using mixed UnrealIRCd 5 and UnrealIRCd 6 networks. This is a slightly complex rewrite of make_mode_str() and do_mode(), as we nog go from single mode lines to potentially multiple mode lines. In short: whenever we would be near buffer cut-off point (the famous 512 byte limit) then previously we would prevent the mode, though not succesfully in all cases where a network consists of mixed 5.x and 6.x. From this point onward we no longer do that. Instead we convert one MODE command to two MODE lines if that is needed. The benefit of this is that we no longer prevent it BEFORE processing the MODE, which is a flawed method and could be wrong (causing desyncs). And also, we no longer partially ignore MODE lines from clients when they would cause the limit to be exceeded, as we replace them with two MODE lines instead. These are more changes than I wanted at such a late point but.. they seem to be necessary to prevent U5-U6 compatibility issues.
About UnrealIRCd
UnrealIRCd is an Open Source IRC Server, serving thousands of networks since 1999. It runs on Linux, OS X and Windows and is currently the most widely deployed IRCd with a market share of 42%. UnrealIRCd is a highly advanced IRCd with a strong focus on modularity, an advanced and highly configurable configuration file. Key features include SSL/TLS, cloaking, its advanced anti-flood and anti-spam systems, swear filtering and module support. We are also particularly proud on our extensive online documentation.
How to get started
Please consult our excellent online documentation at https://www.unrealircd.org/docs/ when setting up the IRCd!
Step 1: Installation
Windows
Simply download the UnrealIRCd Windows version from www.unrealircd.org
Alternatively you can compile UnrealIRCd for Windows yourself. However this is not straightforward and thus not recommended.
*BSD/Linux/macOS
Do the following steps under a separate account for running UnrealIRCd, do NOT compile or run as root.
Step 1: Compile the IRCd
- Run
./Config - Run
make - Run
make install - Now change to the directory where you installed UnrealIRCd, e.g.
cd /home/xxxx/unrealircd
Step 2: Configuration
Configuration files are stored in the conf/ folder by default (eg: /home/xxxx/unrealircd/conf)
Create a configuration file
If you are new, then you need to create your own configuration file: Copy conf/examples/example.conf to conf/ and call it unrealircd.conf. Then open it in an editor and carefully modify it using the documentation and FAQ as a guide (see below).
Step 3: Booting
Linux/*BSD/macOS
Run ./unrealircd start in the directory where you installed UnrealIRCd.
Windows
Start -> All Programs -> UnrealIRCd -> UnrealIRCd
Documentation & FAQ
You can find the documentation online at: https://www.unrealircd.org/docs/
We also have a good FAQ: https://www.unrealircd.org/docs/FAQ
Website, support, and other links
- https://www.unrealircd.org - Our main website
- https://forums.unrealircd.org - Support
- https://bugs.unrealircd.org - Bug tracker
- ircs://irc.unrealircd.org:6697/unreal-support - IRC support