaf.* -
MOTD
- Displays the Message of the Day.
Syntax: MOTD
Syntax: MOTD <server>
KLINE
- "Bans" a hostmask from connection to the IRC server.
Syntax: KLINE <hostmask> <reason>
Example: KLINE *@*.aol.com Abuse
UNKLINE
- Removes a k:line from the server.
Syntax: UNKLINE <hostmask>
Example: UNKLINE *@*.aol.com
ZLINE
- Disables all access to the IRC server from a specified IP.
Syntax: ZLINE <ip>
Example: ZLINE 127.0.0.1
UNZLINE
- Removes a currently active z:Line.
Syntax: UNZLINE <ip>
Example: ZLINE 127.0.0.1
GLOBOPS
- Sends a global "message" to all IRCops. Only viewable by IRCops (unlike WallOps, which can be viewed by normal users).
Syntax: GLOBOPS <message>
Example: GLOBOPS Going to be akilling those clones...
CHATOPS
- GLOBOPS is usually reserved for important network information. Therefore, for Oper Chat, CHATOPS was invented. IRCops with the +c flag enabled will be able to send/receive CHATOPS messages.
Syntax: CHATOPS <message>
Example: CHATOPS How's everyone doing today?
LOCOPS
- Similar to GLOBOPS, except only received by those IRCops local to your server.
Syntax: LOCOPS <message>
Example: LOCOPS Going to be adding a temp k:line for that user...
REHASH
- Prompts the server to reread its configuration file (ircd.conf). Will also remove any temporarly lines (i.e. k:line).
Syntax: REHASH
RESTART
- Kills and restarts the irc daemon, disconnecting all users currently on that server.
Syntax: RESTART
Syntax: RESTART <password>
DIE
- Kills the irc daemon, disconnecting all users currently on that server.
Syntax: DIE
Syntax: DIE <password>
RULES
- Reads the rules.conf file and sends the contents to the user.
Syntax: RULES
MAP
- Provides a "network map" of the IRC network. Mainly used for routing purposes.
Syntax: MAP
DALINFO
- Original DALnet ircd credits.
Syntax: DALINFO
MKPASSWD
- Used for generating an encrypted password. Mainly used for encrypted O:Line passwords.
Syntax: MKPASSWD <password>
Example: MKPASSWD codeit
ADDLINE
- Adds a line to the server's ircd.conf file. After added, you must REHASH the server for it to take affect.
Syntax: ADDLINE <line>
Example: ADDLINE C:127.0.0.1:server.dal.net:linking:7325:50
NACHAT
- Similar to CHATOPS, but only Network Admins are able to send/recieve messages.
Syntax: NACHAT <message>
Example: NACHAT Linking a new server in a couple minutes...
KNOCK
- For channels which are invite only, you can "knock" on the channel to request an invite.
Syntax: KNOCK <channel> <message>
Example: KNOCK #secret_chan I'm an op, let me in!
CREDITS
- Credits for Unreal IRCD.
Syntax: CREDITS
LICENSE
- GPL information.
Syntax: LICENSE
SVSJOIN
- Forces a user to join a channel. Can only be used by a U:Lined server.
Syntax: SVSJOIN <nick> <channel>
Example: SVSJOIN codemastr #jail
SAJOIN
- Forces a user to join a channel. Can only be used by a Services Admin.
Syntax: SAJOIN <nick> <channel>
Example: SAJOIN Stskeeps #OperHelp
SVSPART
- Forces a user to leave a channel. Can only be used by a U:Lined server.
Syntax: SVSPART <nick> <channel>
Example: SVSPART codemastr #jail
SAPART
- Forces a user to leave a channel. Can only be used by a Services Admin.
Syntax: SAPART <nick> <channel>
Example: SAPART Stskeeps #OperHelp
SETHOST
- Changes the hostname of yourself. Only available to IRCops.
Syntax: SETHOST <host>
Example: SETHOST coder.tspre.org
SETIDENT
- Changes the ident of yourself. Only available to IRCops.
Syntax: SETIDENT <ident>
Example: SETIDENT coder
SETNAME
- Changes the "IRC Name" (or "Real Name") of yourself. Available to everyone.
Syntax: SETNAME <name>
Example: SETNAME Unreal Coding Team Member
CHGHOST
- Changes the hostname of a user currently on the IRC network. Only available to IRCops.
Syntax: CHGHOST <nick> <host>
Example: CHGHOST codemastr coder.tspre.org
CHGIDENT
- Changes the ident of a user currently on the IRC network. Only available to IRCops.
Syntax: CHGIDENT <nick> <ident>
Example: CHGIDENT codemastr coder
CHGNAME
- Changes the "IRC Name" (or "Real Name") of a user currently on the IRC network. Only available to IRCops.
Syntax: CHGNAME <nick> <name>
Example: CHGNAME codemastr Unreal Coding Team Member
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#
# IRC - Internet Relay Chat, doc/example.conf
# Copyright (C) 1994, Helen Rose
# $Id$
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 1, or (at your option)
# any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#
# This is an example configuration file for the Unreal3.0-Morrican
# and higher IRC servers.
#
# You only need an ircd.conf (IRC server configuration file) if you are
# running an IRC server. If you are running a standalone client this file
# is not necessary.
#
# This file will explain the various lines in the IRC server
# configuration file. Not all lines are mandatory. You can check to make
# sure that your configuration file is correct by using the program
# "chkconf", provided in the server distribution (and when you do "make
# install" this program will be installed in the same directory as the irc
# server).
#
# This document modified for use by with the Unreal3.0 IRCD
#
#
# The options for whether a line is needed or not are:
# MANDATORY: you absolutely MUST have this line
# NETWORKED: you must have this line if you are connecting this irc
# server to any other server (servers can run standalone).
# SUGGESTED: it is highly suggested that you use this line
# OPTIONAL: it's completely up to you whether to define this or not
# DISCOURAGED: you really really should not use this line if at all
# possible.
# OBSOLETE: an old or out of date line that isn't needed.
#
# MANDATORY lines are absolute *musts*, that is, if you do not have this
# line then your server will not work properly. SUGGESTED lines are
# close-to-mandatory (that is, the server will run without it, but you are
# highly encouraged to use these lines).
#
# Note that "*" in a field indicates an "unused" field.
#
#
# ========================================================================
# NOTE! this entire configuration file is read UPSIDE-DOWN! So if you have
# to put something in a specific order (for example, client-connection
# lines), put them in reverse order!
# ========================================================================
#
#
# M: [MANDATORY]. This line sets your server's name, description, port
# number, and IP address to bind to. Fields, in order, are:
#
# If you leave IP address field blank or
# *, it defaults to binding all local IP addresses on the machine.
#
# M:hostname:IP:Description Of Your Server:port:NS
#
# NS is a new feature in Unreal3.1. It is optional but it is recommended.
# Every server on the network must have a completely unique NS. This number
# will be used to identify the server.
#
M:server.my.net:*:My IRC Server:6667:34
#
# A: [MANDATORY]. This line lists your administrative information
# (contact address, etc). To view this information, /admin (server) will
# show it to you.
#
# The A: line has no set information, in fact, you can put arbitrary text
# in there if you wish (it is encouraged that you put at *least* a contact
# address for a person responsible for the irc server, however)
#
A:Generic Internet Access:Admin John Doe:jdoe@generic.com
#
# Y: [SUGGESTED]. These lines define connection classes. Connection
# classes allow you to fine-tune your client and server connections. It is
# suggested that clients and servers be placed in seperate classes, and if
# you have lots of server connections (if you do have lots of servers you
# shouldn't be reading this file :-) each set of servers (defined
# arbitrarily by you) should have its own class. If you have clients
# coming in from lots of different sites, you may want to seperate them
# out into classes. For instance, you may want to put local users in one
# class, with remote users in another class.
#
# The class numbers are not arbitrary. In auto-connecting servers -- that
# is, servers that you have a port number (e.g. 6667) on the end of the C:
# line (see below) the higher the number the higher the priority in
# auto-connecting.
#
# The fields in order are: class number, ping frequency (in seconds),
# connect frequency (in seconds), maximum number of links (used for
# auto-connecting, and for limiting the number of clients in that class),
# and sendq (this overrides any value set in include/config.h for #define
# MAXSENDQLENGTH).
#
# Note that it is a good idea to have ping frequency the same at both ends
# of the link.
#
# in this case, connect-frequency is 0 indicating that this is a client
# class (servers never connect to clients, it is the other way around).
Y:1:90:0:20:100000
#
# These are the recommended server Y:lines for connecting to dalnet.
# In addition to these you should have at *least* one client class, and one
# oper class (see O:lines). By convention on dalnet, these are usually
# numbered from 5 to 10.
#
# Class 50 - Hub to hub, autoconnect
Y:50:90:60:1:4000000
#
# Class 51 - Hub to hub, no autoconnect
Y:51:90:60:0:4000000
#
# Class 30 - Hub to US leaf
Y:30:90:0:0:3500000
#
# Class 32 - Hub to EU leaf
Y:32:180:0:0:3500000
#
# Class 34 - Hub to AU leaf
Y:34:300:0:0:3500000
#
# Class 40 - US leaf to hub, autoconnect
Y:40:90:90:1:3500000
#
# Class 41 - US leaf to hub, no autoconnect
Y:41:90:90:0:3500000
#
# Class 42 - EU leaf hub
Y:42:180:90:1:3500000
#
# Class 44 - AU leaf to hub
Y:44:300:120:1:3500000
#
# I: [MANDATORY]. The I: lines are client-authorization lines. Without
# these lines, no clients will be able to connect to your server.
# Wildcards ("*") are permitted. Passwords are also permitted (clients can
# be configured to send passwords).
#
# Ident (for more information on this, see rfc1413) can also be used by
# placing a @ in the appropriate fields.
#
# Fields are as follows:
# I:IP-address-mask:optional password:domain-mask::connection class (opt)
#
# With a password..... This will allow anyone from anywhere to connect
# as long as they know the password ("foobar"). Note listing this I: line
# first, it will be read *last*, meaning it is the "fall-through". That
# is, anyone who doesn't match the I: lines listed below must know the
# password ("foobar") to connect.
#
I:*@*:foobar:*@*::1
# This is a standard vanilla I: line which will permit anyone with an IP
# address starting with 205.133 OR with a hostname ending in
# .toledolink.com to connect to the server. NOTE, the ircd matches on the
# *right-most* match, so if I connect as rmiller@glass.toledolink.com
# (which is rmiller@205.133.127.8) I will show up on irc as
# rmiller@glass.toledolink.com since that is the first match it found.
# (Even though the second match is valid).
I:205.133.*::*.toledolink.com::1
#
# using ident
I:*@205.133.*::*@*.toledolink.com::1
# and you can even specify just certain usernames running ident (as long
# as the client's site is running the ident daemon):
I:NOMATCH::rmiller@glass.toledolink.com::1
# putting NOMATCH in the first field will stop the ircd from matching
# automatically against the IP address and it will force the server to
# match against the hostname. (the "NOMATCH" string is not mandatory, you
# can use any arbitrary text in the first field).
I:*@*:ONE:*@*::1
# putting the ONE in the password field makes it so that only 1 user matching
# that host or IP can connect through that I:line.
#
#
# O: [OPTIONAL]. These lines define operator access. You do not need to
# have an operator to run a server. A well configured leaf site should not
# need an operator online, if it's connections are well defined, the irc
# administrator can use kill -HUP on the ircd to reload the configuration
# file.
# The fields are as follows:
# O:hostname (ident "@" permitted):password:NickName:AccessFlags:class
# if the person in "NickName" is not coming from the hostname defined in
# the first field then the person will get the error message "No O: lines
# for your host".
# NOTE that since Crypted Passwords are defined by default in
# include/config.h this text probably will not be plaintext. See
# ircd/crypt/README for more information.
#
# class is the Y:Line class you want this operator to end up in after they
# have successfully /oper'd.
#
# Access flags may be left blank, or * to give full access rights. Flags
# are in the form of single characters making a string. Any combination
# of the following can be used(these are cAsE sensitive characters):
#
# r = access to /rehash server
# R = access to /restart server
# D = access to /die server
# h = oper can send /help ops
# g = oper can send /globops
# w = oper can send /wallops
# l = oper can send /locops
# c = access to do local /squits and /connects
# L = access to do remote /squits and /connects
# k = access to do local /kills
# K = access to do global /kills
# b = oper can /kline users from server
# B = oper can /unkline users from server
# n = oper can send local server notices(/notice $servername message)
# G = oper can send global server notices(/notce $*.my.net message)
# A = admin
# u = oper can set /umode +c
# f = oper can set /umode +f
# ^ = oper can set /umode +I
# e = oper can set /umode +e
# W = oper can set /umode +W
# H = oper gets auto +x on /oper
# o = local oper, flags included: rhgwlckbBnuf
# O = global oper, flags included: oRDCK
# a = services admin, access to /samode
# C = co admin
# A = admin
# N = network admin access to remote /rehash and remote /restart and a bunch more
# * = flags included: AaNCTzSHW^
#
# This is a plain vanilla O:line:
O:*.toledolink.com:nopassword:Russell:*:10
#
# and this line forces ident:
O:rmiller@glass.toledolink.com:nopassword:Russell::10
#
# This line is a generic "local operator", because of the flags, the only
# thing that really makes them global operators, is if they have the flags
# CKN set in their access flags.
#
# this line permits the nickname "jhs" with the password of "ITBites" to
# be a local operator only (be able to issue commands locally -- can /kill
# and /squit and /connect -- but *only* locally)
#
O:*.something.net:ITBites:jhs:o:10
#
# a crypted password line (NOTE that if you have crypted passwords, *all*
# of you passwords must be crypted! In fact, if you are getting an error
# "Incorrect Password" it may well be because crypted passwords are
# defined and you have used plaintext. So my example of plaintext and
# crypted strings in the same IRC server configuration file is an
# impossibility (but it is just theoretical, which is why I explained both).
#
O:rmiller@*.toledolink.com:T0eiVgHrqeKTQ:Russell::10
#
# U: [OPTIONAL]. This line defines the servers that IRC recognizes as being
# allowed to make various changes to the IRC environment (mode changes, for
# example), without complaining or otherwise obstructing them. For example,
# DALnet requires the following line:
U:services.my.net:*:*
#
# X: [ENCOURAGED]. This line defines the password that an operator must use
# to restart or die the server. Note that they still myst have they R and D
# flags. This is just a security precaution against accidentaly typing
# /die or /restart
# X:<password for /DIE>:<password for /RESTART>
X:diepass:restartpass
# C: [NETWORKED]. These lines define what servers your server tries to
# connect to.
# N: [NETWORKED]. These lines define what servers your server permits
# connections to be initiated from.
# C/N lines MUST be used in pairs. You cannot have one without the other.
#
# C: lines contain the following fields:
# C:remote server's hostname:passwd:remote server's name:port:conn class:options
# N: lines contain the following fields:
# N:remote server's hostname:passwd:remote server's name:host mask:conn class
#
# "host mask" is the number of parts in *your* hostname to mask to. For
# instance, with my servername being "csa.bu.edu", if I wanted to present
# my servername to be "*.bu.edu" I would have a host-mask portion of "1".
#
# it is *strongly* advised that your C/N line passwords be different for
# security's sake.
#
# ident is allowed in the server's hostname part of the field.
# The options field in a C:line is only available as of Unreal3.1.1
# Currently the only option is S which declares the link an SSL link.
# If the other server is not compiled with SSL then the link will fail.
#
# these lines tell the server to automatically (note the port number, that
# means automatic connection) connect to server2.my.net:
C:foobar@server2.my.net:bigspark:server2.my.net:7000:32
N:foobar@server2.my.net:bigalpha:server2.my.net::32
#
# This server's connection lines are more vanilla, masking the host to
# *.toledolink.com (as described above):
C:*.my.net:camelsrk00l:*.my.net::32
N:*.my.net:andsoarellamas:*.my.net:1:32
#
# This this line makes use of the options field:
# C:*.my.net:linkme:*.my.net:6667:32:S
# N:*.my.net:linkme:*.my.net::32
#
# K: [OPTIONAL]. These lines define user@host patterns to be banned from
# this particular server (with an optional time field). Note that K: lines
# are *not* global, and if you ban a user they can still use any other IRC
# server (unless they have specifically been banned there as well).
#
# The time field (same as reason) is only used if you #define
# TIMED_KLINES in config.h, and even then they are discouraged.
#
# the fields are defined as:
# K:hostmask:reason:username
# wildcards are permitted in any one of the fields, in other words, you can
# K:*::* if you wanted (but your server wouldn't be used much ;-)
#
# Spaces are permitted in the reason field (you don't have to use _).
# The /stats command has been modified to replace all spaces with _'s when
# doing a /stats k. K:lines also allows you to specify a file to play to the
# user when they are K:lined. To use this feature the reason must be in the
# format of |filename. the filename must be kc.anythinghere, this is to prevent
# the sending of text files such as your ircd.conf.
#
# This K: line bans the username "hrose" (the wildcards are used to make
# sure that any ident-checking character will match) on any machine from
# the University of Boston.
K:*.bu.edu:Hacking #UnrealIRCD:*hrose*
#
# This K: line bans any users from acs*.bu.edu between the hours of 8am
# and 12pm and 1pm and 5pm (the time is always the server's local time).
# Time-based K-lines such as this require TIMED_KLINES in config.h to be
# #defined.
K:acs*.bu.edu:0800-1200,1300-1700:*
# Note that 24 hour time is used (no "AM" or "PM").
# This K: line bans all *.foobar.com users and will play the file |kc.flooding
# to the user as the reason.
K:*.foobar.com:|kc.flooding:*
#
# E: [OPTIONAL]. This allows kline exceptions, even if a person matches
# a K:line or /kline they are still allowed to connect.
#
# The fields are as follows
# E:hostmask:reason:usermask
#
E:foo.bar.com:Oper on this server:*john21*
#
#
# q: [DISCOURAGED]. These lines "quarantine" specified servers. Because
# of the way they operates, the same q: lines MUST be installed by
# everyone or the net will keep breaking. I CANNOT EMPHASIZE THIS ENOUGH.
# Do NOT use q: lines lightly!
#
# This is NOT a nick q-line, if you wish to quarantine a NICK, see below.
#
# The fields are as follows:
# q:*:reason why quarantine is in place:servername
#
q::this server is too slow and lags the net:cm5.eng.umd.edu
#
# Q: [OPTIONAL]. Different from the above type of q: line, these lines
# prevent users on your server from picking certain nicks. This is useful
# if your network has 'reserved' nicknames that should not be taken by
# normal users. Note the difference in capitalization and BE CAREFUL!
#
# The fields are as follows:
# Q:*:reason why quarantine is in place:nickname
#
# For example, You might want to use the following lines:
Q::Reserved for services:ChanServ
Q::Reserved for services:NickServ
Q::Reserved for services:MemoServ
Q::Reserved for services:OperServ
Q::Reserved for services:HelpServ
Q::Reserved for services:StatServ
Q::Reserved for operators:IRCop
Q::Reserved for operators:*Oper*
Q::Reserved for administrators:Admin*
#
#
# T: [OPTIONAL]. These allow you to specify different MOTD and RULES files
# based on a users host. This is made so you can have MOTDs in different
# languages so all users can see the MOTD and understand it.
#
# The fields are as follows:
# T:host:motdfile:rulesfile
#
# T:*.fr:french.motd:french.rules
#
#
# e: [OPTIONAL]. These lines allow you to specify a host which will not
# be scanned by the proxy scanner when they connect. This is made so you
# can allow some open proxys to connect while still killing others. Make
# sure you use an IP and not a host for this line or it will not work.
# NOTE: These are not the same as E:lines.
#
# The fields are as follows:
# e:IP:*:*
#
# e:123.123.123:*:*
#
#
# Z: [DISCOURAGED]. These block ALL incoming connections from a certain
# IP address mask. They can stop users who log on and issue the SERVER
# command a couple of times just to annoy irc ops. They are more
# powerful that K-lines because they can stop users before they've had a
# chance to register. This works on servers, SO BE VERY CAREFUL WITH
# YOUR Z-LINE MASKS. Z-lines are a LAST RESORT. They are much too
# dangerous and powerful to be using them instead of K-lines and akills.
#
# NOTE 1: Z-lines do NOT work on host names! Only IP addresses.
# NOTE 2: Z-lines are part of /stats k.
# NOTE 3: The :* at the end is REQUIRED. Not using it will cause both
# ircd and chkconf to segfault without saying why.
#
# Syntax:
# Z:IP mask:reason for zapping:*
Z:127.0.0.1:Please don't log on from the local machine:*
#
# L: [OPTIONAL]. These lines "Leaf" specified servers. They are only
# useful if you are a non-leaf site yourself. There are two ways you can
# use L: lines. The first will limit one particular site to a particular
# tree depth (including 0, which would mean the server has to connect with
# no servers linked behind it otherwise the connection will fail). The
# second will allow you to be selective about which other servers you wish
# the connecting server to behave as a leaf towards.
#
# The fields are as follows:
# L:disallow connections to this hostmask::server name:depth
# For example, this will force kaja.gi.alaska.edu to connect only as a
# leaf (if it is not a leaf, the link will be dropped):
L:::kaja.gi.alaska.edu
# This line will force cm5.eng.umd.edu to have a depth of only 1 below it
# (that is, it is allowed to have only leaves connected to it):
L:::cm5.eng.umd.edu:1
#
# This line will prohibit anything matching *.edu to be connected behind
# any server matching *.au:
L:*.edu::*.au
#
# H: [OPTIONAL]. These lines define who you permit to act as a "hub" to
# you (that is, who you permit to connect non-leafed servers to you).
#
# the first field may use wildcards, the third field *must* be an exact
# match for a server's name (NOT a server's hostname, if they differ, the
# server's name must be used). If the servername is a wildcard (e.g. *.au)
# that is an acceptable name for the third field.
#
# The fields are as follows:
# H:servers which are permitted entry::hub server
#
# Example, permit server.my.net to allow any servers behind it to
# connect:
H:*::server2.my.net
#
# Example, permit irc-2.mit.edu to allow any MIT servers behind it to
# connect:
H:*.mit.edu::irc-2.mit.edu
#
# P: [OPTIONAL]. This field allows the server to listen on various ports
# (other than 7000) for connections.
#
# You can now bind internet ports to specific IP interface devices. To do
# this put the IP address of the interface in the host field. To bind to
# all interfaces, leave empty or put * in.
#
# P:lines can be limited to specific connections. For example you can make
# a port listen for only server connections. The currently available flags
# are:
#
# S - Server Only
# C - Client(User) Only
# J - JavaChat (for CR Java Client)
# s - Secure SSL
# * - CS flags
#
# The fields are as follows::
# P:IP# or UNIX socket file:*:*:port number
# for example, an internet domain socket on port 6665 for the local
# computer
P:127.0.0.1:*:*:6665
#
# Examples using flags
P:127.0.0.1:S:*:6666
P:127.0.0.1:C:*:7000
#
# V: [OPTIONAL]. These lines are very complex and allow you to deny a
# server from linking based on what version of Unreal they are running,
# as well as what flags the IRCd was compiled with.
#
# The fields are as follows:
# V:protocol:flags:servermask
#
# The format for the protocol field is as follows:
# >protocol - denys any protocols higher than that specified
# <protocol - denys any protocols lower than that specified
# =protocol - denys the specified protocol
# !protocol - denys all but the specified protocol
#
# The format for the flags field is as follows:
# flag - server must have the specifed flag
# !flag - server may not have the specified flag
#
# Examples:
# V:<2302:*:*
# V:*:S:hub.*
# V:=2301:!S:*
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@@ -1,144 +0,0 @@
[ $Id$ ]
UnrealIRCd FAQ
Made by Stskeeps
This file will contain frequently asked questions about
Unreal IRCd. If you need more help email stskeeps@tspre.org
1) * I compile and everything seems fine during the compiling, but when it
comes time for the program to link, I get errors complaining about dns and
res things. What causes this?
A: You need to make sure -lresolv is included in the "extra libraries"
option of ./Config (or IRCDLIBS in top-level makefile)
2) * When I start up the IRCd it complains about something with chdir()?
A: You need to make sure the right directory is specified when you was
asked about "What directory are all the server configuration files in?"
./Config question
3) The server says like:
*** Link server1 -> server2 is now synced [secs: 30 recv: 130.4 sent: 120.0]
when I link two servers together, what does that mean?
A: That means the link is "synced" (all infodata transfered about the server).
The "secs" (30 in this example) means it took 30 seconds to do the sync
"recv: 130.4" means there was recieved 130 KiloBytes and 4 bytes.
"sent: 120.0" means there was sent 120 kilobytes from my side.
4) What is a negative TS split?
A: Every computer/server has got a time (so they can do TimeStamps) ..
When the clock on the computer is set wrong and the computer it links
upto is wrong it creates a Negative TS split (means time is lower it
actually is. How to fix this is contacting the root of the machine
and ask him to fix the time (when you made sure it's YOUR server that's
wrong)
5) What is an uProtocol ?
A: UnrealIRCd uses numbers to check if a link is compatible with itself
F.x Unreal v2.1.3 has got number 2103 while version 2.1 only has got
2100 - This means .. if the number is lower/higher than the uProtocol
the server uses, it's an incompatible link (of some reasons)
6) How does T:Lines work and what are they?
A: T:Lines is a new Unreal feature that makes it able to show different
MOTDs and RULES to people who matches a certain hostmask . Lemme show you some examples:
T:*.dk:motds/danish.motd:rules/danish.rules
T:*.fr:motds/french.motd:rules/french.rules
This will get people from Denmark to see the "Danish" MOTD and the "Dandish" RULLES
and people from France to see the French ones:)
NOTE: T:Lines are read up side down so if you have a T:*:ircd.motd:ircd.rules in the bottom
it should be at the top so the other motd lines can work as well
7) Where can i download updates to Unreal?
A: Mostly you can download the newest version at
http://www.unrealircd.com
Versions may be spewed out regulary due to new features and bugs..
10) Hosts show up as (null).network.net !!
A: This is because you have forgotten to include the network file.
The correct form is (in unrealircd.conf)
Include ..........: <network file>
If this doesn't work .. seek me at irc.ircsystems.net #unrealircd
12) My IRCd which runs on a FreeBSD says something about FDs and
Max: 0 What shall I do??
A: Well it's somekinda bug but you can workaround it by removing those
lines in src/s_bsd.c: (init_sys())
<- snippet 1 ->
#ifdef RLIMIT_FD_MAX
struct rlimit limit;
int pid;
if (!getrlimit(RLIMIT_FD_MAX, &limit))
{
# ifdef pyr
if (limit.rlim_cur < MAXCONNECTIONS)
#else
if (limit.rlim_max < MAXCONNECTIONS)
# endif
{
(void)fprintf(stderr,"ircd fd table too big\n");
(void)fprintf(stderr,"Hard Limit: %d IRC max: %d\n",
limit.rlim_max, MAXCONNECTIONS);
(void)fprintf(stderr,"Fix MAXCONNECTIONS\n");
exit(-1);
}
# ifndef pyr
limit.rlim_cur = limit.rlim_max; /* make soft limit the max */
if (setrlimit(RLIMIT_FD_MAX, &limit) == -1)
{
(void)fprintf(stderr,"error setting max fd's to %d\n",
limit.rlim_cur);
exit(-1);
}
# endif
}
#endif
<-snippet 2->
#ifdef sequent
# ifndef DYNIXPTX
int fd_limit;
fd_limit = setdtablesize(MAXCONNECTIONS + 1);
if (fd_limit < MAXCONNECTIONS)
{
(void)fprintf(stderr,"ircd fd table too big\n");
(void)fprintf(stderr,"Hard Limit: %d IRC max: %d\n",
fd_limit, MAXCONNECTIONS);
(void)fprintf(stderr,"Fix MAXCONNECTIONS\n");
exit(-1);
}
# endif
#endif
13) I run debian-sparc and i get errors when compiling in match.c
What should I do?
A: If it says like this
<-snippet->
match.c: In function 'myncmp':
match.c:247: argument 'str1' doesn't match prototype
/usr/include/string.h:255: prototype declaration
match.c:247: argument 'str2' doesn't match prototype
/usr/include/string.h:255: prototype declaration
match.c:247: argument 'n' doesn't match prototype
/usr/include/string.h:255: prototype declaration
<-end of snippet>
Then go into include/setup.h and add this line:
#define GOT_STRCASECMP
(C) Carsten Munk 1999-2000
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The Tao of Internet Relay Chat
Copyright (C) Ove Ruben R Olsen 1994
Version of 940110
Contributing masters: Master ScottM
-----
Something is formed by the electrons, born in the silent cable. Shaping
and growing and ungrowing. It is there yet not there. It is the source of
Internet Relay Chat. I do not know the name, thus I will call it the Tao
of Internet Relay Chat.
If the Tao is great, then the IRC is running ceaselessly. If the IRC is
great then the server is running without ever stoping. If the server is
great then the client will always be the server. The luser is then pleased
and there is Chat in the world.
The Tao of IRC squits far away and connects on returning.
-----
The genetic potential of birth, a lot to know, yet unknown.
In the begining there was nothing.
Out of nothing the Tao gave birth to tolsun.oulu.fi. tolsun gave birth to
OuluBox.
OuluBox gave birth to rmsg.
rmsg was not Tao, so MUT gave birth to IRC.
No one knows when IRC came into existance, the mighty master WiZ have it
to be at the end of the eight month in the year of the Dragon.
-----
Each channel has its purpose, however humble. Each channel is the Yin and
Yang of IRC. Each channels has it's place within the IRC.
In the beginning there was only channel 0, thus channel 0 is the soil of
IRC.
Channel 1 to channel 10 then was open as the sea. Channel 11 to 999 was the
trees and forests of IRC. Channels above 999 should not be mentioned, and
channels below 0 were unborn and contained many secrets.
This was not the right Tao, so IRC gave birth to +channels.
+channels had the yin and yang. Mode does not.
This was not the right Tao still, so IRC gave birth to #channels.
#channels have the yin and yang.
Only channel 0 is the right path to Tao, but avoid speaking on channel 0.
-----
There was a great dispute among the Broom-Walkers of the Relay. Some of them
wanted neither yin nor yang. Out of this Eris came into existance. Some of the
Broom-Walkers then created Eris Free-net.
This was the right Tao.
Kind Gentle and Boring Net was another wrong path to the Tao of Internet Relay
Chat.
Some time later there was a quantity of some lusers who wanted to be
Broom-Walkers also. The Eris Free Broom-Walkers did not agree with them,
thus a new IRC was born. This IRC is called the Undernet.
But this is not the right Tao, either.
-----
There will always be disputes among the Broom-Walkers of Internet Relay Chat.
This is the very nature of the IRC.
-----
Lusers that do not understand the Tao is always using the yang of Mode on
their channels. Lusers that do understand the Tao are always using Ignore
on their channels.
How could this not be so ?
-----
The wise sage luser is told about the Chat and uses it. The luser is told
about the IRC and is looking for it. The flock are told about the Tao and
make a fool of the IRC.
If there was no laughter, there would be no Tao.
-----
The master says:
"Without the Tao of Internet Relay Chat, life becomes meaningless."
The Relay of the old time was mysterious and sacred. We can neither imagine
its thoughts nor path; we are left but to describe.
-----
The sage luser must be aware like a frog crossing the highway.
-----
The great master Wumpus once dreamed that he was an automaton. When he awoke
he exclaimed:
"I don't know whether I am Wumpus dreaming that I am a client,
or a client dreaming that I am Wumpus!"
So was the first Automata born.
The master Nap then said:
"Any automata should not speak unless spoken to.
Any automata shall only whisper when spoken to."
Thus replied the master Gnarfer:
"The lusers shall keep in mind that a automata can be either good or
bad. Create good automata, and the IRC will hail you and you will
gain fame and fortune. Create bad automata and people will start to
hate you, and finaly you will be /KILLed to ethernal damnation"
Many lusers have fallen into the clutches of ethernal damnation. They where
not following the Tao.
-----
There once was a luser who went to #BotSex. Each day he saw the automatons.
The luser decided that he also would have such a automata.
He asked another luser for his automata. The other luser gave his automata
away.
The luser was not within the Tao, so he just started the automata. The automata
had only Yang inside so all the lusers files where deleted.
Some moons laither the same luser then had become a sage luser, and did create
his automata from the very grounds with materials found inside the IRC.
The luser was now within the Tao and his automata lived happily ever after.
-----
There once was a master who wrote automatons without the help of master Phone.
A novice luser, seeking to imitate him, began with the help of master Phone.
When the novice luser asked the master to evaluate his automata the master
replied: "What is a working automata for the master is not for the luser.
You must must BE the IRC before automating."
-----
Master BigCheese gave birth to master Troy; his duty clear. Master Troy gave
birth to master Phone, for the Tao of Irc must be eternal and must flow as the
ceaseless river of Time itself.
-----
Master Phone once said about the ircII client:
"public_msg is for a message from someone NOT on the channel
public_other is for a message on a channel that doesn't belong to
a window. public is for a message on a channel that belongs to a
window!"
Out of this raised the mighty chaos.
-----
The sage luser came to the master who wrote automata without the help of
master Phone. The sage luser asked the master who wrote automata: "Which is
easiest to make. A automata with the help of master Phone or an automata
made with the help of a language ?"
The master who wrote automata then replied:
"With the help of a language."
The sage luser was disapointed and exclaimed: "But, with master Phone you
do not need to know anything about the soil of IRC. Is not that the easiet
way ?"
"Not really" said the master who wrote automata, "when using master Phone
you are closed inside a box. For sure, it is a great box for the lusers,
but the master will need more power, thus a language is the only path to go.
With the language the master will never have to limit himself. When using
such a language the master will seek the best between the need and the
availibility."
"I see", said the sage luser.
This is the essence of Tao of IRC automatas.
-----
A client should be light and be used for communication. The spirit of a good
client is that it should be very convinient for the luser to use, but hard
for the luser who want to create automata.
There should never ever be too many functions or too few functions.
There should always be a ignore.
Without ignore the client is not within the Tao of Chating.
The client should always respond the luser with messages that will not
astnonish him too much. The server likewise. If the server does not, then it
is the clients job to explain what the server says.
A client which fails this, will be useless and cause confusion for the lusers.
The only way to correct this is to use another client or to write a new one.
-----
A luser asked the masters on #IrcHelp: "My client does not work".
The masters replied: "Upgrade your client".
The luser then wondered why the master knew. The master then told him about
the Protocol.
"Your client does not work beaucse it does not understand the server. Why
should it always work ? Only a fool would expect such. But, clients are made
by humans, and humans are not perfect. Only Tao is.
The IRC is solid. The IRC is floating, and will always be dynamic. Live with
that or /quit."
-----
The luser came to the masters of #IrcHelp, asking about the Tao of IRC within
the client.
The masters then said that the Tao of IRC always lies inside the client
regardless of how the client connects to the server.
"Is the Tao in irc ?" asked the luser.
"It so is" replied the masters of #IrcHelp.
"Is the Tao in the ircII, Kiwi, rxirc, vms, rockers and msa ?" asked the
luser.
"In all of them and in the TPC, irchat, zenirc, zircon X11-irc and even the
dos irc has the Tao" said the master quietly.
"Is the Tao in a telnet connection directly to the server ?"
The master then was quiet for a long time and said. "Please leave, such
questions are not within the Tao of IRC".
-----
The master says: "Without the Protocol of TCP the messages will not travel.
Without the client, the server is useless."
-----
There once was a luser who used the ircII client. "ircII can do anything I
ever need for using IRC" said the emacs client user, "I have /ON's, I have
assignments, I have aliasing. Why don't you use this instead of the huge
emacs client, which also has a messy screen?"
The emacs client user then replied by saying that "it is better to have a
scripting language that is the client instead of have a client that has
a scripting language." Upon hearing this, the ircII client luser fell silent.
-----
The master Wumpus said: "Time for you to leave. I did, now I'm happy."
The master Gnarfer replied: "Use, but never overuse IRC, then you will also
be happy within IRC"
-----
A luser came unto the masters of #EU-Opers and asked, "How can I be, yet not
be, a user@host within the IRC?"
The masters of #EU-Opers replied: "To be Tao is to be ones true self. To hide
ones self is not Tao, and is not IRC, you have much to learn before you shall
be at rest within the Flow of Irc. Please leave"
-1060
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-16
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@@ -1,16 +0,0 @@
Compiling UnrealIRCd 3.1.x for Windows
--------------------------------------
This document assumes you have a working build environment for
Visual Studio .NET or Visual Studio 6.0. Other versions may work
as well, but have not been tested.
1. Copy include/win32/settings.h and setup.h to include/
2. Copy extras/regex/regex.h to include/
3. Copy extras/regex/regex.c to src/
4. Edit include/settings.h to your liking (pretty much change DOMAINNAME)
5. Unzip src/win32/unrealircd.bmp.gz
6. Execute "nmake makefile.win32"
Congratulations, you should have a functioning win32 binary.
