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unrealircd/include
Bram Matthys 401ab6f5a1 Make strlncpy() and strlncat() use strlncat() instead of strlen().
This fixes a possible crash when using RPC with unix domain sockets,
reported by Valware.

This also adds a configure check so we use our own strlncat if the
C library does not have one, e.g. some non-Linux.
2022-08-20 13:50:19 +02:00
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