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be hidden. The options are: never, always, usermode, oper-usermode. See https://www.unrealircd.org/docs/Set_block#set::hide-idle-time for full documentation. Suggested by Koragg, via https://bugs.unrealircd.org/view.php?id=5355 Module coders: before disclosing idle time, please call this function: int hide_idle_time(Client *client, Client *target); In UnrealIRCd we use it from WHOIS and WHO.