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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-06-18 21:24:47 +02:00

1 Commits

Author SHA1 Message Date
cvs2hg 42949736f6 fixup commit for branch 'experimentalweirdnes' 2001-01-09 23:26:11 +00:00
323 changed files with 31533 additions and 45762 deletions
+15 -16
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@@ -1,19 +1,18 @@
_ _ _ ___________ _____ _
| | | | | |_ _| ___ \/ __ \ | |
| | | |_ __ _ __ ___ __ _| | | | | |_/ /| / \/ __| |
| | | | '_ \| '__/ _ \/ _ | | | | | / | | / _ |
| |_| | | | | | | __/ (_| | |_| |_| |\ \ | \__/\ (_| |
\___/|_| |_|_| \___|\__,_|_|\___/\_| \_| \____/\__,_|
Configuration Program
for Unreal3.2-Selene(beta2)
This program will help you to compile your IRC server, and ask you
questions regarding the compile-time settings of it during the process.
Welcome to the UnrealIRCd configuration program. This program
will help you to compile your IRC server, and ask you questions
regarding the setup of it, during the process.
If you have problems regarding the setup & compile, read Unreal.nfo to get
more information on where to get help. Please, before running this setup,
read the documentation in the "doc" folder.
If you need help to set the IRCd up, mail
unreal-support@lists.sourceforge.net or ask at IRC:
/server irc.ircsystems.net, /join #unrealircd
For any sake, read Unreal.nfo and read doc/faq before asking questions
NOTE: If the code is changed in any way, or the version string is changed,
we do _NOT_ support the product, except if you got explicit permission
from one of the UnrealIRCd coders. If it fails and you messed with it,
you can't blame noone but yourself. Also, non-official UnrealIRCd/32
builds (if it doesn't say "geniune" in the display) are _NOT_
supported.
-Stskeeps (Head coder of UnrealIRCd)
-35
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@@ -1,35 +0,0 @@
Configuration rant, by Stskeeps
--------------------------------
Right.. so you think you are done now, you can boot your IRCd and be happy,
and it just works. No, you still got a lot to do. You need to read all of
the documentation through. Would you even have made it this far without
makeconf?.
Well, today, people think they can be 3 months on IRC, and be ready to run
an IRC daemon. I hate to say this, but I don't think so.
If you cannot read an IRC help file, or understand what stuff like "desynch",
"masskill", "k-line", or what "mode # +l 5" means - or you got no experince
in the UNIX field at all, like, you MUST know how to invoke a editor in a
shell, or to unzip a file. If you don't know/can do these things, I suggest
you stop trying to set this up, and go read on some UNIX tutorials, and IRC
tutorials. It takes a LOT of work to run a IRC server good.
I mean. I sit on the #unreal-support support channel each day, and I see
countless questions about stuff that IS IN the documentation. Numerous
people don't even bother to look at the config files (CONFIG_FILE_STOP
problem).
You need to look at the documentation now. You need to see how to "include"
other configuration files. You need to know how to work out how to use
doc/example.settings. I can only tell you, if you ask for support, and it
is for errors that you could solve by reading the first lines of a document,
then you'll be firmly ignored. I'm sorry, we cannot help your laziness.
Anyhow, good luck with setting this up. Hope you understand what I am saying
here. You will learn a lot more reading, than just ignoring what we are
saying.
--Stskeeps
+17 -80
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@@ -1,86 +1,23 @@
Unreal3.2-Selene (BETA4) RELEASE NOTES
======================================
I M P O R T A N T R E A D I N G
Unreal3.1.1-Darkshades Release Notes
===================================
* It is REALLY RECOMMENDED that you run only Unreal3.1.1<->Unreal3.1.1,
as Unreal3.1+sf got some funny SJOIN bugs that causes the network to
desynch
* Unreal3.2-Selene is a lot different than Unreal3.1.1. Forget all you have
learned about setting up Unreal3.1.1 - this is a lot different. We have got
a new configuration format that integrates all the former config files,
ircd.conf, vhost.conf, chrestrict.conf, unrealircd.conf, into to one new
unrealircd.conf (what the ircd.conf is called now). See doc/ for more
information on the configuration format
* It is ADVISABLE that you allocate numerics to each server on your network.
You simply in the M: line, just after the port, add :numeric, like:
M:irc.fyremoon.net:*:Description:6667:20
* We have introduced a new cloaking algoritm (+x), which makes it
incompatible with Unreal3.1.1 - these can however still link, but the
hostname will look different. This is made of three big numbers,
configured in the config file - and these MUST be the same on all servers
on the network. Keep these numbers secret, and the cloaking algorithm is
uncrackable (within 55 years, that is)
Where 20 is the numeric. Numerics are 1-255, 0 means no numeric (bad),
and no server must have same numeric
* We use autoconf to help with compiliation, and this should make us able
to a lot more platform (we have even ported to BeOS).
* We have introduced encrypted irc connections, using SSL
You need to set up a SSL port, P:IP:s:*:port
To connect securely to another server, add :S at the end of the C:line
and make sure it autoconnect/connects to a SSL port
* We require a pthreads library for the SOCKS scan now - and this is now
done in the background (no more waiting!).
* The IRCd is now modularized, and you load modules with the loadmodule
command. You will most likely want to add these lines:
loadmodule "src/modules/commands.so";
loadmodule "src/modules/scan.so";
loadmodule "src/modules/scan_socks.so";
loadmodule "src/modules/scan_http.so";
If you would like to code a module, doc/ will contain a module guide,
and we got an example module in src/modules/m_dummy.c.
* We have some IPv6 support, and there are some minor bugs in it.
* The documentation is NOT yet 100% complete
* We have added snomask (similar to ircu), basically this allowed us to remove several modes. Modes +cfFkje
are gone, but don't worry, you can still use them. They are now added like this:
/mode yournick +s +cF
You set the flags in the second parameter of the mode command for a mode change +s, setting -s with no
parameters removes all your snomask. You can remove a specific snomask by doing:
/mode yournick -s -c
The current snomasks are:
c - local connects
F - far connects
f - flood notices
k - kill notices
e - 'eyes' notices
j - 'junk' notices
v - vhost notices
G - gline/shun notices
It shouldn't be too hard to figure out, just play around with it a bit :)
* /who needs testing it was recoded and may contain bugs
* We have added alias {} which allows you to dynamically create commands such as /nickserv
Read example.conf for more information on how to create your own. To use standard ones include
one of the following files
aliases/ircservices.conf (IRCServices, Daylight)
aliases/epona.conf (Epona)
aliases/generic.conf (Magick, Sirius, Wrecked)
aliases/operstats.conf (OperStats)
aliases/genericstats.conf (GeoStats, NeoStats)
* You can now use an IP in the oper::from and vhost::from fields even if the host resolves
* Added an http proxy scanner (scan_http.so)
* MAKE SURE YOU RERUN ./Config AND RUN make clean BEFORE USING THIS VERSION!!!
* THIS IS A BETA VERSION. THINGS MAY NOT WORK. REPORT ANY BUGS TO THESE
ADDRESSES:
* coders@lists.unrealircd.org and bugs@lists.unrealircd.org
* Read Unreal.nfo for any sake AND THE DOCS IN doc/. To update/upgrade your IRCd,
please run the ./update script. This requires "wget" and "cvs" on the box to function
-77
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@@ -1,77 +0,0 @@
#
# UnrealIRCd Bug Reporting Script
# Copyright (c) 2001, The UnrealIRCd Team
# All rights reserved
#
# Redistribution and use in source and binary forms, with or without modification, are permitted
# provided that the following conditions are met:
#
# * Redistributions of source code must retain the above copyright notice, this list of conditions
# and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright notice, this list of conditions
# and the following disclaimer in the documentation and/or other materials provided with the
# distribution.
# * Neither the name of the The UnrealIRCd Team nor the names of its contributors may be used
# to endorse or promote products derived from this software without specific prior written permission.
# * The source code may not be redistributed for a fee or in closed source
# programs, without expressed oral consent by the UnrealIRCd Team, however
# for operating systems where binary distribution is required, if URL
# is passed with the package to get the full source
# * No warranty is given unless stated so by the The UnrealIRCd Team
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS `AS IS'' AND ANY EXPRESS OR
# IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
# FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE
# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
# BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# First we define some nice settings and some nice functions
set print pretty on
# dumplist <linked list> <structure format>
define dumplist
echo Dumping linked list $arg0 in format $arg1\n
set $p = $arg0
while $p
print *($arg1 *) $p
set $p = $p->next
end
end
# dumparray <name> <size>
define dumparray
echo Dumping array $arg0 size $arg1\n
set $p = 0
while $p < $arg1
if $arg0[$p]
print *$arg0[$p]
end
set $p = $p + 1
end
end
echo Full backtrace:\n
echo ---------------\n
echo \n
bt full
echo \n
echo Backup parse() buffer:\n
echo ----------------------\n
echo \n
print backupbuf
echo \n
echo me output:\n
echo ----------------------\n
print me
echo \n
echo IRCstats:\n
echo ----------------------\n
print IRCstats
echo \n
echo Modules:\n
echo ----------------------\n
dumparray Modules 50
quit
-4
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@@ -1,6 +1,2 @@
ircdcron/ircd.cron
ircdcron/ircdchk
src/modules/Makefile
src/ssl.rnd
src/win32/devel/StackTrace.lib
src/win32/gnu_regex.lib
-901
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@@ -90,904 +90,3 @@
- Made +u do a auditorium/star chat feature, suggested by |Martin|=======
- Fixed a G:line bug that would allow certain masks to be interpreted as *@*
- Fixed the same bug in shun that affected G:line
- Made +f faster by replacing 2 strchr()s and a strrchr() with a if () inside an existing loop
- Fixed a +f bug reported by Enstyne
- Fixed a SVSMODE/SVS2MODE bug that could cause an incorrect +i and +o count, reported by CaliMonk
- Fixed another SVS2MODE bug that would make it send an empty MODE change
- Removed the old chmode +x = +c and +I = +V support (3.x use +cV and 2.1.7 is obsolete)
- Implimented except socks {} and tld {}
- Removed the old read_tlines code and made /stats t show tld {} blocks
- Fixed bug with /whois showing +S user channels (ChanServ)
- Made /mode (umode change) only send 1 unknown mode msg, forgot who suggested this one
- Made /rehash -motd/rules use tld {}
- Heavily recoded /rehash (removed a ton of coding)
- Updated match() to have some optimizations from bahamut
- +GScm now affect /part msgs (requested by SegFault and others)
- Added Find_link, serv->conf, did a Find_tld fixup, removed serv->nline,
removing a lot of my_name_for_link crap, indented s_serv.c
- Recoded m_server(YES!) -stskeeps
- Fixed a +S bug reported by script0r
- Fixed a #undef USE_SSL problem found by codemastr.. caused by
Sts(TM)coding
- Added set {} (unrealircd.conf/network file replacement)
- Made vhost {} use from {} for hosts
- Fixed some stskeeps-drunk-coding stuff in m_server
- Fixed a typo "receive" not "recieve"
- Made SVSNICK check if a nick is valid
- Made get_sendq be a macro
- Added find_ban, AllowClient() (old attach_Iline)
- Temporary disabled /svsnoop, /akill, /sqline /unsqline, /kline, /unkline
/zline, /rakill, /unzline and /svso
- chkconf is not being built anymore
- Ripped out s_conf.c with the roots.
- Ripped out add_listener
- Disabled a lot of stuff that needs to adapt to conf2
- Made allow {} work
- Changed allow {} to do user@host instead of user item
- Took out my_name_for_link
- Temporary disabled D:d lines/SQLines/Qlines
- Fixed some /connect stuff
- Disabled rehash temporary
- Made ban user/ban realname work (s_unreal.c needs to be modified)
- Added Zogg to credits
- NOTE: Unreal-devel is handicapped right now, code in progress, do not use
- Did a little speed up on Find_ban
- Made /setname and /chgname use ban realname {}
- Made /oper work with newconf (come get us now bastards!)
- Made +c show class names in connect
- Fixed a minor problem with ban {} and oper {}
- Made ban nick {} work
- Added the first (sorta) working version of the config converter
- updconf now makes use of from {} in oper {} to eliminate duplicate O:lines
- Made allow {} passwords work (AllowClient) - TODO: I:line encryptions
- Made allow { maxperip }; work, the old ONE password thing, just better
- Added a hack to updconf so ONE sets maxperip to 1 and made another hack
-I IPMASK:HOSTMASK:IPs,... to allow you to specify an ipmax. ex.
-I *@205.188.*:*@*.aol.com:10,*@*:*@*:100 that will allow 10 on your aol.com allow,
and 100 on your *@* allow
- /vhost uses newconf
- Removed old vhost.conf code
- Fixed check_pings (check_kills) code, so G:lines & ban nick/ip/realname
works again
- /connect works now :), TODO: D:d lines, V:line needs fixing, badly
says "Unknown location" atm on uplink
- Took out MyMalloc & co, direct to malloc/realloc/free now. Crashed in
DEBUGMODE
- Added ConfigItem_link->ipnum
- Fixed a compile bug with DEBUGMODE
- Changed a load of old aConfItem crap .., FIX: ConfigItem_link->options
- Fixed a /connect bug
- Made /svsnoop "work" again, moved it to s_svs.c (and made that file too)
- Made /svso work again, moved it to same place as svsnoop.
- Made /rakill and /akill work again :). Added banflag.type2
FIX: *@* detection
- Fixed a check_pings problem with usernames
- ban ip {} works 100% now
- Made /stats C work and /stats H. Intregrated into one.
- Made /zline, /unzline work.
- Added CONF_BAN_TYPE_TEMPORARY
- Fixed a ban ip {} bug in check_pings
- Removed some waste of oldconf
- Moved advanced_check to s_svs.c
- Made /kline work again, with newconf
- Made /trace work again properly with class names
- Made /sqline /unsqline work again.
- Made SQLINE synching work with newconf
- Fixed a little problem with SERVER servername :info crashing the ircd
Long live the Floridan way of counting
- ban server {} works the original way it was intended to now
- Classes keep reference counts now, and moving classes (oper) works good
too.
- Added /trace class search results (class->clients)
- Fixed some protocol error in server_synch
- Made listener code work good ..
- Made reference counts work again
- Started some rehash work
- Made full class work on servers too
- Fixed a refcount bug
- Fixed a spread server bug
- Some more rehash stuff
- Fixed check_pings problem (crash)
- Fixed negative timestamps problem (crash)
- Fixed a problem with cptr->class counting for servers
- Made a bunch of /stats flags work with newconf
- Added some MALLOCD (mini debug malloc by stskeeps..)
- Removed some C++ comments
- Made close_listeners work correctly again
- Removed some old check_* mammut code
- Fixed a bunch of possible bugs in newconf
- Added sendto_realops logging of config errors
- Made /rehash work .. sortof. Fixed some crash bugs
- Added /stats P on listener info (oper-only)
- listener temporary stuff works now
- Fixed temporary stuf with conf_link
- Fixed a problem with +x
- Made CPATH be unrealircd.conf and init_conf2 use configfile instead
- Disabled calls to dynconf
- Added validate_conf, added dynconf checking, me, admin, class, oper
testing
- Added config_progress() Fixed temporary stuff
with conf_link
- Made tld {} get rehashed
- Made listen/allow get validated
- Finished up validate_conf()
- Made badwords be in newconf (you can now specify a replace word for each word)
- Made vhosts and badwords rehash
- Fixed a bug in the rehash code
- Made it so set::auto-join and set::oper-auto-join can be excluded to mean no auto join
- Changed prefix_quit to prefix-quit (all others use - not _)
- Fixed a minor bug causing a mode without any flags to be sent
- Finished up deny dcc {}.
TODOs: dcc_del_wild_match doesn't work. dcc_wipe_services() either
- Made deny_dcc get rehashed
- Made it so the IRCd can survive with certain set {} errors (uses defaults)
- stats-server and services-server are no longer required (missing = disabled services aliases)
- socks set {} options are now optional. Defaults are used if missing
- If an invalid ban or except is found, it is removed
- Some small SSL fixes ..
- Added a notice on connect for SSL users with key length
- Fixed a /kline and /unkline buffer overflow, reported by [-Th3Dud3-]
- Fixed a crash in /stats k regarding temporary K:lines
- Fixed a missing " in validate_conf
- Replaced a few strlen()s with sizeof(), should make the IRCd start a bit faster
- Fixed a svsmotd bug (from 3.1) prevented adding lines to the svsmotd
- Recoded some dynamic motd stuff. Now uses 1 function.
- Removed an unused var from the old T:line code
- Removed a redundant check in SVSKILL
- Removed some old code from LUSERS (it was moved due to IRCStats but some leftovers remained)
- Added deny channel { channel "channelmask"; reason "why"; }; and
allow channel { channel "channelmask"; };. Replaces chrestrict
- Made those above get rehashed
- Killed ircdupstr and called it ircstrdup
- Made link { options { work OK again. Had a dead loop as well
- Made autoconnect work again :>. Changes in behavouir: It connects more at
a time now. You need autoconnect flag in options.
- Minor OpenBSD support cleanup
- bsd.c, channel.c, s_svs.c, s_unreal.c, s_kline.c, and s_extra.c now use ANSI
standards for naming function params
- Made connfreq unable to less than 10
- Added deny link { mask "servermask"; rule "connectionrule"; type all/auto; }; (equivilant of D/dlines)
- Made admin {} get rehashed
- Got /stats x to work again
- Recoded check_pings, with bits used from bahamut-ircd/hybrid-ircd, credits
to lucas.
- Removed return_servers() and made servers be called Servers, and be a
global variable. Done on request on Great Master codemastr.
- Made crule.c use the server list rather than the whole client list for checking (faster)
- Sped up some channel stuff a lot using a bahamut type user search
- Added CommandHash optimation .. this is not done 100% yet. uses msgtab as
reference
- Removed msgtab part of parse, removed the bigass hashtable msgtab,
removed inittoken, made command initalization happen in init_CommandHash
- Adapted /stats M to it. Removed /helpop ?commands temporary. Confirming
hashtable works.
- Fixed windows CRLF problem in conf2, reported by Zogg
- Added Member and Membership and made the IRCd support this. Using
"freelinks", todo: garbage collection
- Added find_member_link and find_membership_link. Made Floodopt only
get allocated for local users. Removed aFloodOpt in Link,
- Made a speedup in is_halfop (dumb code)
- Somehow is_halfop and co got called when a server set a mode .., added
IsServer check (auto-return 1)
- Fixed the 9-month old win32 DNS bug, caused by Stskeeps's incidential
delete. Found by Zogg and CVSweb
- Made autoconnect msgs only go to +os
- Made DNS cache list show a notice to other ops
- Made /stats C show flags correctly
- Added deny version {}
- Made deny link {} rehash
- Removed class.c, from the old conf
- Removed dynconf.c, from the old dynconf
- Fixed a deny version {} bug (oops)
- Fixed a config_load win32 problem, found by Zogg, fixed by Stskeeps/codemastr
- Overwrote s_conf.c with s_conf2.c, and removed s_conf2.c. Viva la Conf2!
- Added /stats I, Y, b, d, D, v
- /who now got its right behavoiur regarding masks, bug found by Zogg
(acptr is not cptr)
- Made set::modes-on-connect work :) (strip out MODE_X and stuff plz?)
- Moved dynconf stuff from s_svs.c to s_conf.c, on popular request
- Made NAME_SERVER (set::dns::nameserver work). The IRCd no longer
uses /etc/resolv.conf as reference.
- Updated most of /stats S for newconf
- You can now specify oper flags using the old method:
(new method) flags { flags here }; (old method) flags flags_here;
- Removed a lot of vars and stuff from the old config, also made some cleanups to reduce source size
- Made del_Command().
- Rewrote makeconf and makenet to use newconf (added some new features to makeconf as well)
- Made MembershipL->flood get bzero on out delegation
- Removed stskeeps's lazy add_CommandX (tm) code
- Made IRCd not crash on /kick from servers
- Fixed a typo in makeconf
- Made /whois not return channels for services
- Made makeconf use "ban nick" instead of "ban nickname"
- Fixed ssl_client_handshake bug reported by IpAddress
- Made ./Setup not do dynamic configuration any more
- Changed reference in Setup from ircd.conf to unrealircd.conf (cosmetic)
- Changed output of updconf from ircd.conf.new to unrealircd.conf.new
- Changed the output of makeconf from ircd.conf to unrealircd.conf
- Renamed hostmask to hostname like it should be in makeconf - IpAddress
- Added "get_host" old 'H' O:flag
- Added #define KILL_LOGGING, by otherguy
- Added /cycle #channels, suggested by ^loki^
- Added Modules, using dlopen() and LoadLibrary for *nix/win32.
