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unrealircd/include
Bram Matthys ee1d6818b4 Add +b/+e/+I ~inherit:#channel to inherit channel bans from another channel
Several notes:
* This only checks on-JOIN (not on nick change, message, etc)
  for performance reasons
* If the #channel in ~inherit:#channel also contains ~inherit
  entries then those are not processed (no recursion and no looping)
* Only a limited number of ~inherit entries is permitted.
  This will be moved to set:: items in a future commit so you
  can set different amounts for +b/+e/+I ~inherit.
* This is work in progress, UnrealIRCd or the entire world could explode
* Documentation will follow later

Developers:
* Sadly, clean_ban_mask() needed to be changed to have two more
  parameters, 'ban_type' and 'channel' were added at different positions.
  This because the module needs the ban type (EXBTYPE_BAN, EXBTYPE_EXCEPT,
  EXBTYPE_INVEX) and channel because it rejects based on number of
  existing ~inherit entries in the channel... and while is_ok() is called
  for local clients and has all this information, for services clients
  is_ok() is not called so the only way to reject the +beI is through
  xxx_conv_param() which comes from clean_ban_mask().
2024-09-07 21:02:15 +02:00
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