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Files
unrealircd/src/aln.c
T
2013-05-21 07:17:39 +00:00

73 lines
1.8 KiB
C

/************************************************************************
* Unreal Internet Relay Chat Daemo, src/aln.c
* (C) 2000 Carsten Munk (Techie/Stskeeps) <stskeeps@tspre.org>
* Copyright (C) 2000 Lucas Madar [bahamut team]
*
* See file AUTHORS in IRC package for additional names of
* the programmers.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef STANDALONE
#include "struct.h"
#include "common.h"
#include "sys.h"
#include "numeric.h"
#include "msg.h"
#include "channel.h"
#include "version.h"
#endif
#include <string.h>
#ifdef _WIN32
#include <io.h>
#endif
#ifndef STANDALONE
#include "h.h"
#include "proto.h"
ID_Copyright("(C) Carsten Munk 2000");
#endif
aClient *find_server_quick_search(char *name)
{
aClient *lp;
list_for_each_entry(lp, &global_server_list, client_node)
if (!match(name, lp->name))
return lp;
return NULL;
}
aClient *find_server_quick_straight(char *name)
{
aClient *lp;
list_for_each_entry(lp, &global_server_list, client_node)
if (!strcmp(name, lp->name))
return lp;
return NULL;
}
aClient *find_server_quickx(char *name, aClient *cptr)
{
return find_server(name, cptr);
}