1
0
mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-05 04:13:14 +02:00

- Some doc/release notes updates on win module support.

This commit is contained in:
Bram Matthys
2004-04-24 19:58:53 +00:00
parent 533895722b
commit 5e16df15a0
4 changed files with 13 additions and 5 deletions
+3
View File
@@ -43,5 +43,8 @@ Unreal3.2 Release Notes
- Windows: now using new Inno Setup which made the installer 300k smaller
- Docs, help.conf and other text updates.
==[ COMMING UP ]==
- You can expect module support on windows in a nearby release.
==[ ADDITIONAL INFO ]==
* See Changelog
+1
View File
@@ -3110,3 +3110,4 @@ seen. gmtime warning still there
** internal pre2 release **
- Added temporary fix for include "http://www.blah.com/"; crashbug...although I doubt
many people would use it. Reported by Angrywolf (#0001757).
- Some doc/release notes updates on win module support.
+4 -2
View File
@@ -247,14 +247,16 @@ Host ermitteln. Aus diesem Grund sollten die Keys geheimgehalten werden. <u> Die
Keys müssen auf allen Servern des Netzwerks identisch sein.</u></p>
</div>
<p><font size="+2"><b><a name="feature_modules">3.2 - Module</a></b></font></p><div class="desc">
<p>UnrealIRCd unterstützt (nicht in den Windows Versionen) Module, was sehr nützlich
<p>UnrealIRCd unterstützt Module, was sehr nützlich
ist, weil:<br>
- Module können durch /rehash geladen und entladen werden, wodurch Bugs
behoben werden können, ohne dass ein Neustart erforderlich ist.<br>
- Andere Entwickler können weitere Module mit neuen Befehlen oder anderen
Usermodi erstellen.<br>
UnrealIRCd selbst enthält nur wenige Module. Durch eine Suche auf <a href="http://www.unrealircd.com"> www.unrealircd.com</a>
(modules) oder per Google können weitere 3rd party Module gefunden werden.</p>
(modules) oder per Google können weitere 3rd party Module gefunden werden.<br>
In diesem Augenblick wurden module am Windows nicht unterstützt, aber
du kannst support fur diesem feature erwarten in ein nächste version.</p>
<p>Achtung: Minimal muss das commands Modul geladen sein!</p></div>
<p><font size="+2"><b><a name="feature_snomasks">3.3 - Snomasks</a></b></font></p><div class="desc">
+5 -3
View File
@@ -223,12 +223,14 @@ Windows:<br>
have to keep them secret. _The cloak keys must be the same on all servers on the network_.</p>
</div>
<p><font size="+2"><b>3.2 - Modules</b></font><a name="feature_modules"></a></p><div class="desc">
<p>UnrealIRCd supports modules (except under windows) which is nice because:<br>
<p>UnrealIRCd supports modules which is nice because:<br>
- You can load/reload/unload them while the ircd is running (by /rehash). This allows some bugs to be fixed or new features to be added without requiring a restart.<br>
- Other people can create (3rd party) modules with new commands, usermodes and even channelmodes.<br>
UnrealIRCd only comes with a few modules, take a look at www.unrealircd.com -&gt; modules
or use google to find 3rd party modules.</p>
<p>Note that you need to load at least the commands module!</p></div>
or use google to find 3rd party modules.<br>
NOTE: currently modules are not supported on windows, you can however expect this is in a nearby release</p>
<p>You need to load at least the commands module or else the ircd won't load!</p>
</div>
<p><font size="+2"><b>3.3 - Snomasks</b></font><a name="feature_snomasks"></a></p><div class="desc">
<p>Snomasks are server notice masks, it's a special type of usermode that controls which