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unrealircd/include
Bram Matthys 5fcd80e11f - Fixed a TKL crash on incorrect *line, reported by nanookles1234 (#0002524).
- Redid include dependencies in Makefile, this makes things safer because on any .h change it
  would force a recompile of all files, but it could mean things will be a bit slower for us
  coders unless we tweak it later on.
- Changed whois a bit to print less useless results.
- Added several indicators to the "detect binary incompatible modules"-system such as detecting
  of a ziplinks module on non-ziplinks (on windows this is ok however), nospoof module on a
  a server without nospoof server, etc. Hopefully this will help some people preventing odd
  crashes because they did not recompile or (re)install modules properly.
- Added './unreal backtrace', so far this has only been tested on Linux and FreeBSD.
- Fixed a bug making ./Config not load the previously stored settings on Solaris 10 and
  probably other Unixes, reported by lion-o (#0002474).
2005-05-26 20:18:07 +00:00
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