- Added /module load <path.to.so>, /module status (list modules),
/module unload <modulename>
- Added loadmodule "filename.so"; and made the modules
unable to get loaded twice with same name.
- Reintroduced "fake lag". Flood algoritm works this way:
Make next check for parsing be
(1 + (length of command+parameters / 60)
- Started on commands.so making, works good atm -on req of codemastr,
both as m_module.so and commands.so :) - long live dynamiclinking
- Fixed bug with double module unloading, bug found by RaYmAn
- Win32 Changes
- Had to convert the connect messages back to strlen() because of a bug found by Bagge
working on a way to make it better though
- Added unknown connection flood protection (settable in config.h)
- Made chmode +z only settable by umode +z users or U:lines or services.
- Updated badwords.channel.conf and badwords.message.conf to use newconf (requires an include in
the config file)
- Made conf2 able to load empty files as well, with warnings
- Added module_sym("functionname"), for modules, like, sajoin might want to
do fp_m_join = module_sym("m_join");
- Put out m_chghost, m_sethost in modules, remade Makefile structure and
added src/modules
- Modified an old Unreal3.1.1 to be network file converter, and converted
all of the networks files to the new format.
- Fixed a bug with RAKILL and UNSQLINE not working
- Moved m_chgident to an .so
- Changed license of m_dummy.c (dummy module, skeleton), so people can do
closed source modules.
- Moved m_setname to a .so
- Started work on the new improved command hashing system
- Modified command hashing system to Sts's belief of how eggs should be
made. (quick, dirty and fcked up)
- Fixed a bunch of bugs in the command hash system caused by sts:
- You can't send numerics to servers
- Using ERR_NOPRIVLEDGES (says you aren't oper)
- Disabled commands allowed by unregistered users from registered users
- Removed networks/unrealircd.conf
- Implimented new logging system using log {} (if you leave it out it reverts to the old ircd.log)
- Added Hooks, only one working now is HOOKTYPE_LOCAL_QUIT
- Added log flag kline (accidentily forgot it)
- Added #define HOOKTYPE_LOCAL_NICKCHANGE
- Made MyMalloc be MyMallocEx in codemastr's log {} code. Fixes junk pointer
problem - discovered by sts/Morbid
- Removed the old /rehash flags, reported by Morbid
- Reverted Demigurus's select() speedup patch, did speedup, but it
also caused a good bit of CPU.
- Fixed a globops bug that required it to have a : found by ROXnet
- Removed KILL_LOGGING replaced by log {}, found by Morbid
- Removed PROTO() and general h.h/proto.h cleanups (made source 3.14K smaller)
- Implimented a system using chmod() at startup to try and keep the config file from being read
by people who shouldn't have access. (set through ./Config)
- Added oper::swhois idea by Robertsog (NOTE: since this is done before the mode change, a U:Line changing
the SWHOIS after you /oper will override this)
- Added a donation credit
- Reverted a change
- Fixed a double definition (double m_chghost and m_chghost.so)
- Moved /sdesc, /setident to modules.
- allow { } now supports encrypted passwords -Syzop
- Made static linking a little more possible
- Made /kick not core on users kicking servers. (WTF?)
- Fixed a problem with users opping servers.. Found by Morbid
- Fixed a problem with SDESC module token being wrong - Found by eternal
- If no oper flags are found, default to locop (suggested by devdev)
- Added tld::channel so you can make people join a channel based on hostmask
- Made it so a motd or rules loaded in 2 seperate tld {} is only read into memory once (may need debugging?)
- Fixed a bug where the IRCd didn't validate hosts specified in a vhost {}
- Added the ability to specify a username to spoof in a vhost {} instead of vhost "host.name";
you can vhost "user@host.name"; (suggested by IpAddress)
- Fixed a bug where you could use an infinitely large host in a vhost {} (now limited to HOSTLEN)
- Fixed improper old username being displayed reported by IpAddress
- Added M_NOLAG.
- Added new CRC32-hex-based IPv4 and hostname cloaking form
- Make users that send a forbidden file get auto blocked from sending other
files. sptr->flags & FLAGS_DCCBLOCKED.
- Readded timestamp to log, accidentily got removed
- Made it so /stats C doesn't show the user@host of servers to non-opers
- Possibly fixed the vhost crashing bug, with much help from IpAddress
- Found a way to do +x IPv4 cloaking right.
- Added set::cloak-keys { longvalue; longvalue; longvalue; }; for the cipher
- Fixed a NETINFO parameter problem - solves the new NETINFO format
- Made a little hack to newconf to allow varname=value; to try and keep it some what similar
to the new config files of other IRCds. NOTE: the = is completely optional, it is allowed
but not required
- # comments can be used anywhere in a line now (just like // comments) for compatibility with other
IRCds
- Added sajoin/sapart error message patch by NiQuiL (modified slightly by codemastr)
- Implimented IRCNet style server redirection, based on the hybrid-7 code. Some clients will connect
to the specified server automatically, others will require you to do it manually.
- Made /info use @unrealircd.com emails instead of @tspre.org
- Removed FNAME_OPERLOG and replaced it with log {} flag oper
- Removed OWNLOGON (did nothing?)
- Replaced FNAME_USERLOG with log {} flag connects (logs user connects and disconnects)
- added temporary define #define OLD_CLOAK
- Fixed up some codemastr(TM) coding regarding M_*
- Implimented a cloak fix based on code by Zogg (just used a #define ircabs rather than abs())
- Expanded the chmod() security fix to files added via include filename;
- Possible FD leak in ircd_log, caused by some codemastr coding(TM)
- #define HELP_WHO for the "did a /who 0 o"
- Added a new Win32 GUI does it work, no one knows
- Rewrote the ircd_log function a bit to fix the FD bug better, not sure wtf I was smoking
when I wrote the last one :P
- When IRCOps are breaking into chans with invite only (+i) or
key-protection (+k) a eyes-notice is sent like it is on banwalk. -NiQuiL
- Added unitedirc.network -NiQuiL
- Removed a , in NiQuiL's banwalk message
- Fixed DEBUGMODE problem, found by someone ..
- Don't know why but m_file.so was in the modules makefile, removed
- Added irc2.10.3's resolver. Fixes debian-woody-libresolv problems..
Still some fixes to be done
- More res.c fixes ..
- Final res.c fixes
- Added /rehash -all patch by NiQuiL
- res.c: fixed ircsprintf problems
- Fixed ircd_log to work in windows
- Removed __P, windows doesn't like it, and only old compilers need it
- Fixed a ban realname {} bug that _may_ have something to do with the negative user count bug
- Fixed do_dns_async problem with new res.c
- Removed doc/ADD-TO-IRCRC, doc/INSTALL, doc/Manual, doc/Operators,
doc/irc.1, doc/ircd.8, doc/server-compile-guide
- Made it so Invitewalk and Keywalk don't show for U:lines
- Fixed a cloak bug caused by stskeeps(tm) "not knowing how to use << and >> coding"
- Fixed some cloak bugs, and applied +x crypto to hostnames as well
- Changed some non-error messages in newconf from config_status to config_progress
- Added a way for newconf to report its errors in windows using a "Config Error" dialog
- Fixed the /stats Z bug reported by RaYmAn
- Added missing resource.h defineand missing +1 in MyMalloc of win_log reported by McSkaf
Seemed to work without the +1 but added it just to be safe.
- Fixed possible crash bug imposed by too many users per ip in AllowClient -found and fixed by McSkaf
- Made IP Mismatches getting sent to UMODE_JUNK instead
- Added method mod_load in dummy example and made it work. mod_load() is executed
when server is ready
- Fixed minor problem with mod_load code
- Fixed possible crash with /quote dns l
- Removed newdns
- Fixed a memory bug in win32 code found and fixed by McSkaf, and fixed a typo
- Fixed a win32 bug found by RaYmAn causing the tray icon not to be displayed sometimes
- Fixed a bunch of Win32 bugs reported and fixed by McSkaf
- Made the IRCd delete its tray icon in win32 on SIGSEGV
- Brought 005 up-to-date with spefication - added CHANMODES= support
- Applied res.c.patch from McSkaf, fixes win32 GPF, but fixed mising HE(ocp)
- Applied s_debug.c/config.h patch from McSkaf, makes DEBUGMODE under
win32 working again - fixed some errors in the unix part of it.
- Made the rehash button work in Win32
- Fixed up some CHANMODES= support and added WALLCHOPS support
- Added keyboard shortcuts to the win32 config and about popup menus
- Possible fixed a buggie in +f
- Fixed a bug causing Found your hostname (cached) to be displayed 2 times
- Fixed RTLD_NOW problem with openbsd
- Removed SJOIN/SJOIN2 support in SJOIN
- Fixed a +f bug, found by NiQuiL
- Applied McSkaf's winlocal.patch, seems to work ok, fixed some problems
though in unix/win32 (cptr->fd can be -3. Should fix some READ ERRORS as
well.
- Some Open(aaaaaaaaaaargh)BSD patches, most stubborn compiler i've ever
seen. gmtime warning still there
- Had to revert McSkaf's winlocal.patch, caused too many crashes. I believe
there is a better way to do this ..
- Added a new StripColors heavily based on the one from xchat by Peter Zelezny
- Fixed doc error in s_conf.c
- Made IPv6 compile atleast, and work. Current problems:
- Made you able to bind to specific IPv6 IPs (we don't have FFFF::*
functionality yet)
- Made a crazed out IPv6 cloaking
- Made chghost/chgident able to do :'s
- Finished up IPv6 - Kudos to bball/NiQuiL (shells), perian/bunda/larne
(testing)
- Made listen format able to do:
listen [ip]:port, for IPv6 - listen [3fff:ff::1]:6667
- Fixed some compilation error with IPv6
- Fixed-fixed listen format troubles, larne++
- Possible fixed some +d bug(s)
- Added doc/unrealircd.conf.txt (by devdev), doc/services-install-guide
(zyrol, edited a bit by stskeeps)
- Added richedit 1.0 support so Credits,License, etc show the bold and underline formats in win32
code by codemastr with help from McSkaf (still needs work to support reverse and color)
- Added code so the rich edit _should_ work with any version of the richedit dll
- Changed all TStime() to use timeofday - CPU SAVE
- Removed userload.c & userload.h
- Added McSkaf's patch for the richedit to be able to support reverse codes
- Fixed the problems with 100% cpu, hopefully
- Fixed the 100% cpu problem, again, HTM is screwed now though?
- Got /stats O working
- Made the topic for a +s channel hidden from non-members (reported by Bagge)
- Removed ce_vardatanum (wasted CPU and memory)
- Added code to make the config parser try and stay alive when an error is encountered
- Added events code and converted some stuff to events
- Converted htmcalc/lcf to events
- Fixed /stats L bug found by larne
- Fixed the loop, made htmcalc more clean
- Applied McSkaf's winlocal patch II, only changed Debug() and removed
DEBUGMODE from config.h. Still cores, but we might be closer to a
solution. Broken code, do not use devel right now
- Fixed to winlocal by McSkaf
- More fixes
- Made /die not show admins IP (fixed by Stskeeps after his users nuked him..)
- Added McSkaf's mIRC color parse patch
- More winlocal fixes, and a +f bugfix
- Added HOOKTYPE_LOCAL_CONNECT (aClient *)
- Fixed DEBUGMODE under win32
- Fixed /trace problem with slots (idea from ircu2.10.01+winnt)
- Fixed listener problem, reported by McSkaf
- Minor Win32 bug fix
- Fixed problem with addto_fdlist(cptr->fd) caused by slotpatch
- Fixed minor socksfd problem in read_message
- Fixed identd problem
- Commited McSkaf's tab patch for win32
- Possible fixed fdlist problem with default_fdlist
- Added some numeric checking in m_server*
- Made possible speedup of fdlist checking in s_bsd.c
- Updated makefile.win32 for events.c
- Added McSkaf's rehash patch
- Made the Status Dialog update its values every 5 seconds
- Made slot arrangement be different.
- Merged McSkaf's hostname patch, debug patch, s_misc patch
- Made validate_configuration check for !conf_listen
- Made newconf state unknown directives (found by Madkiss)
- Small s_socks.c bugfix possible causing indetectable socks
- Fixed /whois problem, maybe introduced some others?
- Removed send_out_svsmode, not in use and broken too
- Made Config say Unreal3.2
- Made a popup menu for the tray icon to contain the same 'buttons' as the GUI does
- Made Unreal run correctly on OpenBSD (thanks to PFAK for the shell)
- Fixed with bug with ircd not -r'ing users on nick switch
- Fixed the /stats C = crash if it is a leaf bug found by BaTmAn
- Added a patch by McSkaf to make Unreal reload its tray icon if explorer restarts
- Fixed a win32 bug found by eternal
- Fixed yet another win32 bug (I think I should test before I commit ;P)
- Changed how hooks work, making them support voidfuncs
- Added src/modules/scan.c and src/modules/scan_dummy.c
- Made militime() just as accurate on win32 as on linux
- Made match() a little bit faster
- Fixed codemastr's broken millitime patch (sys/timeb.h)
- Added scan_socks.c, added and moved some stuff to
include/modules/scan.h (the dir too)
- Converted threads to IRC*Thread by codemastr.
- Updated the win32 thread code (maybe it will work now?)
- One last final change for the win32 thread stuff, but at least it works now :)
- Added hooks to allow you to add config directives
- HOOKTYPE_CONFIG_UNKNOWN sent after config parsing, look in conf_unknown for all the
blocks the config parser didn't understand
- HOOKTYPE_REHASH sent when a rehash is being done
Note: if you parse a block in conf_unknown make sure to del_ConfigItem it from the list
or Unreal will return an unknown directive error for it.
- Fixed problem with u_int32_t servicesstamps, with SVSMODE and SVS2MODE,
found by Andrew Church
- Unknown ban * {}, except * {}, deny * {}, allow * {} are accessible to modules
- Fixed some scan_socks problems - this needs a good hand with
- Fixed up scan_dummy.c
- Fixed /quote sethost : and /quote setident : exploit, found by ac1d, fixed
by Griever
- Allowed capturing of unknown set {} variables by modules
- Minor src/Makefile screwup fix
- Added some pthread checking support
- Fixed double dependicies bug.. stupid dlsym
- Added /version using numeric 105 for remove clients to show protoctl (idea from hybrid)
- Added HOOKTYPE_PRE_LOCAL_CONNECT to allow banning before connection. If the module parsing
this hook returns >0 the register_user exits
- Removed src/agent.c (empty file)
- Removed src/userload.obj from the win32 makefile
- Added link::options::quarantine suggested by DumbFish
- Made blackhole.so work
- Fixed a set_non_blocking bug
- Fixed a codemastr screwup in quarantine code
- Removed the old SOCKS check code.
- Fixed a quarantine bug
- Added NETWORK= numeric 005 token for mIRC 5.91
- Fixed some scan-socks and blackhole fuckups
- Added ./configure, autoconf generated configure script, (still need to update ./Config)
- Config fixes, settings.h and Makefile.dist are now dead. RIP.
- Fixed a typo in configure
- Rewrote Config, it is now perfectly suited for an autoconf interface rather than a standalone config
- Minor fixes to Config, a license, etc
- Made changes to Config (removed a few unnecessary loops)
- Made CRYPTOIRCD get cached in config.cache
- Fixed generation of certs, moved from configure.in to Config
- Fixed lack of -lssl
- Fixed the keywalk bug reported by BaTmAn (?)
- Fixed a few configure problems with sunos and amiga
- Fixed an OpenBSD bug reported by perian
- Moved config/ to autoconf/
- Some fixes to configure.in that seemly got deleted?
- Some more configure.in fixes, and made ./Config -q & -quick (do not ask
questions, just run with data in config.settings)
- Some more more configure.in fixes, regarding -export-dynamic, and buffer
pools, and some illegal if test $var = othervar
- Fixed a configure.in error with IRCDLOBS
- Taking some more Config changes
- Some more INET6 fixes
- Made Unreal use FSU Pthreads if the pthreads on the system will show multiple copies of Unreal in ps
- Fixed a /rehash bug dealing with echoing to stderr
- Added MAXCONNECTIONS to configure
- Added a little utility to make converting an m_* command to a module easier
- Moved m_svsmode and m_svs2mode to m_svsmode.so and updated modulize a bit
- Moved m_swhois and m_svsmotd to modules
- Fixed a bug where configure would pick both -ldescrypt and -lcrypt
- Fixed /stats to work fully with newconf
- Added mod_depend checking, see scan_socks.c for example
- Added in Griever's SJOIN fix
- Made mod_depend a bit cleaner to use
- Removed some remnants of umode +b
- Added configure check for glob.h
- Added the ability to use file globs in loadmodule and include (only if your system has glob)
- Added ./Config option to enable IPv6 (and made a configure check to make sure we can)
- Fixed autoconf/Makefile screwup caused by codemastr
- Fixed a problem with IPv6 always enabled (could you check this fix, code?)
- Fixed a bug allowing channek keys to have spaces
- Cleaned up some thread porting code
- Added a new versioning system to allow easy tracking of bugs
- Made glob() use GLOB_LIMIT on OpenBSD 2.9 to help prevent a DoS
- Fixed makeconf
- Changed the way modules work. We're now at MOD_VERSION 2
- Changed ALL MODULES to version 2
- Commited the +k fix to +L
- Made version.c depend on ../Changes
- Made the ircd call mod_unload when it shuts down
- Made use of the new module_load parameter in mod_init, and made commands.so use mod_load
- Fixed a module bug where loading == unloading
- Moved blackhole into scan.c and removed blackhole.c, and fixed some
blackhole bugs.
- Updated thread porting code to support more functions
- Fixed a pthread_join
- Rewrote updconf a bit, should work flawlessly now (?)
- Made a minor message change to ./Setup
- Fixed some minor mod_load troubles, and made it go a little more sensible
regarding retarded rehashes
- Added some thread debugging, and fixed a SVS2MODE bug
- Fixed a major scan bug caused by stskeeps(TM) lazy-coding
- Hmm .. minor s_bsd.c read_message fix
- Some /info stuff, updated docs, .CHANGES.NEW, .RELEASENOTES
- /htm fix by Griever
- Fixed a bunch of warnings reported by Red Hat 7
- Random cosmetic fixes
- Updated the stats help list for newconf
- Removed include/userload.h (not used)
- Removed a few missed userload.h references
- Minor cosmetic fixes, and SVSNLINE (ban realname).
SVSNLINE + reason_why_moo :realname mask - Add global ban realname
('_' is converted into spaces)
SVSNLINE - :realname mask - Remove global ban realname
SVSNLINE * - Wipes all global ban realname
- Fixed FIXME dcc_deny_wipe_services
- Fixed some IsToken / sendto_serv_butone screwups - Stskeeps(TM) coding
- Actually added m_svsnline.c
- Removed a bunch of unused coding
- Win32 fixes
- Made a /scan fix, and fixed some version numbers found by Morbid
- Updated m_template.c to use module version 2
- Removed a // comment in src/ircd.c
- Fixed a bunch of updconf bugs reported by DarkSypher
- Fixed an SVSFLINE bug when removing an unknown dccdeny
- Made win32 compile and work ..
- Made scan_socks & scan work under win32. Only bug is a \1 IP in /quote scan (?)
- Added set { blackhole "insideip:port" { "outsideip"; }; }; (useful if
being behind firewall)
- Fixed a little scan.so bug
- Fixed so we compile without symbols in win32 ..
- Fixed some rant stuff
- Fixed a documentation bug in unrealircd.conf.txt, made config_error
actually bitch when loop.ircd_booted
- Made badword fix found by eternal/Jsmj
- Changed pthread process check to pthread_join on proposal and idea by
codemastr
- Some configure.in fixes to pthread stuff
- Added possiblity to add parameters to configure in Config
- Minor SJOIN fix ..
