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97a87bdca8
We now expire after 30d if score is <12 (so 1 hour of being online) and we expire after 90d regardless of score. Note that for this to work, all servers would need to be running UnrealIRCd 6.2.0+ because when a score for an IP is still present on any of the servers on a network, and a user with that IP connects, then the score will be broadcasted from the server that still has the score and it will be re-added by all servers with that score. But eventually it should be like this... :D Reported by armyn in https://bugs.unrealircd.org/view.php?id=6536