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Release notes: clarify flood limit in older versions
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+4
-3
@@ -38,9 +38,10 @@ Enhancements:
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* KICK from 1 to 4 targets, to make it easier for channel operators
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to quickly kick a large amount of spambots
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See https://www.unrealircd.org/docs/Set_block#set::max-targets-per-command
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* Added INVITE and KNOCK flood protection (command rate limiting).
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set::anti-flood::invite-flood defaults to 4 per 60 seconds.
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set::anti-flood::knock-flood defaults to 4 per 120 seconds.
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* Added INVITE and KNOCK flood protection (command rate limiting):
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* set::anti-flood::invite-flood now defaults to 4 per 60 seconds
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(previously the effective limit was 1 invite per 6 seconds).
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* set::anti-flood::knock-flood now defaults to 4 per 120 seconds.
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* New set::outdated-tls-policy which describes what to do with clients
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that use outdated SSL/TLS protocols (eg: TLSv1.0) and ciphers.
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The default settings are to warn in all cases: users connecting,
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