- Fixed a ban {} bug where temporary bans were not cleared on rehash
- Fixed a validate_conf problem found by Janos
- Fixed some minor invalid numeric stuff
- Fixed problem with MAXCONNECTIONS when no parameters given in ./configure
- Fixed some possible points of confusion with hash.c regarding unsigned int
& signed int
- Fixed u_intXX_t problem
- Removed the redefining stuff in s_conf.c
- Documentation (example.conf from Osiris)
- Documentation bug fix
- Changed version to -beta1
- Various preparitions for beta1
- Commited the web server prototype made by Stskeeps, web design by WildChild
- Ripped out the old DF watch system, using bahamut's now
- Fixed some CHINESE_NICK stuff
- Fixed an sdesc bug reported by Alzirr
- Fixed a little gcc 3.0 bug with Unreal
- Fixed *** nick has quit (no Days come, days go), by defaulting to "Quit: "
- Fixed -nexus.nexusirc.org- *** Notice -- Trying to send [:Alzirr WALLOPS
:test bug, found by Alzirr
- Fixed struct IN_ADDR problems on some OS'es
- Fixed some more gcc 3.0 problems and made FSU pthreads a bit easier to install
- Fixed some updconf bugs reported by Joe
- Fixed a bug where 'fake direction' messages were sent to non-ops reported by Janos
- Made it so unreal searches harder for SSL headers and libraries
- Fixed possible bug with allowing :'s in +k/+L ..
- Added a credit
- Fixed a typo in /stats and a /chatops bug found by Cas
- Made oper {} (and vhost {}) allow you to enter an IP even if your host resolves by request of Cas
- Added set::options:show-klines and set::options::show-tkl to make /stats G and /stats K oper only
- Added a patch by Zogg to fix a socks scanner problem
- Fixed a /sapart bug found by SubZero
- Minor bugfix in scan_socks, + some comments
- Fixed some flaws in httpd, that made it break unmercifully
- Added correct uptime to web interface
- Patched in zogg's scan_socks patch, second edition
- Added in Ossie's example.conf v2
- Major changes to the win32 editor
- Fixed a bug in the new editor, hopefully now it works flawlessly (?)
- Fixed a bug in the win32 status dialog causing it to get screwed up, found by Auspice
- Fixed a scan_socks problem under win32
- Added a 3d border to the color selector in the win32 editor
- Fixed a win32 bug dealing with the new RTF parser
- Fixed a scan_socks problem under win32
- Fixed a MOTD rehash bug found by fryo
- Made CR compatilbity actually work, it autojoins now :)
- Started updating network files (remove all the obsolete ones)
- Fixed SQLINE problem
- Added doc/coding-guidelines
- Readded header info to network files which was lost in the update
- Updated a few network files that managed to slip by the update process
- Updated networks/networks.ndx and alphabetized it and added all network files submitted in 3.2 format
(didn't feel like converting right now ;P)
- Win32 code cleanup
- Made my_itoa use _itoa on win32
- Implimented SVSMODE #channel -b nick to remove all matching bans against a nick, idea from bahamut
- Added SVSMODE #channel -b to remove all bans
- Added SVSMODE #channel -qaohv to remove all users of that respective level, and made all the # SVSMODE
flags work in SVS2MODE
- Made a bunch of config errors non fatal
- Added 2 more network files (yea, I'm slow)
- Fixed SQLINE bug, FINALLY. (forgot to set type ..oops..)
- Added more network files...
- Fixed a bug affecting /oper and /vhost caused by IP checking
- Added wildcard support to include and loadmodule in win32
- Added SVSMODE # -e to work just like -b
- Fixed SVSMODE compile error
- Added tgf's patches for these bugs:
* if you dont have a rules file and do "rehash -motd" then the server
segfaults.
* setgid has to be called before setuid... cos if you change to a non-priv
uid first then you are not allowed to setgid!
- Added more network files
- Fixed a possible restart/die bug
- Fixed a bug where /die didn't do anything on win32 reported by Gilou
- Fixed a bug where /restart didn't send out notices on win32
- Made /restart call mod_unload for all modules
- Fixed a typo in the win32 makefile
- Rewrote Addit, hopefully it fixes the SJOIN problems?
- Fixed fence post marker overwrite in /vhost, found and fixed by tgf
- Made the Win32 version report the actual OS to opers in /version rather than just say 'Win32'
- Removed some obsolete code
- Added set::oper-only-stats which allows you to set any/all stats as oper only (* = all). Code is kind of
ugly since some flags are case insensitive and C == H but it works and seems pretty fast.
- Added set::anti-spam-quit-message-time idea from hybrid7
- Made the config smarter, for yes/no options yes/true/on/1 = yes no/false/off/0 = no
- Made Unreal be able to recover from a bunch of config errors
- Added stats flag r to the stats help list
- Fixed bindip problem with it not being made
- Made even more config errors recoverable
- Added more network files
- Fixed some typos in s_conf.c
- Fixed a win32 bug where /restart didn't remove the tray icon, reported by PHANTOm and Gilou
- Fixed Osiris's example.conf
- Fixed IPv6 bindip error found by Madkiss
- Added log::maxsize, when this size is reached the log is cleared and started over again
- Fixed a codemastr-on-crack /version bug, and fixed some IPv6 stuff in
scan*
- Fixed some more IPv6 stuff in httpd
- Implimented snomask (similar to IRCu) and moved several usermodes to it
- Added a config check to detect what order we should specify the SSL libraries in
- Fixed bug with SSL, detected properly and fixed by Chawmp
- Fixed an oper-only-stats bug
- Updated some documentation to prepar for release
- Docs prepare
- Fixed a major snomask bug found by narf
- Using bahamut /who now, this needs some testing.
- HCN fix
- /who fix .. removed nick matching functionality..
- Fixed a SNOMASK problem found by Arantis
- Fixed a umode2 bug that crashed the server
- Fixed vhost bug that forgot to add a \0 in the end of the string
- /who fix
- Another /who fix, what crashed it I assume - helped by narf to find this
- Fixed a bug were operflag eyes didn't work
- /who fixes regarding +I +H and crap
- Preparation for beta2
- Fixed sts on crack win32 code
- Fixed a win2000 bug causing Unreal to crash on the credits dialog, thanks to llthangel and WildChild for
helping fix the bug
- Fixed a win32 bug that can cause unexpected crashes while using the editor
- Some httpd stuff and a #define CHROOTDIR problem found by Zhadum
- Added scan_http, scans on 80, 3128, 8080 in a threaded manner
- Fixed a /gline crash bug found by DemOnBaBy
- Http proxy scanner cleanup
- Added SOCKS5 detection based on code in Epona
- Cleaned up /mode a bit
- Cleaned up command parsing a bit (faster)
- Added config directive alias for services/bot aliases
- Fixed some credits, recoded httpd (still in progress)
- Disabled #undef PROPER_CORE
- Added alias {} to doc/example.conf
- Fixed a bug in alias {} found by RaYmAn
- Fixed another alias {} bug
- Added Bahamut usermode +R (only accept private messages from +r users)
- Moved FAILOPER_WARN define to set::options::fail-oper-warn
- Fixed an alias {} bug found by James-Bond
- Moved SHOWCONNECTINFO define to set::options::show-connect-info
- Added support for nested comments in the configuration file (by chasm)
- Added chasm to /info
- Started work on usermode +V (WebTV mode)
- Some aClient cleanups to reduce memory usage
- Made a bunch of messages check +V and if +V use PRIVMSG instead of NOTICE
- Cleaned up NOSPOOF code a bit
- Cleaned up /oper (a lot)
- Fixed a bug where the /oper recode broke oper host masking (found by James-Bond)
- Fixed something that could cause a possible bug in /oper ?
- log::maxsize can now be entered in the format 1MB, 1MegaByte, 1MByte, etc (KB,MB,GB,TB are the only sizes
recognized)
- Fixed a bug where log::maxsize would say it started a new log file if the log file didn't exist
- Converted /mkpasswd, /away, and /svsnoop to modules
- Added the ability to add aliases like /identify (complex, so see example.conf for samples)
- Added a bug reporting tool (still alpha)
- Removed some win32 debug code that was left, reported by TheEggMan
- Win32 cleanup
- Made except socks become except scan, and made it actually WORK, and some
bugreport fixes
- HTTPd VFS fixes
- Modified updconf to reflect the except socks -> except scan change
- Fixed a typo in the win32 makefile
- Made the config a bit more sturdy (would have done more, but got boring :P)
- Moved /svso and /svsnick to modules
- Updated the win32 makefile
- modulize documentation, some web server fixes, preparation for uabr
- Some more VFS/PHTML fixes, it actually works now, thanks to butter
- Fixed a IPv6 bindip problem
- Removed bsd.c and made socket.c, moving signal stuff to ircd.c, possible
fixing a IPv6 bug
- Made Inet_si2p (sin to presensation), fixing the "*", bug, some debugging
fixes, fixed a lot of IPv6 bugs, hopefully - thanks to JK for borrowing
his box
- Fixed a #undef INET6 bug
- Made Link denied error a little more descriptive
- Various coding regardign bugreport
- Made port default to 6667 when options autoconnect in link {}
- Made some changes to allow Unreal to compile on win32
- Fixed a scan.c bug on win32
- Made the http scanner work on win32
- Fixed a bug where /userhost would report oper status regardless of +H
- Added some stuff that should fix the bug in Windows when including files in other directories
- Added aliases/ which contains config files for aliases to some popular IRC services (more will be added)
- Made makeconf load scan_http.so
- Fixed a /who bug, found by IXpfah
- Updated makefile.win32 for all the new modules
- Added in Fish's patches
- Added bitching when you lack needed IRC commands
- Removed REMGLINE
- Fixed a typo in the win32 makefile
- Really removed remgline (since sts didn't really do it)
- Made changes so the new modules compile on win32
- Added headers to all the new modules
- Fixed a typo in config.h
- Final changes to prepare for beta3
- Fixed some bugreport stuff
- Fixed codemastr-on-crack bug regarding oflag
- Fixed a win32 bug where the http scanner didn't get loaded
- Hopefully fixed the weird Z:line bug on win32?
- Fixed the Z:line bug (caused by stskeeps-on-crack coding) reported by Power2All
- Removed the tokens for /users, /summon, and /samode (these never come from a server so they don't need
it)
- Added a utility to auto create version.c for win32. It's the worst coding I've ever done, but it works :P
- Added a hell lot of DNS debugging code, and fixed the BIGENDIAN problem
with resolver. Thanks to dawn and Trash.net for shell on a sparc
- Added umodes.c, long val = get_umode('c');
- Added new umode system to win32 makefile
- Made umode_delete(flag, mode);
- made the umodestring variable smaller to conserve memory
- Added M_RESETIDLE to fix a /privmsg bug
- Fixed a bug with nickserv passwords found and fixed by Mathieu
- Fixed a DEBUGMODE problem with umodes.c
- Fixed a snomask bug found by Rob
- Made the missing commands error a little more.. tardfriendly
- Preperation for beta4
- Made some nameser.h changes to work win win32
- Fixed a typo in makenet found by 'Eternal Bliss'
- Updated module dependancies to allow a module to load the module containing the symbol
- Fixed a win32 bug where the editor would cut off text, reported by Inter
- Added make install to copy files for you when you install unreal
- Replaced killircd, ircd, and rehash with ./unreal start|stop|rehash
- Fixed a bug where the win32 help dialog links were plain text
- IPv6 fixes to Inet_si2p & Inet_si2pB
- IPv6 fixes to make dual ipv4/ipv6 work
- IPv6 fixes for IP_OPTIONS (disables under IPv6, i mean .. IRC multicast.
WTF?)
- Made ./unreal generated by configure to make sure it has the correct path of the exe
- Added autoconf check for setproctitle
- Added some setproctitle(.., me.name) for extra l33tness :P~
- Changed the setproctitle check to also check in -lutil (some OSes have it there)
- Added aliases/auspice.conf, and added a /register command to aliases/aliases.conf
- Fixed a win32 typo in the .rc
- VERSION M_SERVER fix by skold
- Fixed connecting with IPv6
- Ident requests now orgin with the listener that the user connected on
- More IPv6 fixes, DNS resolving actually works now too.. (crackhead IRCnet
coding)
- Webserver caching fix
- A little bug fix that prevented the G:line hostmask checker from checking ?
- Made the /kline hostmask checker work like the G:line checker, (it was too easy to K:line *@*)
- Fixed a bug where ./unreal rehash would kill the IRCd instead of rehashing :P
- Made ./unreal restart (to restart Unreal) and made the pid file location more accurate
- Added support for PS_STRINGS and pstat to change the progrma name (couldn't test since I don't have an OS
that uses them)
- Fixed a win32 bug where pasting text into the editor would not
show up in the correct font
- Added hscroll bars to the win32 editor (if needed)
- The win32 editor now allows you to edit files included via tld {} (probably needs testing)
- Made the win32 editor allow you to edit include "" files
- Recoded the win32 rehash button to be much better
- Recoded the way the editor menu works (hopefully this is much
better?)
- Added the ability to create new files via the win32 editor
- Fixed a win32 editor bug caused by me being drunk or something :P
- Fixed the last of the font and editor-cutting-text bugs (hopefully)
- Commented out three lines of code that were causing SSL to freeze on
/connect, TODO: code in new SSL error handling (Griever)
- Fixed password crash bug, found by \dev\NULL-Z-[Zap]
- Added new auth.c API and a lot of different crap .. will document later
- Made make install copy modules (oops)
- Added configure code to get the Auth crypt working
- Made Events do thread locking (so we can do funny things and kill small
furry animals in the attempt for the perfect scanning module) .. yes, this
is drunken coding
- Made delayed module unloading possible, make a int mod_delay() adding
an event, for e_unload_module_delayed
- Updated makefile.win32 for the Auth system
- Redid the event system somewhat
- Fixed a little event issue involving data types.
- Changed the name of the hook functions from add_Hook, del_Hook,
add_HookX, del_HookX to HookAdd, HookDel, HookAddEx, HookDelEx
so the names are more standard.
- Added host54.net to /credits
- Fixed a FSU Pthreads bug that caused it not to work on Slackware (help from Frank Mueller)
- Started some work on CIDR support (added some functions from hybrid7)
- Added some functions for generic linked list modifications
- Slightly improved +x v2 algo, win32 releases should be compiled with
this improvement OFF, at least until 3.2 final. COMPAT_BETA4_KEYS makes
it compat w/ beta4 and pre.
- Made checking for redundant bans both ways an ifdef, off by default.
Note that undefing this might SLIGHTLY break compat w/ beta4 and pre
- Added "griever would like to thank" section to /credits
- Auth/SSL fixes, list.c fix, code: could you add auth.c and ssl.c to
makefile.win32?. If SSL is enabled, we can use MD5, SHA1, and crypt()
even on win32
- Added ssl.c and cidr.c to the win32 makefile
- Added ssl-pubkey auth method (parameter = pem file for public key)
- Converted tkl, events, commands, hooks, and all config structs to ListStruct
- can_gkline/t and can_gzline/Z flags added, docs not modded yet
- Added snomask +n (nick change notices) I personally hate it, but people wanted it...
- Added oper::snomask to allow you to specify a default snomask for an oper
- Added snomask +q (Qline notice), triggered when a nick is being denied from a user due to
a Q:line.
- Added HOOKTYPE_SERVER_CONNECT and HOOKTYPE_SERVER_QUIT for when servers connect and
disconnect respectively
- Added module v3 code. Needs testing, and NO MODULES DOES NOT COMPILE
- Fixed a win32 movude v3 bug
- Small v3 fix with no dependency problem
- Fixed some more module v3 problems and upgrade all modules
- Fixed a ton of module v3 problems (cause: Stskeeps is an idiot)
- Yes, even more module v3 bugfixes
- Module v3 bugfixes. cause: codemastr lack find n replace skill
- Moved the mkpasswd program into ./unreal mkpasswd <method> <password>
- Recoded m_oper almost completely, note that the fceT flags are ignored
now (you still get them, they just dont do shit). Remove them for me
please, as well as the +T usermode. I haven't tested this completely but
I see nowhere a bug could happen.
- Removed umode +T (useless) and the fue oflags since
oper::snomask supercedes them.
- Fixed another module v3 bug caused by Stskeeps drunkeness
- Started adding HP-UX module support (Not enough added where it actually works yet)
- Added some more HP-UX code
- Made "Module already loaded" a non fatal error (funny msg on rehash)
- Fixed typical codemastr "Let's delete this from a list we haven't even
added it to yet *giggles and twirls around*" bug, do to with config_set_unknown
- Fixed events bug, added recoded scan module, got a lot of stuff to fix so
far. Problems, unloading, (delay), tkl doesn't always sweep it all,
- Some scan unloading stuff
+1751 -292
View File
File diff suppressed because it is too large Load Diff
-4
View File
@@ -10,10 +10,6 @@ Denmark
(if you want to that is .. it will just make us a little more able to code
even more on this project. You will get in /credits if you do so).
Payment preferred (if money, is western union) - contact me on email
regarding other methods
-- Stskeeps
[ $Id$ ]
+1 -1
View File
@@ -56,7 +56,7 @@
#### ####
#### 4a) Hopefully, the server will compile without incident. If it ####
#### does not, and you are not able to determine the error, please ####
#### email supporters@lists.unrealircd.org and hopefully someone ####
#### email unreal-dev@lists.sourceforge.net and hopefully someone ####
#### will be able to help you. Another suggestion is going on IRC ####
#### /server irc.ircsystems.net #UnrealIRCD ####
#### ####
+40 -43
View File
@@ -19,11 +19,10 @@
#* $Id$
#*/
CC=@CC@
CC=gcc
INCLUDEDIR=../include
NETWORKSDIR=
FROMDOS=/home/cmunk/bin/4dos
# [CHANGEME]
# Default flags:
# Change XCFLAGS if you don't like what Config puts there. Same with
@@ -32,13 +31,10 @@ FROMDOS=/home/cmunk/bin/4dos
# If you are configuring by hand, try "-O -g" for XCFLAGS, and leave
# IRCDLIBS blank. If that fails, try recomendations below.
#
#XCFLAGS=-O -g -export-dynamic -pthread -DSCAN_API=1
IRCDLIBS=@IRCDLIBS@
CRYPTOLIB=@CRYPTOLIB@
XCFLAGS=
IRCDLIBS=
CRYPTOLIB=
OPENSSLINCLUDES=
XCFLAGS=@CFLAGS@
#
# use the following on MIPS:
#CFLAGS= -systype bsd43 -DSYSTYPE_BSD43 -I$(INCLUDEDIR)
