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unrealircd/include
Bram Matthys eb19896628 clang-format: AlignTrailingComments::Kind: include/ vs src/
If we have this on "Always" then in .c files it will also align /* comments */
which is very shitty, you get things like:
    n = callsomefunc(hfdshfsd, fdhshfsdhsfd, fdshsfdhfsd, fsdhsfdh); /* try this first */
    if (n == 1)                                                      /* n is one! */
something we definately do NOT want.

But in include/ the results is quite pretty, in all the structs, enums, etc

So we now have different settings in src/ vs include/ and this means that
in src/ we loose it for structs, but manual alignment is already good there,
just something to keep in mind if adding new stuff.
In include/ it is a real benefit when we run make format, so keep it there..
2026-07-04 21:14:48 +02:00
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