--Luke (luke@unrealircd.com)
-21
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@@ -1,21 +0,0 @@
Dynamic Configuration Guide
- Edit ircd.conf to correctly reflect your server configuration.
- Edit networks/unrealircd.conf to suit you. If you're going
to use your own network file (encouraged), change the "Include"
line to point to your own network file.
- Assuming you do want your own network file, copy template.network
in networks/ to yourircnet.network. Edit it to your liking.
If you've completed all these steps *correctly* your server should
start up without any problems. If there are errors, there is an
extremely high chance that it's due to user configuration error.
Please read the documentation and check over your configuration files
before contacting us.
If the problem persists, and you cannot fix it, email luke@unrealircd.com
or come on irc.ircsystems.net and /join #unreal-support.
- Luke (luke@unrealircd.com)
-308
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@@ -1,308 +0,0 @@
/*
** burst.c
**
** Nicolas Pioch, Dec 93
** <Nicolas.Pioch@enst.fr>
** Carsten V. Munk Nov 2000
*/
#include <sys/types.h>
#include <sys/time.h>
#include <sys/socket.h>
#include <sys/param.h>
#include <sys/signal.h>
#include <netinet/in.h>
#include <sys/un.h>
#include <netdb.h>
#include <errno.h>
#include <arpa/inet.h>
#include <sys/ioctl.h>
#include <ctype.h>
#include <string.h>
#include <fcntl.h>
#include <stdio.h>
#ifdef POSIX
#include <sys/select.h>
#endif
#define MYBUFSIZE 2048
char *jupedservername, *uplinkservername, *jupereason;
int options;
char *password;
typedef struct aClient {
int socket;
char buffer[MYBUFSIZE+1];
int read;
int write;
} aClient;
void fatalrestart(aClient *robotptr, const char *s);
void fatal(const char *s) {
perror(s);
exit(1);
}
typedef void (*signalhandler)(int);
static void signal_catcher(int sig, int code, struct sigcontext *scp) {
fprintf(stderr, "Caught signal %d with code %d\n", sig, code);
switch(sig) {
case SIGFPE: /* Floating point exception */
case SIGILL: /* Illegal instruction */
case SIGSEGV: /* Segmentation violation */
case SIGBUS: /* Bus error */
case SIGSYS: /* Bad argument to system call */
fatal("Fatal signal received, aborting...");
break;
case SIGQUIT:
case SIGINT:
case SIGTERM: /* On se barre */
fatal("AAAAAAAAArrrrrrrrgh!");
break;
}
signal(sig, (signalhandler)signal_catcher);
}
typedef union socket_address {
struct sockaddr_un unixx;
struct sockaddr_in inet;
} socket_address;
void name_to_number(int address_family, const char *hostname, int port,
socket_address *addr, int *len2) {
u_long iaddr;
int len;
struct hostent *host;
char *inaddr;
bzero ((char *) addr, sizeof (socket_address) );
if ( address_family == AF_UNIX ) {
strcpy(addr->unixx.sun_path,hostname);
*len2=sizeof( struct sockaddr_un );
} else {
if ((hostname) && (hostname[0])) {
if (hostname[0] >= '0' && hostname[0] <= '9') {
iaddr = inet_addr(hostname);
inaddr = (char *) &iaddr;
len=sizeof(iaddr);
} else {
host=gethostbyname (hostname);
if (!host)
fatal("Unknown host");
inaddr=host->h_addr_list[0];
len=host->h_length;
}
bcopy(inaddr, (char *)&addr->inet.sin_addr, len);
}
addr->inet.sin_port=htons((u_short) port);
*len2=sizeof(struct sockaddr_in);
}
addr->inet.sin_family = address_family;
}
int read_data(aClient *robotptr) {
int nbytes;
if ((nbytes=read(robotptr->socket, &(robotptr->buffer[robotptr->write]),
(sizeof(robotptr->buffer) - robotptr->write - 1))) < 0)
fatalrestart(robotptr, "read on socket");
if (nbytes == 0) {
close(robotptr->socket);
fatalrestart(robotptr, "Connection Closed");
}
robotptr->write+=nbytes;
robotptr->buffer[robotptr->write]=0;
return(nbytes);
}
void send_data(int socketfd, const char *data, int length) {
int length2;
length2=write(socketfd, data, length);
if (length2 != length)
fprintf(stderr, "*** write truncated to %d chars...\n", length2);
}
int create_client(const char *hostname, const int hostport) {
int descript;
socket_address hostaddr;
int adlen;
if ((descript=socket(PF_INET, SOCK_STREAM, 0)) < 0)
fatal("socket");
name_to_number(AF_INET, hostname, hostport, &hostaddr, &adlen);
if (connect(descript, &hostaddr.inet, adlen) < 0)
fatal("connect");
return(descript);
}
void parse_line(aClient *robotptr) {
char *toparse;
toparse=(robotptr->buffer + robotptr->read);
printf("%s\n",toparse);
/* Special handling for PING messages */
if (!strncasecmp(toparse, "PING ", 5) || !strncasecmp(toparse, "8 ", 2)){
toparse=strtok(toparse, "\r\n");
toparse[1]='\0';
send_data(robotptr->socket, toparse, strlen(toparse));
return;
}
if (!strncasecmp(toparse, "AO", 2) || !strncasecmp(toparse, "NETINFO", 7))
{
if (!(options & 0x80))
exit(1);
}
}
void parse_data(aClient *robotptr) {
int next;
while((robotptr->read < robotptr->write)
&& ((robotptr->buffer[robotptr->read] == '\r')
|| (robotptr->buffer[robotptr->read] == '\n')))
robotptr->read++;
for(next=robotptr->read; next<=robotptr->write; next++) {
if ((robotptr->buffer[next] == '\r')
|| (robotptr->buffer[next] == '\n'))
break;
}
if (next<robotptr->write) {
robotptr->buffer[next]=0;
next++;
parse_line(robotptr);
robotptr->read=next;
parse_data(robotptr);
}
if (robotptr->read == robotptr->write) {
robotptr->read=robotptr->write=0;
} else {
bcopy((robotptr->buffer + robotptr->read),
(robotptr->buffer), (robotptr->write-robotptr->read));
robotptr->write-=robotptr->read;
robotptr->read=0;
}
}
void run_client(aClient *robotptr) {
fd_set mask, returnmask[3];
int selectval;
FD_ZERO(&mask);
FD_SET(robotptr->socket, &mask);
while (1) {
bcopy((char *)&mask,(char *)returnmask,sizeof(fd_set));
FD_ZERO(returnmask+1);
bcopy((char *)&mask,(char *)(returnmask+2),sizeof(fd_set));
selectval=select(FD_SETSIZE,
returnmask, returnmask+1, returnmask+2, NULL);
if (selectval) {
read_data(robotptr);
parse_data(robotptr);
}
}
}
void initialize(aClient *robotptr) {
char passphrase[MYBUFSIZE];
robotptr->socket=create_client(uplinkservername, atol(jupereason));
sprintf(passphrase,
"PROTOCTL %s %s %s %s %s %s %s %s %s\r\n",
(options & 0x1) ? "NOQUIT" : "",
(options & 0x2) ? "TOKEN" : "",
(options & 0x4) ? "NICKv2" : "",
(options & 0x8) ? "SJOIN" : "",
(options & 0x10) ? "SJOIN2" : "",
(options & 0x20) ? "UMODE2" : "",
(options & 0x40) ? "NS" : "",
(options & 0x100) ? "SJ3" : "",
(options & 0x200) ? "SJB64" : "");
write(robotptr->socket, passphrase, strlen(passphrase));
sprintf(passphrase, "PASS %s\r\nSERVER %s 1 :[Burst analysis].\r\n",
password,jupedservername);
write(robotptr->socket, passphrase, strlen(passphrase));
}
void fatalrestart(aClient *robotptr, const char *s) {
perror(s);
close(robotptr->socket);
sleep(10);
initialize(robotptr);
run_client(robotptr);
}
int main(int argc, char* argv[]) {
aClient robot;
char *p;
if (argc != 6) {
fprintf(stderr, "IRCd burst generator, by Carsten V. Munk 2000, based off jupe.c by Nicolas Pioch\n");
fprintf(stderr,
"Usage: %s <burstservername> <uplink> <port> <options> <password>\n", argv[0]);
fprintf(stderr, "Options can be a combination of these:\n");
fprintf(stderr, "1 = Enable NOQUIT 2 = Enable TOKEN\n");
fprintf(stderr, "3 = Enable NICKv2 4 = Enable SJOIN\n");
fprintf(stderr, "5 = Enable SJOIN2 6 = Enable UMODE2\n");
fprintf(stderr, "7 = Enable NS 8 = Ignore end of burst\n");
fprintf(stderr, "9 = Enable SJ3 a = Enable SJB64\n");
fatal("incorrect argument count");
exit(1);
}
jupedservername=argv[1];
uplinkservername=argv[2];
jupereason=argv[3];
password = argv[5];
p = argv[4];
for (; *p; p++)
{
if (*p == '1')
options |= 0x1;
if (*p == '2')
options |= 0x2;
if (*p == '3')
options |= 0x4;
if (*p == '4')
options |= 0x8;
if (*p == '5')
options |= 0x10;
if (*p == '6')
options |= 0x20;
if (*p == '7')
options |= 0x40;
if (*p == '8')
options |= 0x80;
if (*p == '9')
options |= 0x100;
if (*p == 'a')
options |= 0x200;
}
/* installe le signal_catcher */
signal(SIGTERM,(signalhandler)signal_catcher);
robot.read=robot.write=0;
initialize(&robot);
run_client(&robot);
exit(0);
}
-1
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@@ -1 +0,0 @@
...
-98
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@@ -1,98 +0,0 @@
# Makefile for regex.
#
# Copyright (C) 1992, 1993 Free Software Foundation, Inc.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2, or (at your option)
# any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
version = 0.12
# You can define CPPFLAGS on the command line. Aside from system-specific
# flags, you can define:
# -DREGEX_MALLOC to use malloc/realloc/free instead of alloca.
# -DDEBUG to enable the compiled pattern disassembler and execution
# tracing; code runs substantially slower.
# -DEXTRACT_MACROS to use the macros EXTRACT_* (as opposed to
# the corresponding C procedures). If not -DDEBUG, the macros
# are used.
CPPFLAGS =
# Likewise, you can override CFLAGS to optimize, use -Wall, etc.
CFLAGS = -g
# Ditto for LDFLAGS and LOADLIBES.
LDFLAGS =
LOADLIBES =
srcdir = @srcdir@
VPATH = @srcdir@
CC = @CC@
DEFS = @DEFS@
SHELL = /bin/sh
subdirs = moo
default all:: regex.o
.PHONY: default all
regex.o: regex.c regex.h
$(CC) $(CFLAGS) $(CPPFLAGS) $(DEFS) -I. -I$(srcdir) -c $<
clean mostlyclean::
rm -f *.o
distclean:: clean
rm -f Makefile config.status
extraclean:: distclean
rm -f patch* *~* *\#* *.orig *.rej *.bak core a.out
configure: configure.in
autoconf
config.status: configure
sh configure --no-create
Makefile: Makefile.in config.status
sh config.status
makeargs = $(MFLAGS) CPPFLAGS='$(CPPFLAGS)' CFLAGS='$(CFLAGS)' CC='$(CC)' \
DEFS='$(DEFS)' LDFLAGS='$(LDFLAGS)' LOADLIBES='$(LOADLIBES)'
default all install \
mostlyclean clean distclean extraclean realclean \
TAGS check::
for d in $(subdirs); do (cd $$d; $(MAKE) $(makeargs) $@); done
.PHONY: install mostlyclean clean distclean extraclean realclean TAGS check
# Prevent GNU make 3 from overflowing arg limit on system V.
.NOEXPORT:
distfiles = AUTHORS ChangeLog COPYING INSTALL NEWS README \
*.in configure regex.c regex.h
distdir = regex-$(version)
distargs = version=$(version) distdir=../$(distdir)/$$d
dist: TAGS configure
@echo "Version numbers in: Makefile.in, ChangeLog, NEWS,"
@echo " regex.c, regex.h,"
@echo " and doc/xregex.texi (if modified)."
rm -rf $(distdir)
mkdir $(distdir)
ln $(distfiles) $(distdir)
for d in $(subdirs); do (cd $$d; $(MAKE) $(distargs) dist); done
tar czhf $(distdir).tar.Z $(distdir)
rm -rf $(distdir)
.PHONY: dist
-60
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@@ -1,60 +0,0 @@
This directory contains the GNU regex library. It is compliant with
POSIX.2, except for internationalization features.
See the file NEWS for a list of major changes in the current release.
See the file INSTALL for compilation instructions. (The only thing
installed is the documentation; regex.c is compiled into regex.o, but
not installed anywhere.)
The subdirectory `doc' contains a (programmers') manual for the library.
It's probably out-of-date. Improvements are welcome.
The subdirectory `test' contains the various tests we've written.
We know this code is not as fast as it might be. If you have specific
suggestions, profiling results, or other such useful information to
report, please do.
Emacs 18 is not going use this revised regex (but Emacs 19 will). If
you want to try it with Emacs 18, apply the patch at the end of this
file first.
Mail bug reports to bug-gnu-utils@prep.ai.mit.edu.
Please include an actual regular expression that fails (and the syntax
used to compile it); without that, there's no way to reproduce the bug,
so there's no way we can fix it. Even if you include a patch, also
include the regular expression in error; otherwise, we can't know for
sure what you're trying to fix.
Here is the patch to make this version of regex work with Emacs 18.
*** ORIG/search.c Tue Jan 8 13:04:55 1991
--- search.c Sun Jan 5 10:57:00 1992
***************
*** 25,26 ****
--- 25,28 ----
#include "commands.h"
+
+ #include <sys/types.h>
#include "regex.h"
***************
*** 477,479 ****
/* really needed. */
! && *(searchbuf.buffer) == (char) exactn /* first item is "exact match" */
&& searchbuf.buffer[1] + 2 == searchbuf.used) /*first is ONLY item */
--- 479,482 ----
/* really needed. */
! /* first item is "exact match" */
! && *(searchbuf.buffer) == (char) RE_EXACTN_VALUE
&& searchbuf.buffer[1] + 2 == searchbuf.used) /*first is ONLY item */
***************
*** 1273,1275 ****
searchbuf.allocated = 100;
! searchbuf.buffer = (char *) malloc (searchbuf.allocated);
searchbuf.fastmap = search_fastmap;
--- 1276,1278 ----
searchbuf.allocated = 100;
! searchbuf.buffer = (unsigned char *) malloc (searchbuf.allocated);
searchbuf.fastmap = search_fastmap;
-462
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@@ -1,462 +0,0 @@
#!/bin/sh
# Guess values for system-dependent variables and create Makefiles.
# Generated automatically using autoconf.
# Copyright (C) 1991, 1992, 1993 Free Software Foundation, Inc.
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2, or (at your option)
# any later version.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
# Usage: configure [--srcdir=DIR] [--host=HOST] [--gas] [--nfp] [--no-create]
# [--prefix=PREFIX] [--exec-prefix=PREFIX] [--with-PACKAGE] [TARGET]
# Ignores all args except --srcdir, --prefix, --exec-prefix, --no-create, and
# --with-PACKAGE unless this script has special code to handle it.
for arg
do
# Handle --exec-prefix with a space before the argument.
if test x$next_exec_prefix = xyes; then exec_prefix=$arg; next_exec_prefix=
# Handle --host with a space before the argument.
elif test x$next_host = xyes; then next_host=
# Handle --prefix with a space before the argument.
elif test x$next_prefix = xyes; then prefix=$arg; next_prefix=
# Handle --srcdir with a space before the argument.
elif test x$next_srcdir = xyes; then srcdir=$arg; next_srcdir=
else
case $arg in
# For backward compatibility, also recognize exact --exec_prefix.
-exec-prefix=* | --exec_prefix=* | --exec-prefix=* | --exec-prefi=* | --exec-pref=* | --exec-pre=* | --exec-pr=* | --exec-p=* | --exec-=* | --exec=* | --exe=* | --ex=* | --e=*)
exec_prefix=`echo $arg | sed 's/[-a-z_]*=//'` ;;
-exec-prefix | --exec_prefix | --exec-prefix | --exec-prefi | --exec-pref | --exec-pre | --exec-pr | --exec-p | --exec- | --exec | --exe | --ex | --e)
next_exec_prefix=yes ;;
-gas | --gas | --ga | --g) ;;
-host=* | --host=* | --hos=* | --ho=* | --h=*) ;;
-host | --host | --hos | --ho | --h)
next_host=yes ;;
-nfp | --nfp | --nf) ;;
-no-create | --no-create | --no-creat | --no-crea | --no-cre | --no-cr | --no-c | --no- | --no)
no_create=1 ;;
-prefix=* | --prefix=* | --prefi=* | --pref=* | --pre=* | --pr=* | --p=*)
prefix=`echo $arg | sed 's/[-a-z_]*=//'` ;;
-prefix | --prefix | --prefi | --pref | --pre | --pr | --p)
next_prefix=yes ;;
-srcdir=* | --srcdir=* | --srcdi=* | --srcd=* | --src=* | --sr=* | --s=*)
srcdir=`echo $arg | sed 's/[-a-z_]*=//'` ;;
-srcdir | --srcdir | --srcdi | --srcd | --src | --sr | --s)
next_srcdir=yes ;;
-with-* | --with-*)
package=`echo $arg|sed 's/-*with-//'`
# Delete all the valid chars; see if any are left.
if test -n "`echo $package|sed 's/[-a-zA-Z0-9_]*//g'`"; then
echo "configure: $package: invalid package name" >&2; exit 1
fi
eval "with_`echo $package|sed s/-/_/g`=1" ;;
*) ;;
esac
fi
done
trap 'rm -f conftest* core; exit 1' 1 3 15
rm -f conftest*
compile='${CC-cc} $CFLAGS $DEFS conftest.c -o conftest $LIBS >/dev/null 2>&1'
# A filename unique to this package, relative to the directory that
# configure is in, which we can look for to find out if srcdir is correct.
unique_file=regex.c
# Find the source files, if location was not specified.
if test -z "$srcdir"; then
srcdirdefaulted=yes
# Try the directory containing this script, then `..'.
prog=$0
confdir=`echo $prog|sed 's%/[^/][^/]*$%%'`
test "X$confdir" = "X$prog" && confdir=.
srcdir=$confdir
if test ! -r $srcdir/$unique_file; then
srcdir=..
fi
fi
if test ! -r $srcdir/$unique_file; then
if test x$srcdirdefaulted = xyes; then
echo "configure: Can not find sources in \`${confdir}' or \`..'." 1>&2
else
echo "configure: Can not find sources in \`${srcdir}'." 1>&2
fi
exit 1
fi
# Preserve a srcdir of `.' to avoid automounter screwups with pwd.
# But we can't avoid them for `..', to make subdirectories work.
case $srcdir in
.|/*|~*) ;;
*) srcdir=`cd $srcdir; pwd` ;; # Make relative path absolute.
esac
if test -z "$CC"; then
echo checking for gcc
saveifs="$IFS"; IFS="${IFS}:"
for dir in $PATH; do
test -z "$dir" && dir=.
if test -f $dir/gcc; then
CC="gcc"
break
fi
done
IFS="$saveifs"
fi
test -z "$CC" && CC="cc"
# Find out if we are using GNU C, under whatever name.
cat > conftest.c <<EOF
#ifdef __GNUC__
yes
#endif
EOF
${CC-cc} -E conftest.c > conftest.out 2>&1
if egrep yes conftest.out >/dev/null 2>&1; then
GCC=1 # For later tests.
fi
rm -f conftest*
# Make sure to not get the incompatible SysV /etc/install and
# /usr/sbin/install, which might be in PATH before a BSD-like install,
# or the SunOS /usr/etc/install directory, or the AIX /bin/install,
# or the AFS install, which mishandles nonexistent args. (Sigh.)
if test -z "$INSTALL"; then
echo checking for install
saveifs="$IFS"; IFS="${IFS}:"
for dir in $PATH; do
test -z "$dir" && dir=.
case $dir in
/etc|/usr/sbin|/usr/etc|/usr/afsws/bin) ;;
*)
if test -f $dir/install; then
if grep dspmsg $dir/install >/dev/null 2>&1; then
: # AIX
else
INSTALL="$dir/install -c"
INSTALL_PROGRAM='$(INSTALL)'
INSTALL_DATA='$(INSTALL) -m 644'
break
fi
fi
;;
esac
done
IFS="$saveifs"
fi
INSTALL=${INSTALL-cp}
INSTALL_PROGRAM=${INSTALL_PROGRAM-'$(INSTALL)'}
INSTALL_DATA=${INSTALL_DATA-'$(INSTALL)'}
echo checking for AIX
echo checking how to run the C preprocessor
if test -z "$CPP"; then
CPP='${CC-cc} -E'
cat > conftest.c <<EOF
#include <stdio.h>
EOF
err=`eval "$CPP $DEFS conftest.c 2>&1 >/dev/null"`
if test -z "$err"; then
:
else
CPP=/lib/cpp
fi
rm -f conftest*
fi
cat > conftest.c <<EOF
#ifdef _AIX
yes
#endif
EOF
eval "$CPP $DEFS conftest.c > conftest.out 2>&1"
if egrep "yes" conftest.out >/dev/null 2>&1; then
DEFS="$DEFS -D_ALL_SOURCE=1"
fi
rm -f conftest*
echo checking for DYNIX/ptx libseq
cat > conftest.c <<EOF
#if defined(_SEQUENT_)
yes
#endif
EOF
eval "$CPP $DEFS conftest.c > conftest.out 2>&1"
if egrep "yes" conftest.out >/dev/null 2>&1; then
SEQUENT=1
fi
rm -f conftest*
test -n "$SEQUENT" && test -f /usr/lib/libseq.a &&
LIBS="$LIBS -lseq"
echo checking for POSIXized ISC
if test -d /etc/conf/kconfig.d &&
grep _POSIX_VERSION /usr/include/sys/unistd.h >/dev/null 2>&1
then
ISC=1 # If later tests want to check for ISC.
DEFS="$DEFS -D_POSIX_SOURCE=1"
if test -n "$GCC"; then
CC="$CC -posix"
else
CC="$CC -Xp"
fi
fi
echo checking for minix/config.h
cat > conftest.c <<EOF
#include <minix/config.h>
EOF
err=`eval "$CPP $DEFS conftest.c 2>&1 >/dev/null"`
if test -z "$err"; then
MINIX=1
fi
rm -f conftest*
# The Minix shell can't assign to the same variable on the same line!
if test -n "$MINIX"; then
DEFS="$DEFS -D_POSIX_SOURCE=1"
DEFS="$DEFS -D_POSIX_1_SOURCE=2"
DEFS="$DEFS -D_MINIX=1"
fi
echo checking for ANSI C header files
cat > conftest.c <<EOF
#include <stdlib.h>
#include <stdarg.h>
#include <string.h>
#include <float.h>
EOF
err=`eval "$CPP $DEFS conftest.c 2>&1 >/dev/null"`
if test -z "$err"; then
# SunOS string.h does not declare mem*, contrary to ANSI.
echo '#include <string.h>' > conftest.c
eval "$CPP $DEFS conftest.c > conftest.out 2>&1"
if egrep "memchr" conftest.out >/dev/null 2>&1; then
# SGI's /bin/cc from Irix-4.0.5 gets non-ANSI ctype macros unless using -ansi.
cat > conftest.c <<EOF
#include <ctype.h>
#define ISLOWER(c) ('a' <= (c) && (c) <= 'z')
#define TOUPPER(c) (ISLOWER(c) ? 'A' + ((c) - 'a') : (c))
#define XOR(e,f) (((e) && !(f)) || (!(e) && (f)))
int main () { int i; for (i = 0; i < 256; i++)
if (XOR (islower (i), ISLOWER (i)) || toupper (i) != TOUPPER (i)) exit(2);
exit (0); }
EOF
eval $compile
if test -s conftest && (./conftest; exit) 2>/dev/null; then
DEFS="$DEFS -DSTDC_HEADERS=1"
fi
rm -f conftest*
fi
rm -f conftest*
fi
rm -f conftest*
for hdr in string.h
do
trhdr=HAVE_`echo $hdr | tr '[a-z]./' '[A-Z]__'`
echo checking for ${hdr}
cat > conftest.c <<EOF
#include <${hdr}>
EOF
err=`eval "$CPP $DEFS conftest.c 2>&1 >/dev/null"`
if test -z "$err"; then
DEFS="$DEFS -D${trhdr}=1"
fi
rm -f conftest*
done
# The Ultrix 4.2 mips builtin alloca declared by alloca.h only works
# for constant arguments. Useless!
echo checking for working alloca.h
cat > conftest.c <<EOF
#include <alloca.h>
main() { exit(0); }
t() { char *p = alloca(2 * sizeof(int)); }
EOF
if eval $compile; then
DEFS="$DEFS -DHAVE_ALLOCA_H=1"
fi
rm -f conftest*
decl="#ifdef __GNUC__
#define alloca __builtin_alloca
#else
#if HAVE_ALLOCA_H
#include <alloca.h>
#else
#ifdef _AIX
#pragma alloca
#else
char *alloca ();
#endif
#endif
#endif
"
echo checking for alloca
cat > conftest.c <<EOF
$decl
main() { exit(0); }
t() { char *p = (char *) alloca(1); }
EOF
if eval $compile; then
:
else
alloca_missing=1
fi
rm -f conftest*
if test -n "$alloca_missing"; then
# The SVR3 libPW and SVR4 libucb both contain incompatible functions
# that cause trouble. Some versions do not even contain alloca or
# contain a buggy version. If you still want to use their alloca,
# use ar to extract alloca.o from them instead of compiling alloca.c.
ALLOCA=alloca.o
fi
prog='/* Ultrix mips cc rejects this. */
typedef int charset[2]; const charset x;
/* SunOS 4.1.1 cc rejects this. */
char const *const *p;
char **p2;
/* HPUX 7.0 cc rejects these. */
++p;
p2 = (char const* const*) p;'
echo checking for working const
cat > conftest.c <<EOF
main() { exit(0); }
t() { $prog }
EOF
if eval $compile; then
:
else
DEFS="$DEFS -Dconst="
fi
rm -f conftest*
if test -z "$prefix"
then
echo checking for gcc to derive installation directory prefix
saveifs="$IFS"; IFS="$IFS:"
for dir in $PATH; do
test -z "$dir" && dir=.
if test $dir != . && test -f $dir/gcc; then
# Not all systems have dirname.
prefix=`echo $dir|sed 's%/[^/][^/]*$%%'`
break
fi
done
IFS="$saveifs"
fi
if test -n "$prefix"; then
test -z "$exec_prefix" && exec_prefix='${prefix}'
prsub="s%^prefix\\([ ]*\\)=\\([ ]*\\).*$%prefix\\1=\\2$prefix%"
fi
if test -n "$exec_prefix"; then
prsub="$prsub
s%^exec_prefix\\([ ]*\\)=\\([ ]*\\).*$%\
exec_prefix\\1=\\2$exec_prefix%"
fi
trap 'rm -f config.status; exit 1' 1 3 15
echo creating config.status
rm -f config.status
cat > config.status <<EOF
#!/bin/sh
# Generated automatically by configure.
# Run this file to recreate the current configuration.
# This directory was configured as follows,
# on host `(hostname || uname -n) 2>/dev/null`:
#
# $0 $*
for arg
do
case "\$arg" in
-recheck | --recheck | --rechec | --reche | --rech | --rec | --re | --r)
exec /bin/sh $0 $* ;;
*) echo "Usage: config.status --recheck" 2>&1; exit 1 ;;
esac
done
trap 'rm -f Makefile; exit 1' 1 3 15
CC='$CC'
INSTALL='$INSTALL'
INSTALL_PROGRAM='$INSTALL_PROGRAM'
INSTALL_DATA='$INSTALL_DATA'
CPP='$CPP'
ALLOCA='$ALLOCA'
LIBS='$LIBS'
srcdir='$srcdir'
DEFS='$DEFS'
prefix='$prefix'
exec_prefix='$exec_prefix'
prsub='$prsub'
EOF
cat >> config.status <<\EOF
top_srcdir=$srcdir
for file in .. Makefile; do if [ "x$file" != "x.." ]; then
srcdir=$top_srcdir
# Remove last slash and all that follows it. Not all systems have dirname.
dir=`echo $file|sed 's%/[^/][^/]*$%%'`
if test "$dir" != "$file"; then
test "$top_srcdir" != . && srcdir=$top_srcdir/$dir
test ! -d $dir && mkdir $dir
fi
echo creating $file
rm -f $file
echo "# Generated automatically from `echo $file|sed 's|.*/||'`.in by configure." > $file
sed -e "
$prsub
s%@CC@%$CC%g
s%@INSTALL@%$INSTALL%g
s%@INSTALL_PROGRAM@%$INSTALL_PROGRAM%g
s%@INSTALL_DATA@%$INSTALL_DATA%g
s%@CPP@%$CPP%g
s%@ALLOCA@%$ALLOCA%g
s%@LIBS@%$LIBS%g
s%@srcdir@%$srcdir%g
s%@DEFS@%$DEFS%
" $top_srcdir/${file}.in >> $file
fi; done
exit 0
EOF
chmod +x config.status
test -n "$no_create" || ./config.status
-23
View File
@@ -1,23 +0,0 @@
dnl Process this file with autoconf to produce a configure script.
AC_INIT(regex.c)
AC_PROG_CC
AC_PROG_INSTALL
dnl I'm not sure if AC_AIX and AC_DYNIX_SEQ are really necessary. The
dnl Autoconf documentation isn't specific about which BSD functions they
dnl provide.
AC_AIX
AC_DYNIX_SEQ
AC_ISC_POSIX
AC_MINIX
AC_STDC_HEADERS
AC_HAVE_HEADERS(string.h)
AC_ALLOCA
AC_CONST
AC_PREFIX(gcc)
AC_OUTPUT(Makefile doc/Makefile test/Makefile)
-4
View File
@@ -1,4 +0,0 @@
clean:
default:
all:
echo "."
-4948
View File
File diff suppressed because it is too large Load Diff
-490
View File
@@ -1,490 +0,0 @@
/* Definitions for data structures and routines for the regular
expression library, version 0.12.
Copyright (C) 1985, 1989, 1990, 1991, 1992, 1993 Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
#ifndef __REGEXP_LIBRARY_H__
#define __REGEXP_LIBRARY_H__
/* POSIX says that <sys/types.h> must be included (by the caller) before
<regex.h>. */
#ifdef VMS
/* VMS doesn't have `size_t' in <sys/types.h>, even though POSIX says it
should be there. */
#include <stddef.h>
#endif
/* The following bits are used to determine the regexp syntax we
recognize. The set/not-set meanings are chosen so that Emacs syntax
remains the value 0. The bits are given in alphabetical order, and
the definitions shifted by one from the previous bit; thus, when we
add or remove a bit, only one other definition need change. */
typedef unsigned reg_syntax_t;
/* If this bit is not set, then \ inside a bracket expression is literal.
If set, then such a \ quotes the following character. */
#define RE_BACKSLASH_ESCAPE_IN_LISTS (1)
/* If this bit is not set, then + and ? are operators, and \+ and \? are
literals.
If set, then \+ and \? are operators and + and ? are literals. */
#define RE_BK_PLUS_QM (RE_BACKSLASH_ESCAPE_IN_LISTS << 1)
/* If this bit is set, then character classes are supported. They are:
[:alpha:], [:upper:], [:lower:], [:digit:], [:alnum:], [:xdigit:],
[:space:], [:print:], [:punct:], [:graph:], and [:cntrl:].
If not set, then character classes are not supported. */
#define RE_CHAR_CLASSES (RE_BK_PLUS_QM << 1)
/* If this bit is set, then ^ and $ are always anchors (outside bracket
expressions, of course).
If this bit is not set, then it depends:
^ is an anchor if it is at the beginning of a regular
expression or after an open-group or an alternation operator;
$ is an anchor if it is at the end of a regular expression, or
before a close-group or an alternation operator.
This bit could be (re)combined with RE_CONTEXT_INDEP_OPS, because
POSIX draft 11.2 says that * etc. in leading positions is undefined.
We already implemented a previous draft which made those constructs
invalid, though, so we haven't changed the code back. */
#define RE_CONTEXT_INDEP_ANCHORS (RE_CHAR_CLASSES << 1)
/* If this bit is set, then special characters are always special
regardless of where they are in the pattern.
If this bit is not set, then special characters are special only in
some contexts; otherwise they are ordinary. Specifically,
* + ? and intervals are only special when not after the beginning,
open-group, or alternation operator. */
#define RE_CONTEXT_INDEP_OPS (RE_CONTEXT_INDEP_ANCHORS << 1)
/* If this bit is set, then *, +, ?, and { cannot be first in an re or
immediately after an alternation or begin-group operator. */
#define RE_CONTEXT_INVALID_OPS (RE_CONTEXT_INDEP_OPS << 1)
/* If this bit is set, then . matches newline.
If not set, then it doesn't. */
#define RE_DOT_NEWLINE (RE_CONTEXT_INVALID_OPS << 1)
/* If this bit is set, then . doesn't match NUL.
If not set, then it does. */
#define RE_DOT_NOT_NULL (RE_DOT_NEWLINE << 1)
/* If this bit is set, nonmatching lists [^...] do not match newline.
If not set, they do. */
#define RE_HAT_LISTS_NOT_NEWLINE (RE_DOT_NOT_NULL << 1)
/* If this bit is set, either \{...\} or {...} defines an
interval, depending on RE_NO_BK_BRACES.
If not set, \{, \}, {, and } are literals. */
#define RE_INTERVALS (RE_HAT_LISTS_NOT_NEWLINE << 1)
/* If this bit is set, +, ? and | aren't recognized as operators.
If not set, they are. */
#define RE_LIMITED_OPS (RE_INTERVALS << 1)
/* If this bit is set, newline is an alternation operator.
If not set, newline is literal. */
#define RE_NEWLINE_ALT (RE_LIMITED_OPS << 1)
/* If this bit is set, then `{...}' defines an interval, and \{ and \}
are literals.
If not set, then `\{...\}' defines an interval. */
#define RE_NO_BK_BRACES (RE_NEWLINE_ALT << 1)
/* If this bit is set, (...) defines a group, and \( and \) are literals.
If not set, \(...\) defines a group, and ( and ) are literals. */
#define RE_NO_BK_PARENS (RE_NO_BK_BRACES << 1)
/* If this bit is set, then \<digit> matches <digit>.
If not set, then \<digit> is a back-reference. */
#define RE_NO_BK_REFS (RE_NO_BK_PARENS << 1)
/* If this bit is set, then | is an alternation operator, and \| is literal.
If not set, then \| is an alternation operator, and | is literal. */
#define RE_NO_BK_VBAR (RE_NO_BK_REFS << 1)
/* If this bit is set, then an ending range point collating higher
than the starting range point, as in [z-a], is invalid.
If not set, then when ending range point collates higher than the
starting range point, the range is ignored. */
#define RE_NO_EMPTY_RANGES (RE_NO_BK_VBAR << 1)
/* If this bit is set, then an unmatched ) is ordinary.
If not set, then an unmatched ) is invalid. */
#define RE_UNMATCHED_RIGHT_PAREN_ORD (RE_NO_EMPTY_RANGES << 1)
/* This global variable defines the particular regexp syntax to use (for
some interfaces). When a regexp is compiled, the syntax used is
stored in the pattern buffer, so changing this does not affect
already-compiled regexps. */
extern reg_syntax_t re_syntax_options;
/* Define combinations of the above bits for the standard possibilities.
