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26fb6b70d6
On the incoming side it was correctly identified as link sec 2, but on the outgoing side the localhost check failed and caused link sec 1 or 0. Bug has beent here for a while but I don't think many people link two UnrealIRCd servers over localhost that are on production (i do, when dev'ing, but then I don't care about linksec, obviously) Also, this wouldn't flag services from 2 to 0 because this bug only affected outgoing UnrealIRCd server connections.