@@ -92,48 +88,62 @@ IRCDMODE = 711
# [CHANGEME]
# IRCDDIR must be the same as DPATH in include/config.h
#
IRCDDIR=@IRCDDIR@
IRCDDIR=/usr/local/lib/ircd
# [CHANGEME]
# Some SunOS versions want this. Try it without first.
#RES=res_init.o res_comp.o res_mkquery.o
# BSDI systems want this.
#RES=res_skipname.o
# The rest are perfectly content with this.
RES=
#
# If your system is lacking regex, uncomment this line
#
#REGEX=../extras/regex/regex.o
REGEX=@REGEX@
REGEX=
# [CHANGEME]
# If you get a compile-time error dealing with u_int32_t, comment out
# this line.
# NEED_U_INT32_T= -DNEED_U_INT32_T
NEED_U_INT32_T=
# [CHANGEME]
# If you get a link-time error dealing with strtoul, comment out
# this line.
# STRTOUL= strtoul.o
STRTOUL=@STRTOUL@
STRTOUL=
# [CHANGEME]
# If you get crashes around a specific number of clients, and that client
# load comes close or a little over the system-defined value of FD_SETSIZE,
# override it here and see what happens.
FD_SETSIZE=@FD_SETSIZE@
FD_SETSIZE=
# Where is your openssl binary
OPENSSLPATH=@OPENSSLPATH@
OPENSSLPATH=
CFLAGS=-I$(INCLUDEDIR) $(XCFLAGS) $(FD_SETSIZE)
CFLAGS=-I$(INCLUDEDIR) $(XCFLAGS) $(NEED_U_INT32_T) $(FD_SETSIZE)
SHELL=/bin/sh
SUBDIRS=src
BINDIR=@BINDIR@
INSTALL=@INSTALL@
RM=@RM@
CP=@CP@
TOUCH=@TOUCH@
RES=
BINDIR=$(IRCDDIR)
MANDIR=/usr/local/man
INSTALL=/usr/bin/install
RM=rm
CP=cp
TOUCH=touch
all: build
MAKEARGS = 'CFLAGS=${CFLAGS}' 'CC=${CC}' 'IRCDLIBS=${IRCDLIBS}' \
'LDFLAGS=${LDFLAGS}' 'IRCDMODE=${IRCDMODE}' \
'RES=${RES}' 'BINDIR=${BINDIR}' 'INSTALL=${INSTALL}' \
'BINDIR=${BINDIR}' 'INSTALL=${INSTALL}' \
'INCLUDEDIR=${INCLUDEDIR}' 'IRCDDIR=${IRCDDIR}' \
'RM=${RM}' 'CP=${CP}' 'TOUCH=${TOUCH}' \
'SHELL=${SHELL}' 'STRTOUL=${STRTOUL}' \
'MANDIR=${MANDIR}' 'RM=${RM}' 'CP=${CP}' 'TOUCH=${TOUCH}' \
'RES=${RES}' 'SHELL=${SHELL}' 'STRTOUL=${STRTOUL}' \
'CRYPTOLIB=${CRYPTOLIB}' 'REGEX=${REGEX}' \
'CRYPTOINCLUDES=${CRYPTOINCLUDES}'
@@ -175,9 +185,12 @@ clean:
-@if [ -f include/setup.h ] ; then \
echo "To really restart installation, remove include/setup.h" ; \
fi
-@if [ -f include/settings.h ] ; then \
echo "and include/settings.h" ; \
fi
cleandir: clean
rm -rf include/networks.h include/setup.h Makefile Settings
rm -rf include/networks.h include/setup.h include/settings.h Makefile Settings
makex:
chmod +x Config newnet ircd ircdcron/ircdchk killircd
@@ -206,27 +219,11 @@ depend:
done
install: all
$(INSTALL) -m 0700 -d $(IRCDDIR)
$(INSTALL) -m 0700 src/ircd $(BINDIR)
$(INSTALL) -m 0700 -d $(IRCDDIR)/networks
$(INSTALL) -m 0600 networks/*.network $(IRCDDIR)/networks
$(INSTALL) -m 0700 networks/makenet $(IRCDDIR)/networks
$(INSTALL) -m 0600 networks/networks.ndx $(IRCDDIR)/networks
$(INSTALL) -m 0700 -d $(IRCDDIR)/doc
$(INSTALL) -m 0600 doc/Authors doc/conf.doc doc/faq doc/tao.of.irc doc/coding-guidelines doc/example.conf doc/features.txt doc/unrealircd.conf.txt doc/Crule.readme doc/commands.txt doc/example.settings doc/services-install-guide doc/unrealircd.doc $(IRCDDIR)/doc
$(INSTALL) -m 0700 -d $(IRCDDIR)/aliases
$(INSTALL) -m 0600 aliases/*.conf $(IRCDDIR)/aliases
$(TOUCH) $(IRCDDIR)/unrealircd.conf
chmod 0600 $(IRCDDIR)/unrealircd.conf
$(INSTALL) -m 0600 badwords.*.conf LICENSE Donation $(IRCDDIR)
$(INSTALL) -m 0700 bugreport makeconf unreal $(IRCDDIR)
$(INSTALL) -m 0700 -d $(IRCDDIR)/modules
$(INSTALL) -m 0700 src/modules/*.so $(IRCDDIR)/modules
@echo "Now install by hand; make install is broken."
pem: src/ssl.cnf
pem: src/ssl.cnf
@echo "Generating certificate request .. "
$(OPENSSLPATH) req -new \
-config src/ssl.cnf -out server.req.pem \
$(OPENSSLPATH) req -new -config src/ssl.cnf -out server.req.pem \
-keyout server.key.pem -nodes
@echo "Generating self-signed certificate .. "
$(OPENSSLPATH) req -x509 -days 365 -in server.req.pem \
+5 -3
View File
@@ -17,7 +17,7 @@ fi
echo "Press enter to proceed to compiling..."
read cc
make
echo "Press enter to proceed to unrealircd.conf making..."
echo "Press enter to proceed to ircd.conf making..."
read cc
./makeconf
echo "Press enter to proceed to network configuration..."
@@ -31,5 +31,7 @@ read cc
if [ "$cc" == "no" ] ; then
./makenet
fi
echo "Now just edit your unrealircd.conf and you should be ready to run"
echo "UnrealIRCd with ./ircd"
echo "Press enter to proceed to dynamic ircd configuration..."
read cc
pico unrealircd.conf
echo "You should be able to run UnrealIRCd using ./ircd now".
+170
View File
@@ -0,0 +1,170 @@
TODO for Unreal Next:
Write in entries in this form:
==============================
* nick - date - priority - [ title ] Flag:
description
Flags:
CLOSED
= Bug/Idea fixed/implemented. Bug/Idea is up for deletion
OPEN
= Bug/Idea up for fixing
IN-REPAIR <nick>
= Bug/Idea In Progress/Repair by <nick>
NO-PRODUCE
= Bug/Idea is not able to be (re)produced
POSTPONED
= Bug/Idea is scheduled for another release/time
If you think that a priority should be higher, make it++
Priority is 1..10, where 10 is highest, and 1 is lowest.
----
TODO :
----
* stskeeps - Tue Dec 12 2000 - 1 - [ IPv6 ] OPEN:
Add IPv6 compatiblity (requested by many people). Must allow :'s in
hostnames, will kill backwards compatiblity when IPv6 is enabled
* stskeeps - Tue Dec 12 2000 - 1 - [ Code ] OPEN:
Split up code, and make the placement of functions more logic
* codemastr - Tue Dec 12 2000 - 4 - [ Zip_Links ] OPEN:
Actually add this since it was planned for 3.0
* codemastr - Tue Dec 12 2000 - 5 - [ Dynconf Recode ] IN-REPAIR stskeeps:
Dynconf has a bunch of bugs that can be resolved with a recode
We are doing this with the newconf :) -stskeeps
* codemastr - Tue Dec 12 2000 - 8 - [ +I Fixes ]:
+I still has some bugs that may cause desync and show users
that the +I user is actually on the channel.
* stskeeps - Tue Dec 12 2000 - 1 - [ Bugfixes/Hash ] CLOSED stskeeps:
Check for possible hash bug with del_from_client_table or something
People still complain about crashes
We might have fixed this with recent SERVER passwd fix and other passwd
fixes
* stskeeps - Wed Dec 13 2000 - 10 - [ Bugfixes ] NO-PRODUCE:
[[r00t3d](~lok70@168.213.226.rox-62220)] The other one, is lets say you are on
server (a), and you set +p to your channel. All the users on Server
(b,c, etc..) when they do a /list can see the +p channel in the
list. Now if I set it wih chanserv ie.. mlock +ntp, it doesn't do
that.. ON all servers (a,b,c) no one sees the +p channel in /list
unless they are in the channel allready.
Solution: Fix send_list to use PubChannel instead of SecretChannel
(Unable to reproduce. +p channels are hidden on all servers -- codemastr)
* stskeeps - Wed Dec 13 2000 - 10 - [ Bugfixes ]:
[[r00t3d](~lok70@168.213.226.rox-62220)] If you are set +I (Tech
Admin/Network Admin) and you are set +q/+a in a channel. When someone /whoises
you hey see the channel names: *#channel ^#channel.
Fix /whois ShowChannel code
* stskeeps - Wed Dec 13 2000 - 5 - [ Bugfixes ]:
[RexHsu(~webmin@202.109.72.rox-42822)] #TVB ÄÖÄÖ H root@61.151.53.User-42432
:0 none
[RexHsu(~webmin@202.109.72.rox-42822)] #TVB ÄÖÄÖ H@
~webmin@202.109.72.User-42822 :0 none
[RexHsu(~webmin@202.109.72.rox-42822)] * End of /WHO list.
Chinese nicks "clash", this is not the right nicks i typed in
* stskeeps - Wed Dec 13 2000 - 5 - [ Bugfixes ]:
[eYe-Man(none@of.your.fucking.business)] <eYe-Man> Can you show me how you
got
OP?
[eYe-Man(none@of.your.fucking.business)] <Sexy_20> me i dont know how!!!!!
even i dont see where i got OP
[eYe-Man(none@of.your.fucking.business)] <Sexy_20> or when some server gave
me
SJOIN gives people ops? :P
* stskeeps - Thu Dec 14 2000 - 10 - [ Bugfixes ]
InTe[_:#roxnet> -oxygen.phrozen.org- *** Global -- from Irc.LinuxFreakz.Net:
No response from dumper.roxnet.org[130.240.202.121], closing
link
Users can see that using +g ???
FIXED: Sat Dec 30 2000 by stskeeps
* stskeeps - Fri Dec 14 2000 - 1 - [ SSL ]
Challenge/Response kind of thing.
/CHALLENGE nick keyname/commonidentifier type :b64text
type = 0, challenge type = 1, response
Must be flood controlled in some way
Can only work between servers and or U:lines and or
+z users
Example:
> :Stskeeps CHALLENGE RaYmAn rayman.pem 0 :0D0FE5F6D46
< :RaYmAn CHALLENGE Stskeeps rayman.pem 1 :D0F5F543433
The way this works is, that the challenger got RaYmAn's public RSA key
and he needs to authenticate that he is really talking to RaYmAn (the
real one). He then sends a random string to RaYmAn, encrypted with
RaYmAn's public key. RaYmAn then decrypts it using his private key, and
then re-encrypts the random stuff using his private key, and sends back
to Stskeeps, Sts then checks with decrypting the crypted text using the public
key, and if its OK, then considers him OK.
We can use this for NickServ authentication using RSA keys,
or server<->server authentication, or /oper authentication
(no more stolen passwords, yipieeeeeeee)
This is also easily possible to add, in IRCii, in BitchX, EPIC,
mIRC (DLLs), etc.
This is also good for raising security/authenticating to another level.
Users can check if they are talking to the right person, NickServ databases
no longer needs to have passwords, just use RSA keys
* stskeeps - Sun 17 Dec 2000 - 1 - [ General ]
P:ip:W:*:port
UnrealHTTPD!
Sat 30 Dec 2000 - stskeeps - *cough* listen::option http ;)
* codemastr - Wed 20 Dec 2000 - 3 - [ General ]
Recode badwords to allow a different replace word for each word
* codemastr - Wed 20 Dec 2000 - 1 - [ Install ]
Add make install
* codemastr - Wed 20 Dec 2000 - 9 - [ Bugfixes ]
connect to a server, /oper, then run telnet and link a server. Close the telnet but do NOT
send a SQUIT, the server displays no notice to opers that the server split.
Stskeeps> +j? but yes, there's a bug there
FIXED Sat 30 Dec 2000 by Stskeeps
* stskeeps - Sat Dec 23 2000 - 10 - [ Bugfixes ]
There's some kind of bug that shows people being on same channel
twice. I got a feeling its to do with JOIN/SJOIN as its only remote.
[ Stskeeps ] [@ChanServ ] [@Fresh-Prin] [ Fresh-Prin] [@Fresh-Prin]
Same person
* codemastr - Tue Dec 26 2000 - 6 - [ Bugfixes ]
(too lazy to type it out)
http://sourceforge.net/bugs/?func=detailbug&bug_id=126645&group_id=1968
That fix will work except it needs to be modified so it checks remote
before denying because of not being oper
* stskeeps - Wed Dec 27 2000 - 5 - [Configuration]
Add a SWHOIS option to oper {} block, suggested by Robertsog
* codemastr - Tue Dec 26 2000 - 6 - [ Bugfixes ]
(too lazy to type it out)
http://sourceforge.net/bugs/?func=detailbug&bug_id=126645&group_id=1968
That fix will work except it needs to be modified so it checks remote
before denying because of not being oper
* stskeeps - Sun Dec 30 2000 - 10 - [ Bugfixes ]
/whois shows what channels +S are in
* codemastr - Tue Jan 03 2001 - 1 - [ Idea ]
Add /kill logging option suggested by Cerb
+56
View File
@@ -0,0 +1,56 @@
NOTE: tspre.org does not exist at the moment,
as I dont have a shell for it anymore.
If anyone want to donate a shell with a background process,
and 1 IP with port 6667 open, they are welcome.
however, when i get my adsl connection, it will run off that - on a
50mhz machine *g*
TSpre.org
Many here maybe not heard of the Story
how IRC started (and how EFnet started)
EFnet's name means "Eris-Free Network".
Eris was a central hub at the fomer world-
wide IRC network, that anyone could just add
C:N pairs for and connect to.
I was inspired of the tought of a network
where anyone could link without application and all
that shit..
Combined with the IRCd i made (Unreal) and the tspre.org
domain i got donated by Nutcais (my IRC bro). Ive decided to
start the TSpre IRC network, where anyone with TSpre servers
(dreamforge, IRCu p9, and their alike)
(mostly preffered is Unreal thou).. Its an experimental
network where people can test out thier IRCds and
wIRds without having to fill out apps and so on.
There are no real rules. So just have fun :)
See http://www.tspre.org for more info on this=)
--Stskeeps (stskeeps@tspre.org)
+6 -24
View File
@@ -1,24 +1,10 @@
===============================================
= UnrealIRCd v3.2-Selene (beta1) =
= UnrealIRCd v3.1.1 =
===============================================
Was brought to you by:
The core team:
==============
* Stskeeps <stskeeps@tspre.org>
* codemastr <codemastr@unrealircd.com>
Coders team:
============
* McSkaf <mcskaf@unrealircd.org>
* Griever <griever@unrealircd.org>
* Zogg <zogg@unrealircd.org>
* NiQuiL <niquil@unrealircd.org>
* assyrian <assyrian@unrealircd.org>
In former versions:
* DrBin <drbin@unrealircd.com>
* llthangel <llthangel@unrealircd.org>
Precenses on the Internet:
* http://www.unrealircd.com
@@ -37,18 +23,14 @@ latest beta:
* To get support
================
* IRC: /server irc.ircsystems.net 6667 - /join #unreal-support
* IRC: /server irc.ircsystems.net 6667 - /join #unrealircd
[Note: Please be patient after asking questions, we may do other stuff
or we're away. Don't repeat questions, we heard you first time,
READ THE TOPIC before you ask anything. We do this on a free
base so we are volunteeringly helping you, but we are humans
like you, and we got to have peace at times as well.]
* Mailing list: supporters@lists.unrealircd.org (for support)
* Mailing list: unreal-support@lists.sourceforge.net (for support)
* READ doc/faq BEFORE ASKING QUESTIONS!
* Want to discuss, chat, etc?
=============================
* IRC: /server irc.ircsystems.net 6667 - /join #UnrealIRCd
* Got a bug to report?
======================
@@ -60,18 +42,18 @@ latest beta:
the program (type "quit" to get out again)
The output coming out there please mail it to
coders@lists.unrealircd.org , along with OS type,
unreal-dev@lists.sourceforge.net, along with OS type,
what "uname -a" says, any clues what it is, if you did anything etc
etc. Please keep the core dump files if we ask you to mail us them
if needed
* If you experince any wierdnesses (that doesnt crash the server)
please mail coders@lists.unrealircd.org with any clues on what
please mail unreal-dev@lists.sourceforge.net with any clues on what
you did, what you experinced etc.
* Got a suggestion?
===================
* Mail it to coders@lists.unrealircd.org :) or catch one from
* Mail it to unreal-dev@lists.sourceforge.net :) or catch one from
the Unreal team online on IRC:)
-37
View File
@@ -1,37 +0,0 @@
/* Standard Aliases */
alias identify {
format "^#" {
alias chanserv;
parameters "IDENTIFY %1-";
};
format "^[^#]" {
alias nickserv;
parameters "IDENTIFY %1-";
};
type command;
};
alias services {
format "^#" {
alias chanserv;
parameters "%1-";
};
format "^[^#]" {
alias nickserv;
parameters "%1-";
};
type command;
};
alias register {
format "^#" {
alias chanserv;
parameters "REGISTER %1-";
};
format "^[^#]" {
alias nickserv;
parameters "REGISTER %1-";
};
type command;
};
-16
View File
@@ -1,16 +0,0 @@
/* Auspice Aliases */
alias nickserv { type services; };
alias ns { nick nickserv; type services; };
alias chanserv { type services; };
alias cs { nick chanserv; type services; };
alias memoserv { type services; };
alias ms { nick memoserv; type services; };
alias helpserv { type services; };
alias hs { nick helpserv; type services; };
alias operserv { type services; };
alias os { nick operserv; type services; };
alias rootserv { type services; };
alias rs { nick rootserv; type services; };
include "aliases/aliases.conf";
-16
View File
@@ -1,16 +0,0 @@
/* Epona Aliases */
alias nickserv { type services; };
alias ns { nick nickserv; type services; };
alias chanserv { type services; };
alias cs { nick chanserv; type services; };
alias memoserv { type services; };
alias ms { nick memoserv; type services; };
alias operserv { type services; };
alias os { nick operserv; type services; };
alias helpserv { type services; };
alias hs { nick helpserv; type services; };
alias botserv { type services; };
alias bs { nick botserv; type services; };
include "aliases/aliases.conf";
-14
View File
@@ -1,14 +0,0 @@
/* Generic Aliases */
alias nickserv { type services; };
alias ns { nick nickserv; type services; };
alias chanserv { type services; };
alias cs { nick chanserv; type services; };
alias memoserv { type services; };
alias ms { nick memoserv; type services; };
alias operserv { type services; };
alias os { nick operserv; type services; };
alias helpserv { type services; };
alias hs { nick helpserv; type services; };
include "aliases/aliases.conf";
-4
View File
@@ -1,4 +0,0 @@
/* Generic StatServ Aliases */
alias statserv { type stats; };
alias ss { nick statserv; type stats; };
-17
View File
@@ -1,17 +0,0 @@
/* IRCServices Aliases */
alias nickserv { type services; };
alias ns { nick nickserv; type services; };
alias chanserv { type services; };
alias cs { nick chanserv; type services; };
alias memoserv { type services; };
alias ms { nick memoserv; type services; };
alias operserv { type services; };
alias os { nick operserv; type services; };
alias helpserv { type services; };
alias hs { nick helpserv; type services; };
alias irciihelp { type services; };
alias statserv { type services; };
alias ss { nick statserv; type services; };
include "aliases/aliases.conf";
-6
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@@ -1,6 +0,0 @@
/* OperStats Aliases */
operserv { type stats; };
os { nick operserv; type stats; };
statserv { type stats; };
ss { nick statserv; type stats; };
-3
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@@ -1,3 +0,0 @@
all:
@autoconf
cp configure ..
