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unrealircd/include
Bram Matthys 49fe200243 unreal_log(), connect_server and report_error() / report_baderror():
* Converted 90% of the socket and linking errors to use unreal_log()
* Add log_data_socket_error(fd) and $socket_error
* This also makes connect_server() 'void' and removes all of the error
  reporting from the callers (there was 3x code duplication due to that)
* Don't use report_error and report_baderror anymore in socket.c
* More to follow...
2021-07-14 13:33:18 +02:00
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