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unrealircd/include
Bram Matthys 8783280a68 Make UnrealDB big-endian-proof. Rather rare, but you never know
on what hardware people end up running UnrealIRCd.

Also (unrelated) add a check for >64kb strings in unrealdb_write_str()
and return an API error. That too is unlikely to ever happen, but..
better be correct.
2021-05-05 19:04:11 +02:00
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