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Commit Graph

8950 Commits

Author SHA1 Message Date
Bram Matthys a985b88c52 ** UnrealIRCd 6.0.0-rc1 ** 2021-11-27 14:41:14 +01:00
Bram Matthys 0b7d8f5ebc BuildBot: Update config.settings for latest 2021-11-27 13:56:26 +01:00
Bram Matthys 001c1e7843 Turn AddressSanitizer off by default and ask in ./Config 2021-11-27 13:51:19 +01:00
Bram Matthys 1cd79e381a Fix expansion issue in log message on invalid SJOIN SJSBY (rare)
'$client' was shown as-is instead of expanded, since it was missing.
2021-11-27 10:46:53 +01:00
Bram Matthys cb55931c6e Fix crash on incorrect S2S traffic: "HISTORY" request from remote user.
(This cannot be triggered by clients under normal conditions, only with
deliberate wrong S2S traffic, such as OS RAW, modified source, etc)
2021-11-26 17:06:27 +01:00
Bram Matthys 46d0b4d6bb Actually let's fix this one in -beta4 as well. 2021-11-21 17:34:00 +01:00
Bram Matthys 3320dce301 ** UnrealIRCd 6.0.0-beta4 ** 2021-11-21 17:00:30 +01:00
Bram Matthys 0408c10533 Fix permission check for MODE. Reported by Valware.
This check was accidentally cut out when removing support for bounce
modes in a5b86fcc11.
2021-11-21 16:41:03 +01:00
Bram Matthys d3c98413c1 Websocket module: fix memory leak and also two issues in new forwarder
code (OOB write and a NULL pointer dereference), those last two only
happen for trusted forwarders though.
2021-11-21 16:38:12 +01:00
Bram Matthys e817606ead More of the same. 2021-11-21 10:11:56 +01:00
Bram Matthys dfb7e403e3 Fix issue where an UnrealIRCd 5 server sends one mode line and an
UnrealIRCd 6 server would expand it into two different mode lines
with IDENTICAL msgid values. Obviously message ids must be different
for different events.
Introduced by b078a9c8b5.
2021-11-21 09:35:37 +01:00
Bram Matthys 86b7284e37 Fix another memory leak in SJOIN, similar to the one of an hour ago.
Introduced by b078a9c8b5.
2021-11-21 09:28:13 +01:00
Bram Matthys 75ef181d97 Fix memory leak in SJOIN.
Introduced by b078a9c8b5.
2021-11-21 08:19:40 +01:00
Bram Matthys 11507b3fbb Move export ASAN_OPTIONS to beginning of script so it is used not
only for "./unrealircd start" but also for configtest, genlinkblock, etc.
2021-11-20 17:18:47 +01:00
Bram Matthys c4848250e1 Update ./Config question on "remote includes", now that https:// support
is always available even if you answer "No" here.
2021-11-20 11:52:56 +01:00
Bram Matthys ff5262f1bc Update Turkish example conf & help
Provided by Diablo - (Serkan Sepetçi)
2021-11-20 08:41:13 +01:00
Bram Matthys 8b58218d29 ** UnrealIRCd 6.0.0-beta3 ** 2021-11-19 19:10:39 +01:00
Bram Matthys b42953868b Update parameters of other RunHook()s, other than in mode.c,
for HOOKTYPE_REMOTE_CHANMODE and HOOKTYPE_LOCAL_CHANMODE.
2021-11-19 19:04:48 +01:00
Bram Matthys b078a9c8b5 Fix cut-off and expansion issues with MODE, which is a possible problem when
using mixed UnrealIRCd 5 and UnrealIRCd 6 networks.

This is a slightly complex rewrite of make_mode_str() and do_mode(),
as we nog go from single mode lines to potentially multiple mode lines.

In short: whenever we would be near buffer cut-off point (the famous
512 byte limit) then previously we would prevent the mode, though not
succesfully in all cases where a network consists of mixed 5.x and 6.x.
From this point onward we no longer do that. Instead we convert one
MODE command to two MODE lines if that is needed.
The benefit of this is that we no longer prevent it BEFORE processing
the MODE, which is a flawed method and could be wrong (causing desyncs).
And also, we no longer partially ignore MODE lines from clients when
they would cause the limit to be exceeded, as we replace them with
two MODE lines instead.

These are more changes than I wanted at such a late point but.. they seem
to be necessary to prevent U5-U6 compatibility issues.
2021-11-19 13:53:21 +01:00
Bram Matthys 1857f8cb72 Update ./Config to check for -beta2 (so i don't forget later) 2021-11-13 13:48:27 +01:00
Bram Matthys 36274f7242 Fix nick-flood message appearing even though the user was not changing nicks. 2021-11-13 13:45:39 +01:00
k4be 0cb599be09 extjwt: enable valid "vfy" url checking and update related documentation 2021-11-11 07:55:22 +01:00
k4bek4be 07f98af390 Merge pull request #181 from simplexish/patch-2
Fix a typo in SERVER_LINKED_REMOTE log message
2021-11-11 07:46:58 +01:00
simplexish ec9104a3e1 Fix a typo in SERVER_LINKED_REMOTE log message
Removing ) which doesn't seem to belong
2021-11-11 02:53:16 +03:00
Bram Matthys f9c46f9f10 Add escaping option for URLs.
In the config file if you have a value that is 100% an URL (eg no
spaces and all that) then it is seen as a remote include and will
be fetched. Eg: file "https://something/"
We already had that.

