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so they can fetch more history than the standard on-join history. In the future we are also likely to implement IRCv3 CHATHISTORY once that becomes an official specification. However, until it is specified and until most major clients support it, several years are likely to pass. It would be a shame to withhold channel history to many end-users in the meantime when it takes so little effort from us to provide an easy command. See also https://www.unrealircd.org/docs/Channel_history And in particular the new section: https://www.unrealircd.org/docs/Channel_history#Playback_frontends which explains the relationship between on-join playback, HISTORY and CHATHISTORY.