mirror of
https://github.com/unrealircd/unrealircd.git
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126 lines
2.7 KiB
C
126 lines
2.7 KiB
C
/*
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* Unreal Internet Relay Chat Daemon, src/modules/m_svskill.c
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* (C) 2004 The UnrealIRCd Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 1, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "config.h"
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#include "struct.h"
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#include "common.h"
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#include "sys.h"
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#include "numeric.h"
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#include "msg.h"
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#include "channel.h"
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#include <time.h>
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#include <sys/stat.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef _WIN32
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#include <io.h>
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#endif
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#include <fcntl.h>
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#include "h.h"
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#include "proto.h"
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#ifdef STRIPBADWORDS
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#include "badwords.h"
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#endif
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#ifdef _WIN32
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#include "version.h"
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#endif
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DLLFUNC int m_svskill(aClient *cptr, aClient *sptr, int parc, char *parv[]);
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/* Place includes here */
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#define MSG_SVSKILL "SVSKILL"
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#define TOK_SVSKILL "h"
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ModuleHeader MOD_HEADER(m_svskill)
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= {
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"svskill", /* Name of module */
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"$Id$", /* Version */
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"command /svskill", /* Short description of module */
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"3.2-b8-1",
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NULL
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};
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/* This is called on module init, before Server Ready */
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DLLFUNC int MOD_INIT(m_svskill)(ModuleInfo *modinfo)
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{
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/*
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* We call our add_Command crap here
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*/
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add_Command(MSG_SVSKILL, TOK_SVSKILL, m_svskill, MAXPARA);
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MARK_AS_OFFICIAL_MODULE(modinfo);
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return MOD_SUCCESS;
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}
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/* Is first run when server is 100% ready */
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DLLFUNC int MOD_LOAD(m_svskill)(int module_load)
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{
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return MOD_SUCCESS;
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}
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/* Called when module is unloaded */
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DLLFUNC int MOD_UNLOAD(m_svskill)(int module_unload)
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{
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if (del_Command(MSG_SVSKILL, TOK_SVSKILL, m_svskill) < 0)
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{
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sendto_realops("Failed to delete commands when unloading %s",
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MOD_HEADER(m_svskill).name);
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}
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return MOD_SUCCESS;
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}
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/*
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** m_svskill
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** parv[0] = servername
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** parv[1] = client
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** parv[2] = kill message
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*/
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CMD_FUNC(m_svskill)
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{
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aClient *acptr;
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/* this is very wierd ? */
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char *comment = NULL;
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if (parc < 2)
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return -1;
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if (parc > 3)
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return -1;
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if (parc == 3)
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comment = parv[2];
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if (parc == 2)
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comment = "SVS Killed";
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if (!IsULine(sptr))
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return -1;
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if (!(acptr = find_person(parv[1], NULL)))
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return 0;
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sendto_serv_butone_token(cptr, parv[0],
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MSG_SVSKILL, TOK_SVSKILL, "%s :%s", parv[1], comment);
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return exit_client(cptr, acptr, sptr, comment);
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}
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