(The [[[ comments delimit what gets put into the Texinfo file, so
don't delete them!) */
/* [[[begin syntaxes]]] */
#define RE_SYNTAX_EMACS 0
#define RE_SYNTAX_AWK \
(RE_BACKSLASH_ESCAPE_IN_LISTS | RE_DOT_NOT_NULL \
| RE_NO_BK_PARENS | RE_NO_BK_REFS \
| RE_NO_BK_VBAR | RE_NO_EMPTY_RANGES \
| RE_UNMATCHED_RIGHT_PAREN_ORD)
#define RE_SYNTAX_POSIX_AWK \
(RE_SYNTAX_POSIX_EXTENDED | RE_BACKSLASH_ESCAPE_IN_LISTS)
#define RE_SYNTAX_GREP \
(RE_BK_PLUS_QM | RE_CHAR_CLASSES \
| RE_HAT_LISTS_NOT_NEWLINE | RE_INTERVALS \
| RE_NEWLINE_ALT)
#define RE_SYNTAX_EGREP \
(RE_CHAR_CLASSES | RE_CONTEXT_INDEP_ANCHORS \
| RE_CONTEXT_INDEP_OPS | RE_HAT_LISTS_NOT_NEWLINE \
| RE_NEWLINE_ALT | RE_NO_BK_PARENS \
| RE_NO_BK_VBAR)
#define RE_SYNTAX_POSIX_EGREP \
(RE_SYNTAX_EGREP | RE_INTERVALS | RE_NO_BK_BRACES)
/* P1003.2/D11.2, section 4.20.7.1, lines 5078ff. */
#define RE_SYNTAX_ED RE_SYNTAX_POSIX_BASIC
#define RE_SYNTAX_SED RE_SYNTAX_POSIX_BASIC
/* Syntax bits common to both basic and extended POSIX regex syntax. */
#define _RE_SYNTAX_POSIX_COMMON \
(RE_CHAR_CLASSES | RE_DOT_NEWLINE | RE_DOT_NOT_NULL \
| RE_INTERVALS | RE_NO_EMPTY_RANGES)
#define RE_SYNTAX_POSIX_BASIC \
(_RE_SYNTAX_POSIX_COMMON | RE_BK_PLUS_QM)
/* Differs from ..._POSIX_BASIC only in that RE_BK_PLUS_QM becomes
RE_LIMITED_OPS, i.e., \? \+ \| are not recognized. Actually, this
isn't minimal, since other operators, such as \`, aren't disabled. */
#define RE_SYNTAX_POSIX_MINIMAL_BASIC \
(_RE_SYNTAX_POSIX_COMMON | RE_LIMITED_OPS)
#define RE_SYNTAX_POSIX_EXTENDED \
(_RE_SYNTAX_POSIX_COMMON | RE_CONTEXT_INDEP_ANCHORS \
| RE_CONTEXT_INDEP_OPS | RE_NO_BK_BRACES \
| RE_NO_BK_PARENS | RE_NO_BK_VBAR \
| RE_UNMATCHED_RIGHT_PAREN_ORD)
/* Differs from ..._POSIX_EXTENDED in that RE_CONTEXT_INVALID_OPS
replaces RE_CONTEXT_INDEP_OPS and RE_NO_BK_REFS is added. */
#define RE_SYNTAX_POSIX_MINIMAL_EXTENDED \
(_RE_SYNTAX_POSIX_COMMON | RE_CONTEXT_INDEP_ANCHORS \
| RE_CONTEXT_INVALID_OPS | RE_NO_BK_BRACES \
| RE_NO_BK_PARENS | RE_NO_BK_REFS \
| RE_NO_BK_VBAR | RE_UNMATCHED_RIGHT_PAREN_ORD)
/* [[[end syntaxes]]] */
/* Maximum number of duplicates an interval can allow. Some systems
(erroneously) define this in other header files, but we want our
value, so remove any previous define. */
#ifdef RE_DUP_MAX
#undef RE_DUP_MAX
#endif
#define RE_DUP_MAX ((1 << 15) - 1)
/* POSIX `cflags' bits (i.e., information for `regcomp'). */
/* If this bit is set, then use extended regular expression syntax.
If not set, then use basic regular expression syntax. */
#define REG_EXTENDED 1
/* If this bit is set, then ignore case when matching.
If not set, then case is significant. */
#define REG_ICASE (REG_EXTENDED << 1)
/* If this bit is set, then anchors do not match at newline
characters in the string.
If not set, then anchors do match at newlines. */
#define REG_NEWLINE (REG_ICASE << 1)
/* If this bit is set, then report only success or fail in regexec.
If not set, then returns differ between not matching and errors. */
#define REG_NOSUB (REG_NEWLINE << 1)
/* POSIX `eflags' bits (i.e., information for regexec). */
/* If this bit is set, then the beginning-of-line operator doesn't match
the beginning of the string (presumably because it's not the
beginning of a line).
If not set, then the beginning-of-line operator does match the
beginning of the string. */
#define REG_NOTBOL 1
/* Like REG_NOTBOL, except for the end-of-line. */
#define REG_NOTEOL (1 << 1)
/* If any error codes are removed, changed, or added, update the
`re_error_msg' table in regex.c. */
typedef enum
{
REG_NOERROR = 0, /* Success. */
REG_NOMATCH, /* Didn't find a match (for regexec). */
/* POSIX regcomp return error codes. (In the order listed in the
standard.) */
REG_BADPAT, /* Invalid pattern. */
REG_ECOLLATE, /* Not implemented. */
REG_ECTYPE, /* Invalid character class name. */
REG_EESCAPE, /* Trailing backslash. */
REG_ESUBREG, /* Invalid back reference. */
REG_EBRACK, /* Unmatched left bracket. */
REG_EPAREN, /* Parenthesis imbalance. */
REG_EBRACE, /* Unmatched \{. */
REG_BADBR, /* Invalid contents of \{\}. */
REG_ERANGE, /* Invalid range end. */
REG_ESPACE, /* Ran out of memory. */
REG_BADRPT, /* No preceding re for repetition op. */
/* Error codes we've added. */
REG_EEND, /* Premature end. */
REG_ESIZE, /* Compiled pattern bigger than 2^16 bytes. */
REG_ERPAREN /* Unmatched ) or \); not returned from regcomp. */
} reg_errcode_t;
/* This data structure represents a compiled pattern. Before calling
the pattern compiler, the fields `buffer', `allocated', `fastmap',
`translate', and `no_sub' can be set. After the pattern has been
compiled, the `re_nsub' field is available. All other fields are
private to the regex routines. */
struct re_pattern_buffer
{
/* [[[begin pattern_buffer]]] */
/* Space that holds the compiled pattern. It is declared as
`unsigned char *' because its elements are
sometimes used as array indexes. */
unsigned char *buffer;
/* Number of bytes to which `buffer' points. */
unsigned long allocated;
/* Number of bytes actually used in `buffer'. */
unsigned long used;
/* Syntax setting with which the pattern was compiled. */
reg_syntax_t syntax;
/* Pointer to a fastmap, if any, otherwise zero. re_search uses
the fastmap, if there is one, to skip over impossible
starting points for matches. */
char *fastmap;
/* Either a translate table to apply to all characters before
comparing them, or zero for no translation. The translation
is applied to a pattern when it is compiled and to a string
when it is matched. */
char *translate;
/* Number of subexpressions found by the compiler. */
size_t re_nsub;
/* Zero if this pattern cannot match the empty string, one else.
Well, in truth it's used only in `re_search_2', to see
whether or not we should use the fastmap, so we don't set
this absolutely perfectly; see `re_compile_fastmap' (the
`duplicate' case). */
unsigned can_be_null : 1;
/* If REGS_UNALLOCATED, allocate space in the `regs' structure
for `max (RE_NREGS, re_nsub + 1)' groups.
If REGS_REALLOCATE, reallocate space if necessary.
If REGS_FIXED, use what's there. */
#define REGS_UNALLOCATED 0
#define REGS_REALLOCATE 1
#define REGS_FIXED 2
unsigned regs_allocated : 2;
/* Set to zero when `regex_compile' compiles a pattern; set to one
by `re_compile_fastmap' if it updates the fastmap. */
unsigned fastmap_accurate : 1;
/* If set, `re_match_2' does not return information about
subexpressions. */
unsigned no_sub : 1;
/* If set, a beginning-of-line anchor doesn't match at the
beginning of the string. */
unsigned not_bol : 1;
/* Similarly for an end-of-line anchor. */
unsigned not_eol : 1;
/* If true, an anchor at a newline matches. */
unsigned newline_anchor : 1;
/* [[[end pattern_buffer]]] */
};
typedef struct re_pattern_buffer regex_t;
/* search.c (search_buffer) in Emacs needs this one opcode value. It is
defined both in `regex.c' and here. */
#define RE_EXACTN_VALUE 1
/* Type for byte offsets within the string. POSIX mandates this. */
typedef int regoff_t;
/* This is the structure we store register match data in. See
regex.texinfo for a full description of what registers match. */
struct re_registers
{
unsigned num_regs;
regoff_t *start;
regoff_t *end;
};
/* If `regs_allocated' is REGS_UNALLOCATED in the pattern buffer,
`re_match_2' returns information about at least this many registers
the first time a `regs' structure is passed. */
#ifndef RE_NREGS
#define RE_NREGS 30
#endif
/* POSIX specification for registers. Aside from the different names than
`re_registers', POSIX uses an array of structures, instead of a
structure of arrays. */
typedef struct
{
regoff_t rm_so; /* Byte offset from string's start to substring's start. */
regoff_t rm_eo; /* Byte offset from string's start to substring's end. */
} regmatch_t;
/* Declarations for routines. */
/* To avoid duplicating every routine declaration -- once with a
prototype (if we are ANSI), and once without (if we aren't) -- we
use the following macro to declare argument types. This
unfortunately clutters up the declarations a bit, but I think it's
worth it. */
#if __STDC__
#define _RE_ARGS(args) args
#else /* not __STDC__ */
#define _RE_ARGS(args) ()
#endif /* not __STDC__ */
/* Sets the current default syntax to SYNTAX, and return the old syntax.
You can also simply assign to the `re_syntax_options' variable. */
extern reg_syntax_t re_set_syntax _RE_ARGS ((reg_syntax_t syntax));
/* Compile the regular expression PATTERN, with length LENGTH
and syntax given by the global `re_syntax_options', into the buffer
BUFFER. Return NULL if successful, and an error string if not. */
extern const char *re_compile_pattern
_RE_ARGS ((const char *pattern, int length,
struct re_pattern_buffer *buffer));
/* Compile a fastmap for the compiled pattern in BUFFER; used to
accelerate searches. Return 0 if successful and -2 if was an
internal error. */
extern int re_compile_fastmap _RE_ARGS ((struct re_pattern_buffer *buffer));
/* Search in the string STRING (with length LENGTH) for the pattern
compiled into BUFFER. Start searching at position START, for RANGE
characters. Return the starting position of the match, -1 for no
match, or -2 for an internal error. Also return register
information in REGS (if REGS and BUFFER->no_sub are nonzero). */
extern int re_search
_RE_ARGS ((struct re_pattern_buffer *buffer, const char *string,
int length, int start, int range, struct re_registers *regs));
/* Like `re_search', but search in the concatenation of STRING1 and
STRING2. Also, stop searching at index START + STOP. */
extern int re_search_2
_RE_ARGS ((struct re_pattern_buffer *buffer, const char *string1,
int length1, const char *string2, int length2,
int start, int range, struct re_registers *regs, int stop));
/* Like `re_search', but return how many characters in STRING the regexp
in BUFFER matched, starting at position START. */
extern int re_match
_RE_ARGS ((struct re_pattern_buffer *buffer, const char *string,
int length, int start, struct re_registers *regs));
/* Relates to `re_match' as `re_search_2' relates to `re_search'. */
extern int re_match_2
_RE_ARGS ((struct re_pattern_buffer *buffer, const char *string1,
int length1, const char *string2, int length2,
int start, struct re_registers *regs, int stop));
/* Set REGS to hold NUM_REGS registers, storing them in STARTS and
ENDS. Subsequent matches using BUFFER and REGS will use this memory
for recording register information. STARTS and ENDS must be
allocated with malloc, and must each be at least `NUM_REGS * sizeof
(regoff_t)' bytes long.
If NUM_REGS == 0, then subsequent matches should allocate their own
register data.
Unless this function is called, the first search or match using
PATTERN_BUFFER will allocate its own register data, without
freeing the old data. */
extern void re_set_registers
_RE_ARGS ((struct re_pattern_buffer *buffer, struct re_registers *regs,
unsigned num_regs, regoff_t *starts, regoff_t *ends));
/* 4.2 bsd compatibility. */
extern char *re_comp _RE_ARGS ((const char *));
extern int re_exec _RE_ARGS ((const char *));
/* POSIX compatibility. */
extern int regcomp _RE_ARGS ((regex_t *preg, const char *pattern, int cflags));
extern int regexec
_RE_ARGS ((const regex_t *preg, const char *string, size_t nmatch,
regmatch_t pmatch[], int eflags));
extern size_t regerror
_RE_ARGS ((int errcode, const regex_t *preg, char *errbuf,
size_t errbuf_size));
extern void regfree _RE_ARGS ((regex_t *preg));
#endif /* not __REGEXP_LIBRARY_H__ */
/*
Local variables:
make-backup-files: t
version-control: t
trim-versions-without-asking: nil
End:
*/
-12
View File
@@ -1,12 +0,0 @@
all: client server
client:
gcc -o tsp-client tsp-client.c sscript.c
server:
gcc -o tsp-server-run tsp-server-run.c
gcc -o tsp-skin socker.c
clean:
rm -f *~
rm -f tsp-server-run tsp-client tsp-skin
-26
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@@ -1,26 +0,0 @@
how to use tsp-client:
first make it "make"
then run it like this:
$ ./tsp-client <tsp server> <port>
do this a couple of times
if the answers come within 1 second count its right
then take the most common time difference count and do in UnrealIRCd like
this:
/quote tsctl offset + <difference count>
then your server is time synched
current tsp servers online:
server port
-----------------------------
irc.flirt.org 6100
if you want to make your own TSP server (must be a box using NTP)
run ./tsp-server, it will then start running on port 6100
-40
View File
@@ -1,40 +0,0 @@
Socket Script C library
-----------------------
Home page:
http://www.linsupport.com
This is a simple library that provides usefull functions for C
networking applications. It's based on the Socket Script scripting
language, but meant for C programmers. These functions are really
shortcuts to C functions, meant to make their use simple.
This can create a static lib: libsscript.a
To compile:
make
Then to install it:
make install
(C) Copyright 1998-2000 Patrick Lambert <drow@post.com>
This library is under the LGPL license which means:
1- You can copy and use this program freely.
2- You may not claim that you wrote it.
3- If you want to include parts of this software in your own product,
you can do so if that product stays under free software and if all
copyright notices in source and documentation, as well as the no warranty
comment, remains.
4- This program is distributed without ANY WARRANTY, without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE.
-149
View File
@@ -1,149 +0,0 @@
/*
SOCKER Socket redirector version 0.1
Patrick Doyle Oct 1998
Based on tserver by Michael Johnson and Erik Troan
Puts a normal stdin & stdout based program up on a port
as a server process. Each connection spawns a new copy
of the program.
Please notify me of any changes to this code tha you
subsequently redistribute. I can be contacted at
patrick@minotaursoftware.com.
Also, please leave my name and those of Michael Johnson
and Erik Troan at the top of this file.
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <signal.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <sys/types.h>
#include <sys/wait.h>
#define ZOMBIE /* Causes zombies to be collected. Only works under Linux. */
#define debug printf
#undef debug
void debug(char *format, ...){}
int sock = -1;
void die(char *msg){
perror(msg);
exit(1);
}
void handle_sig(int signum){
if(signum == SIGCHLD){
/* Collect exit statuses. Prevent zombies. */
int status;
while(0 < waitpid(-1, &status, WNOHANG));
}else{
fprintf(stderr, "\nSocker exiting normally.\n");
close(sock);
exit(0);
}
}
#define asizeof(x) (sizeof(x)/sizeof(x[0]))
void setup_sig_handler(){
int sa_num;
static int sigs[] = {
SIGHUP, SIGINT, SIGQUIT, SIGXCPU, SIGXFSZ, SIGTERM
# ifdef ZOMBIE
, SIGCHLD
# endif
};
static struct sigaction sig_actions[asizeof(sigs)];
debug("Starting setup_sig_handler\n");
memset(sig_actions, 0, sizeof(sig_actions));
sig_actions[0].sa_handler = handle_sig;
sigemptyset(&(sig_actions[0].sa_mask));
for(sa_num=1; sa_num < asizeof(sigs); sa_num++){
memcpy(sig_actions+sa_num, sig_actions, sizeof(sig_actions[0]));
}
for(sa_num=0; sa_num < asizeof(sigs); sa_num++){
if(sigaction(sigs[sa_num], sig_actions+sa_num, NULL))
die("sigaction");
}
# ifdef ZOMBIE
siginterrupt(SIGCHLD, 0); /* Don't let SIGCHLD interrupt socket calls */
# endif
debug("Ending setup_sig_handler\n");
}
int main(int argc, char *argv[]) {
struct sockaddr_in address;
int conn, i, portnum;
size_t addrLength = sizeof(struct sockaddr_in);
fprintf(stderr, "SOCKER Socket Redirector Patrick Doyle Oct 1998\n");
if (argc < 3 || !(portnum = atoi(argv[1]))){
fprintf(stderr, "Usage: socker {port_num} {command}\n");
fprintf(stderr, "Waits for TCP connections on the given port, and then\n");
fprintf(stderr, "spawns a new process executing {command} for each connection.\n");
fprintf(stderr, "Exit status: 0=caught signal and exited; 1=error\n");
exit(1);
}
if ((sock = socket(PF_INET, SOCK_STREAM, 0)) < 0)
die("socket");
debug("Calling setup_sig_handler\n");
setup_sig_handler();
/* Let the kernel reuse the socket address. This lets us run
twice in a row, without waiting for the (ip, port) tuple
to time out. */
i = 1;
setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (void*)&i, i);
address.sin_family = AF_INET;
address.sin_port = htons(portnum);
memset(&address.sin_addr, 0, sizeof(address.sin_addr));
if (bind(sock, (struct sockaddr *) &address, sizeof(address)))
die("bind");
if (listen(sock, 5))
die("listen");
while ((conn = accept(sock, (struct sockaddr *) &address, &addrLength)) >= 0) {
if(fork()){ /* Parent; loop back to accept another */
close(conn);
}else{ /* Child; exec given command line */
close(sock);
/* Redirect stdin & stdout to socket */
if(0 != dup2(conn, 0) || 1 != dup2(conn, 1))
die("dup2 redirection");
/* Turn off buffering */
/* Note: this seems to have no effect beyond execvp */
setbuf(stdin, 0);
setbuf(stdout, 0);
setbuf(stderr, 0);
/* Execute command */
execvp(argv[2], argv+2);
/* Error if we get here */
fprintf(stderr, "execvp failed. Please make sure that '%s' refers to a valid program.\n", argv[2]);
_exit(1)/*
man fork says _exit should be called to prevent parent from
being corrupted.
*/;
}
}
if (conn < 0)
die("accept");
/* Shouldn't get here */
close(sock);
return 2;
}
-115
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@@ -1,115 +0,0 @@
Socket Script Library 2.0
-------------------------
Here are the functions and errno code numbers returned by some of SScript's
functions:
errno:
SSCRIPT_SOCKET_FAILED 10
SSCRIPT_BIND_FAILED 11
SSCRIPT_GETSOCKETNAME_FAILED 12
SSCRIPT_FLAGS_FAILED 13
SSCRIPT_CONNECT_FAILED 20
SSCRIPT_UDPSEND_FAILED 31
SSCRIPT_UDPRECEIVE_FAILED 32
SSCRIPT_READ_FAILED 33
The following are the SScript functions available in this library.
They return either a string, an int or void. If an error occurs, it returns
NULL (in case of a string) or -1 (in case of an int) and sets errno to
the right error code (see above). Note that since each connection is
associated with a socket number (sockfd), it is possible to make
multiple connections.
- char *sscript_lindex(char *input_string, int word_number);
Get <word_number> from <input_string>. Returns the requested word.
- char *sscript_lrange(char *input_string, int starting_at);
Return everything after <starting_at> in <input_string>.
- int sscript_connect(char *server, int port, char *virtual);
Connect to <server> at port <port>, binding to virtual address
<virtual>. If no binding is required, use NULL. Returns the socket
number.
- int sscript_server(int port);
Initialize a server socket. Returns the socket number.
- int sscript_wait_clients(int sockfd, int port, int forking);
Listen to port <port> and wait for clients. This function is a
blocking function. It will stay there untill it gets a client, and when
it does, it will create a child and return its associated socket number.
The child will go in the background if <forking> is set to 1
(required for multithreading). This returns the child' sockfd.
- char *sscript_get_remote_ip();
This function returns the IP that connected to a server-oriented program.
- void sscript_disconnect(int sockfd);
Diconnects the connection pointed by <sockfd>.
- void sscript_dump(int sockfd, char *filename);
Dumps the content of <filename> to the connection pointed by <sockfd>.
- void sscript_ping(char *hostname);
Sends a TCP ping (echo to port 7) to <hostname>. This is a blocking
function and only returns if the ping worked.
- int sscript_test(char *hostname, int port);
This tests if port <port> from <hostname> is open. Returns 0 if it is.
- char *sscript_version();
Returns the current library version.
- char *sscript_read(int sockfd, int chop);
Read from the connection pointed by <sockfd> and clear the last
char if <chop> is set to 1.
- void sscript_write(int sockfd, char *string);
Write <string> to the connection pointed by <sockfd>.
- int sscript_udp_send(char *hostname, int port, char *msg);
Send an UDP packet to <hostname> at port <port> containing the message <msg>
- char *sscript_udp_listen(int port);
Listen for UDP packets on port <port>. Available to root only.
- char *sscript_icmp_detect();
Listen for ICMP messages and return the type (see ICMP.types) and the IP
that sent one. Available to root only.
- char *sscript_resolve_host(char *hostname);
Resolve <hostname> into an IP.
- char *sscript_resolve_ip(char *ip);
Resolve <ip> into an hostname.
- char *sscript_get_localhost();
Get the local hostname.
- void sscript_binary_send(int sockfd, char *filename);
This function sends a binary file.
- void sscript_binary_get(int sockfd);
This function receives a binary file.
- char *sscript_login_to_passwd(char *login)
This function converts a login name to its crypted password.
- char *sscript_uid_to_login(long uid)
This function finds the login name for the UID provided.
- int sscript_sokstat(char *option, int sockfd)
This will give the settings for the currently open socket sockfd. Option
is what you want the setting of and can be sendbuf, recvbuf, error or type.
- char *sscript_time_read(int sockfd, int time);
This function reads from sockfd for time secs, and then returns what it
read, or "timeout".
- void sscript_redir(int sockfd1, int sockfd2);
This function will redirect packets from sockfd1 to sockfd2, and the
other way around.
- void sscript_nodelay(int sockfd);
Set the socket in non-blocking mode.
-509
View File
@@ -1,509 +0,0 @@
/*
* SScript - See the sscript.doc
* (C) 1998 Drow <drow@wildstar.net>
* http://devplanet.fastethernet.net
*/
#include "sscript.h"
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/time.h>
#include <netinet/in.h>
#include <net/if.h>
#include <strings.h>
#include <sys/file.h>
#include <signal.h>
#include <unistd.h>
#include <netdb.h>
#include <arpa/inet.h>
#ifndef FNDELAY
#define FNDELAY O_NONBLOCK
#endif
#ifdef POSIX
#include <pwd.h>
#include <sys/utsname.h>
#endif
char global_var[9][1024]; /* need to find why gcc outputs warns without this */
char remoteIP[30];
char *sscript_lindex(char *input_string, int word_number)
{
char *tokens[1024];
static char tmpstring[1024];
int i;
strncpy(tmpstring,input_string,1024);
(char *)tokens[i=0] = (char *)strtok(tmpstring, " ");
while (((char *)tokens[++i] = (char *)strtok(NULL, " ")));
tokens[i] = NULL;
return(tokens[word_number]);
}
int sscript_connect(char *server, int port, char *virtual)
{
struct sockaddr_in address;
struct sockaddr_in la;
int len, sockfd;
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if(sockfd<1)
{
errno = SSCRIPT_SOCKET_FAILED;
return -1;
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = inet_addr(server);
address.sin_port = htons(port);
len = sizeof(address);
if(virtual!=NULL)
{
la.sin_family = AF_INET;
la.sin_addr.s_addr = inet_addr(virtual);
la.sin_port = 0;
bind(sockfd, (struct sockaddr *)&la, sizeof(la));
}
if(connect(sockfd, (struct sockaddr *)&address, len)<0)
{
errno = SSCRIPT_CONNECT_FAILED;
return -1;
}
return sockfd;
}
int sscript_server(int port)
{
int sockfd2, listen_len;
struct sockaddr_in listen_addr;
sockfd2 = socket(AF_INET, SOCK_STREAM, 0);
if(sockfd2<1)
{
errno = SSCRIPT_SOCKET_FAILED;
return -1;
}
listen_addr.sin_family = AF_INET;
listen_addr.sin_addr.s_addr = htonl(INADDR_ANY);
listen_addr.sin_port = htons(port);
listen_len = sizeof(listen_addr);
if(bind(sockfd2, (struct sockaddr *)&listen_addr, listen_len))
{
errno = SSCRIPT_BIND_FAILED;
return -1;
}
return sockfd2;
}
int sscript_wait_clients(int sockfd2, int port, int forking)
{
int sockfd=(int)NULL,len,from_len,pid;
struct sockaddr_in address;
struct sockaddr_in from_addr;
struct sockaddr_in listen_addr;
listen_addr.sin_family = AF_INET;
listen_addr.sin_addr.s_addr = htonl(INADDR_ANY);
listen_addr.sin_port = htons(port);
len = sizeof(address);
listen(sockfd2, 5);
for(;;)
{
if(forking) if(sockfd!=(int)NULL) close(sockfd);
sockfd = accept(sockfd2, (struct sockaddr *)&address, &len);
if(forking) if((pid=fork())) break;
}
from_len=sizeof(from_addr);
memset(&from_addr, 0, sizeof(from_addr));
if(getpeername(sockfd, (struct sockaddr *)&from_addr,&from_len) < 0)
{
strcpy(remoteIP,"unknown");
}
else
{
strcpy(remoteIP,inet_ntoa(from_addr.sin_addr));
}
return sockfd;
}
char *sscript_get_remote_ip()
{
return remoteIP;
}
void sscript_disconnect(int sockfd)
{
shutdown(sockfd,2);
close(sockfd);
}
void sscript_dump(int sockfd, char *filename)
{
char temp[1024]="";
FILE *fpa;
fpa=fopen(filename,"r");
if(fpa==NULL) return;
while(fgets(temp,1024,fpa)!=NULL)
write(sockfd, temp, strlen(temp));
fclose(fpa);
}
void sscript_ping(char *hostname)
{
struct sockaddr_in other_addr;
int sockfd, result;
char temp[255];
sockfd=socket(AF_INET, SOCK_STREAM, 0);
if(sockfd<0)
{
errno = SSCRIPT_SOCKET_FAILED;
return;
}
other_addr.sin_family = AF_INET;
other_addr.sin_addr.s_addr = inet_addr(hostname);
other_addr.sin_port = htons(7);
connect(sockfd, (struct sockaddr*) &other_addr,sizeof(other_addr));
result=write(sockfd,"ping\n",strlen("ping\n"));
result=read(sockfd,temp,result);
close(sockfd);
}
int sscript_test(char *hostname, int port)
{
int sockfd;
struct sockaddr_in other_addr;
if((sockfd=socket(AF_INET, SOCK_STREAM, 0))<0)
{
errno = SSCRIPT_SOCKET_FAILED;
return -1;
}
other_addr.sin_family = AF_INET;
other_addr.sin_addr.s_addr = inet_addr(hostname);
other_addr.sin_port = htons(port);
if(connect(sockfd, (struct sockaddr*)&other_addr,sizeof(other_addr))==-1)
{
errno = SSCRIPT_CONNECT_FAILED;
close(sockfd);
return -1;
}
close(sockfd);
return 0;
}
char *sscript_version()
{
return ABOUT;
}
char *sscript_read(int sockfd, int chop)
{
int i, result;
char inchar;
char string[1024];
bzero(string,1024);
strcpy(string,"");
for(i=0;(result=read(sockfd,&inchar,1))!='\0';i++)
{
string[i]=inchar;
if(inchar=='\n') break;
}
if (chop) string[i-1]=' ';
strcpy(global_var[0],string);
return global_var[0];
}
void sscript_write(int sockfd, char *string)
{
write(sockfd, string, strlen(string));
}
int sscript_compare(char *case1, char *case2)
{
return (strcmp(case1,case2));
}
char *sscript_lrange(char *input_string, int starting_at)
{
char *tokens[555];
static char tmpstring[512]="";
int i;
char out_string[512]="";
strcpy(out_string,"");
if(input_string==NULL) {
strcpy(out_string," ");
strcat(out_string,NULL);
strcpy(global_var[1],out_string);
return global_var[1]; }
strcpy(tmpstring,input_string);
(char *)tokens[i=0] = (char *)strtok(tmpstring, " ");
while(((char *)tokens[++i] = (char *)strtok(NULL, " ")));
tokens[i] = NULL;
i++;
if(i<starting_at) return (int)NULL;
while(tokens[starting_at] != NULL)
{
strcat(out_string,tokens[starting_at]);
strcat(out_string, " ");
starting_at++;
}
strcpy(global_var[2],out_string);
return global_var[2];
}
int sscript_udp_send(char *hostname, int port, char *msg)
{
int udpsock;
struct sockaddr_in udpaddr;
udpsock = socket(AF_INET, SOCK_DGRAM, 0);
if(udpsock<0)
{
errno = SSCRIPT_SOCKET_FAILED;
return -1;
}
udpaddr.sin_family = AF_INET;
udpaddr.sin_port = htons(port);
udpaddr.sin_addr.s_addr = inet_addr(hostname);
if(sendto(udpsock,msg,sizeof(msg),0,(struct sockaddr *)&udpaddr,sizeof(udpaddr))<0)
{
errno = SSCRIPT_UDPSEND_FAILED;
return -1;
}
return 0;
}
char *sscript_udp_listen(int port)
{
int udpsock,len;
struct sockaddr_in udpaddr, from;
char msg[255];
udpsock = socket(AF_INET, SOCK_DGRAM, 0);
if(udpsock<0)
{
errno = SSCRIPT_SOCKET_FAILED;
return (char *)NULL;
}
udpaddr.sin_family = AF_INET;
udpaddr.sin_addr.s_addr = INADDR_ANY;
udpaddr.sin_port = htons(port);
if(bind(udpsock,(struct sockaddr *)&udpaddr,sizeof(udpaddr))<0)
{
errno = SSCRIPT_BIND_FAILED;
close(udpsock);
return (char *)NULL;
}
len = sizeof(from);
if(recvfrom(udpsock,msg,sizeof(msg),0,(struct sockaddr *)&from,&len)<0)
{
errno = SSCRIPT_UDPRECEIVE_FAILED;
close(udpsock);
return (char *)NULL;
}
close(udpsock);
strcpy(global_var[3],msg);
return global_var[3];
}
char *sscript_icmp_detect()
{
int icmpsock,len,result,type;
struct sockaddr_in icmpaddr;
char readbuf[1024]="";
char msg[255];
if((icmpsock=socket(AF_INET, SOCK_RAW, IPPROTO_ICMP))<0)
{
errno = SSCRIPT_SOCKET_FAILED;
return (char *)NULL;
}
icmpaddr.sin_family = AF_INET;
icmpaddr.sin_addr.s_addr = INADDR_ANY;
icmpaddr.sin_port = 0;
if(bind(icmpsock,(struct sockaddr *)&icmpaddr,sizeof(icmpaddr))<0)
{
errno = SSCRIPT_BIND_FAILED;
close(icmpsock);
return (char *)NULL;
}
len=sizeof(icmpaddr);
if(getsockname(icmpsock,(struct sockaddr *)&icmpaddr,&len)<0)
{
errno = SSCRIPT_GETSOCKETNAME_FAILED;
close(icmpsock);
return (char *)NULL;
}
if((result=read(icmpsock,readbuf,sizeof(readbuf)))<0)
{
errno = SSCRIPT_READ_FAILED;
close(icmpsock);
return (char *)NULL;
}
type=readbuf[20] & 0xff;
sprintf(msg,"%d %d.%d.%d.%d ",type,readbuf[12]&0xff,readbuf[13]&0xff,readbuf[14]&0xff,readbuf[15]&0xff);
close(icmpsock);
strcpy(global_var[4],msg);
return global_var[4];
}
char *sscript_resolve_host(char *hostname)
{
struct hostent *hp;
struct sockaddr_in from;
char result[255];
memset(&from, 0, sizeof(struct sockaddr_in));
from.sin_family = AF_INET;
hp=gethostbyname(hostname);
if(hp==NULL) strcpy(result,"unknown");
else
{
memcpy(&from.sin_addr,hp->h_addr,hp->h_length);
strcpy(result,inet_ntoa(from.sin_addr));
}
strcpy(global_var[5],result);
return global_var[5];
}
char *sscript_resolve_ip(char *ip)
{
struct hostent *hp;
struct sockaddr_in from;
char result[255];
from.sin_family = AF_INET;
from.sin_addr.s_addr = inet_addr(ip);
hp=gethostbyaddr((char *)&from.sin_addr, sizeof(struct in_addr),from.sin_family);
if(hp==NULL) strcpy(result,"unknown");
else strcpy(result,(char *)hp->h_name);;
strcpy(global_var[6],result);
return global_var[6];
}
char *sscript_get_localhost()
{
char result[255];
gethostname(result,sizeof(result));
strcpy(global_var[7],result);
return global_var[7];
}
void sscript_binary_send(int sockfd, char *string)
{
char temp4[255], temp2[255];
int cnt;
FILE *fpa;
sprintf(temp4,"uuencode %s %s > %s/.temp.uue 2>/dev/null",string,string,TMP_DIR);
system(temp4);
sprintf(temp2,"%s/.temp.uue",TMP_DIR);
fpa=fopen(temp2,"r");
if(fpa==NULL || fileno(fpa)<0) return;
else {
while((cnt = read(fileno(fpa), temp4, 250))>0)
write(sockfd, temp4, cnt);
if(fpa!=NULL) fclose(fpa);
sprintf(temp4,"rm -f %s/.temp.uue",TMP_DIR);
system(temp4);
}
}
void sscript_binary_get(int sockfd)
{
char temp2[255], temp4[255], inchar, inall[1024];
FILE *fpa;
int i;
sprintf(temp2,"%s/.temp.uue",TMP_DIR);
fpa=fopen(temp2,"w");
if(fpa==NULL || fileno(fpa)<0) return;
while(strcasecmp(inall,"end\n"))
{
bzero(inall, 1024);
for(i=0;read(sockfd,&inchar,1)!='\0';i++)
{
inall[i]=inchar;
if(inchar=='\n') break;
}
fputs(inall,fpa);
}
if(fpa!=NULL) fclose(fpa);
sprintf(temp4,"uudecode %s/.temp.uue",TMP_DIR);
system(temp4);
sprintf(temp4,"rm -f %s/.temp.uue",TMP_DIR);
system(temp4);
}
char *sscript_login_to_passwd(char *login)
{
#ifdef POSIX
struct passwd *pw;
pw = getpwnam(login);
if(pw!=NULL) return pw->pw_passwd;
#endif
return (char *)NULL;
}
char *sscript_uid_to_login(long my_uid)
{
#ifdef POSIX
struct passwd *pw;
pw = getpwuid(my_uid);
if(pw!=NULL) return pw->pw_name;
#endif
return (char *)NULL;
}
int sscript_sokstat(char *option, int sockfd)
{
int optlen=sizeof(int),optval=1;
if(!strcasecmp(option,"sendbuf")) getsockopt(sockfd, SOL_SOCKET, SO_SNDBUF, (char *)&optval, &optlen);
else if(!strcasecmp(option,"recvbuf")) getsockopt(sockfd, SOL_SOCKET, SO_RCVBUF, (char *)&optval, &optlen);
else if(!strcasecmp(option,"error")) getsockopt(sockfd, SOL_SOCKET, SO_ERROR, (char *)&optval, &optlen);
else if(!strcasecmp(option,"type")) getsockopt(sockfd, SOL_SOCKET, SO_TYPE, (char *)&optval, &optlen);
else optval=-1;
return optval;
}
char *sscript_time_read(int sockfd, int time_sec)
{
struct timeval timeout;
int max_fd;
fd_set readfs, newfs;
timeout.tv_sec=time_sec;
timeout.tv_usec=0;
FD_ZERO(&readfs);
FD_SET(sockfd, &readfs);
max_fd = sockfd;
memcpy(&newfs, &readfs, sizeof(readfs));
select(max_fd+1, &newfs, NULL, NULL, &timeout);
if(FD_ISSET (sockfd, &newfs))
{
read(sockfd, global_var[8], sizeof(global_var[8]));
return(global_var[8]);
}
return("timeout");
}
void sscript_redir(int sockfd, int rsck)
{
char buf[4096];
fd_set readfs, newfs;
int max_fd, len;
FD_ZERO(&readfs);
FD_SET(sockfd, &readfs);
FD_SET(rsck, &readfs);
if(sockfd>rsck) max_fd = sockfd;
else max_fd = rsck;
while(1) {
memcpy(&newfs, &readfs, sizeof(readfs));
select(max_fd+1, &newfs, NULL, NULL, NULL);
if(FD_ISSET(sockfd, &newfs))
{
if((len=read(sockfd, buf, sizeof(buf)))<1) break;
if(write(rsck, buf, len)!=len) break;
}
if(FD_ISSET(rsck, &newfs))
{
if((len=read(rsck, buf, sizeof(buf)))<1) break;
if(write(sockfd, buf, len)!=len) break;
}
}
}
void sscript_nodelay(int sockfd)
{
int i;
if(( i = fcntl(sockfd, F_GETFL, 0)) == -1);
else if (fcntl(sockfd, F_SETFL, i | FNDELAY) == -1);
}
-45
View File
@@ -1,45 +0,0 @@
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#define SSCRIPT_SOCKET_FAILED 10
#define SSCRIPT_BIND_FAILED 11
#define SSCRIPT_GETSOCKETNAME_FAILED 12
#define SSCRIPT_FLAGS_FAILED 13
#define SSCRIPT_CONNECT_FAILED 20
#define SSCRIPT_UDPSEND_FAILED 31
#define SSCRIPT_UDPRECEIVE_FAILED 32
#define SSCRIPT_READ_FAILED 33
#define ABOUT "Socket Script library 2.0 by Patrick Lambert (drow@post.com)"
#define POSIX
#define TMP_DIR "."
