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- Some doc/release notes updates on win module support.
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@@ -43,5 +43,8 @@ Unreal3.2 Release Notes
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- Windows: now using new Inno Setup which made the installer 300k smaller
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- Docs, help.conf and other text updates.
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==[ COMMING UP ]==
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- You can expect module support on windows in a nearby release.
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==[ ADDITIONAL INFO ]==
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* See Changelog
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@@ -3110,3 +3110,4 @@ seen. gmtime warning still there
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** internal pre2 release **
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- Added temporary fix for include "http://www.blah.com/"; crashbug...although I doubt
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many people would use it. Reported by Angrywolf (#0001757).
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- Some doc/release notes updates on win module support.
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@@ -247,14 +247,16 @@ Host ermitteln. Aus diesem Grund sollten die Keys geheimgehalten werden. <u> Die
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Keys müssen auf allen Servern des Netzwerks identisch sein.</u></p>
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</div>
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<p><font size="+2"><b><a name="feature_modules">3.2 - Module</a></b></font></p><div class="desc">
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<p>UnrealIRCd unterstützt (nicht in den Windows Versionen) Module, was sehr nützlich
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<p>UnrealIRCd unterstützt Module, was sehr nützlich
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ist, weil:<br>
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- Module können durch /rehash geladen und entladen werden, wodurch Bugs
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behoben werden können, ohne dass ein Neustart erforderlich ist.<br>
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- Andere Entwickler können weitere Module mit neuen Befehlen oder anderen
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Usermodi erstellen.<br>
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UnrealIRCd selbst enthält nur wenige Module. Durch eine Suche auf <a href="http://www.unrealircd.com"> www.unrealircd.com</a>
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(modules) oder per Google können weitere 3rd party Module gefunden werden.</p>
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(modules) oder per Google können weitere 3rd party Module gefunden werden.<br>
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In diesem Augenblick wurden module am Windows nicht unterstützt, aber
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du kannst support fur diesem feature erwarten in ein nächste version.</p>
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<p>Achtung: Minimal muss das commands Modul geladen sein!</p></div>
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<p><font size="+2"><b><a name="feature_snomasks">3.3 - Snomasks</a></b></font></p><div class="desc">
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@@ -223,12 +223,14 @@ Windows:<br>
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have to keep them secret. _The cloak keys must be the same on all servers on the network_.</p>
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</div>
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<p><font size="+2"><b>3.2 - Modules</b></font><a name="feature_modules"></a></p><div class="desc">
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<p>UnrealIRCd supports modules (except under windows) which is nice because:<br>
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<p>UnrealIRCd supports modules which is nice because:<br>
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- You can load/reload/unload them while the ircd is running (by /rehash). This allows some bugs to be fixed or new features to be added without requiring a restart.<br>
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- Other people can create (3rd party) modules with new commands, usermodes and even channelmodes.<br>
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UnrealIRCd only comes with a few modules, take a look at www.unrealircd.com -> modules
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or use google to find 3rd party modules.</p>
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<p>Note that you need to load at least the commands module!</p></div>
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or use google to find 3rd party modules.<br>
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NOTE: currently modules are not supported on windows, you can however expect this is in a nearby release</p>
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<p>You need to load at least the commands module or else the ircd won't load!</p>
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</div>
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<p><font size="+2"><b>3.3 - Snomasks</b></font><a name="feature_snomasks"></a></p><div class="desc">
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<p>Snomasks are server notice masks, it's a special type of usermode that controls which
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