-342
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@@ -1,342 +0,0 @@
dnl aclocal.m4 generated automatically by aclocal 1.4-p4
dnl Copyright (C) 1994, 1995-8, 1999 Free Software Foundation, Inc.
dnl This file is free software; the Free Software Foundation
dnl gives unlimited permission to copy and/or distribute it,
dnl with or without modifications, as long as this notice is preserved.
dnl This program is distributed in the hope that it will be useful,
dnl but WITHOUT ANY WARRANTY, to the extent permitted by law; without
dnl even the implied warranty of MERCHANTABILITY or FITNESS FOR A
dnl PARTICULAR PURPOSE.
dnl Macro: unet_CHECK_TYPE_SIZES
dnl
dnl Check the size of several types and define a valid int16_t and int32_t.
dnl
AC_DEFUN(unreal_CHECK_TYPE_SIZES,
[dnl Check type sizes
AC_CHECK_SIZEOF(short)
AC_CHECK_SIZEOF(int)
AC_CHECK_SIZEOF(long)
if test "$ac_cv_sizeof_int" = 2 ; then
AC_CHECK_TYPE(int16_t, int)
AC_CHECK_TYPE(u_int16_t, unsigned int)
elif test "$ac_cv_sizeof_short" = 2 ; then
AC_CHECK_TYPE(int16_t, short)
AC_CHECK_TYPE(u_int16_t, unsigned short)
else
AC_MSG_ERROR([Cannot find a type with size of 16 bits])
fi
if test "$ac_cv_sizeof_int" = 4 ; then
AC_CHECK_TYPE(int32_t, int)
AC_CHECK_TYPE(u_int32_t, unsigned int)
elif test "$ac_cv_sizeof_short" = 4 ; then
AC_CHECK_TYPE(int32_t, short)
AC_CHECK_TYPE(u_int32_t, unsigned short)
elif test "$ac_cv_sizeof_long" = 4 ; then
AC_CHECK_TYPE(int32_t, long)
AC_CHECK_TYPE(u_int32_t, unsigned long)
else
AC_MSG_ERROR([Cannot find a type with size of 32 bits])
fi])
dnl @synopsis ACX_PTHREAD([ACTION-IF-FOUND[, ACTION-IF-NOT-FOUND]])
dnl
dnl This macro figures out how to build C programs using POSIX
dnl threads. It sets the PTHREAD_LIBS output variable to the threads
dnl library and linker flags, and the PTHREAD_CFLAGS output variable
dnl to any special C compiler flags that are needed. (The user can also
dnl force certain compiler flags/libs to be tested by setting these
dnl environment variables.)
dnl
dnl Also sets PTHREAD_CC to any special C compiler that is needed for
dnl multi-threaded programs (defaults to the value of CC otherwise).
dnl (This is necessary on AIX to use the special cc_r compiler alias.)
dnl
dnl If you are only building threads programs, you may wish to
dnl use these variables in your default LIBS, CFLAGS, and CC:
dnl
dnl LIBS="$PTHREAD_LIBS $LIBS"
dnl CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
dnl CC="$PTHREAD_CC"
dnl
dnl In addition, if the PTHREAD_CREATE_JOINABLE thread-attribute
dnl constant has a nonstandard name, defines PTHREAD_CREATE_JOINABLE
dnl to that name (e.g. PTHREAD_CREATE_UNDETACHED on AIX).
dnl
dnl ACTION-IF-FOUND is a list of shell commands to run if a threads
dnl library is found, and ACTION-IF-NOT-FOUND is a list of commands
dnl to run it if it is not found. If ACTION-IF-FOUND is not specified,
dnl the default action will define HAVE_PTHREAD.
dnl
dnl Please let the authors know if this macro fails on any platform,
dnl or if you have any other suggestions or comments. This macro was
dnl based on work by SGJ on autoconf scripts for FFTW (www.fftw.org)
dnl (with help from M. Frigo), as well as ac_pthread and hb_pthread
dnl macros posted by AFC to the autoconf macro repository. We are also
dnl grateful for the helpful feedback of numerous users.
dnl
dnl @version $Id$
dnl @author Steven G. Johnson <stevenj@alum.mit.edu> and Alejandro Forero Cuervo <bachue@bachue.com>
dnl This has been recoded a lot. It now fully supports caching and is a bit faster
AC_DEFUN([ACX_PTHREAD], [
AC_CANONICAL_HOST
acx_pthread_ok=no
# First, check if the POSIX threads header, pthread.h, is available.
# If it isn't, don't bother looking for the threads libraries.
AC_CHECK_HEADER(pthread.h, , acx_pthread_ok=noheader)
# We must check for the threads library under a number of different
# names; the ordering is very important because some systems
# (e.g. DEC) have both -lpthread and -lpthreads, where one of the
# libraries is broken (non-POSIX).
# Create a list of thread flags to try. Items starting with a "-" are
# C compiler flags, and other items are library names, except for "none"
# which indicates that we try without any flags at all.
acx_pthread_flags="pthreads none -Kthread -kthread lthread -pthread -pthreads -mthreads pthread --thread-safe -mt"
# The ordering *is* (sometimes) important. Some notes on the
# individual items follow:
# pthreads: AIX (must check this before -lpthread)
# none: in case threads are in libc; should be tried before -Kthread and
# other compiler flags to prevent continual compiler warnings
# -Kthread: Sequent (threads in libc, but -Kthread needed for pthread.h)
# -kthread: FreeBSD kernel threads (preferred to -pthread since SMP-able)
# lthread: LinuxThreads port on FreeBSD (also preferred to -pthread)
# -pthread: Linux/gcc (kernel threads), BSD/gcc (userland threads)
# -pthreads: Solaris/gcc
# -mthreads: Mingw32/gcc, Lynx/gcc
# -mt: Sun Workshop C (may only link SunOS threads [-lthread], but it
# doesn't hurt to check since this sometimes defines pthreads too;
# also defines -D_REENTRANT)
# pthread: Linux, etcetera
# --thread-safe: KAI C++
case "${host_cpu}-${host_os}" in
*solaris*)
# On Solaris (at least, for some versions), libc contains stubbed
# (non-functional) versions of the pthreads routines, so link-based
# tests will erroneously succeed. (We need to link with -pthread or
# -lpthread.) (The stubs are missing pthread_cleanup_push, or rather
# a function called by this macro, so we could check for that, but
# who knows whether they'll stub that too in a future libc.) So,
# we'll just look for -pthreads and -lpthread first:
acx_pthread_flags="-pthread -pthreads pthread -mt $acx_pthread_flags"
;;
esac
result=none
if test "$acx_pthread_ok" = "no"; then
AC_CACHE_CHECK(what flags pthreads needs,ac_cv_pthreadflag,[
for flag in $acx_pthread_flags; do
case $flag in
none)
result="none"
;;
-*)
PTHREAD_CFLAGS="$flag"
result="$flag"
;;
*)
PTHREAD_LIBS="-l$flag"
result="-l$flag"
;;
esac
save_LIBS="$LIBS"
save_CFLAGS="$CFLAGS"
LIBS="$PTHREAD_LIBS $LIBS"
CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
# Check for various functions. We must include pthread.h,
# since some functions may be macros. (On the Sequent, we
# need a special flag -Kthread to make this header compile.)
# We check for pthread_join because it is in -lpthread on IRIX
# while pthread_create is in libc. We check for pthread_attr_init
# due to DEC craziness with -lpthreads. We check for
# pthread_cleanup_push because it is one of the few pthread
# functions on Solaris that doesn't have a non-functional libc stub.
# We try pthread_create on general principles.
AC_TRY_LINK([#include <pthread.h>],
[pthread_t th; pthread_join(th, 0);
pthread_attr_init(0); pthread_cleanup_push(0, 0);
pthread_create(0,0,0,0); pthread_cleanup_pop(0); ],
[acx_pthread_ok=yes])
LIBS="$save_LIBS"
CFLAGS="$save_CFLAGS"
if test "$acx_pthread_ok" = "yes"; then
dnl AC_MSG_RESULT($result)
ac_cv_pthreadflag=$result
break;
fi
PTHREAD_LIBS=""
PTHREAD_CFLAGS=""
done
fi
])
case $ac_cv_pthreadflag in
none)
;;
-l*)
PTHREAD_LIBS=$ac_cv_pthreadflag
;;
*)
PTHREAD_CFLAGS=$ac_cv_pthreadflag
;;
esac
# Various other checks:
if test "x$ac_cv_pthreadflag"!=x; then
save_LIBS="$LIBS"
LIBS="$PTHREAD_LIBS $LIBS"
save_CFLAGS="$CFLAGS"
CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
# Detect AIX lossage: threads are created detached by default
# and the JOINABLE attribute has a nonstandard name (UNDETACHED).
AC_CACHE_CHECK([for joinable pthread attribute],ac_cv_pthreadjoin,[
AC_TRY_LINK([#include <pthread.h>],
[int attr=PTHREAD_CREATE_JOINABLE;],
ac_cv_pthreadjoin=PTHREAD_CREATE_JOINABLE, ac_cv_pthreadjoin=unknown)
if test "$ac_cv_pthreadjoin" = "unknown"; then
AC_TRY_LINK([#include <pthread.h>],
[int attr=PTHREAD_CREATE_UNDETACHED;],
ac_cv_pthreadjoin=PTHREAD_CREATE_UNDETACHED, ac_cv_pthreadjoin=unknown)
fi
])
if test "$ac_cv_pthreadjoin" != "PTHREAD_CREATE_JOINABLE"; then
AC_DEFINE(PTHREAD_CREATE_JOINABLE, $ac_cv_pthreadjoin,
[Define to the necessary symbol if this constant
uses a non-standard name on your system.])
fi
if test "$ac_cv_pthreadjoin" = "unknown"; then
AC_MSG_WARN([we do not know how to create joinable pthreads])
fi
AC_CACHE_CHECK([if more special flags are required for pthreads],ac_cv_pthreadspecial,[
ac_cv_pthreadspecial=no
case "${host_cpu}-${host_os}" in
*-aix* | *-freebsd*) ac_cv_pthreadspecial="-D_THREAD_SAFE";;
*solaris* | alpha*-osf*) ac_cv_pthreadspecial="-D_REENTRANT";;
esac
])
if test "$ac_cv_pthreadspecial" != "no"; then
PTHREAD_CFLAGS="$ac_cv_pthreadspecial $PTHREAD_CFLAGS"
fi
LIBS="$save_LIBS"
CFLAGS="$save_CFLAGS"
# More AIX lossage: must compile with cc_r
AC_CHECK_PROG(PTHREAD_CC, cc_r, cc_r, ${CC})
else
PTHREAD_CC="$CC"
fi
if test "x$ac_cv_pthreadflag"!=x; then
AC_CACHE_CHECK(if pthreads uses one thread per process, ac_cv_thread_multi, [
save_LIBS="$LIBS"
LIBS="$PTHREAD_LIBS $LIBS"
save_CFLAGS="$CFLAGS"
CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
AC_TRY_RUN([
#include <pthread.h>
int pid;
int mypid = -1;
pthread_mutex_t mutex;
void testthreads(void *p)
{
pthread_mutex_lock(&mutex);
mypid = getpid();
pthread_mutex_unlock(&mutex);
pthread_exit(NULL);
}
int main() {
int i;
pthread_t thread;
pthread_attr_t attrs;
pid = getpid();
pthread_attr_init(&attrs);
pthread_mutex_init(&mutex, NULL);
pthread_mutex_lock(&mutex);
pthread_create(&thread, &attrs, (void*)testthreads, NULL);
pthread_mutex_unlock(&mutex);
sleep(2);
pthread_mutex_lock(&mutex);
if (mypid == pid)
exit(0);
else
exit(1);
}
],ac_cv_thread_multi=no, ac_cv_thread_multi=yes)
LIBS="$save_LIBS"
CFLAGS="$save_CFLAGS"
])
if test "$USESTDTHREAD" != "1"; then
if test "$ac_cv_thread_multi" = "yes"; then
AC_MSG_RESULT(Ok we'll install FSU Pthreads)
cd extras
if [[ -f "pthreads.tar.gz" ]] ; then
gunzip -fd pthreads.tar.gz
fi
tar xf pthreads.tar
cd threads/src
rm -f Makefile
case "${host_cpu}-${host_os}" in
*-freebsd*)
cp Makefile.FreeBSD Makefile
make
;;
*-linux*)
cp Makefile.Linux Makefile
make
;;
*-solaris2*)
cp Makefile.Solaris Makefile
make
;;
*)
./configure
;;
esac
cd ../../../
if test "$ac_cv_pthreadspecial" != no; then
PTHREAD_CFLAGS="-I=../extras/threads/include $ac_cv_pthreadspecial"
else
PTHREAD_CFLAGS="-I=../extras/threads/include"
fi
PTHREAD_LIBS="../extras/threads/lib/libgthreads.a ../extras/threads/lib/libmalloc.a"
fi
fi
fi
AC_SUBST(PTHREAD_LIBS)
AC_SUBST(PTHREAD_CFLAGS)
AC_SUBST(PTHREAD_CC)
# Finally, execute ACTION-IF-FOUND/ACTION-IF-NOT-FOUND:
if test x"$acx_pthread_ok" = xyes; then
ifelse([$1],,AC_DEFINE(HAVE_PTHREAD,1,[Define if you have POSIX threads libraries and header files.]),[$1])
:
else
acx_pthread_ok=no
$2
fi
])dnl ACX_PTHREAD
-352
View File
@@ -1,352 +0,0 @@
dnl Process this file with autoconf to produce a configure script.
AC_INIT(src/ircd.c)
AC_CONFIG_HEADER(include/setup.h)
AC_PROG_CC
if test "$ac_cv_prog_gcc" = "yes"; then
AC_CACHE_CHECK(if you have gcc 3.0 or higher, ac_cv_gcc3, [
if test -z "`gcc -v 2>&1 |grep 'gcc version 3.'`"; then
ac_cv_gcc3="no"
else
ac_cv_gcc3="yes"
fi
])
if test "$ac_cv_gcc3" = "yes"; then
CFLAGS="$CFLAGS -Wnone"
fi
fi
AC_PATH_PROG(RM,rm)
AC_PATH_PROG(CP,cp)
AC_PATH_PROG(TOUCH,touch)
AC_PATH_PROG(OPENSSLPATH,openssl)
AC_PATH_PROG(INSTALL,install)
dnl Checks for libraries.
AC_CHECK_LIB(descrypt, crypt, [AC_DEFINE(HAVE_CRYPT) IRCDLIBS="$IRCDLIBS-ldescrypt " MKPASSWDLIBS="-ldescrypt"],
AC_CHECK_LIB(crypt, crypt,[ AC_DEFINE(HAVE_CRYPT) IRCDLIBS="$IRCDLIBS-lcrypt " MKPASSWDLIBS="-lcrypt"]))
AC_CHECK_LIB(socket, socket,IRCDLIBS="$IRCDLIBS-lsocket ")
AC_CHECK_LIB(nsl, inet_ntoa,IRCDLIBS="$IRCDLIBS-lnsl ")
AC_SUBST(IRCDLIBS)
AC_SUBST(MKPASSWDLIBS)
AC_DEFUN(AC_INSTALL_REGEX,
[
AC_MSG_RESULT(Ok we'll install regex)
cd extras/regex
./configure
make
cd ../..
REGEX="../extras/regex/regex.o"
])
openssl=no
AC_DEFUN(AC_ENABLE_SSL,
[
if test "$openssl" = "yes"; then
AC_DEFINE(USE_SSL)
AC_CACHE_CHECK(what order we should supply the SSL libraries in, ac_cv_ssl_libs, [
save_libs="$LIBS"
LIBS="$LIBS -lssl -lcrypto -lssl"
AC_TRY_LINK([#include <openssl/ssl.h>], [
SSL_write(NULL, NULL, NULL);
], ac_cv_ssl_libs="-lssl -lcrypto -lssl" LIBS="$save_libs", ac_cv_ssl_libs="-lssl -lcrypto -lssl" LIBS="$save_libs")])
CRYPTOLIB="$ac_cv_ssl_libs"
CFLAGS="$CFLAGS -I/usr/local/include -I/usr/local/ssl/include -L/usr/local/lib -L/usr/local/ssl/lib"
else
AC_WARN(SSL support could not be enabled because openssl/ssl.h could not be found)
fi
])
dnl module checking based on Hyb7's module checking code
AC_DEFUN(AC_ENABLE_DYN,
[
AC_CHECK_FUNC(dlopen,, AC_CHECK_LIB(dl, dlopen,IRCDLIBS="$IRCDLIBS-ldl",AC_MSG_WARN(Dynamic linking is not enabled because dlopen was not found) AC_DEFINE(STATIC_LINKING)))
hold_cflags=$CFLAGS
CFLAGS="$CFLAGS -export-dynamic"
AC_CACHE_CHECK(if we need the -export-dynamic flag, ac_cv_export_dynamic, [
AC_TRY_LINK(, [int i];, ac_cv_export_dynamic=yes, ac_cv_export_dynamic=no)])
if test "$ac_cv_export_dynamic" = "no"; then
CFLAGS=$hold_cflags
fi
AC_CACHE_CHECK(for compiler option to produce PIC,ac_cv_pic,[
if test "$ac_cv_prog_gcc" = "yes"; then
ac_cv_pic="-fPIC -DPIC -shared"
else
case `uname -s` in
SunOS*[)]
ac_cv_pic="-KPIC -DPIC -G"
;;
esac
fi
])
MODULEFLAGS=$ac_cv_pic
AC_DEFINE(DYNAMIC_LINKING)
])
AC_DEFUN(AC_ENABLE_INET6,[
AC_CACHE_CHECK(if your system has IPv6 support, ac_cv_ip6, [
AC_TRY_RUN([
#include <sys/types.h>
#include <sys/socket.h>
int main() {
if (socket(AF_INET6, SOCK_STREAM, 0) < 0)
exit(1);
exit(0);
}
], ac_cv_ip6=yes, ac_cv_ip6=no)
])
if test "$ac_cv_ip6" = "no"; then
AC_MSG_WARN(Your system does not support IPv6 so it will not be enabled)
else
AC_DEFINE(INET6)
fi
])
AC_CHECK_HEADER(sys/param.h,AC_DEFINE(PARAMH))
AC_CHECK_HEADER(stdlib.h,AC_DEFINE(STDLIBH))
AC_CHECK_HEADER(stddef.h,AC_DEFINE(STDDEFH))
AC_CHECK_HEADER(sys/syslog.h,AC_DEFINE(SYSSYSLOGH))
AC_CHECK_HEADER(unistd.h,AC_DEFINE(UNISTDH))
AC_CHECK_HEADER(string.h,AC_DEFINE(STRINGH))
AC_CHECK_HEADER(strings.h,AC_DEFINE(STRINGSH))
AC_CHECK_HEADER(regex.h,AC_DEFINE(HAVE_REGEX),AC_INSTALL_REGEX)
AC_CHECK_HEADER(openssl/ssl.h,openssl=yes)
AC_CHECK_HEADER(malloc.h,AC_DEFINE(MALLOCH,<malloc.h>))
AC_CHECK_HEADER(sys/rusage.h,AC_DEFINE(RUSAGEH))
AC_CHECK_HEADER(glob.h,AC_DEFINE(GLOBH))
dnl Checks for typedefs, structures, and compiler characteristics.
AC_C_CONST
AC_C_INLINE
AC_TYPE_SIZE_T
AC_HEADER_TIME
AC_STRUCT_TM
AC_TYPE_UID_T
unreal_CHECK_TYPE_SIZES
AC_CACHE_CHECK(what kind of nonblocking sockets you have, ac_cv_nonblocking,[
AC_TRY_RUN([
#include <sys/types.h>
#include <sys/socket.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <sys/file.h>
#include <signal.h>
alarmed() {
exit(1);
}
int main() {
#ifdef O_NONBLOCK
char b[12], x[32];
int f, l = sizeof(x);
f = socket(AF_INET, SOCK_DGRAM, 0);
if (f >= 0 && !(fcntl(f, F_SETFL, O_NONBLOCK))) {
signal(SIGALRM, alarmed);
alarm(3);
recvfrom(f, b, 12, 0, (struct sockaddr *)x, &l);
alarm(0);
exit(0);
}
#endif
exit(1);
}
],ac_cv_nonblocking=O_NONBLOCK,[
AC_TRY_RUN([
#include <sys/types.h>
#include <sys/socket.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <sys/file.h>
#include <signal.h>
alarmed() {
exit(0);
}
int main() {
#ifdef O_NDELAY
char b[12], x[32];
int f, l = sizeof(x);
f = socket(AF_INET, SOCK_DGRAM, 0);
if (f >= 0 && !(fcntl(f, F_SETFL, O_NDELAY))) {
signal(SIGALRM, alarmed);
alarm(3);
recvfrom(f, b, 12, 0, (struct sockaddr *)x, &l);
alarm(0);
exit(0);
}
#endif
exit(1);
}],ac_cv_nonblocking=O_NDELAY,[
AC_TRY_RUN([
#include <sys/types.h>
#include <sys/socket.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <sys/file.h>
#include <signal.h>
alarmed() {
exit(1);
}
int main() {
#ifdef FIONBIO
char b[12], x[32];
int f, l = sizeof(x);
f = socket(AF_INET, SOCK_DGRAM, 0);
if (f >= 0 && !(fcntl(f, F_SETFL, FIONBIO))) {
signal(SIGALRM, alarmed);
alarm(3);
recvfrom(f, b, 12, 0, (struct sockaddr *)x, &l);
alarm(0);
exit(0);
}
#endif
exit(1);
], ac_cv_nonblocking=FIONBIO,ac_cv_nonblocking=none)])])])
if test "$ac_cv_nonblocking" = "O_NONBLOCK"; then
AC_DEFINE(NBLOCK_POSIX)
elif test "$ac_cv_nonblocking" = "O_NDELAY"; then
AC_DEFINE(NBLOCK_BSD)
elif test "$ac_cv_nonblocking" = "FIONBIO"; then
AC_DEFINE(NBLOCK_SYSV)
fi
dnl Checks for library functions.