char *sscript_lindex(char *input_string, int word_number);
int sscript_connect(char *server, int port, char *virtual);
int sscript_server(int port);
int sscript_wait_clients(int sockfd2, int port, int forking);
char *sscript_get_remote_ip();
void sscript_disconnect(int sockfd);
void sscript_dump(int sockfd, char *filename);
void sscript_ping(char *hostname);
int sscript_test(char *hostname, int port);
char *sscript_version();
char *sscript_read(int sockfd, int chop);
void sscript_write(int sockfd, char *string);
int sscript_compare(char *case1, char *case2);
char *sscript_lrange(char *input_string, int starting_at);
int sscript_udp_send(char *hostname, int port, char *msg);
char *sscript_udp_listen(int port);
char *sscript_icmp_detect();
char *sscript_resolve_host(char *hostname);
char *sscript_resolve_ip(char *ip);
char *sscript_get_localhost();
void sscript_binary_send(int sockfd, char *string);
void sscript_binary_get(int sockfd);
char *sscript_login_to_passwd(char *login);
char *sscript_uid_to_login(long my_uid);
int sscript_sokstat(char *option, int sockfd);
char *sscript_time_read(int sockfd, int time_sec);
void sscript_redir(int sockfd, int rsck);
void sscript_nodelay(int sockfd);
-39
View File
@@ -1,39 +0,0 @@
/* compile with: gcc -lsscript -o example example.c */
#include <stdio.h>
#include <errno.h>
#include <time.h>
main(int argc, char *argv[])
{
/* initializing variables */
char result[255]=".";
char *p;
int port = atoi(argv[2]);
int sockfd=0,i;
time_t t,d;
/* connect somewhere */
printf("Connecting to %s:%i .. \n", argv[1], port);
/* call to sscript_connect to connect to the server */
sockfd=sscript_connect(sscript_resolve_host(argv[1]),port,NULL);
/* if it returns -1, then print the error code */
if(sockfd<1)
{
printf("An error occured: %d\n",errno);
exit(1);
}
/* call to sscript_read and copy the result in 'result' */
p = (char *)sscript_time_read(sockfd,5);
if (p)
{
strcpy(result,p);
t = atol(result);
d = t - time(NULL);
printf("TS difference from timeserver is %li (%li)\n", d, t);
}
/* print the result */
/* disconnects */
sscript_disconnect(sockfd);
}
-2
View File
@@ -1,2 +0,0 @@
#!/bin/sh
./tsp-skin 6100 ./tsp-server-run &
-3
View File
@@ -1,3 +0,0 @@
main() {
printf("%li", time(0));
}
+4 -9
View File
@@ -4,22 +4,17 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef HAVE_REGEX
#include <regex.h>
#else
#include "../extras/regex/regex.h"
#endif
#define MAX_MATCH 1
#define MAX_WORDLEN 64
#define MAX_WORDS 50
#define MAX_WORDS 30
#define PATTERN "\\w*%s\\w*"
#define REPLACEWORD "<censored>"
char *stripbadwords(char *, int);
int loadbadwords(char *, int);
void freebadwords(void);
char *stripbadwords(char *, int);
int loadbadwords(char *, int);
void freebadwords(void);
#endif
-44
View File
@@ -1,44 +0,0 @@
/************************************************************************
* Unreal Internet Relay Chat Daemon, ircd/channel.h
* Copyright (C) 1990 Jarkko Oikarinen
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#ifndef __channel_include__
#define __channel_include__
#define CREATE 1 /* whether a channel should be
created or just tested for existance */
#define MODEBUFLEN 200
#define NullChn ((aChannel *)0)
#define ChannelExists(n) (find_channel(n, NullChn) != NullChn)
#define IsULine(sptr) (sptr->flags & FLAGS_ULINE)
/* NOTE: Timestamps will be added to MODE-commands, so never make
* RESYNCMODES and MODEPARAMS higher than MAXPARA-3. DALnet servers
* before Dreamforge aren't safe with more than six. -Donwulff
*/
#include "msg.h"
#define MAXMODEPARAMS (MAXPARA-3) /* Maximum modes processed */
#define RESYNCMODES 12 /* Max modes per MODE in resync */
#define MODEPARAMS 6 /* Max modes from user */
#endif
-71
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@@ -1,71 +0,0 @@
/************************************************************************
* Unreal Internet Relay Chat Daemon, include/class.h
* Copyright (C) 1990 Darren Reed
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#ifndef __class_include__
#define __class_include__
#ifndef PROTO
#if __STDC__
# define PROTO(x) x
#else
# define PROTO(x) ()
#endif
#endif
typedef struct Class {
int class;
int conFreq;
int pingFreq;
int maxLinks;
long maxSendq;
int links;
struct Class *next;
} aClass;
#define Class(x) ((x)->class)
#define ConFreq(x) ((x)->conFreq)
#define PingFreq(x) ((x)->pingFreq)
#define MaxLinks(x) ((x)->maxLinks)
#define MaxSendq(x) ((x)->maxSendq)
#define Links(x) ((x)->links)
#define ConfLinks(x) (Class(x)->links)
#define ConfMaxLinks(x) (Class(x)->maxLinks)
#define ConfClass(x) (Class(x)->class)
#define ConfConFreq(x) (Class(x)->conFreq)
#define ConfPingFreq(x) (Class(x)->pingFreq)
#define ConfSendq(x) (Class(x)->maxSendq)
#define FirstClass() classes
#define NextClass(x) ((x)->next)
extern aClass *classes;
extern aClass *find_class PROTO((int));
extern int get_conf_class PROTO((aConfItem *));
extern int get_client_class PROTO((aClient *));
extern int get_client_ping PROTO((aClient *));
extern int get_con_freq PROTO((aClass *));
extern void add_class PROTO((int, int, int, int, long));
extern void check_class PROTO((void));
extern void initclass PROTO((void));
#endif /* __class_include__ */
-302
View File
@@ -1,302 +0,0 @@
/************************************************************************
* Unreal Internet Relay Chat Daemon, include/common.h
* Copyright (C) 1990 Armin Gruner
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#ifndef __common_include__
#define __common_include__
#include <time.h>
#ifdef _WIN32
#include <malloc.h>
#include <windows.h>
#include <winsock.h>
#include <process.h>
#include <io.h>
//#include "struct.h"
#endif
#include "dynconf.h"
#include "ircsprintf.h"
#ifdef PARAMH
#include <sys/param.h>
#endif
#ifndef PROTO
#if __STDC__
# define PROTO(x) x
#else
# define PROTO(x) ()
#endif
#endif
#ifdef DEVELOP_CVS
#define ID_Copyright(x) static char id_copyright[] = x
#define ID_Notes(x) static char id_notes[] = x
#else
#define ID_Copyright(x)
#define ID_Notes(x)
#endif
#define BMAGIC 0x4675636B596F754661736369737473
#define BASE_VERSION "Unreal"
#ifndef _WIN32
#define FDwrite(x,y,z) write(x, y, z)
#else
#define FDwrite(x,y,z) send(x, y, z, 0)
#endif
#ifndef NULL
#define NULL 0
#endif
#ifdef TRUE
#undef TRUE
#endif
#ifdef FALSE
#undef FALSE
#endif
#define FALSE (0)
#define TRUE (!FALSE)
#ifndef UNSURE
#define UNSURE (2)
#endif
#if 0
#ifndef MALLOCH
char *malloc(), *calloc();
void free();
#else
#include MALLOCH
#endif
#endif
#define TS time_t
extern int match PROTO((char *, char *));
#define mycmp(a,b) \
( (toupper((a)[0])!=toupper((b)[0])) || smycmp((a)+1,(b)+1) )
extern int smycmp PROTO((char *, char *));
#ifndef GLIBC2_x
extern int myncmp PROTO((char *, char *, int));
#endif
#ifdef NEED_STRTOK
extern char *strtok2 PROTO((char *, char *));
#endif
#ifdef NEED_STRTOKEN
extern char *strtoken PROTO((char **, char *, char *));
#endif
#ifdef NEED_INET_ADDR
extern unsigned long inet_addr PROTO((char *));
#endif
#if defined(NEED_INET_NTOA) || defined(NEED_INET_NETOF) && !defined(_WIN32)
#include <netinet/in.h>
#endif
#ifdef NEED_INET_NTOA
extern char *inet_ntoa PROTO((struct IN_ADDR));
#endif
#ifdef NEED_INET_NETOF
extern int inet_netof PROTO((struct IN_ADDR));
#endif
int global_count, max_global_count;
extern char *myctime PROTO((TS));
extern char *strtoken PROTO((char **, char *, char *));
#define PRECISE_CHECK
#ifndef MAX
#define MAX(a, b) ((a) > (b) ? (a) : (b))
#endif
#ifndef MIN
#define MIN(a, b) ((a) < (b) ? (a) : (b))
#endif
#define DupString(x,y) do{x=MyMalloc(strlen(y)+1);(void)strcpy(x,y);}while(0)
extern u_char tolowertab[], touppertab[];
#ifndef USE_LOCALE
#undef tolower
#define tolower(c) (tolowertab[(c)])
#undef toupper
#define toupper(c) (touppertab[(c)])
#undef isalpha
#undef isdigit
#undef isxdigit
#undef isalnum
#undef isprint
#undef isascii
#undef isgraph
#undef ispunct
#undef islower
#undef isupper
#undef isspace
#undef iscntrl
#endif
extern unsigned char char_atribs[];
#define PRINT 1
#define CNTRL 2
#define ALPHA 4
#define PUNCT 8
#define DIGIT 16
#define SPACE 32
#define ALLOW 64
#ifndef KLINE_TEMP
#define KLINE_PERM 0
#define KLINE_TEMP 1
#define KLINE_AKILL 2
#define KLINE_EXCEPT 3
#endif
#define isallowed(c) (char_atribs[(u_char)(c)]&ALLOW)
#ifndef USE_LOCALE
#define iscntrl(c) (char_atribs[(u_char)(c)]&CNTRL)
#define isalpha(c) (char_atribs[(u_char)(c)]&ALPHA)
#define isspace(c) (char_atribs[(u_char)(c)]&SPACE)
#define islower(c) ((char_atribs[(u_char)(c)]&ALPHA) && ((u_char)(c) > 0x5f))
#define isupper(c) ((char_atribs[(u_char)(c)]&ALPHA) && ((u_char)(c) < 0x60))
#define isdigit(c) (char_atribs[(u_char)(c)]&DIGIT)
#define isxdigit(c) (isdigit(c) || 'a' <= (c) && (c) <= 'f' || \
'A' <= (c) && (c) <= 'F')
#define isalnum(c) (char_atribs[(u_char)(c)]&(DIGIT|ALPHA))
#define isprint(c) (char_atribs[(u_char)(c)]&PRINT)
#define isascii(c) ((u_char)(c) >= 0 && (u_char)(c) <= 0x7f)
#define isgraph(c) ((char_atribs[(u_char)(c)]&PRINT) && ((u_char)(c) != 0x32))
#define ispunct(c) (!(char_atribs[(u_char)(c)]&(CNTRL|ALPHA|DIGIT)))
#endif
#ifndef DMALLOC
extern char *MyMalloc();
#else
#define MyMalloc malloc
#define MyRealloc realloc
#define MyFree free
#endif
extern void flush_connections();
extern struct SLink *find_user_link( /* struct SLink *, struct Client * */ );
/*
* Protocol support text. DO NO CHANGE THIS unless you know what
* you are doing.
*/
/* IRCu/Hybrid/Unreal way now :) -Stskeeps */
#define PROTOCTL_CLIENT \
":%s 005 %s" \
" MAP" \
" KNOCK" \
" SAFELIST" \
" HCN" \
" WATCH=%i" \
" SILENCE=%i" \
" MODES=%i" \
" MAXCHANNELS=%i" \
" MAXBANS=%i" \
" NICKLEN=%i" \
" TOPICLEN=%i" \
" KICKLEN=%i" \
" CHANTYPES=%s" \
" PREFIX=%s" \
" CHANMODES=%s,%s,%s,%s" \
" :are supported by this server"
#define PROTOCTL_PARAMETERS MAXWATCH, \
MAXSILES, \
MAXMODEPARAMS, \
MAXCHANNELSPERUSER, \
MAXBANS, \
NICKLEN, \
TOPICLEN, \
TOPICLEN, \
"#", \
"(ohv)@%+", \
"ohvbeqa", \
"kfL", \
"l", \
"psmntirRcOAQKVGCuzNSM"
/* Server-Server PROTOCTL -Stskeeps */
#define PROTOCTL_SERVER "NOQUIT" \
" TOKEN" \
" NICKv2" \
" SJOIN" \
" SJOIN2" \
" UMODE2" \
" VL" \
" SJ3" \
" NS" \
" SJB64"
#ifdef _WIN32
/*
* Used to display a string to the GUI interface.
* Windows' internal strerror() function doesn't work with socket errors.
*/
extern int DisplayString(HWND hWnd, char *InBuf, ...);
#undef strerror
#endif
#if defined(__FreeBSD__) || defined(__APPLE__)
extern char *malloc_options;
#endif
extern int lu_noninv, lu_inv, lu_serv, lu_oper,
lu_unknown, lu_channel, lu_lu, lu_lulocal, lu_lserv,
lu_clu, lu_mlu, lu_cglobalu, lu_mglobalu;
TS now;
#if defined(__STDC__)
#define __const const
#define __signed signed
#define __volatile volatile
#ifndef __GNUC__
#define __inline
#endif
#else
#ifndef __GNUC__
#define __const
#define __inline
#define __signed
#define __volatile
#ifndef NO_ANSI_KEYWORDS
#define const /* delete ANSI C keywords */
#define inline
#define signed
#define volatile
#endif
#endif
#endif
#endif /* __common_include__ */
-724
View File
@@ -1,724 +0,0 @@
/*
* Unreal Internet Relay Chat Daemon, include/config.h
* Copyright (C) 1990 Jarkko Oikarinen
*
* $Id$
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __config_include__
#define __config_include__
#include "setup.h"
#include "settings.h"
/*
*
* NOTICE
*
* Under normal conditions, you should not have to edit this file. Run
* the Config script in the root directory instead!
*
* Windows is not a normal condition, edit this file if you use it. :-)
*
*
*/
/*
* To windows porters:
* You can specify name and url for their diff wircd sites
* #undef WIN32_SPECIFY for not having any notice about it in the wIRCd
* --Techie
*/
#undef WIN32_SPECIFY
#ifdef WIN32_SPECIFY
#define WIN32_PORTER ""
#define WIN32_URL ""
#endif
/*
* Define this if you're testing/debugging/programming.
*/
#undef DEBUG
/* Type of host. These should be made redundant somehow. -avalon */
/* BSD Nothing Needed 4.{2,3} BSD, SunOS 3.x, 4.x */
/* HPUX Nothing needed (A.08/A.09) */
/* ULTRIX Nothing needed (4.2) */
/* OSF Nothing needed (1.2) */
/* #undef AIX IBM ugly so-called Unix, AIX */
/* #undef MIPS MIPS Unix */
/* SGI Nothing needed (IRIX 4.0.4) */
/* #undef SVR3 SVR3 stuff - being worked on where poss. */
/* #undef DYNIXPTX Sequents Brain-dead Posix implement. */
/* #undef SOL20 Solaris2 */
/* #undef ESIX ESIX */
/* #undef NEXT NeXTStep */
/* #undef SVR4 */
/* Additional flags to give FreeBSD's malloc, only play with this if you
* know what you're doing.
*/
#define MALLOC_FLAGS_EXTRA ""
/*
dog3/comstud ircd fdlists
undef this to make them work
*/
#undef NO_FDLIST
/*
* Defining this will allow all ircops to see people in +s channels
* By default, only net admins can see this
*/
#undef SEE_SECRET
/*
* This allows you to see modes in /list
*/
#define LIST_SHOW_MODES
/*
* Admin's chat...
*/
#define ADMINCHAT 1
/*
If you want SHUN_NOTICES, define this
*/
#undef SHUN_NOTICES
/*
If you want to support chinese and/or japanese nicks
*/
#undef CHINESE_NICK
#undef JAPANESE_NICK
/*
Remote rehash
*/
#define REMOTE_REHASH
/*
Stripbadwords patch
*/
#define STRIPBADWORDS
/* STATS_ONLYOPER
* This changes all stats related commands so that the output
* is only visible if the user is an oper.
*/
#undef STATS_ONLYOPER
/*
* NO_OPEROVERRIDE
* This will disable OperMode, OperTopic and Banwalks
*/
#undef NO_OPEROVERRIDE
/*
* OPEROVERRIDE_VERIFY
* This will prompt opers before permitting them to join +s/+p
* channels, preventing them from "accidentally" joining random
* channels
*/
#ifndef NO_OPEROVERRIDE
#define OPEROVERRIDE_VERIFY 1
#else
#undef OPEROVERRIDE_VERIFY
#endif
/*
* Disable /sethost, /setident, /chgname, /chghost, /chgident
*/
#undef DISABLE_USERMOD
/*
Ident checking
#define this to disable ident checking
*/
#undef NO_IDENT_CHECKING
/*
* No spoof code
*
* This enables the spoof protection.
*/
/* #define NOSPOOF 1 */
/*
* HOSTILENAME - Define this if you want the hostile username patch included,
* it will strip characters that are not 0-9,a-z,A-Z,_,- or .
*/
#define HOSTILENAME /* */
/*
** Nick flood limit
** Minimum time between nick changes.
** (The first two changes are allowed quickly after another however).
**
** Define NICK_DELAY if you want this feature.
*/
#define NICK_DELAY 15 /* recommended value 15 */
/*
** Freelinks garbage collector -Stskeeps
**
** GARBAGE_COLLECT_EVERY - how many seconds between every garbage collect
** HOW_MANY_FREELINKS_ALLOWED - how many freelinks allowed
*/
#ifndef GARBAGE_COLLECT_EVERY
#define GARBAGE_COLLECT_EVERY 600 /* default: 600 (10 mins) */
#endif
#define HOW_MANY_FREELINKS_ALLOWED 200 /* default: 200 */
/*
* Define this if you wish to output a *file* to a K lined client rather
* than the K line comment (the comment field is treated as a filename)
*/
#undef COMMENT_IS_FILE
/* Do these work? I dunno... */
/* #undef VMS Should work for IRC client, not server */
/* #undef MAIL50 If you're running VMS 5.0 */
/* #undef PCS PCS Cadmus MUNIX, use with BSD flag! */
/*
* NOTE: On some systems, valloc() causes many problems.
*/
#undef VALLOC /* Define this if you have valloc(3) */
/*
* read/write are restarted after signals defining this 1, gets
* siginterrupt call compiled, which attempts to remove this
* behaviour (apollo sr10.1/bsd4.3 needs this)
*/
#ifdef APOLLO
#define RESTARTING_SYSTEMCALLS
#endif
/*
* If your host supports varargs and has vsprintf(), vprintf() and vscanf()
* C calls in its library, then you can define USE_VARARGS to use varargs
* instead of imitation variable arg passing.
#define USE_VARARGS
* NOTE: with current server code, varargs doesn't survive because it can't
* be used in a chain of 3 or more funtions which all have a variable
* number of params. If anyone has a solution to this, please notify
* the maintainer.
*/
/* #undef DEBUGMODE define DEBUGMODE to enable debugging mode.*/
/* We not check whether this is ok at compile time -- codemastr */
/*
* defining FORCE_CORE will automatically "unlimit core", forcing the
* server to dump a core file whenever it has a fatal error. -mlv
*/
/* #define FORCE_CORE */
/*
* Full pathnames and defaults of irc system's support files. Please note that
* these are only the recommened names and paths. Change as needed.
* You must define these to something, even if you don't really want them.
*/
#define CPATH "ircd.conf" /* server configuration file */
#define MPATH "ircd.motd" /* server MOTD file */
#define RPATH "ircd.rules" /* server rules file */
#define ZPATH "ircd.notes" /* server notes */
#define ZCONF "networks/unrealircd.conf" /* ircd configuration .. */
#define OPATH "oper.motd" /* Operators MOTD file */
#define LPATH "debug.log" /* Where the debug file lives, if DEBUGMODE */
#define PPATH "ircd.pid" /* file for server pid */
#define lPATH "ircd.log" /* server log file */
#define VPATH "ircd.svsmotd" /* Services MOTD append. */
#define BPATH "bot.motd" /* Bot MOTD */
#define IRCDTUNE "ircd.tune" /* tuning .. */
/*
* Define this filename to maintain a list of persons who log
* into this server. Logging will stop when the file does not exist.
* Logging will be disable also if you do not define this.
* FNAME_USERLOG just logs user connections, FNAME_OPERLOG logs every
* successful use of /oper. These are either full paths or files within DPATH.
*/
#define FNAME_USERLOG "users.log"
#define FNAME_OPERLOG "opers.log"
/* FAILOPER_WARN
*
* When defined, warns users on a failed oper attempt that it was/is logged
* Only works when FNAME_OPERLOG is defined, and a logfile exists.
* NOTE: Failed oper attempts are logged regardless.
*/
#define FAILOPER_WARN
/* CHROOTDIR
*
* Define for value added security if you are a rooter.
*
* All files you access must be in the directory you define as DPATH.
* (This may effect the PATH locations above, though you can symlink it)
*
* You may want to define IRC_UID and IRC_GID
*/
/* #define CHROOTDIR */
/* SHOW_INVISIBLE_LUSERS
*
* As defined this will show the correct invisible count for anyone who does
* LUSERS on your server. On a large net this doesnt mean much, but on a
* small net it might be an advantage to undefine it.
* (This will get defined for you if you're using userload (stats w). -mlv)
*/
#define SHOW_INVISIBLE_LUSERS
/* MAXIMUM LINKS
*
* This define is useful for leaf nodes and gateways. It keeps you from
* connecting to too many places. It works by keeping you from
* connecting to more than "n" nodes which you have C:blah::blah:6667
* lines for.
*
* Note that any number of nodes can still connect to you. This only
* limits the number that you actively reach out to connect to.
*
* Leaf nodes are nodes which are on the edge of the tree. If you want
* to have a backup link, then sometimes you end up connected to both
* your primary and backup, routing traffic between them. To prevent
* this, #define MAXIMUM_LINKS 1 and set up both primary and
* secondary with C:blah::blah:6667 lines. THEY SHOULD NOT TRY TO
* CONNECT TO YOU, YOU SHOULD CONNECT TO THEM.
*
* Gateways such as the server which connects Australia to the US can
* do a similar thing. Put the American nodes you want to connect to
* in with C:blah::blah:6667 lines, and the Australian nodes with
* C:blah::blah lines. Have the Americans put you in with C:blah::blah
* lines. Then you will only connect to one of the Americans.
*
* This value is only used if you don't have server classes defined, and
* a server is in class 0 (the default class if none is set).
*
*/
#define MAXIMUM_LINKS 1
/*
* NOTE: defining CMDLINE_CONFIG and installing ircd SUID or SGID is a MAJOR
* security problem - they can use the "-f" option to read any files
* that the 'new' access lets them. Note also that defining this is
* a major security hole if your ircd goes down and some other user
* starts up the server with a new conf file that has some extra
* O-lines. So don't use this unless you're debugging.
*/
#define CMDLINE_CONFIG /* allow conf-file to be specified on command line */
/*
* If you wish to have the server send 'vital' messages about server
* through syslog, define USE_SYSLOG. Only system errors and events critical
* to the server are logged although if this is defined with FNAME_USERLOG,
* syslog() is used instead of the above file. It is not recommended that
* this option is used unless you tell the system administrator beforehand
* and obtain their permission to send messages to the system log files.
*/
#ifndef _WIN32
#undef USE_SYSLOG
#endif
#ifdef USE_SYSLOG
/*
* If you use syslog above, you may want to turn some (none) of the
* spurious log messages for KILL/SQUIT off.
*/
#undef SYSLOG_KILL /* log all operator kills to syslog */
#undef SYSLOG_SQUIT /* log all remote squits for all servers to syslog */
#undef SYSLOG_CONNECT /* log remote connect messages for other all servs */
#undef SYSLOG_USERS /* send userlog stuff to syslog */
#undef SYSLOG_OPER /* log all users who successfully become an Op */
/*
* If you want to log to a different facility than DAEMON, change
* this define.
*/
#define LOG_FACILITY LOG_DAEMON
#endif /* USE_SYSLOG */
/*
* Size of the LISTEN request. Some machines handle this large
* without problem, but not all. It defaults to 5, but can be
* raised if you know your machine handles it.
*/
#ifndef LISTEN_SIZE
#define LISTEN_SIZE 5
#endif
/*
* Max amount of internal send buffering when socket is stuck (bytes)
*/
#ifndef MAXSENDQLENGTH
#define MAXSENDQLENGTH 3000000
#endif
/*
* BUFFERPOOL is the maximum size of the total of all sendq's.
* Recommended value is 2 * MAXSENDQLENGTH, for hubs, 5 *.
*/
#ifndef BUFFERPOOL
#define BUFFERPOOL (9 * MAXSENDQLENGTH)
#endif
/*
* IRC_UID
*
* If you start the server as root but wish to have it run as another user,
* define IRC_UID to that UID. This should only be defined if you are running
* as root and even then perhaps not.
*/
/*
* Ok this one is being changed. it is advisable never to run anything that
* uses sockets etc. and has the potential for the outside world to connect to it
* to run as root... Hackers do things like buffer overruns, and get dumped on
* a shell with root access effectivley ... so DONT do it.. if a program uses a
* port <1024 it will run as root, once the program has binded to the socket it
* will set its uid to something OTHER than root ... you set that in unrealircd.conf
*
* If you _must_ insist on running as root and not wanting the program to change its
* UID, then define BIG_SECURITY_HOLE below
*/
#if !defined(_WIN32)
/* Change This Line Below \/ */
#define BIG_SECURITY_HOLE
/* Its the one above ^^^^^^^ */
#ifndef BIG_SECURITY_HOLE
#define IRC_UID un_uid
#define IRC_GID un_gid
#endif
#endif
/*
* CLIENT_FLOOD
*
* this controls the number of bytes the server will allow a client to
* send to the server without processing before disconnecting the client for
* flooding it. Values greater than 8000 make no difference to the server.
*/
#define CLIENT_FLOOD 8000
/*
* Define your network service names here.
*/
#define ChanServ "ChanServ"
#define MemoServ "MemoServ"
#define NickServ "NickServ"
#define OperServ "OperServ"
#define HelpServ "HelpServ"
#define StatServ "StatServ"
#define InfoServ "InfoServ"
#define BotServ "BotServ"
/*
* How many seconds in between simultaneous nick changes?
*/
#define NICK_CHANGE_DELAY 30
/*
* How many open targets can one nick have for messaging nicks and
* inviting them?
*/
#define MAXTARGETS 20
#define TARGET_DELAY 120
/*
* Would you like all clients to see the progress of their connections?
*/
#define SHOWCONNECTINFO
/*
* SOCKS proxy checker
*
* At the moment this isn't an ideal solution, however it's better
* than nothing. Smaller servers shouldn't notice much of a performance
* hit, larger servers might have to reduce their Y-lines. In either
* case it's advisable to increase the number of FD's you define by
* about 10%.
*
* This determines the port on the local ircd machine that the open
* SOCKS server test attempts to connect back to. The default should
* be fine except for those unusual situations where the default
* port is in use for some reason.
*
* Undefining this will eliminate the checker from ircd.
*/
#define SOCKSPORT 6013
/* STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP */
/* You shouldn't change anything below this line, unless absolutely needed. */
/*
* Port where ircd resides. NOTE: This *MUST* be greater than 1024 if you
* plan to run ircd under any other uid than root.
*/
#define PORTNUM 6667 /* 6667 is default */
/*
* Maximum number of network connections your server will allow. This should
* never exceed max. number of open file descrpitors and wont increase this.
* Should remain LOW as possible. Most sites will usually have under 30 or so
* connections. A busy hub or server may need this to be as high as 50 or 60.
* Making it over 100 decreases any performance boost gained from it being low.
* if you have a lot of server connections, it may be worth splitting the load
* over 2 or more servers.
* 1 server = 1 connection, 1 user = 1 connection.
* This should be at *least* 3: 1 listen port, 1 dns port + 1 client
*
* Note: this figure will be too high for most systems. If you get an
* fd-related error on compile, change this to 256.
*
* Windows users: This should be a fairly high number. Some operations
* will slow down because of this, but it is _required_ because of the way
* windows NT(and possibly 95) allocate fd handles. A good number is 16384.
*/
#ifndef MAXCONNECTIONS
#define MAXCONNECTIONS 1024
#endif
/*
* this defines the length of the nickname history. each time a user changes
* nickname or signs off, their old nickname is added to the top of the list.
* The following sizes are recommended:
* 8MB or less core memory : 500 (at least 1/4 of max users)
* 8MB-16MB core memory : 500-750 (1/4 -> 1/2 of max users)
* 16MB-32MB core memory : 750-1000 (1/2 -> 3/4 of max users)
* 32MB or more core memory : 1000+ (> 3/4 if max users)
* where max users is the expected maximum number of users.
* (100 nicks/users ~ 25k)
* NOTE: this is directly related to the amount of memory ircd will use whilst
* resident and running - it hardly ever gets swapped to disk! You can
* ignore these recommendations- they only are meant to serve as a guide
* NOTE: But the *Minimum* ammount should be 100, in order to make nick
* chasing possible for mode and kick.
*/
#ifndef NICKNAMEHISTORYLENGTH
#define NICKNAMEHISTORYLENGTH 2000
#endif
/*
* Time interval to wait and if no messages have been received, then check for
* PINGFREQUENCY and CONNECTFREQUENCY
*/
#define TIMESEC 60 /* Recommended value: 60 */
/*
* If daemon doesn't receive anything from any of its links within
* PINGFREQUENCY seconds, then the server will attempt to check for
* an active link with a PING message. If no reply is received within
* (PINGFREQUENCY * 2) seconds, then the connection will be closed.
*/
#define PINGFREQUENCY 120 /* Recommended value: 120 */
/*
* If the connection to to uphost is down, then attempt to reconnect every
* CONNECTFREQUENCY seconds.
*/
#define CONNECTFREQUENCY 600 /* Recommended value: 600 */
/*
* Often net breaks for a short time and it's useful to try to
* establishing the same connection again faster than CONNECTFREQUENCY
* would allow. But, to keep trying on bad connection, we require
* that connection has been open for certain minimum time
* (HANGONGOODLINK) and we give the net few seconds to steady
* (HANGONRETRYDELAY). This latter has to be long enough that the
* other end of the connection has time to notice it broke too.
*/
#define HANGONRETRYDELAY 20 /* Recommended value: 20 seconds */
#define HANGONGOODLINK 300 /* Recommended value: 5 minutes */
/*
* Number of seconds to wait for write to complete if stuck.
*/
#define WRITEWAITDELAY 15 /* Recommended value: 15 */
/*
* Number of seconds to wait for a connect(2) call to complete.
* NOTE: this must be at *LEAST* 10. When a client connects, it has
* CONNECTTIMEOUT - 10 seconds for its host to respond to an ident lookup
* query and for a DNS answer to be retrieved.
*/
#define CONNECTTIMEOUT 30 /* Recommended value: 60 */
/*
* Max time from the nickname change that still causes KILL
* automaticly to switch for the current nick of that user. (seconds)
*/
#define KILLCHASETIMELIMIT 90 /* Recommended value: 90 */
/* ------------------------- END CONFIGURATION SECTION -------------------- */
#define MOTD MPATH
#define RULES RPATH
#define SNOTES ZPATH
#define MYNAME SPATH
#define CONFIGFILE CPATH
#define IRCD_PIDFILE PPATH
#define GLINE_LOG GPATH
#ifdef __osf__
#define OSF
/* OSF defines BSD to be its version of BSD */
#undef BSD
#include <sys/param.h>
#ifndef BSD
#define BSD
#endif
#endif
#ifdef ultrix
#define ULTRIX
#endif
#ifdef __hpux
#define HPUX
#endif
#ifdef sgi
#define SGI
#endif
#ifndef KLINE_TEMP
#define KLINE_PERM 0
#define KLINE_TEMP 1
#define KLINE_AKILL 2
#define KLINE_EXCEPT 3
#endif
#ifdef DEBUGMODE
extern void debug();
# define Debug(x) debug x
# define LOGFILE LPATH
#else
# define Debug(x) ;
# if VMS
# define LOGFILE "NLA0:"
# else
# define LOGFILE "/dev/null"
# endif
#endif
#if defined(mips) || defined(PCS)
#undef SYSV
#endif
#ifdef MIPS
#undef BSD
#define BSD 1 /* mips only works in bsd43 environment */
#endif
#ifdef BSD_RELIABLE_SIGNALS
# if defined(SYSV_UNRELIABLE_SIGNALS) || defined(POSIX_SIGNALS)
error You stuffed up config.h signals
#defines use only one.
# endif
#define HAVE_RELIABLE_SIGNALS
#endif
#ifdef SYSV_UNRELIABLE_SIGNALS
# ifdef POSIX_SIGNALS
error You stuffed up config.h signals
#defines use only one.
# endif
#undef HAVE_RELIABLE_SIGNALS
#endif
#ifdef POSIX_SIGNALS
#define HAVE_RELIABLE_SIGNALS
#endif
/*
* safety margin so we can always have one spare fd, for motd/authd or
* whatever else. -4 allows "safety" margin of 1 and space reserved.
*/
#define MAXCLIENTS (MAXCONNECTIONS-4)
#ifdef HAVECURSES
# define DOCURSES
#else
# undef DOCURSES
#endif
#ifdef HAVETERMCAP
# define DOTERMCAP
#else
# undef DOTERMCAP
#endif
# define stricmp strcasecmp
# define strnicmp strncasecmp
#if defined(CLIENT_FLOOD)
# if (CLIENT_FLOOD > 8000)
# define CLIENT_FLOOD 8000
# else
# if (CLIENT_FLOOD < 512)
error CLIENT_FLOOD needs redefining.
# endif
# endif
#else
error CLIENT_FLOOD undefined
#endif
#if (NICKNAMEHISTORYLENGTH < 100)
# define NICKNAMEHISTORYLENGTH 100
#endif
/*
* Some ugliness for AIX platforms.
*/
#ifdef AIX
# include <sys/machine.h>
# if BYTE_ORDER == BIG_ENDIAN
# define BIT_ZERO_ON_LEFT
# endif
# if BYTE_ORDER == LITTLE_ENDIAN
# define BIT_ZERO_ON_RIGHT
# endif
/*
* this one is used later in sys/types.h (or so i believe). -avalon
*/
# define BSD_INCLUDES
#endif
/*
* This is just to make Solaris porting easier -- codemastr
*/
#if defined(SOL20) || defined(SOL25) || defined(SOL26) || defined(SOL27)
#define _SOLARIS
#endif
/*
* Cleaup for WIN32 platform.
