of targets accepted for a command, eg /MSG nick1,nick2,nick3,nick4 hi.
Also changed the following defaults (previously hardcoded):
* PRIVMSG from 20 to 4 targets, to counter /amsg spam
* NOTICE from 20 to 1 target, to counter /anotice spam
* KICK from 1 to 4 targets, to make it easier for channel operators
to quickly kick a large amount of spambots
See https://www.unrealircd.org/docs/Set_block#set::max-targets-per-command
(actually still need to write the documentation)
maximum number of conversations a user can have with other users at the
same time. Until now this was hardcoded at limiting /MSG and /INVITE to
20 different users in a 15 second period. The new default is 10 users,
which serves as a protection measure against spambots.
See https://www.unrealircd.org/docs/Set_block#maxcc for more details.
such as "WHO +s serv.er.name" to "WHO serv.er.name s".
It also does advanced transformation such as "WHO -m z" to "WHO -z m"
**copy paste from comment in code**
Flag a: user is away << no longer exists
Flag c <channel>: user is on <channel> << no longer exists
Flag g <gcos/realname>: user has string <gcos> in his/her GCOS << now called 'r'
Flag h <host>: user has string <host> in his/her hostname << no change
Flag i <ip>: user has string <ip> in his/her IP address << no change
Flag m <usermodes>: user has <usermodes> set << behavior change
Flag n <nick>: user has string <nick> in his/her nickname << no change
Flag s <server>: user is on server <server> << no change
Flag u <user>: user has string <user> in his/her username << no change
Behavior flags:
Flag M: check for user in channels I am a member of << no longer exists
Flag R: show users' real hostnames << no change (re-added)
Flag I: show users' IP addresses << no change (re-added)
**end of paste**
Of course we cannot convert 100% from classic UnrealIRCd WHO to WHOX-style
because things like "WHO +m r" could mean either "search for +m in realname" (WHOX)
or "search for +r in modes" (classic). In cases like this we assume WHOX, so to not
break any WHOX compatibility.
Added matchers: 'R' (show real host) and 'I' (show IP)
This code will need more testing, both by classic WHO and by WHOX users...
* No longer require a ! prefix for ircops to see users
* "WHO *" is no longer different than the rest
(previously in m_whox would only list users on 1st channel)
Neither is part of the WHOX specs.
not picked up by any other IRCd. The 005 tokens KNOCK MAP USERIP are
now used instead. We do not announce STARTTLS in 005 anymore as this
is way too late (post-handshake, sensitive info already sent and/or
received). Not to mention STARTTLS is not the preferred method to
setup a secure connection in the first place.
Module coders: this means CommandAdd() with M_ANNOUNCE should no
longer be used. If a 3rd party module does use it, then UnrealIRCd
will now raise a warning. In a later UnrealIRCd version the flag
is likely to be removed completely so would cause a compile error.
(I doubt any module uses this anyway... but still..)
* You can now set more custom limits. The default settings are shown below:
set {
topic-length 360; /* maximum: 360 */
away-length 307; /* maximum: 360 */
quit-length 307; /* maximum: 395 */
kick-length 307; /* maximum: 360 */
};
* A new 005 token has been added: QUITLEN. Works similar to KICKLEN.
The ability to adjust the topic length in the configuration file was
requested by Amiga600 in https://bugs.unrealircd.org/view.php?id=4692
At that place is also additional information on why there is a
"maximum" for topic length.
There's now no longer a difference between a rehash or boot.
2) Other cleanups in s_conf.c as well. Looks better now.
3) Sort the 005 tokens alphabetically. Enforcing some other 'logical order'
was futile and this makes things consistent between rehashes.
For module coders this adds some new functions, such as IsupportSet,
IsupportSetFmt and IsupportDelByName. I'll document them later.
to control synchronization of the +beI setter across server links
(that is, the feature just introduced one commit ago):
set {
topic-setter [nick|nick-user-host]; /* nick = default */
ban-setter [nick|nick-user-host]; /* nick = default */
ban-setter-sync [yes|no]; /* yes = default */
};
This also means that --with-topicisnuhost / TOPIC_NICK_IS_NUHOST
is now removed, since this now goes via set::topic-setter.
Also, moved the "first" PROTOCTL from include/common.h to send_proto()
in src/s_serv.c so the bunch of PROTOCTL lines is all in one place
(and so I could conditionally send SJSBY).
Ok, it's not entirely all in one place, PROTOCTL EAUTH is still sent
at another place (early, duh), but still..
when servers link. Thus, you can see the real setter and time also after
a netsplit (/mode #channel b). This, unlike before, when setby was
name.of.server and time was the time of the synch.
This requires the entire network to run UnrealIRCd 4.2.2 or later.
Suggested by k4be in https://bugs.unrealircd.org/view.php?id=5183
Technical details: the PROTOCTL token to enable this is "SJSBY" and see
https://www.unrealircd.org/docs/Server_protocol:SJOIN_command for more
information, in particular the last section there.
for CONFIG_LISTEN. This so a module can have custom options in
the listen block. Like all other CONFIG_* options you are supposed
to return 1 if your module handles this option and 0 if not.
From HOOKTYPE_CONFIGTEST you can also return -1 to indicate error
for an option that is handled by the module.
Note that 'cep' is passed, that is the option for the variable
that is being checked, and not the 'ce', the parent of the listen
block. If you want to access the parent, then use ce->ce_prevlevel.
The script symlinks any missing tmp/xxxx.so's to the real module name but
depends on English statements (ugly, yeah, but it works). With a non-English
locale this did previously not work so the backtrace was screwed.
do with clients that use outdated SSL/TLS protocols (eg: TLSv1.0) and
ciphers. The default settings are to warn in all cases: users connecting,
opers
/OPER'ing up and servers linking in. The user will see a message telling
them to upgrade their IRC client. This should help with migrating such
users, since in the future, say one or two years from now, we would want to
change the default to only allow TSLv1.2+ with ciphers that provide Forward
Secrecy. Instead of rejecting clients without any error message, this
provides a way to warn them and give them some time to upgrade their
outdated IRC client.
https://www.unrealircd.org/docs/Set_block#set::outdated-tls-policy
that use outdated SSL/TLS protocols (eg: TLSv1.0) and ciphers.
The default settings are to warn in all cases: users connecting,
opers /OPER'ing up and servers linking in. The user will see a message
telling them to upgrade their IRC client.
This should help with migrating such users since in the future, say one
or two years from now, we would want to change the default to only allow
TSLv1.2+ with ciphers that provide Forward Secrecy. Instead of rejecting
clients without any error message, this provides a way to warn them and
give them some time to upgrade their outdated IRC client.
https://www.unrealircd.org/docs/Set_block#set::outdated-tls-policy
* Remove LibreSSL versions that are no longer supported (2.5.x and 2.6.x).
* Add LibreSSL 2.8.x (current stable) and 2.9.x (current dev)
* OpenSSL releases only had updates in their 'letter suffixes'