Now we add a new option to make it NOT interpret this as an URL.
Probably only used in rare cases, but, it is needed for modules
like extjwt where you configure an URL.
The solution is simple: use single quotes instead of double:
Eg: url 'https://something/'

Note that single quotes are only supported in this version onwards,
they were not supported in earlier UnrealIRCd versions.

It is also only supported in values at the moment (not names),
since that is the only place where URLs are actually fetched for.
2021-11-10 18:41:22 +01:00
Bram Matthys 717f190336 Fix crash with non-matching link block. 2021-11-10 16:13:02 +01:00
Bram Matthys b3b40e62c5 Fix failed expansion in link.LINK_ERROR_CONNECT. Reported by fo in
https://bugs.unrealircd.org/view.php?id=5992
2021-11-10 16:10:59 +01:00
Bram Matthys 6b87bd1b34 Only allow setting of snomasks that actually exist in the log { } blocks.
Otherwise probably too confusing. Suggested by westor in
https://bugs.unrealircd.org/view.php?id=5995
2021-11-10 15:59:10 +01:00
Bram Matthys 36a06b0011 A few changes to server linking notices:
1) Don't forward link.SERVER_LINKED since we already generate
   link.SERVER_LINKED_REMOTE ourselves.
2) Fix using wrong server name(s) in link.SERVER_LINKED_REMOTE
   reported by flo in https://bugs.unrealircd.org/view.php?id=5988
3) Don't show link.SERVER_LINKED_REMOTE messages when we
   are syncing to a network, otherwise you would get eg 50 of
   such messages for 50 servers when you link in 1 server.
2021-11-10 15:42:10 +01:00
Bram Matthys 9a9b318bfb Add a way to filter in ./unrealircd module generate-repository
so we can generate modules.list better.
2021-11-10 11:36:21 +01:00
Bram Matthys d74ab4cfb1 Add set::server-notice-colors and oper::server-notice-colors so one
can turn colors in snomask server notices on or off.
2021-11-10 08:22:00 +01:00
Bram Matthys 9f56fb4aa7 Make /WALLOPS send the text also back to the person who issued it
reported by PeGaSuS in https://bugs.unrealircd.org/view.php?id=5764
2021-11-10 07:27:47 +01:00
Bram Matthys 585ee5c63f Fix error when using the poll() i/o engine. Reported by Jobe in
https://bugs.unrealircd.org/view.php?id=5999
2021-11-10 07:09:01 +01:00
Bram Matthys eba7e99509 Mention "./unrealircd upgrade" in the release notes.
[skip ci]
2021-11-07 16:58:35 +01:00
Bram Matthys ca2d15360b Make @endif work on Windows.
This is due to \r being replaced with a space in config_parse_with_offset().
Didn't even know that.. yeah.. ugly ugly... but first time i see it
causing a problem in 20 years.
2021-11-07 15:06:17 +01:00
Bram Matthys 4c9a83365c Fix read-after-free due to commit from a few minutes ago.
An URL that did not need to be fetched (due to url-refresh time) could
cause a download complete message ending up in a call to rehash_internal().
This was too soon, as we were still adding and processing other config
files.
2021-11-07 14:23:00 +01:00
Bram Matthys ed1b334f90 Add ::url-refresh <time> option and don't bother downloading GeoIP DB
from unrealircd.org if it is less than 14 days old.

If the file was up to date then it already never fully downloaded it,
thanks to hashing and receiving the "304 Not Modified" HTTP header.
But with this url-refresh it won't even do the HTTP(S) request at all.
2021-11-07 13:25:06 +01:00
k4be d0ccc67881 Merge remote-tracking branch 'origin/unreal60_dev' into unreal60_dev 2021-11-06 19:13:29 +01:00
k4be f665206c4f Don't build libmaxminddb by default, and fail when it's enabled but not present 2021-11-06 19:11:57 +01:00
Bram Matthys f757280a8b Update automatic import of settings from older versions. 2021-11-06 19:11:21 +01:00
Bram Matthys c4a64f4aab ** UnrealIRCd 6.0.0-beta2 ** 2021-11-06 19:05:14 +01:00
Bram Matthys d18f8115f1 Let's bump UnrealProtocol from 5002 to 6000 2021-11-06 18:57:35 +01:00
k4be 48d5af8936 Fix possible null pointer dereferencing 2021-11-06 14:53:08 +01:00
Bram Matthys 761cc8514a Whatever, not important (poison vs unitialized) 2021-11-06 14:17:21 +01:00
Bram Matthys 08f3561ce6 Fix-for-fix from a couple of minutes ago. Duh.. 2021-11-06 14:16:47 +01:00
Bram Matthys 25419700ee Cleanup: remove useless function call to set_usermode()
Probably was still there as a leftover, unfortunately cannot use it
at that moment since modules (and thus user modes) are not fully
initialized yet.
2021-11-06 13:47:08 +01:00
Bram Matthys 2abef3cdfb Don't check for NULL client in match_user() since it cannot or should not be.
(raises false expectations)
[skip ci]
2021-11-06 13:33:37 +01:00
Bram Matthys 700c579ee7 Fix possible crash in set::part-instead-of-quit-on-comment-change. 2021-11-06 13:27:45 +01:00
Bram Matthys c35174db32 Cleanup: don't check for NULL if they can't be NULL (variables
already dereferenced before)
[skip ci]
2021-11-06 13:26:57 +01:00
Bram Matthys 75b213c0db Fix theoretical bug in case a 3rd party module CommandOverride's "CYCLE" and
reads parv[1] after calling the command.
(Then it would have pointed to local storage which is wrong)
2021-11-06 13:10:17 +01:00