*/
#ifdef _WIN32
# undef FORCE_CORE
#endif
/* use cflag longmodes */
#define Reg1 register
#define Reg2 register
#define Reg3 register
#define Reg4 register
#define Reg5 register
#define Reg6 register
#define Reg7 register
#define Reg8 register
#define Reg9 register
#define Reg10 register
#endif /* __config_include__ */
-153
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@@ -1,153 +0,0 @@
/************************************************************************
* Unreal Internet Relay Chat Daemon, include/dbuf.h
* Copyright (C) 1990 Markku Savela
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#ifndef __dbuf_include__
#define __dbuf_include__
#ifndef PROTO
#ifdef __STDC__
# define PROTO(x) x
#else
# define PROTO(x) ()
#endif /* __STDC__ */
#endif /* ! PROTO */
/*
** dbuf is a collection of functions which can be used to
** maintain a dynamic buffering of a byte stream.
** Functions allocate and release memory dynamically as
** required [Actually, there is nothing that prevents
** this package maintaining the buffer on disk, either]
*/
/*
** These structure definitions are only here to be used
** as a whole, *DO NOT EVER REFER TO THESE FIELDS INSIDE
** THE STRUCTURES*! It must be possible to change the internal
** implementation of this package without changing the
** interface.
*/
typedef struct dbuf {
u_int length; /* Current number of bytes stored */
u_int offset; /* Offset to the first byte */
struct dbufbuf *head; /* First data buffer, if length > 0 */
/* added by mnystrom@mit.edu: */
struct dbufbuf *tail; /* last data buffer, if length > 0 */
} dbuf;
/*
** And this 'dbufbuf' should never be referenced outside the
** implementation of 'dbuf'--would be "hidden" if C had such
** keyword...
** If it was possible, this would compile to be exactly 1 memory
** page in size. 2048 bytes seems to be the most common size, so
** as long as a pointer is 4 bytes, we get 2032 bytes for buffer
** data after we take away a bit for malloc to play with. -avalon
*/
typedef struct dbufbuf {
struct dbufbuf *next; /* Next data buffer, NULL if this is last */
char data[2032]; /* Actual data stored here */
} dbufbuf;
/*
** dbuf_put
** Append the number of bytes to the buffer, allocating more
** memory as needed. Bytes are copied into internal buffers
** from users buffer.
**
** returns > 0, if operation successfull
** < 0, if failed (due memory allocation problem)
*/
int dbuf_put PROTO((dbuf *, char *, int));
/* Dynamic buffer header */
/* Pointer to data to be stored */
/* Number of bytes to store */
/*
** dbuf_get
** Remove number of bytes from the buffer, releasing dynamic
** memory, if applicaple. Bytes are copied from internal buffers
** to users buffer.
**
** returns the number of bytes actually copied to users buffer,
** if >= 0, any value less than the size of the users
** buffer indicates the dbuf became empty by this operation.
**
** Return 0 indicates that buffer was already empty.
**
** Negative return values indicate some unspecified
** error condition, rather fatal...
*/
int dbuf_get PROTO((dbuf *, char *, int));
/* Dynamic buffer header */
/* Pointer to buffer to receive the data */
/* Max amount of bytes that can be received */
/*
** dbuf_map, dbuf_delete
** These functions are meant to be used in pairs and offer
** a more efficient way of emptying the buffer than the
** normal 'dbuf_get' would allow--less copying needed.
**
** map returns a pointer to a largest contiguous section
** of bytes in front of the buffer, the length of the
** section is placed into the indicated "long int"
** variable. Returns NULL *and* zero length, if the
** buffer is empty.
**
** delete removes the specified number of bytes from the
** front of the buffer releasing any memory used for them.
**
** Example use (ignoring empty condition here ;)
**
** buf = dbuf_map(&dyn, &count);
** <process N bytes (N <= count) of data pointed by 'buf'>
** dbuf_delete(&dyn, N);
**
** Note: delete can be used alone, there is no real binding
** between map and delete functions...
*/
char *dbuf_map PROTO((dbuf *, int *));
/* Dynamic buffer header */
/* Return number of bytes accessible */
int dbuf_delete PROTO((dbuf *, int));
/* Dynamic buffer header */
/* Number of bytes to delete */
/*
** DBufLength
** Return the current number of bytes stored into the buffer.
** (One should use this instead of referencing the internal
** length field explicitly...)
*/
#define DBufLength(dyn) ((dyn)->length)
/*
** DBufClear
** Scratch the current content of the buffer. Release all
** allocated buffers and make it empty.
*/
#define DBufClear(dyn) dbuf_delete((dyn),DBufLength(dyn))
extern int dbuf_getmsg PROTO((dbuf *, char *, int));
#endif /* __dbuf_include__ */
-125
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@@ -1,125 +0,0 @@
/************************************************************************
* Unreal Internet Relay Chat Daemon, include/dynconf.h
* Copyright (C) 1999 Carsten Munk
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#define DYNCONF_H
/* config level */
#define DYNCONF_CONF_VERSION "1.6"
#define DYNCONF_NETWORK_VERSION "2.3"
typedef struct zNetwork aNetwork;
struct zNetwork {
unsigned x_inah:1;
char *x_ircnetwork;
char *x_defserv;
char *x_services_name;
char *x_oper_host;
char *x_admin_host;
char *x_locop_host;
char *x_sadmin_host;
char *x_netadmin_host;
char *x_coadmin_host;
char *x_hidden_host;
char *x_netdomain;
char *x_helpchan;
char *x_stats_server;
};
typedef struct zConfiguration aConfiguration;
struct zConfiguration {
unsigned som:1;
unsigned mode_x:1;
unsigned mode_i:1;
unsigned mode_stripbadwords:1;
unsigned truehub:1;
unsigned stop:1;
unsigned showopers:1;
unsigned killdiff:1;
unsigned hide_ulines:1;
unsigned allow_chatops:1;
unsigned webtv_support:1;
unsigned no_oper_hiding:1;
/* long nospoof_seed01;
long nospoof_seed02; */
long host_timeout;
int host_retries;
int exempt_all;
char *kline_address;
char *include;
char *domainname;
char *domainmask; /* '*' + domainname */
char *auto_join_chans;
char *oper_auto_join_chans;
int socksbantime;
int maxchannelsperuser;
char *socksbanmessage;
char *socksquitmessage;
long ckey_1;
long ckey_2;
long ckey_3;
aNetwork network;
};
#ifndef DYNCONF_C
extern aConfiguration iConf;
#endif
#define KLINE_ADDRESS iConf.kline_address
#define INCLUDE iConf.include
#define DOMAINNAMEMASK "*" DOMAINNAME
#define MODE_X iConf.mode_x
#define MODE_I iConf.mode_i
#define MODE_STRIPWORDS iConf.mode_stripbadwords
#define TRUEHUB iConf.truehub
#define SHOWOPERS iConf.showopers
#define KILLDIFF iConf.killdiff
#define SHOWOPERMOTD iConf.som
#define HIDE_ULINES iConf.hide_ulines
#define ALLOW_CHATOPS iConf.allow_chatops
#define MAXCHANNELSPERUSER iConf.maxchannelsperuser
#define WEBTV_SUPPORT iConf.webtv_support
#define NO_OPER_HIDING iConf.no_oper_hiding
#define AUTO_JOIN_CHANS iConf.auto_join_chans
#define OPER_AUTO_JOIN_CHANS iConf.oper_auto_join_chans
#define HOST_TIMEOUT iConf.host_timeout
#define EXEMPT_ALL iConf.exempt_all
#define HOST_RETRIES iConf.host_retries
#define CLOAK_KEY1 iConf.ckey_1
#define CLOAK_KEY2 iConf.ckey_2
#define CLOAK_KEY3 iConf.ckey_3
#define ircnetwork iConf.network.x_ircnetwork
#define defserv iConf.network.x_defserv
#define SERVICES_NAME iConf.network.x_services_name
#define oper_host iConf.network.x_oper_host
#define admin_host iConf.network.x_admin_host
#define locop_host iConf.network.x_locop_host
#define sadmin_host iConf.network.x_sadmin_host
#define netadmin_host iConf.network.x_netadmin_host
#define coadmin_host iConf.network.x_coadmin_host
#define hidden_host iConf.network.x_hidden_host
#define netdomain iConf.network.x_netdomain
#define helpchan iConf.network.x_helpchan
#define STATS_SERVER iConf.network.x_stats_server
#define iNAH iConf.network.x_inah
#define net_quit iConf.network.x_net_quit
#define STOPSE iConf.network.x_se
-25
View File
@@ -1,25 +0,0 @@
#ifndef _IRCD_DOG3_FDLIST
#define _IRCD_DOG3_FDLIST
/* $Id$ */
typedef struct fdstruct {
int entry[MAXCONNECTIONS + 2];
int last_entry;
} fdlist;
void addto_fdlist(int a, fdlist * b);
void delfrom_fdlist(int a, fdlist * b);
void init_fdlist(fdlist * b);
#ifndef TRUE
#define TRUE 1
#endif
#define LOADCFREQ 5
#define LOADRECV 35
#define FDLISTCHKFREQ 2
#endif /*
* _IRCD_DOG3_FDLIST
*/
-353
View File
@@ -1,353 +0,0 @@
/************************************************************************
* Unreal Internet Relay Chat Daemon, include/h.h
* Copyright (C) 1992 Darren Reed
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
/*
* "h.h". - Headers file.
*
* Most of the externs and prototypes thrown in here to 'cleanup' things.
* -avalon
*/
#ifndef NO_FDLIST
#include "fdlist.h"
#endif
/* for the new s_err.c */
extern char *getreply(int);
#define rpl_str(x) getreply(x)
#define err_str(x) getreply(x)
extern TS nextconnect, nextdnscheck, nextping;
extern aClient *client, me, *local[];
extern aChannel *channel;
extern struct stats *ircstp;
extern int bootopt;
extern TS TSoffset;
/* Prototype added to force errors -- Barubary */
extern TS check_pings(TS now);
extern TS TS2ts(char *s);
/* Remmed out for win32 compatibility.. as stated of 467leaf win32 port.. */
extern LoopStruct loop;
#ifdef SHOWCONNECTINFO
#ifdef SOCKSPORT
#define BREPORT_DO_SOCKS "NOTICE AUTH :*** Checking for open socks server...\r\n"
#define BREPORT_GOOD_SOCKS "NOTICE AUTH :*** Secure socks found (good!)...\r\n"
#define BREPORT_NO_SOCKS "NOTICE AUTH :*** No socks server found (good!)...\r\n"
#endif
#define BREPORT_DO_DNS "NOTICE AUTH :*** Looking up your hostname...\r\n"
#define BREPORT_FIN_DNS "NOTICE AUTH :*** Found your hostname\r\n"
#define BREPORT_FIN_DNSC "NOTICE AUTH :*** Found your hostname (cached)\r\n"
#define BREPORT_FAIL_DNS "NOTICE AUTH :*** Couldn't resolve your hostname; using your IP address instead\r\n"
#define BREPORT_DO_ID "NOTICE AUTH :*** Checking ident...\r\n"
#define BREPORT_FIN_ID "NOTICE AUTH :*** Received identd response\r\n"
#define BREPORT_FAIL_ID "NOTICE AUTH :*** No ident response; username prefixed with ~\r\n"
extern char REPORT_DO_DNS[128], REPORT_FIN_DNS[128], REPORT_FIN_DNSC[128],
REPORT_FAIL_DNS[128], REPORT_DO_ID[128], REPORT_FIN_ID[128],
REPORT_FAIL_ID[128];
#ifdef SOCKSPORT
extern char REPORT_DO_SOCKS[128], REPORT_GOOD_SOCKS[128], REPORT_NO_SOCKS[128];
#endif
extern int R_do_dns, R_fin_dns, R_fin_dnsc, R_fail_dns,
R_do_id, R_fin_id, R_fail_id;
#ifdef SOCKSPORT
extern int R_do_socks, R_good_socks, R_no_socks;
#endif
#endif
extern aChannel *find_channel PROTO((char *, aChannel *));
extern void remove_user_from_channel PROTO((aClient *, aChannel *));
extern char *base64enc PROTO((long));
extern long base64dec PROTO((char *));
extern void add_server_to_table PROTO((aClient *));
extern void remove_server_from_tabel PROTO((aClient *));
/* for services */
extern void del_invite PROTO((aClient *, aChannel *));
extern int del_silence PROTO((aClient *, char *));
extern void send_user_joins PROTO((aClient *, aClient *));
extern void clean_channelname PROTO((char *));
extern int do_nick_name PROTO((char *));
extern int can_send PROTO((aClient *, aChannel *, char *));
extern int is_chan_op PROTO((aClient *, aChannel *));
extern int has_voice PROTO((aClient *, aChannel *));
extern int is_chanowner PROTO((aClient *, aChannel *));
extern Ban *is_banned PROTO((aClient *, aClient *, aChannel *));
extern int parse_help PROTO((aClient *, char *, char *));
extern void ircd_log PROTO((char *, ...));
extern aClient *find_client PROTO((char *, aClient *));
extern aClient *find_name PROTO((char *, aClient *));
extern aClient *find_nickserv PROTO((char *, aClient *));
extern aClient *find_person PROTO((char *, aClient *));
extern aClient *find_server PROTO((char *, aClient *));
extern aClient *find_server_quickx PROTO((char *, aClient *));
extern aClient *find_service PROTO((char *, aClient *));
#define find_server_quick(x) find_server_quickx(x, NULL)
extern char *find_or_add PROTO((char *));
extern int attach_conf PROTO((aClient *, aConfItem *));
extern aConfItem *attach_confs PROTO((aClient *, char *, int));
extern aConfItem *attach_confs_host PROTO((aClient *, char *, int));
extern int attach_Iline PROTO((aClient *, struct hostent *, char *));
extern aConfItem *conf, *find_me PROTO(()), *find_admin PROTO(());
extern aConfItem *count_cnlines PROTO((Link *));
extern aSqlineItem *sqline;
extern void det_confs_butmask PROTO((aClient *, int));
extern int detach_conf PROTO((aClient *, aConfItem *));
extern aSqlineItem *find_sqline_nick PROTO((char *));
extern aSqlineItem *find_sqline_match PROTO((char *));
extern aConfItem *det_confs_butone PROTO((aClient *, aConfItem *));
extern char *find_diepass();
extern char *find_restartpass();
extern aConfItem *find_conf PROTO((Link *, char *, int));
extern aConfItem *find_conf_exact PROTO((char *, char *, char *, int));
extern aConfItem *find_conf_host PROTO((Link *, char *, int));
extern aConfItem *find_conf_ip PROTO((Link *, char *, char *, int));
extern aConfItem *find_conf_name PROTO((char *, int));
extern aConfItem *find_temp_conf_entry PROTO((aConfItem *, u_int));
extern aConfItem *find_conf_servern PROTO((char *));
extern int find_kill PROTO((aClient *));
extern char *find_zap PROTO((aClient *, int));
extern int find_restrict PROTO((aClient *));
extern int rehash PROTO((aClient *, aClient *, int));
extern int initconf PROTO((int));
extern void add_temp_conf();
extern void inittoken PROTO(());
extern void reset_help PROTO(());
extern int find_exception(char *); /* hidden host */
#ifndef DMALLOC
extern char *MyMalloc PROTO((int)), *MyRealloc PROTO((char *, int));
#endif
extern char *debugmode, *configfile, *sbrk0;
extern char *getfield PROTO((char *));
extern void get_sockhost PROTO((aClient *, char *));
extern char *strerror PROTO((int));
extern int dgets PROTO((int, char *, int));
extern char *inetntoa PROTO((char *));
#ifdef _WIN32
extern int dbufalloc, dbufblocks, debuglevel;
#else
extern int dbufalloc, dbufblocks, debuglevel, errno, h_errno;
#endif
extern int highest_fd, debuglevel, portnum, debugtty, maxusersperchannel;
extern int readcalls, udpfd, resfd;
extern aClient *add_connection PROTO((aClient *, int));
extern int add_listener PROTO((aConfItem *));
extern void add_local_domain PROTO((char *, int));
extern int check_client PROTO((aClient *));
extern int check_server PROTO((aClient *, struct hostent *, aConfItem *,
aConfItem *, int));
extern int check_server_init PROTO((aClient *));
extern void close_connection PROTO((aClient *));
extern void close_listeners PROTO(());
extern int connect_server PROTO((aConfItem *, aClient *, struct hostent *));
extern void get_my_name PROTO((aClient *, char *, int));
extern int get_sockerr PROTO((aClient *));
extern int inetport PROTO((aClient *, char *, int));
extern void init_sys PROTO(());
#ifdef NO_FDLIST
extern int read_message PROTO((TS));
#else
extern int read_message PROTO((TS, fdlist *));
#endif
extern void report_error PROTO((char *, aClient *));
extern void set_non_blocking PROTO((int, aClient *));
extern int setup_ping PROTO(());
extern void start_auth PROTO((aClient *));
extern void read_authports PROTO((aClient *));
extern void send_authports PROTO((aClient *));
#ifdef SOCKSPORT
extern void init_socks PROTO((aClient *));
extern void start_socks PROTO((aClient *));
extern void send_socksquery PROTO((aClient *));
extern void read_socks PROTO((aClient *));
#endif
extern void restart PROTO((char *));
extern void send_channel_modes PROTO((aClient *, aChannel *));
extern void server_reboot PROTO((char *));
extern void terminate PROTO(()), write_pidfile PROTO(());
extern int send_queued PROTO((aClient *));
/*VARARGS2*/
// extern void sendto_one(char *, ...);
/*VARARGS4*/
/* i know this is naughty but :P --stskeeps */
extern void sendto_connectnotice(char *nick, anUser *user, aClient *sptr, int disconnect, char *comment);
extern void sendto_channel_butone(aClient *, aClient *, aChannel *, char *,
...);
extern void sendto_channelops_butone(aClient *, aClient *, aChannel *,
char *, ...);
extern void sendto_channelvoice_butone(aClient *, aClient *, aChannel *,
char *, ...);
/*VARARGS2*/
extern void sendto_serv_butone(aClient *, char *, ...);
/*VARARGS2*/
extern void sendto_serv_butone_quit(aClient *, char *, ...);
extern void sendto_serv_butone_sjoin(aClient *, char *, ...);
extern void sendto_serv_sjoin(aClient *, char *, ...);
/*VARARGS2*/
extern void sendto_common_channels(aClient *, char *, ...);
/*VARARGS3*/
extern void sendto_channel_butserv(aChannel *, aClient *, char *, ...);
/*VARARGS3*/
extern void sendto_match_servs(aChannel *, aClient *, char *, ...);
/*VARARGS5*/
extern void sendto_match_butone(aClient *, aClient *, char *, int,
char *pattern, ...);
/*VARARGS3*/
extern void sendto_all_butone(aClient *, aClient *, char *, ...);
/*VARARGS1*/
extern void sendto_ops(char *, ...);
/*VARARGS3*/
extern void sendto_ops_butone(aClient *, aClient *, char *, ...);
/*VARARGS3*/
extern void sendto_ops_butme(aClient *, char *, ...);
/*VARARGS3*/
extern void sendto_prefix_one(aClient *, aClient *, const char *, ...);
/*VARARGS3*/
extern void sendto_failops_whoare_opers(char *, ...);
/*VARARGS3*/
extern void sendto_failops(char *, ...);
/*VARARGS3*/
extern void sendto_opers(char *, ...);
/*VARARGS?*/
extern void sendto_umode(int, char *, ...);
extern int writecalls, writeb[];
extern int deliver_it PROTO((aClient *, char *, int));
extern int check_registered PROTO((aClient *));
extern int check_registered_user PROTO((aClient *));
extern char *get_client_name PROTO((aClient *, int));
extern char *get_client_host PROTO((aClient *));
extern char *my_name_for_link PROTO((char *, aConfItem *));
extern char *myctime PROTO((TS)), *date PROTO((TS));
extern int exit_client PROTO((aClient *, aClient *, aClient *, char *));
extern void initstats PROTO(()), tstats PROTO((aClient *, char *));
extern char *check_string PROTO((char *));
extern char *make_nick_user_host PROTO((char *, char *, char *));
extern int parse PROTO((aClient *, char *, char *, struct Message *));
extern int do_numeric PROTO((int, aClient *, aClient *, int, char **));
extern int hunt_server PROTO((aClient *, aClient *, char *, int, int, char **));
extern aClient *next_client PROTO((aClient *, char *));
extern int m_umode PROTO((aClient *, aClient *, int, char **));
extern int m_names PROTO((aClient *, aClient *, int, char **));
extern int m_server_estab PROTO((aClient *));
extern void send_umode PROTO((aClient *, aClient *, long, long, char *));
extern void send_umode_out PROTO((aClient *, aClient *, long));
extern void free_client PROTO((aClient *));
extern void free_link PROTO((Link *));
extern void free_ban PROTO((Ban *));
extern void free_conf PROTO((aConfItem *));
extern void free_class PROTO((aClass *));
extern void free_user PROTO((anUser *, aClient *));
extern int find_str_match_link PROTO((Link *, char *));
extern void free_str_list PROTO((Link *));
extern Link *make_link PROTO(());
extern Ban *make_ban PROTO(());
extern anUser *make_user PROTO((aClient *));
extern aSqlineItem *make_sqline PROTO(());
extern aConfItem *make_conf PROTO(());
extern aClass *make_class PROTO(());
extern aServer *make_server PROTO(());
extern aClient *make_client PROTO((aClient *, aClient *));
extern Link *find_user_link PROTO((Link *, aClient *));
extern Link *find_channel_link PROTO((Link *, aChannel *));
extern char *pretty_mask PROTO((char *));
extern void add_client_to_list PROTO((aClient *));
extern void checklist PROTO(());
extern void remove_client_from_list PROTO((aClient *));
extern void initlists PROTO(());
extern void add_class PROTO((int, int, int, int, long));
extern void fix_class PROTO((aConfItem *, aConfItem *));
extern long get_sendq PROTO((aClient *));
extern int get_con_freq PROTO((aClass *));
extern int get_client_ping PROTO((aClient *));
extern int get_client_class PROTO((aClient *));
extern int get_conf_class PROTO((aConfItem *));
extern void report_classes PROTO((aClient *));
extern struct hostent *get_res PROTO((char *));
extern struct hostent *gethost_byaddr PROTO((char *, Link *));
extern struct hostent *gethost_byname PROTO((char *, Link *));
extern void flush_cache PROTO(());
extern int init_resolver PROTO((int));
extern TS timeout_query_list PROTO((TS));
extern TS expire_cache PROTO((TS));
extern void del_queries PROTO((char *));
extern void clear_channel_hash_table PROTO(());
extern void clear_client_hash_table PROTO(());
extern void clear_notify_hash_table PROTO(());
extern int add_to_client_hash_table PROTO((char *, aClient *));
extern int del_from_client_hash_table PROTO((char *, aClient *));
extern int add_to_channel_hash_table PROTO((char *, aChannel *));
extern int del_from_channel_hash_table PROTO((char *, aChannel *));
extern int add_to_notify_hash_table PROTO((char *, aClient *));
extern int del_from_notify_hash_table PROTO((char *, aClient *));
extern int hash_check_notify PROTO((aClient *, int));
extern int hash_del_notify_list PROTO((aClient *));
extern void count_watch_memory PROTO((int *, u_long *));
extern aNotify *hash_get_notify PROTO((char *));
extern aChannel *hash_get_chan_bucket PROTO((int));
extern aClient *hash_find_client PROTO((char *, aClient *));
extern aClient *hash_find_nickserver PROTO((char *, aClient *));
extern aClient *hash_find_server PROTO((char *, aClient *));
extern char *find_by_aln PROTO((char *));
extern char *convert2aln PROTO((int));
extern int convertfromaln PROTO((char *));
extern char *find_server_aln PROTO((char *));
extern time_t atime(char *xtime);
extern int dopacket PROTO((aClient *, char *, int));
/*VARARGS2*/
extern void debug();
#if defined(DEBUGMODE)
extern void send_usage PROTO((aClient *, char *));
extern void send_listinfo PROTO((aClient *, char *));
extern void count_memory PROTO((aClient *, char *));
#endif
#ifdef INET6
extern char *inetntop(int af, const void *in, char *local_dummy,
size_t the_size);
#endif
char *crule_parse PROTO((char *));
int crule_eval PROTO((char *));
void crule_free PROTO((char **));
-66
View File
@@ -1,66 +0,0 @@
/************************************************************************
* Unreal Internet Relay Chat Daemon, include/hash.h
* Copyright (C) 1991 Darren Reed
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#ifndef __hash_include__
#define __hash_include__
typedef struct hashentry {
int hits;
int links;
void *list;
} aHashEntry;
/* Taner had BITS_PER_COL 4 BITS_PER_COL_MASK 0xF - Dianora */
#define BITS_PER_COL 3
#define BITS_PER_COL_MASK 0x7
#define MAX_SUB (1<<BITS_PER_COL)
/* Client hash table
* used in hash.c
*/
#define U_MAX_INITIAL 2048
#define U_MAX_INITIAL_MASK (U_MAX_INITIAL-1)
#define U_MAX (U_MAX_INITIAL*MAX_SUB)
/* Channel hash table
* used in hash.c
*/
#define CH_MAX_INITIAL 2048
#define CH_MAX_INITIAL_MASK (CH_MAX_INITIAL-1)
#define CH_MAX (CH_MAX_INITIAL*MAX_SUB)
/* Who was hash table
* used in whowas.c
*/
#define WW_MAX_INITIAL 16
#define WW_MAX_INITIAL_MASK (WW_MAX_INITIAL-1)
#define WW_MAX (WW_MAX_INITIAL*MAX_SUB)
#define NOTIFYHASHSIZE 10007 /* prime number */
#define NullChn ((aChannel *)0)
#define find_channel hash_find_channel
#endif /* __hash_include__ */
-54
View File
@@ -1,54 +0,0 @@
/*
* Copyright (c) 1983 Regents of the University of California.
* All rights reserved.
*
* Redistribution and use in source and binary forms are permitted
* provided that: (1) source distributions retain this entire copyright
* notice and comment, and (2) distributions including binaries display
* the following acknowledgement: ``This product includes software
* developed by the University of California, Berkeley and its contributors''
* in the documentation or other materials provided with the distribution
* and in all advertising materials mentioning features or use of this
* software. Neither the name of the University nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* $Id$
*
* @(#)inet.h 5.4 (Berkeley) 6/1/90
*/
/* External definitions for functions in inet(3) */
#include "config.h" /* for system definitions */
#ifdef __alpha
#define __u_l unsigned int
#else
#define __u_l unsigned long
#endif
#ifdef __STDC__
# ifndef _WIN32
extern __u_l inet_addr(char *);
extern char *inet_ntoa(char *);
# endif
extern __u_l inet_makeaddr(int, int);
extern __u_l inet_network(char *);
extern __u_l inet_lnaof(struct in_addr);
#else
# ifndef _WIN32
extern __u_l inet_addr();
extern char *inet_ntoa();
# endif
#ifndef HPUX
extern __u_l inet_makeaddr();
#endif
#endif
#ifndef HPUX
extern __u_l inet_network();
extern __u_l inet_lnaof();
#endif
#undef __u_l
+1 -4
View File
@@ -14,11 +14,8 @@
* Proto types
*/
/* You do want it to work in debug mode yes ? --DrBin */
extern char *ircvsprintf(char *str, const char *format, va_list);
extern char *ircsprintf(char *str, const char *format, ...);
extern char *ircsprintf(char *str, const char *format, ...);
extern const char atoi_tab[4000];
#endif
-59
View File
@@ -1,59 +0,0 @@
/*
* Unreal Internet Relay Chat Daemon, include/license.h
* Copyright (C) 1999 Carsten Munk
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* This file may not be removed from the IRCd package.
* It will be a violation of copyright.
*
* $Id$
*/
/*
* GNU License converted by Techie <stskeeps@tspre.org>
*
*/
static char *Statement[] = {
" * This file may not be removed from the IRCd package.",
" * It will be a violation of copyright. This program must always",
" * stay free and not be charged for, being sold commercially or privately",
" * Only charge may be for the transport medium like one CD-ROM, floppy",
" * or other kinds.",
0
};
char *gnulicense[] = {
" \2UnrealIRCd License\2",
"This program is free software; you can redistribute it and/or modify",
"it under the terms of the GNU General Public License as published by",
"the Free Software Foundation; either version 1, or (at your option)",
"any later version.",
"",
"This program is distributed in the hope that it will be useful,",
"but WITHOUT ANY WARRANTY; without even the implied warranty of",
"MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the",
"GNU General Public License for more details.",
"",
"You should have received a copy of the GNU General Public License",
"along with this program; if not, write to the Free Software",
"Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.",
"",
"To see the UnrealIRCd License, please point your browser",
"at http://www.gnu.org/copyleft/gpl.html or look in the",
"file LICENSE in the UnrealIRCd dist",
0
};
-515
View File
@@ -1,515 +0,0 @@
/************************************************************************
* Unreal Internet Relay Chat Daemon, include/msg.h
* Copyright (C) 1990 Jarkko Oikarinen and
* University of Oulu, Computing Center
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#ifndef __msg_include__
#define __msg_include__
/*
* The tokens are in the ascii character range of 33-127, and we start
* from 33 and just move up. It would be nice to match then up so they
* are slightly related to their string counterpart, but that makes it
* too confusing when we want to add another one and need to make sure
* we're not using one already used. -Cabal95
*
* As long as the #defines are kept statically placed, it will be fine.
* We don't care/worry about the msgtab[] since it can be dynamic, but
* the tokens it uses will still be static according to the messages
* they represent. In other words leave the #defines in order, if you're
* going to add something, PUT IT AT THE END. Do not even look for an
* open spot somewhere, as that may lead to one type of message being
* sent by server A to server B, but server B thinks its something else.
* Remember, skip the : since its got a special use, and I skip the \ too
* since it _may_ cause problems, but not sure. -Cabal95
* I'm skipping A and a as well, because some clients and scripts use
* these to test if the server has already processed whole queue.
* Since the client could request this protocol withhout the script
* knowing it, I'm considering that reserved, and TRACE/A is now 'b'.
