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Release notes: clarify flood limit in older versions

@skip-ci
This commit is contained in:
Bram Matthys
2019-02-06 12:17:47 +01:00
parent 70a9a6f6b2
commit f92a6fec79
+4 -3
View File
@@ -38,9 +38,10 @@ Enhancements:
* KICK from 1 to 4 targets, to make it easier for channel operators
to quickly kick a large amount of spambots
See https://www.unrealircd.org/docs/Set_block#set::max-targets-per-command
* Added INVITE and KNOCK flood protection (command rate limiting).
set::anti-flood::invite-flood defaults to 4 per 60 seconds.
set::anti-flood::knock-flood defaults to 4 per 120 seconds.
* Added INVITE and KNOCK flood protection (command rate limiting):
* set::anti-flood::invite-flood now defaults to 4 per 60 seconds
(previously the effective limit was 1 invite per 6 seconds).
* set::anti-flood::knock-flood now defaults to 4 per 120 seconds.
* New set::outdated-tls-policy which describes what to do with clients
that use outdated SSL/TLS protocols (eg: TLSv1.0) and ciphers.
The default settings are to warn in all cases: users connecting,