mirror of
https://github.com/unrealircd/unrealircd.git
synced 2026-07-01 01:26:38 +02:00
d7ef752888
In such a case we refuse to run since the consequences are too big. (Actually I may change the non-UTF8 channel warning to an error as well, right now it isn't.. simply because I cannot read a certain setting) From both the non-UTF8 channel and user warning/error, we now refer to: https://www.unrealircd.org/docs/WebSocket_support#websockets-and-non-utf8 which contains a bit more detailed information as to the WHY.