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unrealircd/include
Bram Matthys 68ef88c0c4 Move from HOOKTYPE_VISIBLE_IN_CHANNEL to invisible setting in member->memb_flags.
This so we can use fast(er) techniques here and there.

New functions are:
channel_has_invisible_users(client)
set_user_invisible(client, channel, 1|0)
Existing functions:
invisible_user_in_channel(client, channel)
user_can_see_member(user, target, channel)
user_can_see_member_fast()

This is work in progress, although the tests seem to pass atm.
2025-10-04 20:33:46 +02:00
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