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Files
unrealircd/include
Bram Matthys d5d446c38d More code cleanups to get rid of useless casts and other useless
structures such as:
-       lp->value.cp = (char *)MyMalloc(strlen(mask) + 1);
-       (void)strcpy(lp->value.cp, mask);
+       lp->value.cp = strdup(mask);
2018-04-22 14:28:22 +02:00
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