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96 lines
4.8 KiB
Plaintext
96 lines
4.8 KiB
Plaintext
UnrealIRCd 4.2.2-dev Release Notes
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=================================
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This is work in progress...
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Enhancements:
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* With "TOPIC #chan" and "MODE #chan +b" (and +e/+I) you can see who set the
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topic and bans/exempt/invex. The default is to only show the nick of the
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person who set the item. This can be changed (not the default) by setting:
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set { topic-setter nick-user-host; };
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set { ban-setter nick-user-host; };
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* The 'set by' and 'set at' information for +beI lists are now synchronized
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when servers link. In the past these bans, exempts and invite exceptions
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would show up as being set by serv.er.name rather than the actual nick.
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If you want the OLD behavior you can use set { ban-setter-sync no; };
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* The default maximum topic length has been increased from 307 to 360.
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* You can now set more custom limits. The default settings are shown below:
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set {
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topic-length 360; /* maximum: 360 */
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away-length 307; /* maximum: 360 */
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quit-length 307; /* maximum: 395 */
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kick-length 307; /* maximum: 360 */
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};
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* The message sent to users upon *LINE can now be adjusted completely via
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set::reject-message::kline and set::reject-message::gline.
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See https://www.unrealircd.org/docs/Set_block#set::reject-message
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* New set::anti-flood::max-concurrent-conversations which configures the
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maximum number of conversations a user can have with other users at the
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same time. Until now this was hardcoded at limiting /MSG and /INVITE to
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20 different users in a 15 second period. The new default is 10 users,
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which serves as a protection measure against spambots.
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See https://www.unrealircd.org/docs/Set_block#maxcc for more details.
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* New set::max-targets-per-command which configures the maximum number
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of targets accepted for a command, eg /MSG nick1,nick2,nick3,nick4 hi.
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Also changed the following defaults (previously hardcoded):
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* PRIVMSG from 20 to 4 targets, to counter /amsg spam
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* NOTICE from 20 to 1 target, to counter /anotice spam
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* KICK from 1 to 4 targets, to make it easier for channel operators
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to quickly kick a large amount of spambots
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See https://www.unrealircd.org/docs/Set_block#set::max-targets-per-command
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* Added INVITE and KNOCK flood protection (command rate limiting):
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* set::anti-flood::invite-flood now defaults to 4 per 60 seconds
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(previously the effective limit was 1 invite per 6 seconds).
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* set::anti-flood::knock-flood now defaults to 4 per 120 seconds.
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* New set::outdated-tls-policy which describes what to do with clients
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that use outdated SSL/TLS protocols (eg: TLSv1.0) and ciphers.
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The default settings are to warn in all cases: users connecting,
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opers /OPER'ing up and servers linking in. The user will see a message
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telling them to upgrade their IRC client.
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This should help with migrating such users, since in the future, say one
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or two years from now, we would want to change the default to only allow
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TSLv1.2+ with ciphers that provide Forward Secrecy. Instead of rejecting
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clients without any error message, this provides a way to warn them and
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give them some time to upgrade their outdated IRC client.
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https://www.unrealircd.org/docs/Set_block#set::outdated-tls-policy
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Major issues fixed:
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* None?
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Minor issues fixed:
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* The advertised "link-security" was incorrectly downgraded from
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level 2 to 1 if spkifp was used as an authentication method.
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* In case of a crash, the "./unrealircd backtrace" script was not working
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correctly in non-English environments, leading to less accurate bug reports.
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Changed:
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* The noctcp user mode (+T) will now only block CTCP's and not CTCP REPLIES.
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Also, IRCOps can bypass user mode +T restrictions.
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* UnrealIRCd will warn if your ulines { } are matching UnrealIRCd servers.
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Deprecated:
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* None?
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Removed:
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* The option to show the topic setter as nick!user@host was previously a
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config option --with-topicisnuhost and a macro TOPIC_NICK_IS_NUHOST.
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These are removed, use set::topic-setter "nick-user-host" instead.
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Module coders / IRC protocol:
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* New hook HOOKTYPE_WELCOME (aClient *acptr, int after_numeric): allows you
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to send a message at very specific places during the initial welcome
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https://www.unrealircd.org/docs/Dev:Hook_API#HOOKTYPE_WELCOME
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* New Isupport functions: IsupportSet, IsupportSetFmt and IsupportDelByName.
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* New "SJSBY" in PROTOCTL, which is used in SJOIN to synch. extra data:
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https://www.unrealircd.org/docs/Server_protocol:SJOIN_command (at the end)
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* A new 005 token has been added: QUITLEN. Works similar to KICKLEN.
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Future versions:
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* We intend to change the default plaintext oper policy from 'warn' to 'deny'
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in the year 2019. This will deny /OPER when used from a non-SSL connection.
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For security, IRC Operators should really use SSL/TLS!
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==[ CHANGES IN OLDER RELEASES ]==
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For changes in previous UnrealIRCd releases see doc/RELEASE-NOTES.old or
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https://raw.githubusercontent.com/unrealircd/unrealircd/unreal42/doc/RELEASE-NOTES.old
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