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9ff56089ad
This requires both servers to be using UnrealIRCd 6 and there should be no UnrealIRCd 5 server in-between (eg an old hub). This also changes tls_cipher() to expect a Client * argument. And tls_get_cipher() can now safely be called on any client, including remote clients, and it will return the cipherstring if it is known via moddata.