AC_PROG_GCC_TRADITIONAL
AC_FUNC_SETPGRP
AC_FUNC_SETVBUF_REVERSED
AC_CACHE_CHECK(if we can set the core size to unlimited, ac_cv_force_core,[
AC_TRY_RUN([
#include <sys/time.h>
#include <sys/resource.h>
#include <unistd.h>
int main() {
struct rlimit corelim;
corelim.rlim_cur = corelim.rlim_max = RLIM_INFINITY;
if (setrlimit(RLIMIT_CORE, &corelim))
exit(1);
exit(0);
}
],ac_cv_force_core=yes,ac_cv_force_core=no)
])
if test "$ac_cv_force_core" = "yes"; then
AC_DEFINE(FORCE_CORE)
fi
AC_FUNC_VPRINTF
AC_CHECK_FUNCS(gettimeofday,AC_DEFINE(GETTIMEOFDAY),[AC_CHECK_FUNCS(lrand48,AC_DEFINE(LRADN48))])
AC_CHECK_FUNCS(getrusage,AC_DEFINE(GETRUSAGE_2),[AC_CHECK_FUNCS(times,AC_DEFINE(TIMES_2))])
AC_CHECK_FUNCS(setproctitle,AC_DEFINE(HAVE_SETPROCTITLE),[
AC_CHECK_LIB(util,setproctitle,AC_DEFINE(HAVE_SETPROCTITLE) IRCDLIBS="$IRCDLIBS-lutil",[
AC_EGREP_HEADER([#define.*PS_STRINGS.*],sys/exec.h,AC_DEFINE(HAVE_PSSTRINGS),[
AC_CHECK_FUNCS(pstat,AC_DEFINE(HAVE_PSTAT))
])
])
])
AC_CACHE_CHECK(what type of signals you have, ac_cv_sigtype, [
AC_TRY_RUN([
#include <signal.h>
int main() {
sigaction(SIGTERM, (struct sigaction *)0L, (struct sigaction *)0L);
}
], ac_cv_sigtype=POSIX, [
AC_TRY_RUN([
#include <signal.h>
int calls = 0;
void handler()
{
if (calls)
return;
calls++;
kill(getpid(), SIGTERM);
sleep(1);
}
int main() {
signal(SIGTERM, handler);
kill(getpid(), SIGTERM);
exit(0);
}
], ac_cv_sigtype=BSD,ac_cv_sigtype=SYSV)])])
if test "$ac_cv_sigtype" = "POSIX"; then
AC_DEFINE(POSIX_SIGNALS)
elif test "$ac_cv_sigtype" = "BSD"; then
AC_DEFINE(BSD_RELIABLE_SIGNALS)
else
AC_DEFINE(SYSV_UNRELIABLE_SIGNALS)
fi
AC_CHECK_FUNCS(strtoken,,AC_DEFINE(NEED_STRTOKEN))
AC_CHECK_FUNCS(strtok,,AC_DEFINE(NEED_STRTOK))
AC_CHECK_FUNCS(strerror,,AC_DEFINE(NEED_STRERROR))
AC_CHECK_FUNCS(index,,AC_DEFINE(NOINDEX))
AC_CHECK_FUNCS(strtoul,,STRTOUL="strtoul.o")
AC_CHECK_FUNCS(bcopy,,AC_DEFINE(NEED_BCOPY))
AC_CHECK_FUNCS(bcmp,,AC_DEFINE(NEED_BCMP))
AC_CHECK_FUNCS(bzero,,AC_DEFINE(NEED_BZERO))
AC_CHECK_FUNCS(strcasecmp,AC_DEFINE(GOT_STRCASECMP))
AC_CHECK_FUNCS(inet_addr,,AC_DEFINE(NEED_INET_ADDR))
AC_CHECK_FUNCS(inet_ntoa,,AC_DEFINE(NEED_INET_NTOA))
AC_CHECK_FUNCS(inet_netof,,AC_DEFINE(NEED_INET_NETOF))
AC_SUBST(REGEX)
AC_SUBST(STRTOUL)
AC_SUBST(CRYPTOLIB)
AC_SUBST(MODULEFLAGS)
AC_ARG_WITH(listen, [ --with-listen=backlog Specify the listen backlog value],
AC_DEFINE_UNQUOTED(LISTEN_SIZE,$withval),AC_DEFINE(LISTEN_SIZE,5))
AC_ARG_WITH(nick-history, [ --with-nick-history=length Specify the length of the nickname history],
AC_DEFINE_UNQUOTED(NICKNAMEHISTORYLENGTH,$withval), AC_DEFINE(NICKNAMEHISTORYLENGTH,2000))
AC_ARG_WITH(sendq, [ --with-sendq=maxsendq Specify the max sendq for the server],
AC_DEFINE_UNQUOTED(MAXSENDQLENGTH,$withval),AC_DEFINE(MAXSENDQLENGTH,3000000))
AC_ARG_WITH(bufferpool, [ --with-bufferpool=size Specify the size of the buffer pool],
AC_DEFINE_UNQUOTED(BUFFERPOOL,[($withval * MAXSENDQLENGTH)]),AC_DEFINE(BUFFERPOOL,[(9 * MAXSENDQLENGTH)]))
AC_ARG_WITH(hostname, [ --with-hostname=host Specify the local hostname of the server], AC_DEFINE_UNQUOTED(DOMAINNAME,"$withval"),AC_DEFINE_UNQUOTED(DOMAINNAME,"`hostname`"))
AC_DEFINE_UNQUOTED(MYOSNAME,"`uname -a`")
AC_ARG_WITH(permissions, [ --with-permissions=permissions Specify the default permissions for
configuration files], AC_DEFINE_UNQUOTED(DEFAULT_PERMISSIONS,$withval), AC_DEFINE(DEFAULT_PERMISSIONS, 0600))
AC_ARG_WITH(dpath, [ --with-dpath=path Specify the path where configuration files are stored],
AC_DEFINE_UNQUOTED(DPATH, "$withval") IRCDDIR="$withval", AC_DEFINE_UNQUOTED(DPATH,"`pwd`") IRCDDIR="`pwd`")
AC_ARG_WITH(fd-setsize, [ --with-fd-setsize=size Specify the max file descriptors to use],
ac_fd=$withval, ac_fd=1024)
AC_DEFINE_UNQUOTED(MAXCONNECTIONS, $ac_fd)
AC_ARG_WITH(spath, [ --with-spath Specify the location of the executable],
AC_DEFINE_UNQUOTED(SPATH,"$withval") BINDIR="$withval",AC_DEFINE_UNQUOTED(SPATH,"`pwd`/src/ircd") BINDIR="`pwd`/src/ircd")
AC_ARG_ENABLE(nospoof, [ --enable-nospoof Enable spoofing protection], AC_DEFINE(NOSPOOF))
AC_ARG_ENABLE(hub, [ --enable-hub Compile as a hub server], AC_DEFINE(HUB))
AC_ARG_ENABLE(ssl, [ --enable-ssl Enable client and server SSL connections ], AC_ENABLE_SSL)
AC_ARG_ENABLE(dynamic-linking, [ --enable-dynamic-linking Make the IRCd dynamically link shared objects rather than statically ], AC_ENABLE_DYN, AC_DEFINE(STATIC_LINKING))
AC_ARG_ENABLE(inet6, [ --enable-inet6 Make the IRCd support IPv6 ], AC_ENABLE_INET6)
AC_ARG_ENABLE(standardthreads, [ --enable-standardthreads Use standard threads ], USESTDTHREAD="1")
AC_SUBST(IRCDDIR)
AC_SUBST(BINDIR)
ACX_PTHREAD
CC="$PTHREAD_CC"
CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
IRCDLIBS="$IRCDLIBS $PTHREAD_LIBS"
AC_MSG_CHECKING(if FD_SETSIZE is large enough to allow $ac_fd file descriptors)
AC_TRY_RUN([
#include <sys/types.h>
#include <sys/time.h>
int main() {
if (FD_SETSIZE >= $ac_fd)
exit(0);
exit(1);
}
], AC_MSG_RESULT(yes), FD_SETSIZE="-DFD_SETSIZE=$ac_fd" AC_MSG_RESULT(no))
AC_SUBST(FD_SETSIZE)
case "${host_cpu}-${host_os}" in
SunOS*5.*)
CFLAGS="$CFLAGS -DSOL20"
;;
*solaris*)
CFLAGS="$CFLAGS -D_SOLARIS"
IRCDLIBS="$IRCDLIBS -lresolv "
;;
*AmigaOS*68020*)
CFLAGS="$CFLAGS -D_AMIGA -m68020"
;;
*AmigaOS*68030*)
CFLAGS="$CFLAGS -D_AMIGA -m68030"
;;
*AmigaOS*68040*)
CFLAGS="$CFLAGS -D_AMIGA -m68040"
;;
*AmigaOS*68060*)
CFLAGS="$CFLAGS -D_AMIGA -m68060"
;;
esac
AC_OUTPUT(Makefile src/modules/Makefile unreal)
chmod 0700 unreal
+53 -53
View File
@@ -1,53 +1,53 @@
/*
Unreal Internet Relay Chat Daemon
Copyright (C) Carsten V. Munk 2000
NOTE: Those words are not meant to insult you (the user)
but is meant to be a list of words so that the +G channel/user mode
will work properly. You can easily modify this file at your will.
If you got words to add to this file, please mail badwords@tspre.org
This is some filling space, scroll down to see the words
*/
badword channel { word "pussy"; };
badword channel { word "fuck"; };
badword channel { word "whore"; };
badword channel { word "slut"; };
badword channel { word "shit"; };
badword channel { word "asshole"; };
badword channel { word "bitch"; };
badword channel { word "cunt"; };
badword channel { word "vagina"; };
badword channel { word "penis"; };
badword channel { word "jackass"; };
badword channel { word "*fucker*"; };
badword channel { word "faggot"; };
badword channel { word "fag"; };
badword channel { word "horny"; };
badword channel { word "gay"; };
badword channel { word "dickhead"; };
badword channel { word "sonuvabitch"; };
badword channel { word "*fuck*"; };
badword channel { word "boobs"; };
badword channel { word "tits"; };
#
# Unreal Internet Relay Chat Daemon
# Copyright (C) Carsten V. Munk 2000
#
# NOTE: Those words are not meant to insult you (the user)
# but is meant to be a list of words so that the +G channel/user mode
# will work properly. You can easily modify this file at your will.
# If you got words to add to this file, please mail badwords@tspre.org
#
#
#
#
#
#
# This is some filling space, scroll down to see the words
#
#
#
#
#
#
#
#
#
#
#
#
#
#
#
#
#
pussy
fuck
whore
slut
shit
asshole
bitch
cunt
vagina
penis
jackass
*fucker*
faggot
fag
horny
gay
dickhead
sonuvabitch
*fuck*
boobs
tits
+53 -53
View File
@@ -1,53 +1,53 @@
/*
Unreal Internet Relay Chat Daemon
Copyright (C) Carsten V. Munk 2000
NOTE: Those words are not meant to insult you (the user)
but is meant to be a list of words so that the +G channel/user mode
will work properly. You can easily modify this file at your will.
If you got words to add to this file, please mail badword messages@tspre.org
This is some filling space, scroll down to see the words
*/
badword message { word "pussy"; };
badword message { word "fuck"; };
badword message { word "whore"; };
badword message { word "slut"; };
badword message { word "shit"; };
badword message { word "asshole"; };
badword message { word "bitch"; };
badword message { word "cunt"; };
badword message { word "vagina"; };
badword message { word "penis"; };
badword message { word "jackass"; };
badword message { word "*fucker*"; };
badword message { word "faggot"; };
badword message { word "fag"; };
badword message { word "horny"; };
badword message { word "gay"; };
badword message { word "dickhead"; };
badword message { word "sonuvabitch"; };
badword message { word "*fuck*"; };
badword message { word "boobs"; };
badword message { word "tits"; };
#
# Unreal Internet Relay Chat Daemon
# Copyright (C) Carsten V. Munk 2000
#
# NOTE: Those words are not meant to insult you (the user)
# but is meant to be a list of words so that the +G channel/user mode
# will work properly. You can easily modify this file at your will.
# If you got words to add to this file, please mail badwords@tspre.org
#
#
#
#
#
#
# This is some filling space, scroll down to see the words
#
#
#
#
#
#
#
#
#
#
#
#
#
#
#
#
#
pussy
fuck
whore
slut
shit
asshole
bitch
cunt
vagina
penis
jackass
*fucker*
faggot
fag
horny
gay
dickhead
sonuvabitch
*fuck*
boobs
tits
-25
View File
@@ -1,25 +0,0 @@
#!/bin/sh
DATE=`date +%Y%m%d-%H%M%S`
HOSTNAME=`hostname`
USERNAME=`whoami`
BUGREPORT=bugreport.$HOSTNAME.$USERNAME.$DATE.txt
echo "UnrealIRCd Bug Report" > $BUGREPORT
echo "---------------------" >> $BUGREPORT
echo "" >> $BUGREPORT
echo "Made at `date`">> $BUGREPORT
echo "`src/ircd -v`" >> $BUGREPORT
echo "Operating system:" >> $BUGREPORT
ls -l *core* >> $BUGREPORT
uname -a >> $BUGREPORT
gdb -x .bugreport.gdb src/ircd *core* >> $BUGREPORT 2>&1
cat |sendmail -t << __EOF__&
To: bugs-unreal@tspre.org
From: autobugreport@unrealircd.com
Subject: Bug report - $BUGREPORT
`cat $BUGREPORT`
.
__EOF__
-1360
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File diff suppressed because it is too large Load Diff
Vendored
-1375
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File diff suppressed because it is too large Load Diff
Vendored
-5445
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File diff suppressed because it is too large Load Diff
+40
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@@ -0,0 +1,40 @@
#************************************************************************
#* IRC - Internet Relay Chat, ircd/crypt/Makefile
#* Copyright (C) 1991 Darren Reed
#*
#* This program is free software; you can redistribute it and/or modify
#* it under the terms of the GNU General Public License as published by
#* the Free Software Foundation; either version 1, or (at your option)
#* any later version.
#*
#* This program is distributed in the hope that it will be useful,
#* but WITHOUT ANY WARRANTY; without even the implied warranty of
#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#* GNU General Public License for more details.
#*
#* You should have received a copy of the GNU General Public License
#* along with this program; if not, write to the Free Software
#* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#*
#* $Id$
#*/
#
# Change this to the path of your local ircd.conf file
#
IRCDCONF = ../ircd.conf
LIBS=-lcrypt
all: mkpasswd
crypt: install
mkpasswd: mkpasswd.c
cc ${LIBS} -O mkpasswd.c -o mkpasswd
install:
chmod 700 crypter
./crypter ${IRCDCONF}
@echo 'done.'
clean:
/bin/rm -f mkpasswd
+63
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@@ -0,0 +1,63 @@
/************************************************************************
* IRC - Internet Relay Chat, ircd/crypt/README
* Copyright (C) 1991 Nelson Minar
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
The change implemented here is that the operator password in irc.conf
is no longer stored in plaintext form, but is encrypted the same way
that user passwords are encrypted on normal UNIX systems. Ie, instead
of having
O:*:goodboy:Nelson
in your ircd.conf file, you have
O:*:sCnvYRmbFJ7oI:Nelson
You still type "/oper Nelson goodboy" to become operator. However, if
someone gets ahold of your irc.conf file, they can no longer figure
out what the password is from reading it. There are still other
security holes, namely server-server passwords, but this closes one
obvious problem.
So how do you generate these icky looking strings for passwords?
There's a simple program called mkpasswd to do that for you. Just run
mkpasswd, and at the prompt type in your plaintext password. It will
spit out the encrypted password, which you should then just copy into
the irc.conf file. This should be done only when adding new passwords
to your irc.conf file. To change over your irc.conf file to use
encrypted passwords, define CRYPT_OPER_PASSWORD in config.h. You will
need to recompile your server if you already compiled it with this
feature disabled. Once compiled, edit the Makefile in this directory
and chang "IRCDCONF" to your irc.conf file. Then "make install" in this
directory to replace all the operator passwords in your irc.conf file
with the encrypted format.
Choose your passwords carefully. Do not choose something in a
dictionary, make sure its at least 5 characters. Anything past 8
characters is ignored.
One thing to note about crypt() passwords - for every plaintext, there
are 4096 different passwords. Some valid encryptions of "goodboy"
include t1Ub2RhRQHd4g sCnvYRmbFJ7oI and Xr4Z.Kg5tcdy6. The first
two characters (the "salt") determine which of the 4096 passwords
you will get. mkpasswd chooses the salt randomly, or alternately
will let you specify one on the command line.
see also - crypt(3)
+77
View File
@@ -0,0 +1,77 @@
#!/usr/local/bin/perl
#************************************************************************
#* IRC - Internet Relay Chat, ircd/crypt/crypter
#* Copyright (C) 1991 Sean Batt
#*
#* This program is free software; you can redistribute it and/or modify
#* it under the terms of the GNU General Public License as published by
#* the Free Software Foundation; either version 1, or (at your option)
#* any later version.
#*
#* This program is distributed in the hope that it will be useful,
#* but WITHOUT ANY WARRANTY; without even the implied warranty of
#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#* GNU General Public License for more details.
#*
#* You should have received a copy of the GNU General Public License
#* along with this program; if not, write to the Free Software
#* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#*
#* $Id$
#*
#*/
#From Sean Batt sean@coombs.anu.edu.au
#
#Temporary output file
#
$tmpfile = "/tmp/ircd.conf.tmp";
#
#Original ircd.conf file
#
$ircdconf = @ARGV[0];
$ircdout = "IRCDOUT";
print "crypting ",$ircdconf,"\n";
@saltset = ('a' .. 'z', 'A' .. 'Z', '0' .. '9', '.', '/');
umask(0077);
open ($ircdout, ">/tmp/ircd.conf.tmp") || die "open $!";
while ($text = <>) {
#if its not an "O" line we can ignore it
if ($text =~ /^o/i) {
chop($text);
@oline = split(':', $text);
$salt = $saltset[rand(time)%64].$saltset[(rand(time)>>6)%64];
$oline[2] = crypt(@oline[2], $salt);
print ($ircdout join(':',@oline)."\n");
}
elsif ($text =~ /^n/i) {
chop($text);
@nline = split(':', $text);
$salt = $saltset[rand(time)%64].$saltset[(rand(time)>>6)%64];
$nline[2] = crypt(@nline[2], $salt);
print ($ircdout join(':',@nline)."\n");
}
elsif ($text =~ /^x/i) {
chop($text);
@xline = split(':', $text);
$salt1 = $saltset[rand(time)%64].$saltset[(rand(time)>>6)%64];
$salt2 = $saltset[rand(time)%64].$saltset[(rand(time)>>6)%64];
$xline[1] = crypt(@xline[1], $salt1);
$xline[2] = crypt(@xline[2], $salt2);
print ($ircdout join(':',@xline)."\n");
}
else {
print $ircdout "$text";
}
}
close ($ircdout);
close ($ircdin);
print "/bin/cp ",$tmpfile," ",$ircdconf,"\n";
(fork()==0) ? exec("/bin/cp", $tmpfile, $ircdconf) : wait;
#unlink($tmpfile);
+43
View File
@@ -0,0 +1,43 @@
/* simple password generator by Nelson Minar (minar@reed.edu)
* copyright 1991, all rights reserved.
* You can use this code as long as my name stays with it.
*
* $Id$
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
extern char *getpass();
int main(argc, argv)
int argc;
char *argv[];
{
static char saltChars[] = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789./";
char salt[3];
char * plaintext;
int i;
if (argc < 2) {
srandom(time(0)); /* may not be the BEST salt, but its close */
salt[0] = saltChars[random() % 64];
salt[1] = saltChars[random() % 64];
salt[2] = 0;
}
else {
salt[0] = argv[1][0];
salt[1] = argv[1][1];
salt[2] = '\0';
if ((strchr(saltChars, salt[0]) == NULL) || (strchr(saltChars, salt[1]) == NULL))
fprintf(stderr, "illegal salt %s\n", salt), exit(1);
}
plaintext = getpass("Enter Password: ");
printf("Encryption: %s\n", crypt(plaintext, salt));
return 0;
}
+26
View File
@@ -0,0 +1,26 @@
ALN, Alphanumeric System
(C) Stskeeps 2000
ALN is a quick hack to short down usage of bandwidth-using servernames
in prefixes, NICK commands, etc etc. It replaces the name with a
1 or 2 byte prefix in a system, look at src/aln.c for the prefix
types/values. It will be an PROTOCTL, and used in NICK messages and so on,
and introduce a new prefix server<->server called |server. The value of the
server is calculated by a hash value, the scache system, so that the server
can lookup with a new scache function, scache_find_by_hash(int i). The
question of it will conflict in similar-hash server names, is a wonder to me
:P, we will find out, but scache will fail at same time then.
