mirror of
https://github.com/unrealircd/unrealircd.git
synced 2026-06-25 20:26:38 +02:00
3a922d6ed5
The handshake delay exists so results from DNSBL's can be checked before the user is fully online. Whenever someone is exempt from DNSBL checking it serves no purpose, so we mark it that the user has no handshake delay. This will speed up connecting by up to 2 seconds (by default). Also updated WebIRC example to suggest this now: https://www.unrealircd.org/docs/WebIRC_block#UnrealIRCd-side