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unrealircd/src/modules/m_svskill.c
T
2004-02-16 23:17:13 +00:00

126 lines
2.7 KiB
C

/*
* Unreal Internet Relay Chat Daemon, src/modules/m_svskill.c
* (C) 2004 The UnrealIRCd Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "config.h"
#include "struct.h"
#include "common.h"
#include "sys.h"
#include "numeric.h"
#include "msg.h"
#include "channel.h"
#include <time.h>
#include <sys/stat.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef _WIN32
#include <io.h>
#endif
#include <fcntl.h>
#include "h.h"
#include "proto.h"
#ifdef STRIPBADWORDS
#include "badwords.h"
#endif
#ifdef _WIN32
#include "version.h"
#endif
DLLFUNC int m_svskill(aClient *cptr, aClient *sptr, int parc, char *parv[]);
/* Place includes here */
#define MSG_SVSKILL "SVSKILL"
#define TOK_SVSKILL "h"
ModuleHeader MOD_HEADER(m_svskill)
= {
"svskill", /* Name of module */
"$Id$", /* Version */
"command /svskill", /* Short description of module */
"3.2-b8-1",
NULL
};
/* This is called on module init, before Server Ready */
DLLFUNC int MOD_INIT(m_svskill)(ModuleInfo *modinfo)
{
/*
* We call our add_Command crap here
*/
add_Command(MSG_SVSKILL, TOK_SVSKILL, m_svskill, MAXPARA);
MARK_AS_OFFICIAL_MODULE(modinfo);
return MOD_SUCCESS;
}
/* Is first run when server is 100% ready */
DLLFUNC int MOD_LOAD(m_svskill)(int module_load)
{
return MOD_SUCCESS;
}
/* Called when module is unloaded */
DLLFUNC int MOD_UNLOAD(m_svskill)(int module_unload)
{
if (del_Command(MSG_SVSKILL, TOK_SVSKILL, m_svskill) < 0)
{
sendto_realops("Failed to delete commands when unloading %s",
MOD_HEADER(m_svskill).name);
}
return MOD_SUCCESS;
}
/*
** m_svskill
** parv[0] = servername
** parv[1] = client
** parv[2] = kill message
*/
CMD_FUNC(m_svskill)
{
aClient *acptr;
/* this is very wierd ? */
char *comment = NULL;
if (parc < 2)
return -1;
if (parc > 3)
return -1;
if (parc == 3)
comment = parv[2];
if (parc == 2)
comment = "SVS Killed";
if (!IsULine(sptr))
return -1;
if (!(acptr = find_person(parv[1], NULL)))
return 0;
sendto_serv_butone_token(cptr, parv[0],
MSG_SVSKILL, TOK_SVSKILL, "%s :%s", parv[1], comment);
return exit_client(cptr, acptr, sptr, comment);
}