Examples:
& Medb 4 957458466 ~Medb bservice.org D2 0 +iwrx *
:BotService Bot - bservice.org - Owner: terri{J}
where D2 is the hash value of oxygen.phrozen.org (/stats s on a
#define DEVELOP server). irc.flirt.org has hash 96 (ALN code AX) for
instance.
@D2 GLOBOPS :message
will be a message from server with hash D2, found find-by-hash(256)
+50
View File
@@ -0,0 +1,50 @@
From cmunk@draconic.fyremoon.net Wed Apr 5 18:09:55 2000
Date: Wed, 5 Apr 2000 18:07:55 +0100 (BST)
From: "The Nightwalker (Stskeeps)" <cmunk@draconic.fyremoon.net>
To: unreal-dev@lists.sourceforge.net
Subject: [Unreal-dev] P:Lines
Some stuff i got ideas about.. stripping the IP and port from the M:Line
and enforcing the main port to be in a M:line
M:irc.fyremoon.net:*:Forever is gonna start tonight:*
P:ip:flags:password1,password2,password3:port
| | | \- port to bind to
| | |
| | \- Commaseperated lists of accepted passwords
| | * if none
| |
| \--- C = Allow clients
| S = Allow servers
| R = ONLY allow our remote admin connections
| (may only be on a P:line of its own)
| J = Clients that connect here are counted as Java(Confroomhack)
| s = Makes this a SSL port
| * = CS
|
|
\--- IP to bind to, * = INADDR_ANY (all interfaces)
Will make P:Lines more efficent
---------------------------------------------------------------------
Carsten V. Munk - The Nightwalker, known on IRC as Stskeeps or techie
* ICQ: 16465977 - E-Mail: stskeeps@tspre.org
* Author of UnrealIRCd (http://unreal.tspre.org)
* Technical Admin @ irc.roxnet.org, server admin of irc.fyremoon.net
"To understand a program you must become both the machine and the program."
----------------------------------------------------------------------
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCS/CC d- s: a--- C+++ UL P L++ E-- W++ N+ o-- K- w--- O- M V-- PS+ PE- Y+
PGP t+ 5 X R- tv- b+ DI++ D++ G e-- h! r z**
------END GEEK CODE BLOCK------
_______________________________________________
Unreal-dev mailing list
Unreal-dev@lists.sourceforge.net
http://lists.sourceforge.net/mailman/listinfo/unreal-dev
+72
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@@ -0,0 +1,72 @@
# $Id$
on ^367 * if ([$4] != []) {echo *** $1 \($3 - $stime($4)) $2} {echo *** $1-}
on ^333 * echo *** Topic for $1 set by $2 on $stime($3)
on ^317 * if (index(012345679 $3) != -1) {echo *** $1 has been idle for $2 seconds. Signon at $stime($3)} {echo *** $1 has been idle for $2 seconds.}
On ^329 "*" echo *** $1 : created $stime($2)
on ^
alias silence quote silence
alias sile quote silence
on ^raw_irc "% SILENCE %" echo *** $*
@ hideit = 0
on ^server_notice "% % NOTICE -- CLIENT*" if (hideit != 1) {echo *** $2-}
alias show @ hideit = 0;echo *** You can now see clients connecting/exiting
alias hide @ hideit = 1;echo *** You will no longer see clients connecting/exiting
# ctime and sendq written by bry
# modified by Mmmm
alias ctime {
^on 211 -
if ( [$0] )
{ ^assign SS $0- }
{ ^assign SS $S }
^on ^211 * {
eval ^assign hrs2 ${ ([$7]/60)/60}
eval ^assign min2 ${[$7]/60}
eval ^assign dys ${[$HRS2]/24}
eval ^assign hrs ${[$HRS2]-([$DYS]*24)}
eval ^assign min ${[$MIN2] - ( ([$HRS]+([$DYS]*24) )*60)}
eval ^assign sec ${[$7]-([$MIN2]*60)}
@ a = index(\[ $1) - 1
@ b = left($a $1)
if (index(. $b) == -1)
{eval echo *** $1 $[2]DYS days, $[2]HRS hrs, $[2]MIN min, $[2]SEC s}
{eval echo *** $1 $[2]DYS days, $[2]HRS hrs, $[2]MIN min, $[2]SEC s}
}
^stats l $SS
}
alias sendq {
eval ^on ^211 "$SRV *" {
@ a = index(\[ $1) - 1
@ b = left($a $1)
if (index(. $b) == -1)
{eval echo *** $[11]2 sendq $1}
{eval echo *** $[11]2 sendq $1}
}
if ( [$0] )
{ ^assign SRV $0- }
{ ^assign SRV $S }
stats l $SRV
wait -cmd eval ^on ^211 -"$SRV *"
}
# If you use Daveman's toolbox or any auto rejoin line, remove the old
# on raw_irc for KICK, and use the foll. one instead: (Run)
#
#ON ^RAW_IRC "% KICK % % *" {
# IF ([$3]==[$N])
# {
# //QUOTE JOIN $2
# ECHO $MID(11 5 $STIME($TIME())) * You have been kicked off channel $2 by $LEFT($INDEX(! $0) $0) \($MID(1 256 $4-)\)
# }
# {
# ECHO $MID(11 5 $STIME($TIME())) * $3 has been kicked off channel $2 by $LEFT($INDEX(! $0) $0) \($MID(1 256 $4-)\)
# }
# }
+963
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@@ -0,0 +1,963 @@
/************************************************************************
* IRC - Internet Relay Chat, doc/INSTALL
* Copyright (C) 1990,1991,1992, Jeff Trim, Mike Bolotski,
* Jarkko Oikarinen and Darren Reed.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
Installing IRC - The Internet Relay Chat Program
Overview of this document:
1) The config.h file
2) Editing the Makefile
3) Compiling IRC
4) The ircd.conf file
1) Edit the "config.h" file and make changes to the various #DEFINE's:
a) Copy the config.h.dist file to config.h before editing.
b) Define what type of UNIX your machine uses.
Pick the machine type which best describes your machine and change
the #undef to #define (if needed). Some flavours of Unix require no
#define and in such cases all others should be #undef'd.
c) DEBUGMODE
Define DEBUGMODE if you want to see the ircd debugging information
as the daemon is running. Normally this function will be undefined
as ircd produces a considerable amount of output. DEBUGMODE must be
defined for either of -t or -x command line options to work.
d) DPATH, SPATH, CPATH, MPATH, LPATH, PPATH
DPATH is provided so that the other pathnames (SPATH, CPATH, etc)
may be provided in just filename form. When the server starts, it
chdir's to DPATH before chroot or any other file operation, making
it the "current directory" for the server. This is where core files
will go if it core dumps.
Define SPATH to be the directory path to ircd. This is usually
/usr/local/bin/ircd, unless you don't have installation permission
there.
Define CPATH to be the directory path to the "irc.conf" file.
This path is usually /usr/local/lib/irc.conf. The format of this file
will be discussed later.
The LPATH #define should be set to "/dev/null" unless you plan to
debug the program. Note that the logfile grows very quickly.
Define MPATH to be the path to the 'motd' (message of the day) file
for the server. Keep in mind this is displayed whenever anyone
signs on to your server.
The PPATH is optional, but if defined, should point to a file which
either doesn't exist (but is creatable) or a previously used PPATH
file. It is used for storing the server's PID so a ps(1) isn't
necessary.
e) CHROOTDIR
To use the CHROOTDIR feature, make sure it is #define'd and that
the server is being run as root. The server will chroot to the
directory name provded by DPATH.
f) ENABLE_SUMMON, ENABLE_USERS
For security conscious server admins, they may wish to leave
ENABLE_USERS undefined, disabling the USERS command which can be used
to glean information the same as finger can. ENABLE_SUMMON toggles
whether the server will attempt to summon local users to irc by
writing a message similar to that from talk(1) to a user's tty.
g) SHOW_INVISIBLE_LUSERS, NO_DEFAULT_INVISIBLE
On large IRC networks, the number of invisible users is likely to
be large and reporting that number cause no pain. To aid and effect
this, SHOW_INVISIBLE_LUSERS is provided to cause the LUSERS command
to report the number of invisible users to all people and not just
operators. The NO_DEFAULT_INVISIBLE define is used to toggle whether
clients are automatically made invisible when they register.
h) OPER_KILL, OPER_REHASH, OPER_RESTART, LOCAL_KILL_ONLY
The three operator only commands, KILL, REHASH and RESTART, may all
be disabled to ensure that an operator who does not have the correct
privilidges does not have the power to cause untoward things to occur.
To further curb the actions of guest operators, LOCAL_KILL_ONLY can
be defined to only allow locally connected clients to be KILLed.
i) The rest of the user changable #define's should be pretty much self
explanatory in the config.h file. It is *NOT* recommended that any
of the file undef the line with "STOP STOP" in it be changed.
3) Configure and compile the code.
Edit the root Makefile for the server, uncomment/comment the correct
CFLAGS/IRCDLIBS lines as appropriate for your system.
Change DESTDIR to be the same as the path for DPATH in config.h.
Type "make". This will compile the server, the client, and the services.
At the end of this step, the server directory will contain 'ircd',
and the client directory will contain 'irc'. To get the server installed,
type "make install" which will build a default m4 file for preprocessing,
copy example.conf and put the server all in DESTDIR. The irc client and
a copy of the server will also be placed in BINDIR and the modes set
accordingly.
4) The ircd.conf file.
After installing the ircd and irc programs, edit the irc.conf file
as per the instructions in this section and install it in the
location you specified in the config.h file. There is a sample
conf file called example.conf in the /doc directory.
Appendix A describes the differences between IP addresses and host
names. If you are unfamiliar with this, you should probably scan
through it before proceeding.
The irc.conf file contains various records that specify configuration
options. The record types are as follows:
1. Server connections (C,N)
2. Machine information (M)
3. Client connections (I)
4. Default local server (U)
5. Operator priviliges (O)
6. Administrative info (A)
7. Excluded accounts (K)
8. Excluded machines (Q)
9. Connection Classes (Y)
10. Leaf connections (L)
11. Service connections (S)
12. Port connections (P)
13. Hub connections (H)
1. SERVER CONNECTIONS: How to connect to other servers
How other servers can connect to you
WARNING:
The hostnames used as examples are really only examples and
not meant to be used (simply because they don't work) in real life.
Now you must decide WHICH hosts you want to connect to and WHAT ORDER you
want to connect to them in. For my example let us assume I am on the
machine "rieska.oulu.fi" and I want to connect to irc daemons on 3 other
machines:
"garfield.mit.edu" - Tertiary Connection
"irc.nada.kth.se" - Secondary Connection
"nic.funet.fi" - Primary Connection
And I prefer to connect to them in that order, meaning I first want to
try connecting to "nic.funet.fi", then to "irc.nada.kth.edu", and
finally to "garfield.mit.edu". So if "nic.funet.fi" is down or
unreachable, the program will try to connect to "irc.nada.kth.se".
If irc.nada.kth.se is down it will try to connect to garfield and so forth.
PLEASE limit the number of hosts you will attempt to connect to down to 3.
This is because of two main reasons:
a) to save your server from causing extra load and delays
to users
b) to save internet from extra network traffic
(remember the old rwho program with traffic problems when
the number of machines increased).
The format for the CONNECT entry in the "irc.conf" is:
C:<TARGET Host Addr>:<Password>:<TARGET Host NAME>:<TARGET Host PORT>
Field: 1 2 3 4 5
for example:
C:nic.funet.fi:passwd:nic.funet.fi:6667
- or -
C:128.214.6.100:passwd:nic.funet.fi:6667
- or -
C:root@nic.funet.fi:passwd:nic.funet.fi:6667
Explanation:
Each field is separated with a ":" charcter:
Field 1: Field 1 tells the IRC program which option is being configured.
"C" corresponds to a server Connect option.
Field 2: Specifies the host name or IP address of the machine to connect
to. If "user@" prefixes the actual hostname or IP address
the server will require that the remote username returned by
the ident server be the same as the one given before the "@".
Field 3: The password of the other host. A password must always be
present for the line to be recognized.
Field 4: The full hostname of the target machine. This is the name that
the TARGET server will identify itself with when you connect
to it. If you were connecting to nic.funet.fi you would receive
"nic.funet.fi" and that is what you should place in
this field.
Field 5: The INTERNET Port that you want to connect to on the TARGET
machine. Most of the time this will be set to "6667".
If this field is left blank, then no connections will
be attempted to the TARGET host, and your host will accept
connections FROM the TARGET host instead.
Some examples:
C:nic.funet.fi::nic.funet.fi:6667
This reads: Connect to host "nic.funet.fi", with no password
and expect this server to identify itself to you as
"nic.funet.fi". Your machine will connect to this host to
PORT 6667.
C:18.72.0.252:Jeff:garfield.mit.edu:6667
This reads: Connect to a host at address "18.72.0.252", using a
password of "Jeff". The TARGET server should identify
itself as "garfield.mit.edu". You will connect to Internet
Port 6667 on this host.
C:irc.nada.kth.se::irc.nada.kth.se
This reads: do not attempt to connect to "irc.nada.kth.se",
but if "irc.nada.kth.se" requests a connection,
allow it to connect.
Now back to our original problem, we wanted OUR server CONNECT to 3
hosts, "nic.funet.fi", "irc.nada.kth.se" and "garfield.mit.edu" in
that order. So as we enter these entries into the file they must be
done in REVERSE order of how we could want to connect to them.
Here's how it would look if we connected "nic.funet.fi" first:
C:garfield.mit.edu::garfield.mit.edu:6667
C:irc.nada.kth.se::irc.nada.kth.se:6667
C:nic.funet.fi::nic.funet.fi:6667
Ircd will attempt to connect to nic.funet.fi first, then to irc.nada
and finally to garfield.
Reciprocal entries:
Each "C" entry requires a corresponding 'N' entry that specifies
connection priviliges to other hosts. The 'N' entry contains
the password, if any, that you require other hosts to have before
they can connect to you. These entries are of the same format as
the "C" entries.
Let us assume that "garfield.mit.edu" connects to your server
and you want to place password authorization authorization on garfield.
The "N" entry would be:
N:garfield.mit.edu:golden:garfield.mit.edu
This line says: expect a connection from host "garfield.mit.edu",
and expect a login password of "golden"
and expect the host to identify itself as "garfield.mit.edu".
N:18.72.0.252::garfield.mit.edu
This line says: expect a Connection from host "18.72.0.252", and
don't expect login password. The connecting host should identify itself
as "garfield.mit.edu".
Wildcards domains:
To reduce the great amount of servers in IRCnet wildcard
DOMAINS were introduced in 2.6. To explain the usage of
wildcard domains we take an example of such:
*.de - a domain name matching all machines
in Germany.
Wildcard domains are useful in that ALL SERVERS in Germany
(or any other domain area) can be shown as one to the
rest of the world. Imagine 100 servers in Germany, it
would be incredible waste of netwotk bandwidth to broadcast
all of them to all servers around the world.
So wildcard domains are a great help, but how to use them ?
They can be defined in the N-line for a given connection,
in place of port number you write a magic number called
wildcard count.
Wildcard count tells you HOW MANY PARTS of your server's name
should be replaced by a wildcard. For example, your server's
name is "tolsun.oulu.fi" and you want to represent it as
"*.oulu.fi" to "nic.funet.fi". In this case the wildcard count
is 1, because only one word (tolsun) is replaced by a wildcard.
If the wildcard count would be 2, then the wildcard domain would
be "*.fi". Note that with wildcard name "*.fi" you could NOT
connect to "nic.funet.fi", because that would result in a server
name COLLISION (*.fi matches nic.funet.fi).
I advice you to not to use wildcard servers before you know
for sure how they are used, they are mostly beneficial for
backbones of countries and other large areas with common domain.
2. MACHINE INFORMATION
IRC needs to know a few things about your UNIX site, and the "M" command
specifies this information for IRC. The fomat of this command is:
M:<YOUR Host NAME>:xxx:<Geographic Location>:<Internet Port>
Field: 1 2 3 4 5
Explanation:
Field 1: "M" specifies a Machine description line
Field 2: The name of YOUR host adding any Internet DOMAINNAME that
might also be present.
Field 3: -- NOT USED --: Set to Value NULL (No spaces at ALL!).
Field 4: Geographic Location is used to say WHERE YOUR SEVRER is,
and gives people in other parts of the world a good
idea of where you are! If your server is in the USA, it is
usually best to say: <CITY> <STATE>, USA. Like for Denver
I say: "Denver Colorado, USA". Finnish sites (like
tolsun.oulu.fi generally say something like "Oulu, Finland".
Field 5: The Internet port your server will use. Should be set to
the same value as in the config.h file.
Example:
M:tolsun.oulu.fi::Oulu, Finland:6667
This line reads: My Host's name is "tolsun.oulu.fi" and
my site is located in "Oulu, Finland". My ircd will use
Internet Port 6667.
M:orion.cair.du.edu::Denver Colorado, USA:6667
This line reads: My Hosts name is "orion.cair.du.edu"
and my site is located in "Denver Colorado, USA".
I have defined Internet Port number "6667" to be used
as my IRCD Socket Port.
3. CLIENT CONNECTIONS - How to let clients connect to your IRCD.
A client is a program that connects to the ircd daemon (ircd). Currently
there are clients written in C and in GNU Emacs Lisp. The "irc"
program is the C client. Each person that talks via IRC is running
their own client.
The irc.conf files contains entries that specify which clients are allowed
to connect to your irc daemon. Obviously you want to allow your cwn
machine's clients to connect. You may want to allow clients from
other sites to connect. These remote clients will use your server
as a connection point. All messages sent by these clients will pass
through your machine.
The format of this entry in the conf file is:
I:<TARGET Host Addr>:<Password>:<TARGET Hosts NAME>:<Internet Port>
Field:1 2 3 4 5
For example, if you were installing IRC on tolsun.oulu.fi and you wanted
to allow examples sake let us assume you were making this file for
tolsun and you wanted to let your own clients to connect to your
server, you would add this entry to the file:
I:128.214.5.6::tolsun.oulu.fi
or
I:tolsun.oulu.fi::tolsun.oulu.fi
If you wanted to let remote clients connect, you could add the
following lines:
I:*.du.edu::*.du.edu
Allow any clients from machines whose names end in "du.edu" to connect
with no password.
I:128.214.6.100::nic.funet.fi
Allow clients from a machine with that IP number and the name
nic.funet.fi to connect.
I:*.tut.fi:secret:*.tut.fi
Allow clients from machines matching *.tut.fi to connect
with the password 'secret'.
I:*::*
Allow anyone from anywhere to connect your server.
This is the easiest way, but it also allows people to for example
dump files to your server, or connect 1000 (or how many open
sockets per process your OS allows) clients to your machine
and take your network ports. Of course the same things can be
done by simply telnetting to your machine's SMTP port (for example).
NEW!!!
As of the 2.7.2d version of the server, the server is able to accept
connections on multiple ports. I-lines are required for each P-line
to allow connections to be accepted. For unix sockets, this means
either adding I:/path/port::/path/port or some variation (wildcards
are recognised here). For internet ports, there must be an I-line
which allows the host access as normal, but the port field of the
I-line must match that of the port of the socket accepting the
connectiion. A port number of 0 is a wildcard (matches all ports).
4. DEFAULT HOSTS (for local clients)
This defines the default connection for the irc client. If you are
running an ircd server on the same machine, you will want to define
this command to connect to your own host. If your site is not running
a server then this command should contain the TARGET host's connection
information and password (if any). The format for this command is:
U:<TARGET Host addr>:<Password>:<TARGET Host NAME>:<Internet Port>
Field: 1 2 3 4 5
For example:
U:tolsun.oulu.fi::tolsun.oulu.fi:6667
U:128.214.5.6::tolsun.oulu.fi:6667
U:tolsun.oulu.fi::tolsun.oulu.fi
If the port number is omitted, irc will default to using 6667.
