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73 lines
1.8 KiB
C
73 lines
1.8 KiB
C
/************************************************************************
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* Unreal Internet Relay Chat Daemo, src/aln.c
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* (C) 2000 Carsten Munk (Techie/Stskeeps) <stskeeps@tspre.org>
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* Copyright (C) 2000 Lucas Madar [bahamut team]
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*
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* See file AUTHORS in IRC package for additional names of
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* the programmers.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 1, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef STANDALONE
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#include "struct.h"
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#include "common.h"
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#include "sys.h"
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#include "numeric.h"
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#include "msg.h"
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#include "channel.h"
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#include "version.h"
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#endif
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#include <string.h>
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#ifdef _WIN32
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#include <io.h>
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#endif
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#ifndef STANDALONE
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#include "h.h"
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#include "proto.h"
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ID_Copyright("(C) Carsten Munk 2000");
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#endif
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aClient *find_server_quick_search(char *name)
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{
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aClient *lp;
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list_for_each_entry(lp, &global_server_list, client_node)
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if (!match(name, lp->name))
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return lp;
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return NULL;
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}
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aClient *find_server_quick_straight(char *name)
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{
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aClient *lp;
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list_for_each_entry(lp, &global_server_list, client_node)
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if (!strcmp(name, lp->name))
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return lp;
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return NULL;
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}
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aClient *find_server_quickx(char *name, aClient *cptr)
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{
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return find_server(name, cptr);
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}
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