* The normal msgtab should probably process this as special. -Donwulff
*/
/* 12/05/1999 - I was wrong - I didnt see the token[2] in struct Message
okie 60*60 commands more :P - Sowwy!!! -sts
*/
#define MSG_PRIVATE "PRIVMSG" /* PRIV */
#define TOK_PRIVATE "!" /* 33 */
#define MSG_WHO "WHO" /* WHO -> WHOC */
#define TOK_WHO "\"" /* 34 */
#define MSG_WHOIS "WHOIS" /* WHOI */
#define TOK_WHOIS "#" /* 35 */
#define MSG_WHOWAS "WHOWAS" /* WHOW */
#define TOK_WHOWAS "$" /* 36 */
#define MSG_USER "USER" /* USER */
#define TOK_USER "%" /* 37 */
#define MSG_NICK "NICK" /* NICK */
#define TOK_NICK "&" /* 38 */
#define MSG_SERVER "SERVER" /* SERV */
#define TOK_SERVER "'" /* 39 */
#define MSG_LIST "LIST" /* LIST */
#define TOK_LIST "(" /* 40 */
#define MSG_TOPIC "TOPIC" /* TOPI */
#define TOK_TOPIC ")" /* 41 */
#define MSG_INVITE "INVITE" /* INVI */
#define TOK_INVITE "*" /* 42 */
#define MSG_VERSION "VERSION" /* VERS */
#define TOK_VERSION "+" /* 43 */
#define MSG_QUIT "QUIT" /* QUIT */
#define TOK_QUIT "," /* 44 */
#define MSG_SQUIT "SQUIT" /* SQUI */
#define TOK_SQUIT "-" /* 45 */
#define MSG_KILL "KILL" /* KILL */
#define TOK_KILL "." /* 46 */
#define MSG_INFO "INFO" /* INFO */
#define TOK_INFO "/" /* 47 */
#define MSG_LINKS "LINKS" /* LINK */
#define TOK_LINKS "0" /* 48 */
#define MSG_SUMMON "SUMMON" /* SUMM */
#define TOK_SUMMON "1" /* 49 */
#define MSG_STATS "STATS" /* STAT */
#define TOK_STATS "2" /* 50 */
#define MSG_USERS "USERS" /* USER -> USRS */
#define TOK_USERS "3" /* 51 */
#define MSG_HELP "HELP" /* HELP */
#define MSG_HELPOP "HELPOP" /* HELP */
#define TOK_HELP "4" /* 52 */
#define MSG_ERROR "ERROR" /* ERRO */
#define TOK_ERROR "5" /* 53 */
#define MSG_AWAY "AWAY" /* AWAY */
#define TOK_AWAY "6" /* 54 */
#define MSG_CONNECT "CONNECT" /* CONN */
#define TOK_CONNECT "7" /* 55 */
#define MSG_PING "PING" /* PING */
#define TOK_PING "8" /* 56 */
#define MSG_PONG "PONG" /* PONG */
#define TOK_PONG "9" /* 57 */
#define MSG_OPER "OPER" /* OPER */
#define TOK_OPER ";" /* 59 */
#define MSG_PASS "PASS" /* PASS */
#define TOK_PASS "<" /* 60 */
#define MSG_WALLOPS "WALLOPS" /* WALL */
#define TOK_WALLOPS "=" /* 61 */
#define MSG_TIME "TIME" /* TIME */
#define TOK_TIME ">" /* 62 */
#define MSG_NAMES "NAMES" /* NAME */
#define TOK_NAMES "?" /* 63 */
#define MSG_ADMIN "ADMIN" /* ADMI */
#define TOK_ADMIN "@" /* 64 */
#define MSG_NOTICE "NOTICE" /* NOTI */
#define TOK_NOTICE "B" /* 66 */
#define MSG_JOIN "JOIN" /* JOIN */
#define TOK_JOIN "C" /* 67 */
#define MSG_PART "PART" /* PART */
#define TOK_PART "D" /* 68 */
#define MSG_LUSERS "LUSERS" /* LUSE */
#define TOK_LUSERS "E" /* 69 */
#define MSG_MOTD "MOTD" /* MOTD */
#define TOK_MOTD "F" /* 70 */
#define MSG_MODE "MODE" /* MODE */
#define TOK_MODE "G" /* 71 */
#define MSG_KICK "KICK" /* KICK */
#define TOK_KICK "H" /* 72 */
#define MSG_SERVICE "SERVICE" /* SERV -> SRVI */
#define TOK_SERVICE "I" /* 73 */
#define MSG_USERHOST "USERHOST" /* USER -> USRH */
#define TOK_USERHOST "J" /* 74 */
#define MSG_ISON "ISON" /* ISON */
#define TOK_ISON "K" /* 75 */
#define MSG_REHASH "REHASH" /* REHA */
#define TOK_REHASH "O" /* 79 */
#define MSG_RESTART "RESTART" /* REST */
#define TOK_RESTART "P" /* 80 */
#define MSG_CLOSE "CLOSE" /* CLOS */
#define TOK_CLOSE "Q" /* 81 */
#define MSG_DIE "DIE" /* DIE */
#define TOK_DIE "R" /* 82 */
#define MSG_HASH "HASH" /* HASH */
#define TOK_HASH "S" /* 83 */
#define MSG_DNS "DNS" /* DNS -> DNSS */
#define TOK_DNS "T" /* 84 */
#define MSG_SILENCE "SILENCE" /* SILE */
#define TOK_SILENCE "U" /* 85 */
#define MSG_AKILL "AKILL" /* AKILL */
#define TOK_AKILL "V" /* 86 */
#define MSG_KLINE "KLINE" /* KLINE */
#define TOK_KLINE "W" /* 87 */
#define MSG_UNKLINE "UNKLINE" /* UNKLINE */
#define TOK_UNKLINE "X" /* 88 */
#define MSG_RAKILL "RAKILL" /* RAKILL */
#define TOK_RAKILL "Y" /* 89 */
#define MSG_GNOTICE "GNOTICE" /* GNOTICE */
#define TOK_GNOTICE "Z" /* 90 */
#define MSG_GOPER "GOPER" /* GOPER */
#define TOK_GOPER "[" /* 91 */
#define MSG_GLOBOPS "GLOBOPS" /* GLOBOPS */
#define TOK_GLOBOPS "]" /* 93 */
#define MSG_LOCOPS "LOCOPS" /* LOCOPS */
#define TOK_LOCOPS "^" /* 94 */
#define MSG_PROTOCTL "PROTOCTL" /* PROTOCTL */
#define TOK_PROTOCTL "_" /* 95 */
#define MSG_WATCH "WATCH" /* WATCH */
#define TOK_WATCH "`" /* 96 */
#define MSG_TRACE "TRACE" /* TRAC */
#define TOK_TRACE "b" /* 97 */
#define MSG_SQLINE "SQLINE" /* SQLINE */
#define TOK_SQLINE "c" /* 98 */
#define MSG_UNSQLINE "UNSQLINE" /* UNSQLINE */
#define TOK_UNSQLINE "d" /* 99 */
#define MSG_SVSNICK "SVSNICK" /* SVSNICK */
#define TOK_SVSNICK "e" /* 100 */
#define MSG_SVSNOOP "SVSNOOP" /* SVSNOOP */
#define TOK_SVSNOOP "f" /* 101 */
#define MSG_IDENTIFY "IDENTIFY" /* IDENTIFY */
#define TOK_IDENTIFY "g" /* 102 */
#define MSG_SVSKILL "SVSKILL" /* SVSKILL */
#define TOK_SVSKILL "h" /* 103 */
#define MSG_NICKSERV "NICKSERV" /* NICKSERV */
#define MSG_NS "NS"
#define TOK_NICKSERV "i" /* 104 */
#define MSG_CHANSERV "CHANSERV" /* CHANSERV */
#define MSG_CS "CS"
#define TOK_CHANSERV "j" /* 105 */
#define MSG_OPERSERV "OPERSERV" /* OPERSERV */
#define MSG_OS "OS"
#define TOK_OPERSERV "k" /* 106 */
#define MSG_MEMOSERV "MEMOSERV" /* MEMOSERV */
#define MSG_MS "MS"
#define TOK_MEMOSERV "l" /* 107 */
#define MSG_SERVICES "SERVICES" /* SERVICES */
#define TOK_SERVICES "m" /* 108 */
#define MSG_SVSMODE "SVSMODE" /* SVSMODE */
#define TOK_SVSMODE "n" /* 109 */
#define MSG_SAMODE "SAMODE" /* SAMODE */
#define TOK_SAMODE "o" /* 110 */
#define MSG_CHATOPS "CHATOPS" /* CHATOPS */
#define TOK_CHATOPS "p" /* 111 */
#define MSG_ZLINE "ZLINE" /* ZLINE */
#define TOK_ZLINE "q" /* 112 */
#define MSG_UNZLINE "UNZLINE" /* UNZLINE */
#define TOK_UNZLINE "r" /* 113 */
#define MSG_HELPSERV "HELPSERV" /* HELPSERV */
#define MSG_HS "HS"
#define TOK_HELPSERV "s" /* 114 */
#define MSG_RULES "RULES" /* RULES */
#define TOK_RULES "t" /* 115 */
#define MSG_MAP "MAP" /* MAP */
#define TOK_MAP "u" /* 117 */
#define MSG_SVS2MODE "SVS2MODE" /* SVS2MODE */
#define TOK_SVS2MODE "v" /* 118 */
#define MSG_DALINFO "DALINFO" /* dalinfo */
#define TOK_DALINFO "w" /* 119 */
#define MSG_ADMINCHAT "ADCHAT" /* Admin chat */
#define TOK_ADMINCHAT "x" /* 120 */
#define MSG_MKPASSWD "MKPASSWD" /* MKPASSWD */
#define TOK_MKPASSWD "y" /* 121 */
#define MSG_ADDLINE "ADDLINE" /* ADDLINE */
#define TOK_ADDLINE "z" /* 122 */
#define MSG_GLINE "GLINE" /* The awesome g-line */
#define TOK_GLINE "}" /* 125 */
#define MSG_GZLINE "GZLINE" /* Teh awesome global z-line */
#define TOK_GZLINE "{" /* ahem? */
#define MSG_SJOIN "SJOIN"
#define TOK_SJOIN "~"
#define MSG_SETHOST "SETHOST" /* sethost */
#define TOK_SETHOST "AA" /* 127 4ever !;) */
#define MSG_NACHAT "NACHAT" /* netadmin chat */
#define TOK_NACHAT "AC" /* *beep* */
#define MSG_SETIDENT "SETIDENT" /* set ident */
#define TOK_SETIDENT "AD" /* good old BASIC ;P */
#define MSG_SETNAME "SETNAME" /* set GECOS */
#define TOK_SETNAME "AE" /* its almost unreeaaall... */
#define MSG_LAG "LAG" /* Lag detect */
#define TOK_LAG "AF" /* a or ? */
#define MSG_SDESC "SDESC" /* set description */
#define TOK_SDESC "AG"
#define MSG_STATSERV "STATSERV" /* alias */
#define TOK_STATSERV "AH"
#define MSG_KNOCK "KNOCK"
#define TOK_KNOCK "AI"
#define MSG_CREDITS "CREDITS"
#define TOK_CREDITS "AJ"
#define MSG_LICENSE "LICENSE"
#define TOK_LICENSE "AK"
#define MSG_CHGHOST "CHGHOST"
#define TOK_CHGHOST "AL"
#define MSG_RPING "RPING"
#define TOK_RPING "AM"
#define MSG_RPONG "RPONG"
#define TOK_RPONG "AN"
#define MSG_NETINFO "NETINFO"
#define TOK_NETINFO "AO"
#define MSG_SENDUMODE "SENDUMODE"
#define TOK_SENDUMODE "AP"
#define MSG_ADDMOTD "ADDMOTD"
#define TOK_ADDMOTD "AQ"
#define MSG_ADDOMOTD "ADDOMOTD"
#define TOK_ADDOMOTD "AR"
#define MSG_SVSMOTD "SVSMOTD"
#define TOK_SVSMOTD "AS"
#define MSG_SMO "SMO"
#define TOK_SMO "AU"
#define MSG_OPERMOTD "OPERMOTD"
#define TOK_OPERMOTD "AV"
#define MSG_TSCTL "TSCTL"
#define TOK_TSCTL "AW"
#define MSG_SVSJOIN "SVSJOIN"
#define TOK_SVSJOIN "AX"
#define MSG_SAJOIN "SAJOIN"
#define TOK_SAJOIN "AY"
#define MSG_SVSPART "SVSPART"
#define TOK_SVSPART "AX"
#define MSG_SAPART "SAPART"
#define TOK_SAPART "AY"
#define MSG_CHGIDENT "CHGIDENT"
#define TOK_CHGIDENT "AZ"
#define MSG_SWHOIS "SWHOIS"
#define TOK_SWHOIS "BA"
#define MSG_SVSO "SVSO"
#define TOK_SVSO "BB"
#define MSG_SVSFLINE "SVSFLINE"
#define TOK_SVSFLINE "BC"
#define MSG_TKL "TKL"
#define TOK_TKL "BD"
#define MSG_VHOST "VHOST"
#define TOK_VHOST "BE"
#define MSG_BOTMOTD "BOTMOTD"
#define TOK_BOTMOTD "BF"
#define MSG_REMGLINE "REMGLINE" /* remove g-line */
#define TOK_REMGLINE "BG"
#define MSG_REMGZLINE "REMGZLINE" /* remove global z-line */
#define TOK_REMGZLINE "BP"
#define MSG_HTM "HTM"
#define TOK_HTM "BH"
#define MSG_UMODE2 "UMODE2"
#define TOK_UMODE2 "|"
#define MSG_DCCDENY "DCCDENY"
#define TOK_DCCDENY "BI"
#define MSG_UNDCCDENY "UNDCCDENY"
#define TOK_UNDCCDENY "BJ"
#define MSG_CHGNAME "CHGNAME"
#define MSG_SVSNAME "SVSNAME"
#define TOK_CHGNAME "BK"
#define MSG_SHUN "SHUN"
#define TOK_SHUN "BL"
#define MSG_NEWJOIN "NEWJOIN" /* For CR Java Chat */
#define MSG_POST "POST"
#define TOK_POST "BN"
#define MSG_INFOSERV "INFOSERV"
#define MSG_IS "IS"
#define TOK_INFOSERV "BO"
#define MSG_BOTSERV "BOTSERV"
#define TOK_BOTSERV "BS"
#define MAXPARA 15
extern int m_private(), m_topic(), m_join(), m_part(), m_mode(), m_svsmode();
extern int m_ping(), m_pong(), m_wallops(), m_kick(), m_svsnick();
extern int m_nick(), m_error(), m_notice(), m_samode(), m_svsnoop();
extern int m_invite(), m_quit(), m_kill(), m_svskill(), m_identify();
extern int m_akill(), m_kline(), m_unkline(), m_rakill(), m_sqline();
extern int m_zline(), m_unzline();
extern int m_gnotice(), m_goper(), m_globops(), m_locops(), m_unsqline(),
m_chatops();
extern int m_protoctl();
extern int m_motd(), m_who(), m_whois(), m_user(), m_list();
extern int m_server(), m_info(), m_links(), m_summon(), m_stats();
extern int m_users(), m_version(), m_help();
extern int m_nickserv(), m_operserv(), m_chanserv(), m_memoserv();
extern int m_infoserv(), m_helpserv(), m_botserv(), m_services(), m_identify();
extern int m_statserv();
extern int m_squit(), m_away(), m_connect();
extern int m_oper(), m_pass(), m_trace();
extern int m_time(), m_names(), m_admin();
extern int m_lusers(), m_umode(), m_close();
extern int m_motd(), m_whowas(), m_silence();
extern int m_service(), m_userhost(), m_ison(), m_watch();
extern int m_service(), m_servset(), m_servlist(), m_squery();
extern int m_rehash(), m_restart(), m_die(), m_dns(), m_hash();
/*extern int m_noshortn(),m_noshortc(),m_noshortm(),m_noshorto(),m_noshorth();*/
extern int m_gzline(), m_remgzline();
extern int m_gline(), m_remgline(), m_map(), m_svs2mode(), m_admins(),
m_dalinfo();
extern int m_addline(), m_rules(), m_mkpasswd();
extern int m_sethost(), m_nachat(), m_setident(), m_setname();
extern int m_lag(), m_sdesc(), m_knock(), m_credits();
extern int m_license(), m_chghost(), m_rping(), m_rpong();
extern int m_netinfo(), m_sendumode(), m_addmotd(), m_addomotd();
extern int m_svsmotd(), m_opermotd(), m_tsctl();
extern int m_svsjoin(), m_sajoin(), m_svspart(), m_sapart();
extern int m_chgident(), m_swhois(), m_svso(), m_svsfline();
extern int m_tkl(), m_vhost(), m_botmotd(), m_sjoin(), m_htm();
extern int m_umode2(), m_dccdeny(), m_undccdeny();
extern int m_chgname(), m_shun(), m_post();
#ifdef GUEST
extern int m_guest();
#endif
#ifdef MSGTAB
struct Message *msgmap[256];
struct Message msgtab[] = {
{MSG_PRIVATE, m_private, 0, MAXPARA, TOK_PRIVATE, 0L},
{MSG_NOTICE, m_notice, 0, MAXPARA, TOK_NOTICE, 0L},
{MSG_MODE, m_mode, 0, MAXPARA, TOK_MODE, 0L},
{MSG_NICK, m_nick, 0, MAXPARA, TOK_NICK, 0L},
{MSG_JOIN, m_join, 0, MAXPARA, TOK_JOIN, 0L},
{MSG_PING, m_ping, 0, MAXPARA, TOK_PING, 0L},
{MSG_WHOIS, m_whois, 0, MAXPARA, TOK_WHOIS, 0L},
{MSG_ISON, m_ison, 0, 1, TOK_ISON, 0L},
{MSG_USER, m_user, 0, MAXPARA, TOK_USER, 0L},
{MSG_PONG, m_pong, 0, MAXPARA, TOK_PONG, 0L},
{MSG_PART, m_part, 0, MAXPARA, TOK_PART, 0L},
{MSG_QUIT, m_quit, 0, MAXPARA, TOK_QUIT, 0L},
{MSG_WATCH, m_watch, 0, 1, TOK_WATCH, 0L},
{MSG_USERHOST, m_userhost, 0, 1, TOK_USERHOST, 0L},
{MSG_SVSNICK, m_svsnick, 0, MAXPARA, TOK_SVSNICK, 0L},
{MSG_SVSMODE, m_svsmode, 0, MAXPARA, TOK_SVSMODE, 0L},
{MSG_LUSERS, m_lusers, 0, MAXPARA, TOK_LUSERS, 0L},
{MSG_IDENTIFY, m_identify, 0, 1, TOK_IDENTIFY, 0L},
{MSG_CHANSERV, m_chanserv, 0, 1, TOK_CHANSERV, 0L},
{MSG_TOPIC, m_topic, 0, MAXPARA, TOK_TOPIC, 0L},
{MSG_INVITE, m_invite, 0, MAXPARA, TOK_INVITE, 0L},
{MSG_KICK, m_kick, 0, MAXPARA, TOK_KICK, 0L},
{MSG_WALLOPS, m_wallops, 0, 1, TOK_WALLOPS, 0L},
{MSG_ERROR, m_error, 0, MAXPARA, TOK_ERROR, 0L},
{MSG_KILL, m_kill, 0, MAXPARA, TOK_KILL, 0L},
{MSG_PROTOCTL, m_protoctl, 0, MAXPARA, TOK_PROTOCTL, 0L},
{MSG_AWAY, m_away, 0, MAXPARA, TOK_AWAY, 0L},
{MSG_SERVER, m_server, 0, MAXPARA, TOK_SERVER, 0L},
{MSG_SQUIT, m_squit, 0, MAXPARA, TOK_SQUIT, 0L},
{MSG_WHO, m_who, 0, MAXPARA, TOK_WHO, 0L},
{MSG_WHOWAS, m_whowas, 0, MAXPARA, TOK_WHOWAS, 0L},
{MSG_LIST, m_list, 0, MAXPARA, TOK_LIST, 0L},
{MSG_NAMES, m_names, 0, MAXPARA, TOK_NAMES, 0L},
{MSG_TRACE, m_trace, 0, MAXPARA, TOK_TRACE, 0L},
{MSG_PASS, m_pass, 0, MAXPARA, TOK_PASS, 0L},
{MSG_TIME, m_time, 0, MAXPARA, TOK_TIME, 0L},
{MSG_OPER, m_oper, 0, MAXPARA, TOK_OPER, 0L},
{MSG_CONNECT, m_connect, 0, MAXPARA, TOK_CONNECT, 0L},
{MSG_VERSION, m_version, 0, MAXPARA, TOK_VERSION, 0L},
{MSG_STATS, m_stats, 0, MAXPARA, TOK_STATS, 0L},
{MSG_LINKS, m_links, 0, MAXPARA, TOK_LINKS, 0L},
{MSG_ADMIN, m_admin, 0, MAXPARA, TOK_ADMIN, 0L},
{MSG_SUMMON, m_summon, 0, 1, TOK_SUMMON, 0L},
{MSG_USERS, m_users, 0, MAXPARA, TOK_USERS, 0L},
{MSG_SAMODE, m_samode, 0, MAXPARA, TOK_SAMODE, 0L},
{MSG_SVSKILL, m_svskill, 0, MAXPARA, TOK_SVSKILL, 0L},
{MSG_SVSNOOP, m_svsnoop, 0, MAXPARA, TOK_SVSNOOP, 0L},
{MSG_CS, m_chanserv, 0, 1, TOK_CHANSERV, 0L},
{MSG_NICKSERV, m_nickserv, 0, 1, TOK_NICKSERV, 0L},
{MSG_NS, m_nickserv, 0, 1, TOK_NICKSERV, 0L},
{MSG_INFOSERV, m_infoserv, 0, 1, TOK_INFOSERV, 0L},
{MSG_IS, m_infoserv, 0, 1, TOK_INFOSERV, 0L},
{MSG_OPERSERV, m_operserv, 0, 1, TOK_OPERSERV, 0L},
{MSG_OS, m_operserv, 0, 1, TOK_OPERSERV, 0L},
{MSG_MEMOSERV, m_memoserv, 0, 1, TOK_MEMOSERV, 0L},
{MSG_MS, m_memoserv, 0, 1, TOK_MEMOSERV, 0L},
{MSG_HELPSERV, m_helpserv, 0, 1, TOK_HELPSERV, 0L},
{MSG_HS, m_helpserv, 0, 1, TOK_HELPSERV, 0L},
{MSG_SERVICES, m_services, 0, 1, TOK_SERVICES, 0L},
{MSG_HELP, m_help, 0, 1, TOK_HELP, 0L},
{MSG_HELPOP, m_help, 0, 1, TOK_HELP, 0L},
{MSG_INFO, m_info, 0, MAXPARA, TOK_INFO, 0L},
{MSG_MOTD, m_motd, 0, MAXPARA, TOK_MOTD, 0L},
{MSG_CLOSE, m_close, 0, MAXPARA, TOK_CLOSE, 0L},
{MSG_SILENCE, m_silence, 0, MAXPARA, TOK_SILENCE, 0L},
{MSG_AKILL, m_akill, 0, MAXPARA, TOK_AKILL, 0L},
{MSG_SQLINE, m_sqline, 0, MAXPARA, TOK_SQLINE, 0L},
{MSG_UNSQLINE, m_unsqline, 0, MAXPARA, TOK_UNSQLINE, 0L},
{MSG_KLINE, m_kline, 0, MAXPARA, TOK_KLINE, 0L},
{MSG_UNKLINE, m_unkline, 0, MAXPARA, TOK_UNKLINE, 0L},
{MSG_ZLINE, m_zline, 0, MAXPARA, TOK_ZLINE, 0L},
{MSG_UNZLINE, m_unzline, 0, MAXPARA, TOK_UNZLINE, 0L},
{MSG_RAKILL, m_rakill, 0, MAXPARA, TOK_RAKILL, 0L},
{MSG_GNOTICE, m_gnotice, 0, MAXPARA, TOK_GNOTICE, 0L},
{MSG_GOPER, m_goper, 0, MAXPARA, TOK_GOPER, 0L},
{MSG_GLOBOPS, m_globops, 0, MAXPARA, TOK_GLOBOPS, 0L},
{MSG_CHATOPS, m_chatops, 0, 1, TOK_CHATOPS, 0L},
{MSG_LOCOPS, m_locops, 0, 1, TOK_LOCOPS, 0L},
{MSG_HASH, m_hash, 0, MAXPARA, TOK_HASH, 0L},
{MSG_DNS, m_dns, 0, MAXPARA, TOK_DNS, 0L},
{MSG_REHASH, m_rehash, 0, MAXPARA, TOK_REHASH, 0L},
{MSG_RESTART, m_restart, 0, MAXPARA, TOK_RESTART, 0L},
{MSG_DIE, m_die, 0, MAXPARA, TOK_DIE, 0L},
{MSG_RULES, m_rules, 0, MAXPARA, TOK_RULES, 0L},
{MSG_MAP, m_map, 0, MAXPARA, TOK_MAP, 0L},
{MSG_GLINE, m_gline, 0, MAXPARA, TOK_GLINE, 0L},
{MSG_REMGLINE, m_remgline, 0, MAXPARA, TOK_REMGLINE, 0L},
{MSG_GZLINE, m_gzline, 0, MAXPARA, TOK_GZLINE, 0L},
{MSG_REMGZLINE, m_remgzline, 0, MAXPARA, TOK_REMGZLINE, 0L},
{MSG_DALINFO, m_dalinfo, 0, MAXPARA, TOK_DALINFO, 0L},
{MSG_SVS2MODE, m_svs2mode, 0, MAXPARA, TOK_SVS2MODE, 0L},
{MSG_MKPASSWD, m_mkpasswd, 0, MAXPARA, TOK_MKPASSWD, 0L},
{MSG_ADDLINE, m_addline, 0, 1, TOK_ADDLINE, 0L},
{MSG_ADMINCHAT, m_admins, 0, 1, TOK_ADMINCHAT, 0L},
{MSG_SETHOST, m_sethost, 0, MAXPARA, TOK_SETHOST, 0L},
{MSG_NACHAT, m_nachat, 0, 1, TOK_NACHAT, 0L},
{MSG_SETIDENT, m_setident, 0, MAXPARA, TOK_SETIDENT, 0L},
{MSG_SETNAME, m_setname, 0, 1, TOK_SETNAME, 0L},
{MSG_LAG, m_lag, 0, MAXPARA, TOK_LAG, 0L},
{MSG_SDESC, m_sdesc, 0, 1, TOK_SDESC, 0L},
{MSG_STATSERV, m_statserv, 0, 1, TOK_STATSERV, 0L},
{MSG_KNOCK, m_knock, 0, 2, TOK_KNOCK, 0L},
{MSG_CREDITS, m_credits, 0, MAXPARA, TOK_CREDITS, 0L},
{MSG_LICENSE, m_license, 0, MAXPARA, TOK_LICENSE, 0L},
{MSG_CHGHOST, m_chghost, 0, MAXPARA, TOK_CHGHOST, 0L},
{MSG_RPING, m_rping, 0, MAXPARA, TOK_RPING, 0L},
{MSG_RPONG, m_rpong, 0, MAXPARA, TOK_RPONG, 0L},
{MSG_NETINFO, m_netinfo, 0, MAXPARA, TOK_NETINFO, 0L},
{MSG_SENDUMODE, m_sendumode, 0, MAXPARA, TOK_SENDUMODE, 0L},
{MSG_SMO, m_sendumode, 0, MAXPARA, TOK_SMO, 0L},
{MSG_ADDMOTD, m_addmotd, 0, 1, TOK_ADDMOTD, 0L},
{MSG_ADDOMOTD, m_addomotd, 0, 1, TOK_ADDOMOTD, 0L},
{MSG_SVSMOTD, m_svsmotd, 0, MAXPARA, TOK_SVSMOTD, 0L},
{MSG_OPERMOTD, m_opermotd, 0, MAXPARA, TOK_OPERMOTD, 0L},
{MSG_TSCTL, m_tsctl, 0, MAXPARA, TOK_TSCTL, 0L},
{MSG_SVSJOIN, m_svsjoin, 0, MAXPARA, TOK_SVSJOIN, 0L},
{MSG_SAJOIN, m_sajoin, 0, MAXPARA, TOK_SAJOIN, 0L},
{MSG_SVSPART, m_svspart, 0, MAXPARA, TOK_SVSPART, 0L},
{MSG_SAPART, m_sapart, 0, MAXPARA, TOK_SAPART, 0L},
{MSG_CHGIDENT, m_chgident, 0, MAXPARA, TOK_CHGIDENT, 0L},
{MSG_SWHOIS, m_swhois, 0, MAXPARA, TOK_SWHOIS, 0L},
{MSG_SVSO, m_svso, 0, MAXPARA, TOK_SVSO, 0L},
{MSG_SVSFLINE, m_svsfline, 0, MAXPARA, TOK_SVSFLINE, 0L},
{MSG_TKL, m_tkl, 0, MAXPARA, TOK_TKL, 0L},
{MSG_VHOST, m_vhost, 0, MAXPARA, TOK_VHOST, 0L},
{MSG_BOTMOTD, m_botmotd, 0, MAXPARA, TOK_BOTMOTD, 0L},
{MSG_SJOIN, m_sjoin, 0, MAXPARA, TOK_SJOIN, 0L},
{MSG_HTM, m_htm, 0, MAXPARA, TOK_HTM, 0L},
{MSG_UMODE2, m_umode2, 0, MAXPARA, TOK_UMODE2, 0L},
{MSG_DCCDENY, m_dccdeny, 0, 2, TOK_DCCDENY, 0L},
{MSG_UNDCCDENY, m_undccdeny, 0, MAXPARA, TOK_UNDCCDENY, 0L},
{MSG_CHGNAME, m_chgname, 0, MAXPARA, TOK_CHGNAME, 0L},
{MSG_SVSNAME, m_chgname, 0, MAXPARA, TOK_CHGNAME, 0L},
{MSG_SHUN, m_shun, 0, MAXPARA, TOK_SHUN, 0L},
{MSG_NEWJOIN, m_join, 0, MAXPARA, TOK_JOIN, 0L},
{MSG_BOTSERV, m_botserv, 0, 1, TOK_BOTSERV,0L},
{TOK_BOTSERV, m_botserv, 0, 1, TOK_BOTSERV,0L},
{(char *)0, (int (*)())0, 0, 0, 0, 0L}
};
#else
extern struct Message msgtab[];
extern struct Message *msgmap[256];
#endif
#endif /* __msg_include__ */
-269
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@@ -1,269 +0,0 @@
/*
* Copyright (c) 1983, 1989 Regents of the University of California.
* All rights reserved.
*
* Redistribution and use in source and binary forms are permitted
* provided that: (1) source distributions retain this entire copyright
* notice and comment, and (2) distributions including binaries display
* the following acknowledgement: ``This product includes software
* developed by the University of California, Berkeley and its contributors''
* in the documentation or other materials provided with the distribution
* and in all advertising materials mentioning features or use of this
* software. Neither the name of the University nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* $Id$
* @(#)nameser.h 5.24 (Berkeley) 6/1/90
*/
/*
* Define constants based on rfc883
*/
#define PACKETSZ 512 /* maximum packet size */
#define MAXDNAME 256 /* maximum domain name */
#define MAXCDNAME 255 /* maximum compressed domain name */
#define MAXLABEL 63 /* maximum length of domain label */
/* Number of bytes of fixed size data in query structure */
#define QFIXEDSZ 4
/* number of bytes of fixed size data in resource record */
#define RRFIXEDSZ 10
/*
* Internet nameserver port number
*/
#define NAMESERVER_PORT 53
/*
* Currently defined opcodes
*/
#define QUERY 0x0 /* standard query */
#define IQUERY 0x1 /* inverse query */
#define STATUS 0x2 /* nameserver status query */
/*#define xxx 0x3 /* 0x3 reserved */
/* non standard */
#define UPDATEA 0x9 /* add resource record */
#define UPDATED 0xa /* delete a specific resource record */
#define UPDATEDA 0xb /* delete all nemed resource record */
#define UPDATEM 0xc /* modify a specific resource record */
#define UPDATEMA 0xd /* modify all named resource record */
#define ZONEINIT 0xe /* initial zone transfer */
#define ZONEREF 0xf /* incremental zone referesh */
/*
* Currently defined response codes
*/
#ifdef NOERROR /* defined by solaris2 in */
#undef NOERROR /* <sys/stream.h> to be -1 */
#endif
#define NOERROR 0 /* no error */
#define FORMERR 1 /* format error */
#define SERVFAIL 2 /* server failure */
#define NXDOMAIN 3 /* non existent domain */
#define NOTIMP 4 /* not implemented */
#define REFUSED 5 /* query refused */
/* non standard */
#define NOCHANGE 0xf /* update failed to change db */
/*
* Type values for resources and queries
*/
#define T_A 1 /* host address */
#define T_NS 2 /* authoritative server */
#define T_MD 3 /* mail destination */
#define T_MF 4 /* mail forwarder */
#define T_CNAME 5 /* connonical name */
#define T_SOA 6 /* start of authority zone */
#define T_MB 7 /* mailbox domain name */
#define T_MG 8 /* mail group member */
#define T_MR 9 /* mail rename name */
#define T_NULL 10 /* null resource record */
#define T_WKS 11 /* well known service */
#define T_PTR 12 /* domain name pointer */
#define T_HINFO 13 /* host information */
#define T_MINFO 14 /* mailbox information */
#define T_MX 15 /* mail routing information */
#define T_TXT 16 /* text strings */
#define T_RP 17 /* responsible person */
#define T_AFSDB 18 /* AFS cell database */
#define T_X25 19 /* X_25 calling address */
#define T_ISDN 20 /* ISDN calling address */
#define T_RT 21 /* router */
#define T_NSAP 22 /* NSAP address */
#define T_NSAP_PTR 23 /* reverse NSAP lookup (deprecated) */
#define T_SIG 24 /* security signature */
#define T_KEY 25 /* security key */
#define T_PX 26 /* X.400 mail mapping */
#define T_GPOS 27 /* geographical position (withdrawn) */
#define T_AAAA 28 /* IP6 Address */
#define T_LOC 29 /* Location Information */
#define T_NXT 30 /* Next Valid Name in Zone */
#define T_EID 31 /* Endpoint identifier */
#define T_NIMLOC 32 /* Nimrod locator */
#define T_SRV 33 /* Server selection */
#define T_ATMA 34 /* ATM Address */
#define T_NAPTR 35 /* Naming Authority PoinTeR */
/* non standard */
#define T_UINFO 100 /* user (finger) information */
#define T_UID 101 /* user ID */
#define T_GID 102 /* group ID */
#define T_UNSPEC 103 /* Unspecified format (binary data) */
/* Query type values which do not appear in resource records */
#define T_AXFR 252 /* transfer zone of authority */
#define T_MAILB 253 /* transfer mailbox records */
#define T_MAILA 254 /* transfer mail agent records */
#define T_ANY 255 /* wildcard match */
/*
* Values for class field
*/
#define C_IN 1 /* the arpa internet */
#define C_CHAOS 3 /* for chaos net at MIT */
#define C_HS 4 /* for Hesiod name server at MIT */
/* Query class values which do not appear in resource records */
#define C_ANY 255 /* wildcard match */
/*
* Status return codes for T_UNSPEC conversion routines
*/
#define CONV_SUCCESS 0
#define CONV_OVERFLOW -1
#define CONV_BADFMT -2
#define CONV_BADCKSUM -3
#define CONV_BADBUFLEN -4
#ifndef BYTE_ORDER
#define LITTLE_ENDIAN 1234 /* least-significant byte first (vax) */
#define BIG_ENDIAN 4321 /* most-significant byte first (IBM, net) */
#define PDP_ENDIAN 3412 /* LSB first in word, MSW first in long (pdp) */
#if defined(vax) || defined(ns32000) || defined(sun386) || defined(MIPSEL) || \
defined(BIT_ZERO_ON_RIGHT) || defined(sequent) || defined(i386) ||\
defined(___vax__) || defined(__ns32000__) || defined(__sun386__) ||\
defined(__alpha) || defined(_WIN32)
#define BYTE_ORDER LITTLE_ENDIAN
#endif
#if defined(sel) || defined(mc68000) || defined(sparc) || \
defined(is68k) || defined(tahoe) || defined(ibm032) || defined(ibm370) || \
defined(MIPSEB) || defined(__hpux) || defined(__convex__) || \
defined(__mc68000__) || defined(__sparc__) ||\
defined(_IBMR2) || defined (BIT_ZERO_ON_LEFT)
#define BYTE_ORDER BIG_ENDIAN
#endif
#endif /* BYTE_ORDER */
#ifndef BYTE_ORDER
/* you must determine what the correct bit order is for your compiler */
UNDEFINED_BIT_ORDER;
#endif
/*
* Structure for query header, the order of the fields is machine and
* compiler dependent, in our case, the bits within a byte are assignd
* least significant first, while the order of transmition is most
* significant first. This requires a somewhat confusing rearrangement.
*/
typedef struct {
u_short id; /* query identification number */
#if BYTE_ORDER == BIG_ENDIAN
/* fields in third byte */
u_char qr:1; /* response flag */
u_char opcode:4; /* purpose of message */
u_char aa:1; /* authoritive answer */
u_char tc:1; /* truncated message */
u_char rd:1; /* recursion desired */
/* fields in fourth byte */
u_char ra:1; /* recursion available */
u_char pr:1; /* primary server required (non standard) */
u_char unused:2; /* unused bits */
u_char rcode:4; /* response code */
#endif
#if BYTE_ORDER == LITTLE_ENDIAN || BYTE_ORDER == PDP_ENDIAN
/* fields in third byte */
u_char rd:1; /* recursion desired */
u_char tc:1; /* truncated message */
u_char aa:1; /* authoritive answer */
u_char opcode:4; /* purpose of message */
u_char qr:1; /* response flag */
/* fields in fourth byte */
u_char rcode:4; /* response code */
u_char unused:2; /* unused bits */
u_char pr:1; /* primary server required (non standard) */
u_char ra:1; /* recursion available */
#endif
/* remaining bytes */
u_short qdcount; /* number of question entries */
u_short ancount; /* number of answer entries */
u_short nscount; /* number of authority entries */
u_short arcount; /* number of resource entries */
} HEADER;
/*
* Defines for handling compressed domain names
*/
#define INDIR_MASK 0xc0
/*
* Structure for passing resource records around.
*/
struct rrec {
short r_zone; /* zone number */
short r_class; /* class number */
short r_type; /* type number */
#ifdef __alpha
u_int r_ttl; /* time to live */
#else
u_long r_ttl; /* time to live */
#endif
int r_size; /* size of data area */
char *r_data; /* pointer to data */
};
extern u_short _getshort();
#ifdef __alpha
extern u_int _getlong();
#else
extern u_long _getlong();
#endif
/*
* Inline versions of get/put short/long.
* Pointer is advanced; we assume that both arguments
* are lvalues and will already be in registers.
* cp MUST be u_char *.
*/
#define GETSHORT(s, cp) { \
(s) = *(cp)++ << 8; \
(s) |= *(cp)++; \
}
#define GETLONG(l, cp) { \
(l) = *(cp)++ << 8; \
(l) |= *(cp)++; (l) <<= 8; \
(l) |= *(cp)++; (l) <<= 8; \
(l) |= *(cp)++; \
}
#define PUTSHORT(s, cp) { \
*(cp)++ = (s) >> 8; \
*(cp)++ = (s); \
}
/*
* Warning: PUTLONG destroys its first argument.
*/
#define PUTLONG(l, cp) { \
(cp)[3] = l; \
(cp)[2] = (l >>= 8); \
(cp)[1] = (l >>= 8); \
(cp)[0] = l >> 8; \
(cp) += sizeof(u_long); \
}
-319
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@@ -1,319 +0,0 @@
/************************************************************************
* Unreal Internet Relay Chat Daemon, include/numeric.h
* Copyright (C) 1990 Jarkko Oikarinen
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
/*
* Added numerics 600-799 as numeric_replies2[], we ran out
*/
/*
* Reserve numerics 000-099 for server-client connections where the client
* is local to the server. If any server is passed a numeric in this range
* from another server then it is remapped to 100-199.
*/
#define RPL_WELCOME 001
#define RPL_YOURHOST 002
#define RPL_CREATED 003
#define RPL_MYINFO 004
#define RPL_PROTOCTL 005
/*
* Errors are in the range from 400-599 currently and are grouped by what
* commands they come from.
*/
#define ERR_NOSUCHNICK 401
#define ERR_NOSUCHSERVER 402
#define ERR_NOSUCHCHANNEL 403
#define ERR_CANNOTSENDTOCHAN 404
#define ERR_TOOMANYCHANNELS 405
#define ERR_WASNOSUCHNICK 406
#define ERR_TOOMANYTARGETS 407
#define ERR_NOSUCHSERVICE 408
#define ERR_NOORIGIN 409
#define ERR_NORECIPIENT 411
#define ERR_NOTEXTTOSEND 412
#define ERR_NOTOPLEVEL 413
#define ERR_WILDTOPLEVEL 414
#define ERR_UNKNOWNCOMMAND 421
#define ERR_NOMOTD 422
#define ERR_NOADMININFO 423
#define ERR_FILEERROR 424
#define ERR_NOOPERMOTD 425
#define ERR_NONICKNAMEGIVEN 431
#define ERR_ERRONEUSNICKNAME 432
#define ERR_NICKNAMEINUSE 433
#define ERR_NORULES 434
#define ERR_SERVICECONFUSED 435
#define ERR_NICKCOLLISION 436
#define ERR_BANNICKCHANGE 437
#define ERR_NCHANGETOOFAST 438
#define ERR_TARGETTOOFAST 439
#define ERR_SERVICESDOWN 440
#define ERR_USERNOTINCHANNEL 441
#define ERR_NOTONCHANNEL 442
#define ERR_USERONCHANNEL 443
#define ERR_NOLOGIN 444
#define ERR_SUMMONDISABLED 445
#define ERR_USERSDISABLED 446
#define ERR_NONICKCHANGE 447
#define ERR_NOTREGISTERED 451
#define ERR_HOSTILENAME 455
#define ERR_NOTFORHALFOPS 460
#define ERR_NEEDMOREPARAMS 461
#define ERR_ALREADYREGISTRED 462
#define ERR_NOPERMFORHOST 463
#define ERR_PASSWDMISMATCH 464
#define ERR_YOUREBANNEDCREEP 465
#define ERR_YOUWILLBEBANNED 466
#define ERR_KEYSET 467
#define ERR_ONLYSERVERSCANCHANGE 468
#define ERR_LINKSET 469
#define ERR_LINKCHANNEL 470
#define ERR_CHANNELISFULL 471
#define ERR_UNKNOWNMODE 472
#define ERR_INVITEONLYCHAN 473
#define ERR_BANNEDFROMCHAN 474
#define ERR_BADCHANNELKEY 475
#define ERR_BADCHANMASK 476
#define ERR_NEEDREGGEDNICK 477
#define ERR_BANLISTFULL 478
#define ERR_LINKFAIL 479
#define ERR_CANNOTKNOCK 480
#define ERR_NOPRIVILEGES 481
#define ERR_CHANOPRIVSNEEDED 482
#define ERR_CANTKILLSERVER 483
#define ERR_ATTACKDENY 484
#define ERR_KILLDENY 485
#define ERR_HTMDISABLED 486
#define ERR_SECUREONLYCHAN 489
#define ERR_NOOPERHOST 491
#define ERR_NOSERVICEHOST 492
#define ERR_UMODEUNKNOWNFLAG 501
#define ERR_USERSDONTMATCH 502
#define ERR_SILELISTFULL 511
#define ERR_TOOMANYWATCH 512
#define ERR_NEEDPONG 513
#define ERR_NOINVITE 518
#define ERR_ADMONLY 519
#define ERR_OPERONLY 520
#define ERR_LISTSYNTAX 521
#define ERR_OPERSPVERIFY 524
/*
* Numberic replies from server commands.
* These are currently in the range 200-399.
*/
#define RPL_NONE 300
#define RPL_AWAY 301
#define RPL_USERHOST 302
#define RPL_ISON 303
#define RPL_TEXT 304
#define RPL_UNAWAY 305
#define RPL_NOWAWAY 306
#define RPL_WHOISREGNICK 307
#define RPL_RULESSTART 308
#define RPL_ENDOFRULES 309
#define RPL_WHOISHELPOP 310 /* -Donwulff */
#define RPL_WHOISUSER 311
#define RPL_WHOISSERVER 312
#define RPL_WHOISOPERATOR 313
#define RPL_WHOWASUSER 314
/* rpl_endofwho below (315) */
#define RPL_ENDOFWHOWAS 369
#define RPL_WHOISCHANOP 316 /* redundant and not needed but reserved */
#define RPL_WHOISIDLE 317
#define RPL_ENDOFWHOIS 318
#define RPL_WHOISCHANNELS 319
#define RPL_WHOISSPECIAL 320
#define RPL_LISTSTART 321
#define RPL_LIST 322
#define RPL_LISTEND 323
#define RPL_CHANNELMODEIS 324
#define RPL_CREATIONTIME 329
#define RPL_NOTOPIC 331
#define RPL_TOPIC 332
#define RPL_TOPICWHOTIME 333
#define RPL_LISTSYNTAX 334
#define RPL_WHOISBOT 335
#define RPL_INVITING 341
#define RPL_SUMMONING 342
#define RPL_VERSION 351
#define RPL_WHOREPLY 352
#define RPL_ENDOFWHO 315
#define RPL_NAMREPLY 353
#define RPL_ENDOFNAMES 366
#define RPL_INVITELIST 346
#define RPL_ENDOFINVITELIST 347
#define RPL_EXLIST 348
#define RPL_ENDOFEXLIST 349
#define RPL_KILLDONE 361
#define RPL_CLOSING 362
#define RPL_CLOSEEND 363
#define RPL_LINKS 364
#define RPL_ENDOFLINKS 365
/* rpl_endofnames above (366) */
#define RPL_BANLIST 367
#define RPL_ENDOFBANLIST 368
/* rpl_endofwhowas above (369) */
#define RPL_INFO 371
#define RPL_MOTD 372
#define RPL_INFOSTART 373
#define RPL_ENDOFINFO 374
#define RPL_MOTDSTART 375
#define RPL_ENDOFMOTD 376
#define RPL_WHOISHOST 378
#define RPL_WHOISMODES 379
#define RPL_YOUREOPER 381
#define RPL_REHASHING 382
#define RPL_YOURESERVICE 383
#define RPL_MYPORTIS 384
#define RPL_NOTOPERANYMORE 385
#define RPL_QLIST 386
#define RPL_ENDOFQLIST 387
#define RPL_ALIST 388
#define RPL_ENDOFALIST 389
#define RPL_TIME 391
#define RPL_USERSSTART 392
#define RPL_USERS 393
#define RPL_ENDOFUSERS 394
#define RPL_NOUSERS 395
#define RPL_TRACELINK 200
#define RPL_TRACECONNECTING 201
#define RPL_TRACEHANDSHAKE 202
#define RPL_TRACEUNKNOWN 203
#define RPL_TRACEOPERATOR 204
#define RPL_TRACEUSER 205
#define RPL_TRACESERVER 206
#define RPL_TRACESERVICE 207
#define RPL_TRACENEWTYPE 208
#define RPL_TRACECLASS 209
#define RPL_STATSLINKINFO 211
#define RPL_STATSCOMMANDS 212
#define RPL_STATSCLINE 213
#define RPL_STATSOLDNLINE 214
#define RPL_STATSILINE 215
#define RPL_STATSKLINE 216
#define RPL_STATSQLINE 217
#define RPL_STATSYLINE 218
#define RPL_ENDOFSTATS 219
#define RPL_STATSBLINE 220
#define RPL_UMODEIS 221
#define RPL_SQLINE_NICK 222
#define RPL_STATSGLINE 223
#define RPL_STATSTLINE 224
#define RPL_STATSELINE 225
#define RPL_STATSNLINE 226
#define RPL_STATSVLINE 227
#define RPL_SERVICEINFO 231
#define RPL_RULES 232
#define RPL_SERVICE 233
#define RPL_SERVLIST 234
#define RPL_SERVLISTEND 235
#define RPL_STATSLLINE 241
#define RPL_STATSUPTIME 242
#define RPL_STATSOLINE 243
#define RPL_STATSHLINE 244
#define RPL_STATSSLINE 245
#define RPL_STATSXLINE 247
#define RPL_STATSULINE 248
#define RPL_STATSDEBUG 249
#define RPL_STATSCONN 250
#define RPL_LUSERCLIENT 251
#define RPL_LUSEROP 252
#define RPL_LUSERUNKNOWN 253
#define RPL_LUSERCHANNELS 254
#define RPL_LUSERME 255
#define RPL_ADMINME 256
#define RPL_ADMINLOC1 257
#define RPL_ADMINLOC2 258
#define RPL_ADMINEMAIL 259
#define RPL_TRACELOG 261
#define RPL_LOCALUSERS 265
#define RPL_GLOBALUSERS 266
#define RPL_SILELIST 271
#define RPL_ENDOFSILELIST 272
#define RPL_STATSDLINE 275
#define RPL_HELPHDR 290
#define RPL_HELPOP 291
#define RPL_HELPTLR 292
#define RPL_HELPHLP 293
#define RPL_HELPFWD 294
#define RPL_HELPIGN 295
/*
* New /MAP format.
*/
#define RPL_MAP 006
#define RPL_MAPMORE 610
#define RPL_MAPEND 007
/*
* Numberic replies from server commands.
* These are also in the range 600-799.
*/
#define RPL_LOGON 600
#define RPL_LOGOFF 601
#define RPL_WATCHOFF 602
#define RPL_WATCHSTAT 603
#define RPL_NOWON 604
#define RPL_NOWOFF 605
#define RPL_WATCHLIST 606
#define RPL_ENDOFWATCHLIST 607
#define RPL_DUMPING 640
#define RPL_DUMPRPL 641
#define RPL_EODUMP 642
#define ERR_NUMERICERR 999
-98
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@@ -1,98 +0,0 @@
/************************************************************************
* Unreal Internet Relay Chat Daemon, include/proto.h
* (C) Dominick Meglio <codemastr@unrealircd.com> 2000
*
* See file AUTHORS in IRC package for additional names of
* the programmers.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef proto_h
#define proto_h
/* badwords.c */
int loadbadwords_message PROTO((char *wordfile));
int loadbadwords_channel PROTO((char *wordfile));
/* channel.c */
int sendmodeto_one PROTO((aClient *cptr, char *from, char *name, char *mode, char *param, TS creationtime));
void make_cmodestr PROTO((void));
/* dynconf.c */
int load_conf PROTO((char *filename, int type));
int load_conf2 PROTO((FILE * conf, char *filename, int type));
int load_conf3 PROTO((FILE * conf, char *filename, int type));
void init_dynconf PROTO((void));
void doneconf PROTO((int type));
/* lusers.c */
void init_ircstats PROTO((void));
/* match.c */
char *collapse PROTO((char *pattern));
/* scache.c */
void clear_scache_hash_table PROTO((void));
/* send.c */
void sendto_one PROTO((aClient *, char *, ...));
void sendto_chanops_butone PROTO((aClient *one, aChannel *chptr, char *pattern, ...));
void sendto_realops PROTO((char *pattern, ...));
void sendto_serv_butone_token PROTO((aClient *one, char *prefix, char *command, char *token, char *pattern, ...));
void sendto_serv_butone_token_opt PROTO((aClient *one, int opt, char *prefix, char *command, char *token, char *pattern, ...));
/* support.c */
char *my_itoa PROTO((int i));
/* s_conf.c */
int find_nline PROTO((aClient *cptr));
/* s_extra.c */
int channel_canjoin PROTO((aClient *sptr, char *name));
int dcc_loadconf PROTO((void));
int cr_loadconf PROTO((void));
int vhost_loadconf PROTO((void));
/* s_kline.c */
int find_tkline_match PROTO((aClient *cptr, int xx));
void tkl_check_expire PROTO((void));
int tkl_sweep PROTO((void));
/* s_serv.c */
void load_tunefile PROTO((void));
void save_tunefile PROTO((void));
aMotd *read_botmotd PROTO((char *filename));
aMotd *read_rules PROTO((char *filename));
aMotd *read_opermotd PROTO((char *filename));
aMotd *read_motd PROTO((char *filename));
aMotd *read_svsmotd PROTO((char *filename));
void read_tlines PROTO((void));
/* s_unreal.c */
void unrealmanual PROTO((void));
/* s_user.c */
int check_for_target_limit PROTO((aClient *sptr, void *target, const char *name));
void make_umodestr PROTO((void));
/* webtv.c */
int is_halfop PROTO((aClient *cptr, aChannel *chptr));
int is_chanprot PROTO((aClient *cptr, aChannel *chptr));
char *convert_time PROTO((time_t ltime));
char *get_mode_str PROTO((aClient *acptr));
/* whowas.c */
void initwhowas PROTO((void));
#endif /* proto_h */
-14
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@@ -1,14 +0,0 @@
/*
* Relinfo.h
*
* If anyone makes another release or a hybrid of Unreal
* PLEASE CHANGE RELEASEID2 to the current time(NULL) (date +%s)
* if another hybrid please change releaseprefix
* if a unreal special edtion please select an IDTAG for it
* - Stskeeps -
*/
#include "stamp.h"
#define RELEASEPREFIX "unrealircd"
#define RELEASEIDTAG "000"
#define RELEASEID RELEASEPREFIX "[" RELEASESTUFF "(" RELEASEID2 "/" RELEASEIDTAG ")]"
-73
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@@ -1,73 +0,0 @@
/*
* irc2.7.2/ircd/res.h (C)opyright 1992 Darren Reed.
* $Id$
*/
#ifndef __res_include__
#define __res_include__
#define RES_INITLIST 1
#define RES_CALLINIT 2
#define RES_INITSOCK 4
#define RES_INITDEBG 8
#define RES_INITCACH 16
#define MAXPACKET 1024
#define MAXALIASES 35
#define MAXADDRS 35
#define AR_TTL 600 /* TTL in seconds for dns cache entries */
struct hent {
char *h_name; /* official name of host */
char *h_aliases[MAXALIASES]; /* alias list */
int h_addrtype; /* host address type */
int h_length; /* length of address */
/* list of addresses from name server */
struct IN_ADDR h_addr_list[MAXADDRS];
#define h_addr h_addr_list[0] /* address, for backward compatiblity */
};
typedef struct reslist {
int id;
int sent; /* number of requests sent */
int srch;
time_t ttl;
char type;
char retries; /* retry counter */
char sends; /* number of sends (>1 means resent) */
char resend; /* send flag. 0 == dont resend */
time_t sentat;
time_t timeout;
struct IN_ADDR addr;
char *name;
struct reslist *next;
Link cinfo;
#ifndef _WIN32
struct hent he;
#else
struct hostent *he;
char locked;
#endif
} ResRQ;
typedef struct cache {
time_t expireat;
time_t ttl;
#ifndef _WIN32
struct hostent he;
#else
struct hostent *he;
#endif
struct cache *hname_next, *hnum_next, *list_next;
} aCache;
typedef struct cachetable {
aCache *num_list;
aCache *name_list;
} CacheTable;
#define ARES_CACSIZE 101
#define MAXCACHED 81
#endif /* __res_include__ */
-82
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@@ -1,82 +0,0 @@
/*
* Copyright (c) 1983, 1987, 1989 The Regents of the University of California.
* All rights reserved.
*
* Redistribution and use in source and binary forms are permitted
* provided that: (1) source distributions retain this entire copyright
* notice and comment, and (2) distributions including binaries display
* the following acknowledgement: ``This product includes software
* developed by the University of California, Berkeley and its contributors''
* in the documentation or other materials provided with the distribution
* and in all advertising materials mentioning features or use of this
* software. Neither the name of the University nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* $Id$
* @(#)resolv.h 5.10.1 (Berkeley) 6/1/90
*/
/*
* Resolver configuration file.
* Normally not present, but may contain the address of the
* inital name server(s) to query and the domain search list.
*/
#ifndef _PATH_RESCONF
#define _PATH_RESCONF "/etc/resolv.conf"
#endif
/*
* Global defines and variables for resolver stub.
*/
#define MAXNS 3 /* max # name servers we'll track */
#define MAXDFLSRCH 3 /* # default domain levels to try */
#define MAXDNSRCH 6 /* max # domains in search path */
#define LOCALDOMAINPARTS 2 /* min levels in name that is "local" */
#define MAXSERVICES 2 /* max # of services to search */
#define RES_TIMEOUT 5 /* min. seconds between retries */
struct state {
int retrans; /* retransmition time interval */
int retry; /* number of times to retransmit */
long options; /* option flags - see below. */
int nscount; /* number of name servers */
struct SOCKADDR_IN nsaddr_list[MAXNS]; /* address of name server */
#define nsaddr nsaddr_list[0] /* for backward compatibility */
unsigned short id; /* current packet id */
char defdname[MAXDNAME]; /* default domain */
char *dnsrch[MAXDNSRCH + 1]; /* components of domain to search */
unsigned short order[MAXSERVICES + 1]; /* search service order */
};
#define RES_SERVICE_NONE 0
#define RES_SERVICE_BIND 1
#define RES_SERVICE_LOCAL 2
/*
* Resolver options
*/
#define RES_INIT 0x0001 /* address initialized */
#define RES_DEBUG 0x0002 /* print debug messages */
#define RES_AAONLY 0x0004 /* authoritative answers only */
#define RES_USEVC 0x0008 /* use virtual circuit */
#define RES_PRIMARY 0x0010 /* query primary server only */
#define RES_IGNTC 0x0020 /* ignore trucation errors */
#define RES_RECURSE 0x0040 /* recursion desired */
#define RES_DEFNAMES 0x0080 /* use default domain name */
#define RES_STAYOPEN 0x0100 /* Keep TCP socket open */
#define RES_DNSRCH 0x0200 /* search up local domain tree */
#define RES_DEFAULT (RES_RECURSE | RES_DEFNAMES | RES_DNSRCH)
#if ((__GNU_LIBRARY__ == 6) && (__GLIBC__ >=2) && (__GLIBC_MINOR__ >= 2))
#define res_init __res_init
#endif
extern struct state _res;
extern char *p_cdname(), *p_rr(), *p_type(), *p_class(), *p_time();
-59
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@@ -1,59 +0,0 @@
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by GENERIC.RC
// $Id$
#define IDC_USERID 1051
#define IDC_REALNAME 1052
#define IDC_PNICK 1053
#define IDC_ANICK 1054
#define IDC_SERVERLIST 1057
#define IDC_NEWSERVER 1058
#define IDC_EDITSERVER 1059
#define IDC_IRCDCONF 1059
#define IDC_DELSERVER 1060
#define IDC_SHOW_GLOBOPS 1060
#define IDC_SHOW_WALLOPS 1061
#define IDC_SHOW_HELPOPS 1062
#define IDC_SHOW_SERVNOTICE 1063
#define IDC_INFOTEXT 1063
#define IDM_OPEN 40001
#define IDM_SAVE 40002
#define IDM_SAVEAS 40003
#define IDM_EXIT 40004
#define IDM_ABOUT 40005
#define IDM_WINDOWCHILD 40006
#define IDM_REHASH 40007
#define IDM_OPTIONS 40008
#define IDM_CREDITS 40009
#define IDM_DF 40010
#define IDM_LICENSE 40011
#define IDM_DBGOFF 41099
#define IDM_DBGFATAL 41100
#define IDM_DBGERROR 41101
#define IDM_DBGNOTICE 41103
#define IDM_DBGDNS 41104
#define IDM_DBGINFO 41105
#define IDM_DBGNUM 41106
#define IDM_DBGSEND 41107
#define IDM_DBGDEBUG 41108
#define IDM_DBGMALLOC 41109
#define IDM_DBGLIST 41110
#define IDM_POPUP 50000
#define IDC_STATIC -1
#define IDM_IRCDRULES 65530
#define IDM_IRCDMOTD 65531
#define IDC_VERSION 65532
#define IDM_SETUP 65536
#define IDM_IRCDCONF 65535
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NO_MFC 1
#define _APS_NEXT_RESOURCE_VALUE 113
#define _APS_NEXT_COMMAND_VALUE 40011
#define _APS_NEXT_CONTROL_VALUE 1064
#define _APS_NEXT_SYMED_VALUE 104
#endif
#endif
-51
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@@ -1,51 +0,0 @@
/************************************************************************
* Unreal Internet Relay Chat Daemon, include/sjoin.h
* (C) Carsten Munk 2000
* Contains code from StarChat IRCd, (C) their respective authors
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
typedef struct SynchList aSynchList;
/* SJOIN synch structure */
struct SynchList {
aClient *cptr;
long setflags;
aSynchList *next, *prev;
};
aSynchList *SJSynchList = NULL;
aSynchList *make_synchlist()
{
Reg1 aSynchList *synchptr;
synchptr = (aSynchList *) MyMalloc(sizeof(aSynchList));
synchptr->cptr = NULL;
synchptr->setflags = 0;
synchptr->prev = synchptr->next = NULL;
return synchptr;
}
void free_synchlist(synchptr)
aSynchList *synchptr;
{
MyFree((char *)synchptr);
}
-81
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@@ -1,81 +0,0 @@
/************************************************************************
* Unreal Internet Relay Chat Daemon, include/sock.h
* Copyright (C) 1990 Jarkko Oikarinen and
* University of Oulu, Computing Center
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
* $Id$
*
* $Log$
* Revision 1.1.1.1.6.1 2000/05/28 08:55:24 cmunk
* Import of Unreal3.1-beta3
*
* Revision 1.2 2000/03/02 21:22:37 stskeeps
* ...........
*
* Revision 1.1.1.1 2000/01/30 12:16:33 stskeeps
* Begin of CVS at cvs.unreal.sourceforge.net
*
*
* Revision 1.1.1.1 1999/09/01 23:20:37 stskeeps
*
* Revision 1.2 1999/07/22 14:09:26 stskeeps
* *** empty log message ***
*
* Revision 1.1.1.1 1999/07/22 13:56:40 stskeeps
* 16:56 22-07-99 techie
* - Started on using CVS to develop Unreal
*
*
* Revision 1.1.1.1 1999/07/21 10:48:18 stskeeps
* 12:47 GMT+2 21 July 1999 - Techie
* Starting Unreal with CVS..
*
* Revision 1.2 1997/12/29 07:17:35 wd
* df4.6.2
* ee CHANGES for updates
* -wd
*
* Revision 1.1.1.1 1997/08/22 17:23:01 donwulff
* Original import from the "deadlined" version.
*
* Revision 1.1.1.1 1996/11/18 07:53:41 explorer
* ircd 4.3.3 -- about time
*
* Revision 1.1.1.1.4.1 1996/09/16 02:45:38 donwulff
* *** empty log message ***
*
* Revision 6.1 1991/07/04 21:04:35 gruner
* Revision 2.6.1 [released]
*
* Revision 6.0 1991/07/04 18:05:04 gruner
* frozen beta revision 2.6.1
*
*/
#ifndef FD_ZERO
#define FD_ZERO(set) (((set)->fds_bits[0]) = 0)
#define FD_SET(s1, set) (((set)->fds_bits[0]) |= 1 << (s1))
#define FD_ISSET(s1, set) (((set)->fds_bits[0]) & (1 << (s1)))
#define FD_SETSIZE 30
#endif
#ifdef RCVTIMEO
#define SO_RCVTIMEO 0x1006 /* receive timeout */
#endif
-10
View File
@@ -1,10 +0,0 @@
/* Make these what you want for cert & key files */
#define CERTF "server.cert.pem"
#define KEYF "server.key.pem"
extern SSL_CTX * ctx;
extern SSL_METHOD *meth;
extern void init_ssl();
extern int ssl_handshake(aClient *); /* Handshake the accpeted con.*/
extern int ssl_client_handshake(aClient *); /* and the initiated con.*/
-3
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@@ -1,3 +0,0 @@
/* Auto created release stamping */
#define RELEASEID2 "961323751"
#define RELEASESTUFF "draconic"
-1157
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File diff suppressed because it is too large Load Diff
-199
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@@ -1,199 +0,0 @@
/*
* Unreal Internet Relay Chat Daemon, include/sys.h
* Copyright (C) 1990 University of Oulu, Computing Center
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#ifndef __sys_include__
#define __sys_include__
#ifdef ISC202
#include <net/errno.h>
#else
# ifndef _WIN32
#include <sys/errno.h>
# else
#include <errno.h>
# endif
#endif
#include "setup.h"
#include <stdio.h>
#include <sys/types.h>
#ifndef _WIN32
#include <sys/param.h>
#else
#include <stdarg.h>
#endif
#ifdef UNISTDH
#include <unistd.h>
#endif
#ifdef STDLIBH
#include <stdlib.h>
#endif
#ifdef STRINGSH
#include <strings.h>
#else
# ifdef STRINGH
# include <string.h>
# endif
#endif
#ifdef SSL
#include <openssl/ssl.h>
#endif
#ifndef GOT_STRCASECMP
#define strcasecmp mycmp
#define strncasecmp myncmp
#endif
#ifdef NOINDEX
#define index strchr
#define rindex strrchr
/*
extern char *index PROTO((char *, char));
extern char *rindex PROTO((char *, char));
*/
#endif
#ifdef NOBCOPY
#define bcopy(x,y,z) memcpy(y,x,z)
#define bcmp(x,y,z) memcmp(x,y,z)
#define bzero(p,s) memset(p,0,s)
#endif
#ifdef AIX
#include <sys/select.h>
#endif
#if defined(HPUX )|| defined(AIX) || defined(_WIN32)
#include <time.h>
#ifdef AIX
#include <sys/time.h>
#endif
#else
#include <sys/time.h>
#endif
#ifndef DMALLOC
#if !defined(DEBUGMODE)
# ifndef _WIN32
# define MyFree(x) if ((x) != NULL) free(x)
# else
# define MyFree(x) if ((x) != NULL) GlobalFree(x)
# endif
#else
#define free(x) MyFree(x)
#endif
#endif
#ifdef NEXT
#define VOIDSIG int /* whether signal() returns int of void */
#else
#define VOIDSIG void /* whether signal() returns int of void */
#endif
#ifdef _SOLARIS
#define OPT_TYPE char /* opt type for get/setsockopt */
#else
#define OPT_TYPE void
#endif
/*
* Different name on NetBSD, FreeBSD, and BSDI
*/
#if defined(__NetBSD__) || defined(__FreeBSD__) || defined(__bsdi__) || defined(__linux__) || defined(__APPLE__)
#define dn_skipname __dn_skipname
#endif
#ifndef _WIN32
extern VOIDSIG dummy();
#endif
#ifdef NO_U_TYPES
typedef unsigned char u_char;
typedef unsigned short u_short;
typedef unsigned long u_long;
typedef unsigned int u_int;
#endif
#ifdef _WIN32
#define MYOSNAME "Win32"
#endif
#ifdef DEBUGMODE
// #define ircsprintf sprintf
//#define ircvsprintf vsprintf
#endif
/*
* IPv4 or IPv6 structures?
*/
#ifdef INET6
# define AND16(x) ((x)[0]&(x)[1]&(x)[2]&(x)[3]&(x)[4]&(x)[5]&(x)[6]&(x)[7]&(x)[8]&(x)[9]&(x)[10]&(x)[11]&(x)[12]&(x)[13]&(x)[14]&(x)[15])
static unsigned char minus_one[] =
{ 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 0
};
# define WHOSTENTP(x) ((x)[0]|(x)[1]|(x)[2]|(x)[3]|(x)[4]|(x)[5]|(x)[6]|(x)[7]|(x)[8]|(x)[9]|(x)[10]|(x)[11]|(x)[12]|(x)[13]|(x)[14]|(x)[15])
# define AFINET AF_INET6
# define SOCKADDR_IN sockaddr_in6
# define SOCKADDR sockaddr
# define SIN_FAMILY sin6_family
# define SIN_PORT sin6_port
# define SIN_ADDR sin6_addr
# define S_ADDR s6_addr
# define IN_ADDR in6_addr
# ifndef uint32_t
# define uint32_t __u32
# endif
# define MYDUMMY_SIZE 128
char mydummy[MYDUMMY_SIZE];
char mydummy2[MYDUMMY_SIZE];
# if defined(linux) || defined(__NetBSD__) || defined(__FreeBSD__) || defined(bsdi)
# ifndef s6_laddr
# define s6_laddr s6_addr32
# endif
# endif
# if defined(linux)
static const struct in6_addr in6addr_any = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0
};
# endif
# define IRCDCONF_DELIMITER '%'
#else
# define AFINET AF_INET
# define SOCKADDR_IN sockaddr_in
# define SOCKADDR sockaddr
# define SIN_FAMILY sin_family
# define SIN_PORT sin_port
# define SIN_ADDR sin_addr
# define S_ADDR s_addr
# define IN_ADDR in_addr
# define WHOSTENTP(x) (x)
# define IRCDCONF_DELIMITER ':'
#endif
#endif /* __sys_include__ */
-54
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@@ -1,54 +0,0 @@
/****************************************************************************
* Userload module by Michael L. VanLoon (mlv) <michaelv@iastate.edu>
* Written 2/93. Originally grafted into irc2.7.2g 4/93.
*
* Unreal Internet Relay Chat Daemon, ircd/userload.h
* Copyright (C) 1990 University of Oulu, Computing Center
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
****************************************************************************/
/* $Id$ */
/* This needs to be defined for the counts to be correct--it should be the
* default anyway, as opers shouldn't be superior to lusers except where
* absolutely necessary, and here it isn't necessary. */
#ifndef SHOW_INVISIBLE_LUSERS
#define SHOW_INVISIBLE_LUSERS
#endif
struct current_load_struct {
u_short client_count, local_count, conn_count;
u_long entries;
};
extern struct current_load_struct current_load_data;
struct load_entry {
struct load_entry *prev;
u_short client_count, local_count, conn_count;
#ifdef DEBUGMODE
u_short cpu_usage;
#endif
long time_incr;
};
extern struct load_entry *load_list_head, *load_list_tail,
*load_free_head, *load_free_tail;
extern void initload PROTO((void));
extern void update_load PROTO((void));
extern void calc_load PROTO((aClient *, char *));
-47
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@@ -1,47 +0,0 @@
/*
**
** version.h
** UnrealIRCd
** $Id$
*/
#ifndef __versioninclude
#define __versioninclude 1
#include "relinfo.h"
/*
* Mark of settings
*/
#ifdef DEBUGMODE
#define DEBUGMODESET "+(debug)"
#else
#define DEBUGMODESET ""
#endif
/**/
#ifdef DEBUG
#define DEBUGSET "(Debug)"
#else
#define DEBUGSET ""
#endif
/**/
#define COMPILEINFO DEBUGMODESET DEBUGSET
/*
* Version Unreal3.1.6-Noon
*/
#define UnrealProtocol 2302
#define PATCH1 "3"
#define PATCH2 ".1"
#define PATCH3 ".7"
#define PATCH4 "-Jones"
#define PATCH5 "[beta1]"
#define PATCH6 ""
#define PATCH7 ""
#define PATCH8 COMPILEINFO
#ifdef _WIN32
#define PATCH9 "+win32"
#else
#define PATCH9 ""
#endif
/* release header */
#define Rh BASE_VERSION
#define VERSIONONLY PATCH1 PATCH2 PATCH3 PATCH4 PATCH5 PATCH6 PATCH7
#endif /* __versioninclude */
-86
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@@ -1,86 +0,0 @@
/************************************************************************
* IRC - Internet Relay Chat, include/whowas.h
* Copyright (C) 1990 Markku Savela
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
* from original rcs
* $ Id: whowas.h,v 6.1 1991/07/04 21:04:39 gruner stable gruner $
*
* $ Log: whowas.h,v $
* Revision 6.1 1991/07/04 21:04:39 gruner
* Revision 2.6.1 [released]
*
* Revision 6.0 1991/07/04 18:05:08 gruner
* frozen beta revision 2.6.1
*
* th+hybrid rcs version
* $Id$
*/
#ifndef __whowas_include__
#define __whowas_include__
/*
** WHOWAS structure moved here from whowas.c
*/
typedef struct aname {
anUser *ww_user;
aClient *ww_online;
time_t ww_logout;
long ww_umodes;
char ww_nick[NICKLEN + 1];
char ww_info[REALLEN + 1];
} aName;
/*
** add_history
** Add the currently defined name of the client to history.
** usually called before changing to a new name (nick).
** Client must be a fully registered user (specifically,
** the user structure must have been allocated).
*/
void add_history(aClient *, int);
/*
** off_history
** This must be called when the client structure is about to
** be released. History mechanism keeps pointers to client
** structures and it must know when they cease to exist. This
** also implicitly calls AddHistory.
*/
void off_history(aClient *);
/*
** get_history
** Return the current client that was using the given
** nickname within the timelimit. Returns NULL, if no
** one found...
*/
aClient *get_history(char *, time_t);
/* Nick name */
/* Time limit in seconds */
int m_whowas(aClient *, aClient *, int, char *[]);
/*
** for debugging...counts related structures stored in whowas array.
*/
void count_whowas_memory(int *, u_long *);
#endif /* __whowas_include__ */
-25
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@@ -1,25 +0,0 @@
/*
* VERSION: Unreal3.1.6 Noon
* DATE: Sat Jun 15 13:43:51 EST 2002
* OS: Win-32
*
*/
#define DPATH "."
#define SPATH "."
#define DOMAINNAME "irc.net"
#define LISTEN_SIZE 5
#define MAXSENDQLENGTH 3000000
#define BUFFERPOOL (9 * MAXSENDQLENGTH)
#define MAXCONNECTIONS 1024
#define NICKNAMEHISTORYLENGTH 2000
#define OPEROVERRIDE_VERIFY 1
#undef CRYPT_OPER_PASSWORD
#undef USE_SSL
#undef CRYPT_LINK_PASSWORD
#undef CRYPT_ILINE_PASSWORD
#undef CRYPT_XLINE_PASSWORD
#define HUB 1
#define HAVE_REGEX 1
#define NOSPOOF 1
#define GLIBC2_x
-49
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@@ -1,49 +0,0 @@
/************************************************************************
* IRC - Internet Relay Chat, include/win32/setup.h
* Copyright (C) 1999 Carsten Munk
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#ifndef __setup_include__
#define __setup_include__
#undef PARAMH
#undef UNISTDH
#define STRINGH
#undef STRINGSH
#define STDLIBH
#undef STDDEFH
#undef SYSSYSLOGH
#define NOINDEX
#define NOBCOPY
#define NEED_STRERROR
#define NEED_STRTOKEN
#undef NEED_STRTOK
#undef NEED_INET_ADDR
#undef NEED_INET_NTOA
#define NEED_INET_NETOF
#define GETTIMEOFDAY
#undef LRAND48
#define MALLOCH <malloc.h>
#undef NBLOCK_POSIX
#undef POSIX_SIGNALS
#undef TIMES_2
#undef GETRUSAGE_2
#define NO_U_TYPES
#define NEED_U_INT32_T
#endif
-81
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@@ -1,81 +0,0 @@
#!/bin/sh
# IRCD Script v3.0
# $Id$
#
DIR=`pwd`
DATE=`date +"%a, %b %e %Y"`
TIME=`date +"%H:%M:%S %Z"`
IRCDPID="ircd.pid"
BACKUP="ircd.bak"
if [ -r $IRCDPID ]; then
mv -f $IRCDPID $BACKUP
src/ircd
sleep 1
if [ ! -r $IRCDPID ]; then
mv -f $BACKUP $IRCDPID
echo "|--------------------------------------------|"
echo "| **** ERROR **** |"
echo "| Possible problems: |"
echo "| (1) IRCd already running. |"
echo "| (2) The correct IP was not placed in the |"
echo "| M:line of the ircd.conf. |"
echo "| (3) DPATH or SPATH's are incorrect. Run |"
echo "| ./Config to correct that. |"
echo "| (4) Someone else is running an ircd on the |"
echo "| default port you chose in ircd.conf. |"
echo "| |"
echo "| see ircd.log for more information |"
echo "|********************************************|"
echo "| If you can't get Unreal IRCd to work - go |"
echo "| to /server irc.flirt.org and join |"
echo "| #UnrealIRCd or mail us at |"
echo "| unreal-support@lists.sourceforge.net |"
echo "| |"
echo "|--------------------------------------------|"
exit
else
echo "|----------------------------------------"
echo "| UnrealIRCD successfully loaded."
echo "| Directory: $DIR"
echo "| Date: $DATE"
echo "| Time: $TIME"
PID=`cat ircd.pid`
echo "| Process ID: $PID"
echo "|----------------------------------------"
rm -f $BACKUP
fi
else
src/ircd
sleep 2
if [ ! -r $IRCDPID ]; then
echo "|--------------------------------------------|"
echo "| **** ERROR **** |"
echo "| Possible problems: |"
echo "| (1) IRCd already running. |"
echo "| (2) The correct IP was not placed in the |"
echo "| M:line of the ircd.conf. |"
echo "| (3) DPATH or SPATH's are incorrect. Run |"
echo "| ./Config to correct that. |"
echo "| (4) Someone else is running an ircd on the |"
echo "| default port you chose in ircd.conf. |"
echo "|********************************************|"
echo "| If you can't get Unreal IRCd to work - go |"
echo "| to /server irc.flirt.org and join |"
echo "| #UnrealIRCd or mail us at |"
echo "| unreal-support@lists.sourceforge.net |"
echo "| |"
echo "|--------------------------------------------|"
exit
else
echo "|----------------------------------------"
echo "| UnrealIRCD successfully loaded."
echo "| Directory: $DIR"
echo "| Date: $DATE"
echo "| Time: $TIME"
PID=`cat ircd.pid`
echo "| Process ID: $PID"
echo "|----------------------------------------"
fi
fi
-1
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@@ -1 +0,0 @@
0,10,20,30,40,50 * * * * /home/mydir-to/ircdcron/ircdchk >/dev/null 2>&1
-49
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@@ -1,49 +0,0 @@
#!/bin/sh
#
# UnrealIRCD Crontab v2.1
# $Id$
#
# This is a script suitable for use in a crontab. It checks to make sure
# your ircd is running. YOU NEED A SEPARATE CRON JOB FOR EACH IRCD. If your
# ircd isn't found, it'll try to start it back up.
#
# You'll need to edit this script for your ircd.
#
# To check for your ircd every 10 minutes, put the following line in your
# crontab:
# 0,10,20,30,40,50 * * * * /home/mydir/ircdchk
# And if you don't want to get email from crontab when it checks you ircd,
# put the following in your crontab:
# 0,10,20,30,40,50 * * * * /home/mydir/ircdchk >/dev/null 2>&1
#
# change this to the mail address to mail output to:
MAIL=me
# change this to the directory you run your ircd from:
dir="../"
# change this to the name of your ircd's file in that directory:
ircdexe="ircd"
# I wouldn't touch this if I were you.
ircdname="ircd.pid"
########## you probably don't need to change anything below here ##########
cd $dir
if test -r $ircdname; then
# there is a pid file -- is it current?
ircdpid=`cat $ircdname`
if `kill -CHLD $ircdpid >/dev/null 2>&1`; then
# it's still going
# back out quietly
exit 0
fi
echo "UnrealIRCd Crontab notice:"
echo ""
echo "Stale $ircdname file (erasing it)"
rm -f $ircdname
fi
echo ""
echo "Couldn't find the ircd running. Reloading it..."
echo ""
./$ircdexe
-29
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@@ -1,29 +0,0 @@
#!/bin/sh
# Kill Script v2.0
# Created by Potvin
# $Id$
DIR=`pwd`
DATE=`date +"%a, %b %e %Y"`
TIME=`date +"%H:%M:%S %Z"`
IRCDPID="ircd.pid"
if [ ! -r $IRCDPID ]; then
clear
echo "|--------------------------------------------|"
echo "| **** ERROR **** |"
echo "| Possible problems: |"
echo "| (1) $IRCDPID not found |"
echo "| (2) The IRCd is not running |"
echo "|--------------------------------------------|"
else
PID=`cat $IRCDPID`
kill -9 $PID >/dev/null 2>&1
rm -f $IRCDPID
echo "|----------------------------------------"
echo "| UnrealIRCD successfully shutdown."
echo "| Directory: $DIR"
echo "| Date: $DATE"
echo "| Time: $TIME"
echo "| Process ID: $PID"
echo "|----------------------------------------"
fi
-552
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@@ -1,552 +0,0 @@
#!/bin/sh
# $Id$
# Defaults
#
TIME=`date +"%H:%M:%S %Z"`
DATE=`date +"%a, %b %e %Y"`
IRCDCONF="ircd.conf"
SERVNAME="Server.IRC.net"
COMMENT="IRC server!"
ADMIN="Admin-name"
ADMNICK="Admin"
ADMADDR="admin@no.where.com"
OPERNAME="admin"
OPERADDR="*@*"
OPERPASS="password"
NUMERIC=""
PORT="6667"
OPRT="default"
LINKPASS="linkpass"
VIRTUAL="1.2.3.4"
ENCRYPT="Yes"
FLAGS="OAZHWe"
RESTARTPASS="restartpass"
DIEPASS="diepass"
SERVICES="Services.IRC-Net.Org"
# these are so I can use stuff like $1 without it replacing it...like by
# using $dlrsgn$uno for $1
dlrsgn="$"
uno="1"
dos="2"
# remove the temp file if it exists
rm -f mkconf.tmp
# make a quick script for replacing one line with another
cat > repl_str << __EOF__
sed -e "s@^$dlrsgn$uno\(.*\)@$dlrsgn$dos" $IRCDCONF > mkconf.tmp
cp mkconf.tmp $IRCDCONF
rm mkconf.tmp
__EOF__
# mark repl_str as an executable
chmod +x repl_str
rm -f repl_str
# Checking out how to specify not to make a new line with the current OS
c=''
n=''
2>/dev/null
if [ "`eval echo -n 'a'`" = "-n a" ]; then
c='\c'
else
n='-n'
fi
# If Settings exist, load the info, otherwise tell them to run Config.
if [ -r Settings ]; then
. Settings
else
echo "Hmm, you need to run Config first!"
echo "Type ./Config"
echo "If you have run Config, make sure you are in the directory"
echo "you ran it from."
exit 1
fi
CONF=$IRCDCONF
if [ -r "$CONF" ]; then
echo "$IRCDCONF found"
echo " "
echo " I don't suggest running this with the conf file already"
echo "existing, since you will lose all the data in your conf file."
echo "This script is just for creating one. If you want to recreate"
echo "a conf file, type 'recreate'."
echo $n " [exit] -> $c"
read cc
if [ "$cc" != "recreate" ]; then
echo " "
echo " OK, do you want to edit $IRCDCONF using an editor?"
echo "If so, specify the editor you want to use. Otherwise,"
echo "type 'exit'."
EDITFND="not found"
if [ -r /usr/bin/pico ]; then
EDITFND="pico"
fi
if [ -r /usr/bin/joe ]; then
EDITFND="joe"
fi
if [ -r /usr/bin/vi ]; then
EDITFND="vi"
fi
if [ -r /usr/bin/vim ]; then
EDITFND="vim"
fi
while [ "c" = "c" ]; do
echo $n " [$EDITFND] -> $c"
read EDITOR
if [ -z "$EDITOR" ]; then
EDITOR="$EDITFND"
fi
if [ "$EDITOR" = "exit" ]; then
echo "Have a nice day."
exit 1
fi
if [ -f $EDITOR ]; then
$EDITOR $CONF
exit 1
fi
if [ -f /usr/bin/$EDITOR ]; then
/usr/bin/$EDITOR $CONF
exit 1
fi
echo " Editor not found. Specify a valid editor or"
echo "type 'exit' to quit this script."
done
fi
mv $CONF "$CONF.saved"
rm $CONF
echo "$IRCDCONF has been renamed to ircd.conf.saved"
else
echo "$IRCDCONF is not found. (good)"
fi
clear
echo "|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|"
echo "| Welcome to the $IRCDCONF generator. |"
echo "|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|"
echo " "
echo "What will your server name be? (ie: $SERVNAME)"
echo $n " [$SERVNAME] -> $c"
read cc
if [ ! -z "$cc" ]; then
SERVNAME="$cc"
fi
echo " "
echo "What is your IRC server's IP? (ie: $VIRTUAL)"
echo "Use * to bind to all interfaces"
echo $n " [$VIRTUAL] -> $c"
read cc
if [ ! -z "$cc" ]; then
VIRTUAL="$cc"
fi
echo " "
echo "Server comment? (ie: Main Hub Server)"
echo $n " [$COMMENT] -> $c"
read cc
if [ ! -z "$cc" ]; then
COMMENT="$cc"
fi
echo " "
echo "Main port? (ie: 6667)"
echo $n " [$PORT] -> $c"
read cc
if [ ! -z "$cc" ]; then
PORT="$cc"
fi
echo " "
echo "What server numeric does the server have (range = 1..256)"
echo "Must NOT be the same as other servers you link with"
echo $n " [] -> $c"
read cc
if [ ! -z "$cc" ]; then
NUMERIC="$cc"
fi
echo " "
echo "What is your real name? (ie: John Doe)"
echo $n " [$ADMIN] -> $c"
read cc
if [ ! -z "$cc" ]; then
ADMIN="$cc"
fi
echo " "
echo "What is your IRC nickname? (ie: JD)"
echo $n " [$ADMNICK] -> $c"
read cc
if [ ! -z "$cc" ]; then
ADMNICK="$cc"
fi
echo " "
echo "What is your e-mail address? (ie: john@doe.com)"
echo $n " [$ADMADDR] -> $c"
read cc
if [ ! -z "$cc" ]; then
ADMADDR="$cc"
fi
echo " "
OPERNAME="$ADMNICK"
echo "What will your opername be for your O:line? (ie: johndoe)"
echo $n " [$OPERNAME] -> $c"
read cc
if [ ! -z "$cc" ]; then
OPERNAME="$cc"
fi
echo " "
echo "What oper flags do you want to have? (ie: OAWZ)"
echo "Some flags to choose from:"
echo " o = local oper"
echo " O = global oper"
echo " N = network administrator"
echo " A = server administrator"
echo " C = co administrator"
echo " read unrealircd.doc for more info about O:line flags)"
echo $n " [$FLAGS] -> $c"
read cc
if [ ! -z "$cc" ]; then
FLAGS="$cc"
fi
echo " "
ENCRYPT=""
ENCRYPT="bad"
while [ "$ENCRYPT" = "bad" ]; do
echo "Do you use encrypted oper passwords?"
echo $n " [Yes] -> $c"
read cc
if [ -z "$cc" ]; then
cc="Yes"
fi
case "$cc" in
[Yy]*)
ENCRYPT="Yes"
;;
[Nn]*)
ENCRYPT="No"
;;
*)
echo "Please specify yes or no."
ENCRYPT="bad"
;;
esac
done
if [ "$ENCRYPT" = "Yes" ] ; then
echo "Compile the file called mkpasswd.c in the 'crypt' directory"
echo "Then run it (./mkpasswd) and input the passwd to be encrypted"
echo "Then copy the output into the passwd slot in the O:line"
echo "NOTE: You can encrypt on irc via /mkpasswd <passwd>"
fi
echo " "
echo "What will your /oper password be? (ie: snoopy67)"
echo $n " [$OPERPASS] -> $c"
read cc
if [ ! -z "$cc" ]; then
OPERPASS="$cc"
fi
echo " "
echo "What is your user@host mask on IRC? (ie: *@*.toronto.globalserve.net)"
echo $n " [$OPERADDR] -> $c"
read cc
if [ ! -z "$cc" ]; then
OPERADDR="$cc"
fi
echo " "
echo "What do you want your die password to be?"
echo $n " [$DIEPASS] -> $c"
read cc
if [ ! -z "$cc" ]; then
DIEPASS="$cc"
fi
echo " "
echo "What do you want your restart password to be?"
echo $n " [$RESTARTPASS] -> $c"
read cc
if [ ! -z "$cc" ]; then
RESTARTPASS="$cc"
fi
echo " "
echo "If your running services, or linking to a network that has"
echo "services, please state the services servername."
echo "If you are running a non-services network, just type 'next'"
echo $n " [$SERVICES] -> $c"
read cc
#if [ ! -z "$cc" ]; then
# SERVICES="$cc"
#fi
if [ "$cc" = "next" ]; then
SERVICES="No.Services.Selected"
elif [ ! -z "$cc" ]; then
SERVICES="$cc"
fi
cat > $CONF << __EOF__
########################
#
# Filename: $IRCDCONF
# Created: $DATE - $TIME
#
########################
############ Server Info ############
M:$SERVNAME:$VIRTUAL:$COMMENT:$PORT:$NUMERIC
#####################################
############ Administrator Information #############
A:$ADMIN:$ADMNICK:$ADMADDR
####################################################
############ Y-lines #############
# Client Y:lines
Y:1:90:0:245:100000
# Server Y:lines
Y:50:300:600:1:1000000
##################################
############ I/Access Lines #############
I:*@*::*@*::1
#########################################
############ X:LINE Die/Restart Password ############
X:$DIEPASS:$RESTARTPASS
#####################################################
## O-line (O:hostmask:password:opername:flags:1) ##
O:$OPERADDR:$OPERPASS:$OPERNAME:$FLAGS:1
###################################################
__EOF__
echo " "
echo " Would you like to configure any servers for linking?"
echo "Type the servername, or type 'done' when finished."
echo $n " [done] -> $c"
read cc
if [ -z "$cc" ]; then
cc="done"
fi
while [ "$cc" != "done" ]; do
THESERV="$cc"
SHOST="none"
while [ "$SHOST" = "none" ]; do
echo " "
echo "Hostname or ip for the other server? Must be specified."
echo $n " [] -> $c"
read SHOST
done
echo " "
echo "Password to send to the other server?"
echo $n " [$LINKPASS] -> $c"
read CLP
if [ -z "$CLP" ]; then
CLP="$LINKPASS"
fi
echo " "
AUTOPORT=""
AUTOCONN="bad"
while [ "$AUTOCONN" = "bad" ]; do
echo " "
echo "Should we autconnect to this server?"
echo $n " [Yes] -> $c"
read cc
if [ -z "$cc" ]; then
cc="Yes"
fi
case "$cc" in
[Yy]*)
AUTOCONN="yes"
echo "What port should we autoconnect to?"
echo $n " [7029] -> $c"
read AUTOPORT
if [ -z "$AUTOPORT" ]; then
AUTOPORT="7029"
fi
;;
[Nn]*)
AUTOCONN="no"
;;
*)
echo "Please specify yes or no."
AUTOCONN="bad"
;;
esac
done
echo " "
HUB="bad"
while [ "$HUB" = "bad" ]; do
echo " "
echo "Will this server be a hub?"
echo $n " [Yes] -> $c"
read cc
if [ -z "$cc" ]; then
cc="Yes"
fi
case "$cc" in
[Yy]*)
HUB="Yes"
;;
[Nn]*)
HUB="no"
;;
*)
echo "Please specify yes or no."
HUB="bad"
;;
esac
done
if [ "$HUB" = "Yes" ]; then
echo "############ HUB LINES #############" >> $CONF
echo "H:*:*:$THESERV" >> $CONF
echo "####################################" >> $CONF
echo "" >> $CONF
fi
echo "############ C/N LINES #############" >> $CONF
echo "C:$SHOST:$CLP:$THESERV:$AUTOPORT:50" >> $CONF
echo "N:$SHOST:$CLP:$THESERV::50" >> $CONF
echo "####################################" >> $CONF
echo "" >> $CONF
echo " "
echo "Type the servername, or type 'done' when finished."
echo $n " [done] -> $c"
read cc
if [ -z "$cc" ]; then
cc="done"
fi
done
cat >> $CONF << __EOF__
############ Uline for Services ############
U:$SERVICES:*:*
############################################
############ Q-Lined NickNames ############
Q::Reserved for services:*C*h*a*n*S*e*r*v*
Q::Reserved for services:*N*i*c*k*S*e*r*v*
Q::Reserved for services:*M*e*m*o*S*e*r*v*
Q::Reserved for services:*H*e*l*p*S*e*r*v*
Q::Reserved for services:*O*p*e*r*S*e*r*v*
Q::Reserved for services:*I*n*f*o*S*e*r*v*
Q::Reserved for Administrator:*Admin*
Q::Reserved for ircops:*IRC*op*
Q::Reserved for ircops:*Oper*
Q::Bug in mIRC:Status
###########################################
############ PORT LINES #############
__EOF__
cc="blank"
echo " "
echo " "
echo " Would you like any extra ports, other than 6667? Enter them here."
echo "Type 'done' when you are finished. Type 'default' to use 6665-6669/7000."
while [ "$cc" != "done" ]; do
echo $n " [$OPRT] -> $c"
read cc
if [ -z "$cc" ]; then
cc="$OPRT"
fi
if [ "$cc" = "default" ]; then
echo "P:$VIRTUAL:*:*:6660" >> $CONF
echo "P:$VIRTUAL:*:*:6661" >> $CONF
echo "P:$VIRTUAL:*:*:6662" >> $CONF
echo "P:$VIRTUAL:*:*:6663" >> $CONF
echo "P:$VIRTUAL:*:*:6664" >> $CONF
echo "P:$VIRTUAL:*:*:6665" >> $CONF
echo "P:$VIRTUAL:*:*:6666" >> $CONF
echo "P:$VIRTUAL:*:*:6668" >> $CONF
echo "P:$VIRTUAL:*:*:6669" >> $CONF
echo "P:$VIRTUAL:*:*:7000" >> $CONF
echo "P:$VIRTUAL:*:*:7029" >> $CONF
echo "#####################################" >> $CONF
cc="done"
fi
if [ "$cc" != "done" ]; then
if [ $cc = "$PORT" ]; then
echo " No, $PORT is already defined in the M:line,"
echo "please use a port other than $PORT."
else
echo "P:$VIRTUAL:*:*:$cc" >> $CONF
fi
fi
case "$OPRT" in
6660) OPRT="done"
;;
6661) OPRT="6660"
;;
6662) OPRT="6661"
;;
6663) OPRT="6662"
;;
6664) OPRT="6663"
;;
6665) OPRT="6664"
;;
6666) OPRT="6665"
;;
6669) OPRT="6666"
;;
6668) OPRT="6669"
;;
6667) OPRT="6668"
;;
*) OPRT="done"
;;
esac
done
# Make it so ONLY the one who created the conf can read or write.
chmod 700 $IRCDCONF
cat << __EOF__
OK, $IRCDCONF has been generated according to what you specified.
Make sure you double check for errors in $IRCDCONF. We recommend that
you take a look at your $IRCDCONF right now. Thanks for using UnrealIRCd
__EOF__
echo "Have a nice day."
echo ""
exit 1
-243
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@@ -1,243 +0,0 @@
#
# Win32Gui Config File .. By DrBin
# Modified by Zogg for 3.1.x
CC=cl
COMPILERHELP=compilerhelp.exe
# Here you put your settings
FD_SETSIZE=/D FD_SETSIZE=16384
NS_ADDRESS=/D NS_ADDRESS="\"nospoof@dal.net\""
!IFNDEF DEBUG
!IFNDEF DISTDEBUG
CFLAGS=/MT /O2 /G5 /I ./INCLUDE /Fosrc/ /nologo $(FD_SETSIZE) $(NS_ADDRESS) /D _WIN32GUI /D NOSPOOF=1 /c
LFLAGS=kernel32.lib user32.lib gdi32.lib shell32.lib wsock32.lib \
oldnames.lib libcmt.lib comctl32.lib /nodefaultlib /nologo /out:WIRCD2.EXE
!ELSE
CFLAGS= /MTd /Zi /I ./INCLUDE /Fosrc/ /nologo $(FD_SETSIZE) $(NS_ADDRESS) /D _WIN32GUI /D NOSPOOF=1 /c
#/Od /Yd /G5
LFLAGS=kernel32.lib user32.lib gdi32.lib shell32.lib wsock32.lib \
oldnames.lib libcmt.lib comctl32.lib /nodefaultlib /nologo /debug /debugtype:BOTH /OUT:WIRCD.EXE
!ENDIF
!ELSE
CFLAGS= /MTd /Zi /I ./INCLUDE /Fosrc/ /nologo $(FD_SETSIZE) $(NS_ADDRESS) /D DEBUG /D DEBUGMODE /D _DEBUG /D _WIN32GUI /D NOSPOOF=1 /c
#/Od /Yd /G5
LFLAGS=kernel32.lib user32.lib gdi32.lib shell32.lib wsock32.lib \
oldnames.lib libcmt.lib comctl32.lib /nodefaultlib /nologo /debug /debugtype:BOTH /OUT:WIRCD.EXE
!ENDIF
INCLUDES=./include/struct.h ./include/config.h ./include/sys.h \
./include/common.h ./include/version.h ./include/h.h ./include/numeric.h \
./include/msg.h ./include/setup.h ./include/dynconf.h
LINK=link.exe
OBJ_FILES=SRC/CHANNEL.OBJ SRC/USERLOAD.OBJ SRC/SEND.OBJ SRC/BSD.OBJ \
SRC/S_CONF.OBJ SRC/FDLIST.OBJ SRC/DBUF.OBJ \
SRC/CLOAK.OBJ SRC/HASH.OBJ SRC/PARSE.OBJ SRC/IRCD.OBJ \
SRC/S_NUMERIC.OBJ SRC/WHOWAS.OBJ SRC/S_AUTH.OBJ \
SRC/HELP.OBJ SRC/S_MISC.OBJ SRC/MATCH.OBJ SRC/CRULE.OBJ \
SRC/S_DEBUG.OBJ SRC/SUPPORT.OBJ SRC/LIST.OBJ \
SRC/S_ERR.OBJ SRC/PACKET.OBJ SRC/CLASS.OBJ SRC/S_BSD.OBJ \
SRC/S_SERV.OBJ SRC/S_USER.OBJ SRC/WIN32GUI.OBJ \
SRC/VERSION.OBJ SRC/S_UNREAL.OBJ SRC/DYNCONF.OBJ \
SRC/S_SOCKS.OBJ SRC/S_KLINE.OBJ SRC/S_EXTRA.OBJ SRC/IRCSPRINTF.OBJ SRC/LUSERS.OBJ \
SRC/SCACHE.OBJ SRC/ALN.OBJ SRC/BADWORDS.OBJ SRC/WEBTV.OBJ \
SRC/RES.OBJ SRC/RES_INIT.OBJ SRC/RES_COMP.OBJ
RC=rc.exe
ALL: COMPILERHELP.EXE WIRCD.EXE
CLEAN:
-@erase src\*.exe 2>NUL
-@erase src\*.obj 2>NUL
-@erase src\win32.res 2>NUL
-@erase src\version.c 2>NUL
-@erase src\win32\*.obj 2>NUL
-@erase .\*.exe 2>NUL
#include/setup.h:
# @echo Hmm...doesn't look like you've run Config...
# @echo Doing so now.
# @config.exe
#src/version.c: dummy
# @config.exe -v
./COMPILERHELP.EXE:
cl src/win32/compilerhelp.c /link /out:compilerhelp.exe
./WIRCD.EXE: $(OBJ_FILES) SRC/win32/WIN32.RES
$(LINK) $(LFLAGS) $(OBJ_FILES) SRC/win32/WIN32.RES SRC/WIN32/GNU_REGEX.LIB SRC/WIN32/DEBUG/STACKTRACE.LIB /MAPINFO:LINES /MAP
-@erase src\win32\win32.res
!IFNDEF DEBUG
!IFNDEF DISTDEBUG
@echo Non Debug version built
!ELSE
@echo Distribution DEBUG Version Built
!ENDIF
!ELSE
@echo Debug version built ...
!ENDIF
./CHKCONF.EXE: ./include/struct.h ./include/config.h ./include/sys.h \
./include/common.h ./src/crule.c ./src/match.c ./src/chkconf.c
$(CC) /nologo /I ./include /D CR_CHKCONF /Fosrc/chkcrule.obj /c src/crule.c
$(CC) /nologo /I ./include /D CR_CHKCONF /Fosrc/chkmatch.obj /c src/match.c
$(CC) /nologo /I ./include /D CR_CHKCONF /Fosrc/chkconf.obj /c src/chkconf.c
$(LINK) /nologo /out:./chkconf.exe src/chkconf.obj src/chkmatch.obj \
src/chkcrule.obj
src/version.obj: src/win32/version.c
$(CC) $(CFLAGS) src/win32/version.c
src/parse.obj: src/parse.c $(INCLUDES)
$(CC) $(CFLAGS) src/parse.c
src/badwords.obj: src/badwords.c $(INCLUDES)
$(CC) $(CFLAGS) src/badwords.c
src/webtv.obj: src/webtv.c $(INCLUDES)
$(CC) $(CFLAGS) src/webtv.c
src/bsd.obj: src/bsd.c $(INCLUDES)
$(CC) $(CFLAGS) src/bsd.c
src/dbuf.obj: src/dbuf.c $(INCLUDES) ./include/dbuf.h
$(CC) $(CFLAGS) src/dbuf.c
src/ircsprintf.obj: src/ircsprintf.c $(INCLUDES)
$(CC) $(CFLAGS) src/ircsprintf.c
src/packet.obj: src/packet.c $(INCLUDES)
$(CC) $(CFLAGS) src/packet.c
src/fdlist.obj: src/fdlist.c $(INCLUDES)
$(CC) $(CFLAGS) src/fdlist.c
src/dynconf.obj: src/dynconf.c $(INCLUDES) ./include/dbuf.h \
./include/channel.h ./include/whowas.h
$(CC) $(CFLAGS) src/dynconf.c
src/send.obj: src/send.c $(INCLUDES)
$(CC) $(CFLAGS) src/send.c
src/match.obj: src/match.c $(INCLUDES)
$(CC) $(CFLAGS) src/match.c
src/support.obj: src/support.c $(INCLUDES)
$(CC) $(CFLAGS) src/support.c
src/channel.obj: src/channel.c $(INCLUDES) ./include/channel.h
$(CC) $(CFLAGS) src/channel.c
src/class.obj: src/class.c $(INCLUDES) ./include/class.h
$(CC) $(CFLAGS) src/class.c
src/lusers.obj: src/lusers.c $(INCLUDES)
$(CC) $(CFLAGS) src/lusers.c
src/aln.obj: src/aln.c $(INCLUDES)
$(CC) $(CFLAGS) src/aln.c
src/ircd.obj: src/ircd.c $(INCLUDES)
$(CC) $(CFLAGS) src/ircd.c
src/list.obj: src/list.c $(INCLUDES)
$(CC) $(CFLAGS) src/list.c
src/res.obj: src/res.c $(INCLUDES)
$(CC) $(CFLAGS) src/res.c
src/s_bsd.obj: src/s_bsd.c $(INCLUDES)
$(CC) $(CFLAGS) src/s_bsd.c
src/s_auth.obj: src/s_auth.c $(INCLUDES)
$(CC) $(CFLAGS) src/s_auth.c
src/s_conf.obj: src/s_conf.c $(INCLUDES)
$(CC) $(CFLAGS) src/s_conf.c
src/s_debug.obj: src/s_debug.c $(INCLUDES)
$(CC) $(CFLAGS) src/s_debug.c
src/s_err.obj: src/s_err.c $(INCLUDES)
$(CC) $(CFLAGS) src/s_err.c
src/s_kline.obj: src/s_kline.c $(INCLUDES)
$(CC) $(CFLAGS) src/s_kline.c
src/s_misc.obj: src/s_misc.c $(INCLUDES) ./include/dbuf.h
$(CC) $(CFLAGS) src/s_misc.c
src/scache.obj: src/scache.c $(INCLUDES) ./include/dbuf.h
$(CC) $(CFLAGS) src/scache.c
src/s_socks.obj: src/s_socks.c $(INCLUDES)
$(CC) $(CFLAGS) src/s_socks.c
src/s_user.obj: src/s_user.c $(INCLUDES) ./include/dbuf.h \
./include/channel.h ./include/whowas.h
$(CC) $(CFLAGS) src/s_user.c
src/s_extra.obj: src/s_extra.c $(INCLUDES) ./include/dbuf.h \
./include/channel.h ./include/whowas.h
$(CC) $(CFLAGS) src/s_extra.c
src/s_unreal.obj: src/s_unreal.c $(INCLUDES) ./include/dbuf.h \
./include/channel.h ./include/whowas.h
$(CC) $(CFLAGS) src/s_unreal.c
src/s_serv.obj: src/s_serv.c $(INCLUDES) ./include/dbuf.h ./include/whowas.h
$(CC) $(CFLAGS) src/s_serv.c
src/s_numeric.obj: src/s_numeric.c $(INCLUDES) ./include/dbuf.h
$(CC) $(CFLAGS) src/s_numeric.c
src/whowas.obj: src/whowas.c $(INCLUDES) ./include/dbuf.h ./include/whowas.h
$(CC) $(CFLAGS) src/whowas.c
src/hash.obj: src/hash.c $(INCLUDES) ./include/hash.h
$(CC) $(CFLAGS) src/hash.c
src/crule.obj: src/crule.c $(INCLUDES)
$(CC) $(CFLAGS) src/crule.c
src/win32gui.obj: src/win32/win32gui.c $(INCLUDES) ./src/win32/resource.h
#./include/resource.h
$(CC) $(CFLAGS) src/win32/win32gui.c
src/res_comp.obj: src/res_comp.c $(INCLUDES)
$(CC) $(CFLAGS) src/res_comp.c
src/res_init.obj: src/res_init.c $(INCLUDES)
$(CC) $(CFLAGS) src/res_init.c
src/help.obj: src/help.c $(INCLUDES)
$(CC) $(CFLAGS) src/help.c
src/md5.obj: src/md5.c $(INCLUDES)
$(CC) $(CFLAGS) src/md5.c
src/win32/win32.res: src/win32/win32gui.rc
!IFNDEF DISTDEBUG
$(COMPILERHELP) src/win32/leavealone.h
!ELSE
$(COMPILERHELP) src/win32/leavealone.h 0
!ENDIF
$(RC) /l 0x409 /fosrc/win32/win32.res /i ./include /i ./src \
/d NDEBUG src/win32/win32gui.rc
dummy:
+56
View File
@@ -0,0 +1,56 @@
ver^2.2
# These two specify the name of the IRC network, set the same in both fields
Network >..........: Axenet
Set ircnetwork ....: Axenet
# This is where your DNS pool is (like irc.dal.net)
Set defserv .......: irc.axenet.org
# This is the name of your Services Server
Set SERVICES_NAME .: services.axenet.org
# This is the virtual hostname IRCops will get if iNAH option is enabled
# on oper up
Set oper_host .....: Oper.axenet.org
# This is the virtual hostname Server Admins will get if iNAH option is enabled
# on oper up
Set admin_host ....: Admin.axenet.org
# This is the virtual hostname Local IRCops will get if iNAH option is enabled
# on oper up
Set locop_host ....: Locop.axenet.org
# This is the virtual hostname Services Operators/Admins will get
# if iNAH option is enabled on oper up
Set sadmin_host ...: Csop.axenet.org
# This is the virtual hostname NetAdmins will get
# if iNAH option is enabled on oper up
Set netadmin_host .: Netadmin.axenet.org
# This is the virtual hostname CoAdmins will get
# if iNAH option is enabled on oper up
Set coadmin_host ..: Coadmin.axenet.org
# This is the virtual hostname TechAdmins will get
# if iNAH option is enabled on oper up
Set techadmin_host : Techadmin.axenet.org
# This is the prefix of the hidden host (cloaking) hostname
Set hidden_host ...: axe
# This is the domain of the IRC network
Set netdomain .....: Axenet.org
# This is where people can go for help
Set helpchan ......: #Axenethelp
# This is the name of the stats server
Set STATS_SERVER ..: stats.axenet.org
# This enables the auto-setting of f.x @netadmin.network.net
# on oper up
Set iNAH ..........: 1
@@ -1,67 +1,71 @@
ver^2.3
#
# Network Configuration File Template
# -----------------------------------------
# Added-at: <day> <month> <year> <hh:dd> GMT
# Author: <nick> (<real name>)
# E-Mail: <email>
# $Id$
# -----------------------------------------
# This is a template so you can create your own network configuration files
# Just follow the instructions and it will prolly work ;)
# 0 = No 1 = Yes
# -------------------------------------------------------
#
# These two specify the name of the IRC network, set the same in both fields
Network >..........: IRC
Set ircnetwork ....: IRC
# This is where your DNS pool is (like irc.dal.net)
Set defserv .......: irc.ircnet.org
# This is the name of your Services Server
Set SERVICES_NAME .: services.ircnet.org
# This is the virtual hostname IRCops will get if iNAH option is enabled
# on oper up
Set oper_host .....: ircop.ircnet.org
# This is the virtual hostname Server Admins will get if iNAH option is enabled
# on oper up
Set admin_host ....: admin.ircnet.org
# This is the virtual hostname Local IRCops will get if iNAH option is enabled
# on oper up
Set locop_host ....: locop.ircnet.org
# This is the virtual hostname Services Operators/Admins will get
# if iNAH option is enabled on oper up
Set sadmin_host ...: serviceop.ircnet.org
# This is the virtual hostname NetAdmins will get
# if iNAH option is enabled on oper up
Set netadmin_host .: netadmin.ircnet.org
# This is the virtual hostname CoAdmins will get
# if iNAH option is enabled on oper up
Set coadmin_host ..: coadmin.ircnet.org
# This is the prefix of the hidden host (cloaking) hostname
Set hidden_host ...: mpx
# This is the domain of the IRC network
Set netdomain .....: ircnet.org
# This is where people can go for help
Set helpchan ......: #IRC
# This is the name of the stats server
Set STATS_SERVER ..: stats.ircnet.org
# -- Not in use--
Set HUB ...........: 1
# This enables the auto-setting of f.x @netadmin.network.net
# on oper up
Set iNAH ..........: 0
# -- Not in use but still here --
Set net_quit ......: ic
ver^2.2
#
# Network Configuration File Template
# -----------------------------------------
# Added-at: <day> <month> <year> <hh:dd> GMT
# Author: <nick> (<real name>)
# E-Mail: <email>
# $Id$
# -----------------------------------------
# This is a template so you can create your own network configuration files
# Just follow the instructions and it will prolly work ;)
# 0 = No 1 = Yes
# -------------------------------------------------------
#
# These two specify the name of the IRC network, set the same in both fields
Network >..........: CC2
Set ircnetwork ....: CC2
# This is where your DNS pool is (like irc.dal.net)
Set defserv .......: irc.cc2.org
# This is the name of your Services Server
Set SERVICES_NAME .: services.cc2.org
# This is the virtual hostname IRCops will get if iNAH option is enabled
# on oper up
Set oper_host .....: ircop.cc2.org
# This is the virtual hostname Server Admins will get if iNAH option is enabled
# on oper up
Set admin_host ....: admin.cc2.org
# This is the virtual hostname Local IRCops will get if iNAH option is enabled
# on oper up
Set locop_host ....: locop.cc2.org
# This is the virtual hostname Services Operators/Admins will get
# if iNAH option is enabled on oper up
Set sadmin_host ...: services.cc2.org
# This is the virtual hostname NetAdmins will get
# if iNAH option is enabled on oper up
Set netadmin_host .: netadmin.cc2.org
# This is the virtual hostname CoAdmins will get
# if iNAH option is enabled on oper up
Set coadmin_host ..: coadmin.cc2.org
# This is the virtual hostname TechAdmins will get
# if iNAH option is enabled on oper up
Set techadmin_host : technician.cc2.org
# This is the prefix of the hidden host (cloaking) hostname
Set hidden_host ...: user
# This is the domain of the IRC network
Set netdomain .....: cc2.org
# This is where people can go for help
Set helpchan ......: #help
# This is the name of the stats server
Set STATS_SERVER ..: stats.ircnet.org
# -- Not in use--
Set HUB ...........: 1
# This enables the auto-setting of f.x @netadmin.network.net
# on oper up
Set iNAH ..........: 1
# -- Not in use but still here --
Set net_quit ......: cc2
+30
View File
@@ -0,0 +1,30 @@
ver^2.2
#
# ChatPlace (irc.chatplace.net) Network Configuration File
# --------------------------------------------------
# Added-at: 14 July 1999 00:00 GMT
# Author: Stskeeps (Carsten Munk)
# E-Mail: stskeeps@roxnet.org
# $Id$
# -----------------------------------------
#
Network >..........: ChatPlace
Set ircnetwork ....: ChatPlace
Set defserv .......: irc.chatplace.net
Set SERVICES_NAME .: services.chatplace.net
Set oper_host .....: oper.chatplace.net
Set admin_host ....: admin.chatplace.net
Set locop_host ....: locop.chatplace.net
Set sadmin_host ...: csop.chatplace.net
Set netadmin_host .: netadmin.chatplace.net
Set coadmin_host ..: coadmin.chatplace.net
Set techadmin_host : techadmin.chatplace.net
Set hidden_host ...: cp
Set netdomain .....: chatplace.net
Set helpchan ......: #HelpDesk
Set STATS_SERVER ..: stats.chatplace.net
Set HUB ...........: 1
Set iNAH ..........: 1
Set net_quit ......: CP
+70
View File
@@ -0,0 +1,70 @@
ver^2.2
#
# Network Configuration File Template
# -----------------------------------------
# Added-at: <day> <month> <year> <hh:dd> GMT
# Author: <nick> (<real name>)
# E-Mail: <email>
# $Id$
# -----------------------------------------
# This is a template so you can create your own network configuration files
# Just follow the instructions and it will prolly work ;)
# 0 = No 1 = Yes
# -------------------------------------------------------
#
# These two specify the name of the IRC network, set the same in both fields
Network >..........: digital-irc.net
Set ircnetwork ....: digital-irc.net
# This is where your DNS pool is (like irc.dal.net)
Set defserv .......: irc.digital-irc.net
# This is the name of your Services Server
Set SERVICES_NAME .: services.digital-irc.net
# This is the virtual hostname IRCops will get if iNAH option is enabled
# on oper up
Set oper_host .....: ircop.digital-irc.net
# This is the virtual hostname Server Admins will get if iNAH option is enabled
# on oper up
Set admin_host ....: admin.digital-irc.net
# This is the virtual hostname Local IRCops will get if iNAH option is enabled
# on oper up
Set locop_host ....: locop.digital-irc.net
# This is the virtual hostname Services Operators/Admins will get
# if iNAH option is enabled on oper up
Set sadmin_host ...: serviceop.digital-irc.net
# This is the virtual hostname NetAdmins will get
# if iNAH option is enabled on oper up
Set netadmin_host .: netadmin.digital-irc.net
# This is the virtual hostname CoAdmins will get
# if iNAH option is enabled on oper up
Set coadmin_host ..: coadmin.digital-irc.net
# This is the virtual hostname TechAdmins will get
# if iNAH option is enabled on oper up
Set techadmin_host : techadmin.digital-irc.net
# This is the prefix of the hidden host (cloaking) hostname
Set hidden_host ...: digital-irc
# This is the domain of the IRC network
Set netdomain .....: digital-irc.net
# This is where people can go for help
Set helpchan ......: #Digital-IRC
# This is the name of the stats server
Set STATS_SERVER ..: stats.digital-irc.net
# -- Not in use--
Set HUB ...........: 1
# This enables the auto-setting of f.x @netadmin.network.net
# on oper up
Set iNAH ..........: 0
# -- Not in use but still here --
Set net_quit ......: ic
+29
View File
@@ -0,0 +1,29 @@
ver^2.2
#
# ROXnet (irc.rox.za.net) Network Configuration File
# --------------------------------------------------
# Added-at: 14 July 1999 00:00 GMT
# Author: Stskeeps (Carsten Munk)
# E-Mail: stskeeps@roxnet.org
# $Id$
# -----------------------------------------
#
Network >..........: InterTurk
Set ircnetwork ....: InterTurk
Set defserv .......: irc.interturk.net
Set SERVICES_NAME .: services.egenet.com.tr
Set oper_host .....: ircop.interturk.net
Set admin_host ....: admin.interturk.net
Set locop_host ....: locop.interturk.net
Set sadmin_host ...: csops.interturk.net
Set netadmin_host .: netadmin.interturk.net
Set coadmin_host ..: coadmin.interturk.net
Set techadmin_host : techadmin.interturk.net
Set hidden_host ...: InterTurk
Set netdomain .....: interturk.net
Set helpchan ......: #Help
Set STATS_SERVER ..: stats.interturk.net
Set HUB ...........: 1
Set iNAH ..........: 0
Set net_quit ......: iN
+29
View File
@@ -0,0 +1,29 @@
ver^2.2
#
# Global-IRC.net Network Configuration File
# -----------------------------------------
# Added-at: 14 July 1999 00:00 GMT
# Author: Stskeeps (Carsten Munk)
# E-Mail: stskeeps@global-irc.net
# $Id$
# -----------------------------------------
#
Network >..........: IRCThai.com
Set ircnetwork ....: IRCThai.com
Set defserv .......: irc.ircthai.com
Set SERVICES_NAME .: services.ircthai.com
Set oper_host .....: IRCop.ircthai.com
Set admin_host ....: Admin.ircthai.com
Set locop_host ....: LOCop.ircthai.com
Set sadmin_host ...: ServiceAdmin.ircthai.com
Set netadmin_host .: NetAdmin.ircthai.com
Set coadmin_host ..: CoAdmin.ircthai.com
Set techadmin_host : TechAdmin.ircthai.com
Set hidden_host ...: IRCThai
Set netdomain .....: ircthai.com
Set helpchan ......: #ThaiHelp
Set STATS_SERVER ..: stats.ircthai.com
Set HUB ...........: 1
Set iNAH ..........: 1
Set net_quit ......: IT

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