5. OPERATOR Privileges: How to become the IRC administrator on your site
To become an IRC Administrator, IRC must know who is authorized to become
an operator and what their "Nickname" and "Password" is. To add this
information, EDIT your "irc.conf" file and add the following command
line to it:
O:<TARGET Host NAME>:<password>:<nickname>:<port>:<class>
Field: 1 2 3 4 5 6
Explanation:
Field 1: Speficies Operator record. If you use capital letter ('O')
in it, it specifies a global operator. Small letter ('o')
specifies a local operator. Local operator has basically the
same rights except global operator with some restrictions.
Field 2: Tells IRC which host you have the privileges FROM. This
means that you should be logged into this host when you
ask for the priviliges. If you specify "tolsun.oulu.fi"
then IRC will expect your CLIENT to be connected at
"tolsun.oulu.fi" - when you ask for OPERATOR privileges
from "tolsun.oulu.fi". You cannot be logged in at any
other host and be able to use your OPERATOR privileges
at tolsun, only when you are connected at TOLSUN will this
work - this is a safeguard against unauthorized sites.
Field 3: If your AUTHORIZATION Password - this is the password that
let's IRC know you are who you say you are! Never tell anyone
your password and always keep the "irc.conf" file protected
from all of the other users.
Field 4: The Nickname you usually go by - but you can make this what
you want. It is better to make this a NICKNAME that no one
else knows, but anything will do. I usually use my own
loginname.
Field 5: Unused.
Field 6: The class field should refer to an existing class (preferably
having a lower number than that for the relevant I-line) and
determines the maximum number of simultaneous uses of the
O-line allowable through the max. links field in the Y-line.
Example:
O:orion.cair.du.edu:pyunxc:Jeff
There is an OPERATOR at "orion.cair.du.edu" that can get
Operator priviliges if he specifies a password of "pyunxc"
and uses a NICKNAME of "Jeff".
6. ADMINISTRATIVE INFORMATION
The "A" command is used for administrative information about a site.
The e-mail address of the person running the server should be included
here in case problems arise.
A:<Your Name/Location>:<Your Electronic Mailing Addr>:<other>
Field: 1 2 3 4
Explanation:
Field 1: "A" specifies an Admin record.
Field 2: Use this field to say tell your FULL NAME and where in the
world your machine is. Be sure to add your City,
State/Province and Country.
Field 3: Use this field to specify your Electronic Mailing Address
preferably your Internet Mailing Address. If you have
a UUCP or ARAPnet address - please add that as well. Be
sure to add any extra DOMAIN information that is needed,
for example "mail jtrim@orion" probably won't work as a
mail address to me if you happen to be in Alaska. But
"mail jtrim@orion.cair.du.edu" would work because you
know that "orion" is part of the DOMAIN "cair.du.edu".
So be sure to add your DOMAINNAMES to your mailing addresses.
Field 4: Is really an OTHER field - you can add what you want here,
Examples (the line is just one line in the confuration file, here it
is cut into two lines to make it clearer to read):
A:Jeff Trim - Denver Colorado, USA:INET jtrim@orion.cair.du.edu UUCP {hao,
isis}!udenva!jtrim:Terve! Heippa! Have you said hello in Finnish today?;)
Would look like this when printed out with the /admin command:
Jeff Trim - Denver Colorado, USA
INET jtrim@orion.cair.du.edu UUCP {hao,isis}!udenva!jtrim
Terve! Hei! Heippa! Have you said hello in Finnish today? ;)
Note that the A record cannot be split across multiple lines; it will
typically be longer than 80 characters and will therefore wrap around
the screen.
7. REMOVING A USER FROM IRC Remove an errant user from IRC on your site.
Obviously it is hoped that you wouldn't have to use this command.
Unfortunately sometimes a user can become unmanageable and this is your
only recourse - the KILL USER command. THIS COMMAND ONLY AFFECTS YOUR
SERVER - If this user can connect to another SERVER somewhere else in
the IRC-Network then you would have to talk to the administrator on that
site to disable his access from that IRCD Server as well.
The format of this command is:
K:<Host Name>:<time interval(s)>:<User>
Field: 1 2 3 4
Explanation:
Field 1: "K" tells the IRCD that you are making a KILL USER command
entry.
Field 2: In this field you specify the Hostname that the user is
connecting from. If you wanted to REMOVE connects
to IRC from "orion.cair.du.edu" then you would want to enter
"orion.cair.du.edu". If you want to REMOVE ALL HOSTS
access you can use '*' (Wild Card notation) and no matter
what host the USERNAME (specified in Field 4) connects from
s/he will be denied access. Removing all hosts isn't
very smart thing to do though, why would you run an ircd
if you allow nobody to connect to it anyways ?
Field 3: Either leave this field empty (no spaces), then then lines
is active continuously for the specified user/host machine.
You may also specify intervals during the line should be
active, see examples above.
Field 4: The USERNAME of the user you want removed from IRC. For
example 'root'.
Some Examples:
K:orion.cair.du.edu::jtrim
If user 'jtrim' connects to IRC from host "orion.cair.du.edu"
then IMMEDIATELY REMOVE HIM from my IRCD.
K:*.cair.du.edu::root
If user 'root' connects to IRC from any host that has the
suffix "cair.du.edu" - then IMMEDIATELY REMOVE THEM from
my IRCD.
K:*::vijay
This line reads "I don't care WHAT HOST user 'vijay' is on,
I will NEVER allow username 'vijay' to login to my IRCD.
K:*.oulu.fi:0800-1200,1400-1900:*
This disallows all users from hosts with enddomain 'oulu.fi'
access to your server between 8 and 12am, 2 and 7pm.
Users get kicked off if they're already signed on when the
line becomes active (they'll get a warning 5 minutes ago).
8. Disallowing SERVERS in your irc net.
In some cases people run into difficulties in net administration.
For one reason or another you do not want a certain server to be
in your net (for example because of the security holes it opens
for every server if it's not secured carefully). In that case
you should use Q-lines in your server. When you specify a server
name in Q-line, everytime some server link tries to introduce you
a server (remember, all server names are broadcast around the net),
that name is checked if it matches the Q-lines in your server.
If it matches, then your server disconnects the link. Note that
just placing Q-lines to your server probably results in your server
being left alone, unless other servers have agreed to have the
same Q-line in their ircd configuration files as well.
Example:
Q::of the security holes:foo.bar.baz
This command excludes a server named "foo.bar.baz", the reason
is given to be security holes (you should give a reason, it is
polite). The first field is unused, so leave it empty.
9. Connection Classes.
To enable more efficient use of MAXIMUM_LINKS, connection classes
were implemented. To give a connection a class, add another field
(a sixth) to the C/N lines for a particular server.
Each line for a server should have the same number as the sixth
field. If it is absent, the server deaults it to 0, using the
defaults from the config.h file. To define a connection class,
you need to include a Y: line in the irc.conf file. This enables
you to define the ping frequency, connection frequency and maximum
number of links that class should have. Currently, the Y: line MUST
appear in the irc.conf file BEFORE it is used in any other way.
The format for the line is:
Y:<CLASS>:<PING FREQUENCY>:<CONNECT FREQUENCY>:<MAX LINKS>:<SENDQ>
Field: 1 2 3 4 5 6
Field 2: This is the class number which gains the following attributes
and should match that which is on the end of the C/N line.
Field 3: This field defines how long the server will let the connection
remain "silent" before sending a PING message to make sure it is still
alive. Unless you are sure of what you are doing, use the default value
which is in your config.h file.
Field 4: By changing this number, you change how often your server
checks to see if it can connect to this server. If you want to check
very occasionally, use a large value, but if it is an important
connection, you might want a smaller value so that you connect to it
as soon as possible.
Field 5: This field defines the maximum number of links this class
will allow from automatic connections. Using /CONNECT overrides this
feature.
Field 6: This field defines the 'sendq' value for this class. If this
field is not present, the default (from config.h) is assigned.
NOTE: leaving any of the fields out means their value is 0 (ZERO)!!
example:
Y:23:120:300:5
define class 23 to allow 5 auto-connections, which are checked every
300 seconds. The connection is allowed to remain silent for 120
seconds before a PING is sent. NOTE: fields 3 & 4 are in seconds.
You may also give I lines a class (again the sixth field to define
which class). This is only usefull (currently) for redefining the
ping frequency. It can also be useful as a diagnostic to see how
much each I line is used when combined with the TRACE output.
Another feature of connection class is the ability to do automatic
routing by using the class as a 'priority'. If you are connected
to a server which has a class lower than one of the servers that is
'behind' it, the server will disconnect the lower class one and
schedule a 'new' connection for the higher class server.
10. Leaf Connections.
To stop servers which should only act as leaves from hubs becoming
hubs accidently, the L line was introduced so that hubs can be aware
of which servers should and shouldnt be treated as leaves. A leaf
server is supposed to remain a node for the entirity of its life
whilst connected to the IRC server network. It is quite easy, however
for a leaf server to be incorrectly setup and create problems by
becoming a node of 2 or more servers, ending its life as a leaf. The
L line enables the administrator of an IRC 'Hub server' to 'stop' a
server which is meant to act as a leaf trying to make itself a hub.
If, for example, the leaf server connects to another server which doesnt
have an L-line for it, the one which does will drop the connection, once
again making the server a leaf.
L:<SERVER MASK>:*:<SERVER NAME>:<MAX DEPTH>
Field: 1 2 3 4 5
Field 2 is a mask of which servers the leaf-like attributes are used on
when the server receives SERVER messages. The wildcards * and ? may be
used within this field for matching purposes. If this field is empty,
it acts the same as if it were a single * (ie matches everything).
Field 4 is the the server connectted to you that for which you want to
enforce leaf-like attributes upon.
Field 5 is the maximum depth allowed on that leaf and if not specified,
a value of 1 is assumed. The depth is checked each time a SERVER message
is received by the server, the hops to the server being the field checked
against this max depth and if greater, the connection to the server that
made its leaf too deep has its connection dropped.
For the L-line to come into effect, both fields, 2 and 4, must match up
with the new server being introduced and the server which is responsible
for introducing this new server.
11. Service Connections (Not yet implemented)
Introduction.
The Service is a special kind of IRC client. It does not have the full
abilities of a normal user but can behave in a more active manner than
a normal client. Services as they stand now are not fully implemented.
The following line can be added to your ircd.conf file to enable a
service:
S:<TARGET Host Mask>:<password>:<service_name>
Field: 1 2 3 4
Explanation:
Field 2:
The host mask should be set to match the hosts(s) from which the
service will be connecting from. This may be either an IP# or full
name (prefered).
Field 3:
This is the password which must be passed in the SERVICE command.
Field 4:
The 'service name' is only used for the purpose of finding the
right S-line from the ircd.conf file for password matching. The
actual service name used is that set by NICK commands prior to
SERVICE being sent.
To connect a service to your server, you must first create an S-line
entry in your ircd.conf file and get your server to read this in (ie
rehash or reboot). Once your server has updated itself, you can then
attempt to register your connection as a service.
Registering as a service is similar to registering as a normal user
except that you must send NICK first and then SERVICE. The service
command should look something like this:
SERVICE secretpassword referencename :Service information
A successfull registering of a service at the server will result in
a RPL_YOURESERVICE (383) being sent back to you. Any other reply as
a result of sending service indicates an error has occured.
A service is not a very useful sort of client, it cannot join channels
or issue certain commands although most are available to it. Services,
however, are not affected by flood control. It is therefore wise to
oversee the use of S-lines with some care.
12. Port Connections
Introduction.
The port line adds flexibility to the server's ability to accept
connections. By use of this line in the ircd.conf file, it is easy
to setup both Unix Domain ports for the server to accept connections
on as well as extra internet ports.
P:<Internet IP# Mask>:<*>:<*>:<PORT>
Field: 1 2 3 4 5
or
P:<Directory>:<*>:<*>:<PORT>
Field: 1 2 3 4 5
Explanation
Internet Ports
Field 1
The internet IP mask defines where connections may come from and
be accepted. The IP mask uses either *'s or 0's as wildcards. The
following two lines are the same:
P:128.2.*:::6664
P:128.2.0.0:::6664
The incoming isnt matched against the mask, rather the ip# string
is decoded and compared segment by segment. Thus
P:128.2*.1.2:::6664
will not match 128.20.1.2.
Field 5
The port number field tells the server which port number it should
listen on for incoming connections.
Unix Socket Ports.
Field 1
The path set in field 1 should be the directory name in which to
create the unix socket for later listening to. The server will
attempt to create the directory before creating the unix socket.
Field 5
The port field when used in combination with a pathname in a P-line
is the filename created in the directory set in Field 1.
Example:
P:/tmp/.ircd:::6667
Creates a unix socket in the /tmp/.ircd directory called "6667".
The unix socket (file) must be a numerical.
13. Hub Connections
In direct contrast to L-lines, the server also implements H-lines to
determine which servers may act as a hub and what they may 'hub for'.
If a server is only going to supply its own name (ie act as a solitary
leaf) then no H-line is required for, else a H-line must be added as
follows:
H:<SERVER MASK>:*:<SERVER NAME>
Field: 1 2 3 4
Explanation:
Field 2
All servers that are allowed via this H-line must match the mask
given in this field.
Field 4
This field is used to match exactly against a server name, wildcards
being treated as literal characters.
Examples:
H:*.edu:*:*.bu.edu
Allows a server named "*.bu.edu" to introduce only servers that
match the "*.edu" name mask.
H:*:*:eff.org
Allow "eff.org" to introduce (and act as a hub for) any server.
Note: It is possible to have and use multiple H-lines (or L-lines) for
the one server. eg:
H:*.edu:*:*.bu.edu
H:*.au:*:*.bu.edu
is allowed as is
L:*.edu:*:*.au
L:*.com:*:*.au
Appendix A: Difference between IP addresses and hostnames
There are 2 different types of INTERNET addresses, NAME addresses and
NUMERIC addresses. NAME addresses look like ENGLISH words (and indeed
they are ENGLISH words that refer to a given host). A NAME address looks
like "tolsun.oulu.fi" - and that particular address refers to the machine
named TOLSUN in Finland. It is a UNIQUE address because no other machine
in the world has its NAME address the same as "tolsun.oulu.fi". Anytime
you say "telnet tolsun.oulu.fi" - you would always connect to TOLSUN in
Finland. NUMERIC addresses refer to those addresses that are made up of
NUMBERS for example "128.214.5.6" is the NUMERIC address for TOLSUN. This
address is also UNIQUE in that no other machine in the world will be use
those NUMERIC numbers. The NUMERIC address is usually more reliable than
the NAME address because not all sites can recognize and translate the
NAME address into it's numeric counterpart. NUMERIC always seems to work
best, but use a NAME address when you can because it is easier to tell
what host you are connected to.
Every Unix machine has a file called "/etc/hosts" on it. This file
contains NAME and NUMERIC addresses. When you supply IRC with a NAME
address it will at first try to find it in /etc/hosts, and then (if it's
really smart), use the local Domain Name Server (DNS) to find the NUMERIC
address for the host you want to connect to. Thus if you plan to use NAME
addresses keep in mind that on SOME sites the entry for the TARGET machine
must be found in /etc/hosts or the NAME address will fail. A typical
entry in /etc/hosts looks like this:
130.253.1.15 orion.cair.du.edu orion.du.edu orion # BSD 4.3
This particular example is the Host ORION at the University of Denver.
Notice that on the far left is the NUMERIC Address for orion. The
next few ENGLISH words are the NAME addresses that can be used for orion,
"orion.cair.du.edu", "orion.du.edu", "orion". ALL of these NAME addresses
will return the NUMERIC address "130.253.1.15" which IRC will use to
connect to the TARGET UNIX. (when I say TARGET UNIX I am refering to the
UNIX you want to connect to for IRC). Any futher questions about
/etc/hosts should be directed to "man hosts".
Appendix B: Enabling Summon Messages
+-----------------------------------------------------------------------+
| E N A B L I N G / S U M M O N M E S S A G E S |
+-----------------------------------------------------------------------+
*NOTE* You must have ROOT or special access to the GROUP tty ('/dev')
to do this. If you want to allow users around the world to summon
users at your site to irc, then you should make sure that summon works.
The "IRCD" program needs access to the GROUP of '/dev'. This
directory is where user TTY's are stored (as UNIX treats each Terminal
as a FILE!) IRCD needs GROUP ACCESS to /dev so that users can be
SUMMONED to the program by others users that are *in* the program.
This allows people from other Universities around the world to SUMMON
your users to IRC so that they can chat with them. Berkeley, SUN, HP-UX
and most of the newer versions of UNIX check to see if a USER is
accepting MESSAGES via the GROUP access rights on their TTY listing
in the /dev directory. For example an entry in '/dev' looks like this:
(Unix Path on BSD 4.3 UNIX is: /dev/ttyp0)
crw------- 1 jtrim 20, 0 Apr 29 10:35 ttyp0
You will note that 'jtrim' OWNS this terminal and can READ/WRITE to this
terminal as well (which makes sense because I am ENTERING DATA and
RECEIVEING DATA back from the UNIX). I logged into this particular
UNIX on "April 29th" at "10:35am" and my TTY is "ttyp0". But further
of *note* is that I do not have my MESSAGES ON! (mesg n) -- This is
how my terminal would look with MESSAGES ON (mesg y):
crw--w---- 1 jtrim 20, 0 Apr 29 10:35 ttyp0
With my MESSAGES ON (mesg y) I can receive TALK(1) requests, use the
UNIX WRITE(1) command and other commands that allow users to talk
to one another. In IRC this would also allow me to get IRC /SUMMON
messages. To set up the "IRCD" program to work with /SUMMON type
the following: (using ROOT or an account that has access to '/dev').
% chgrp tty ircd
% chmod 6111 ircd
The above commands read: "Give IRCD access to GROUP tty (which is /dev)
and then when ANYONE runs the IRCD allow SETUID and SETGID priviliges
so that they can use the /SUMMON command.
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/************************************************************************
* IRC - Internet Relay Chat, doc/MANUAL
* Copyright (C) 1990, Karl Kleinpaste
*
* $Id$
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
Date: 04 Apr 1989
Author: Karl Kleinpaste
karl@cis.ohio-state.edu
Last modification: 15 May 1992
by Mauri Haikola
mjh@stekt.oulu.fi
INTERNET RELAY CHAT
a real-time conversational system
* 1: Irc - replacement for talk(1)
Irc is a functional replacement for and improvement to talk(1). Talk
is an old, primitive, atrocious, minimalist sort of keyboard/screen
conversation tool, using a grotesque, machine-dependent protocol.
Irc does everything talk does, but with a better protocol, allowing
more than 2 users to talk at once, with access across the aggregate
Internet, and providing a whole raft of other useful features.
* 2: Entering Internet Relay Chat
There are two ways to enter Internet Relay Chat. If you are using the
emacs lisp client, you need to load the client into your Emacs session
and then M-x irc. If you are using the C client (easier for beginners)
then type (usually) irc. If you wish to be known by a nickname which
is not one's login name, type `irc chosen-nickname' instead.
* 3: How much can be seen from here
The universe - seriously.
This is most formally called Internet Relay Chat. Server hosts are
connected via a tree structure. The various servers relay control and
message data among themselves to advertise the existence of other
servers, users, and the channels and other resources being occupied by
those users.
* 4: Structure
There is quite a lot of structure to the operation of irc, as
compared to crufty old talk(1). Since so little could be done with
talk(1), it needed little structure. But to keep track of people
spread literally around the world (the system was written by Jarkko
Oikarinen of Finland, usually seen on the system as `Wiz'), the
structure is useful so that one can speak to exactly those people with
whom one wishes to speak.
** 4.1: Nicknames
All users of irc are known to the system by a `nickname.' By
default, one's nickname is one's login name. Nickname clashes are not
allowed; this is enforced by the servers. If one's intended nickname
clashes with someone else as one enters chat, one will not be able to
complete entry to irc until one changes one's nickname to something
else.
** 4.2: Presence on a channel
Fundamental to the operation of irc is the concept of a channel. All
users are `on a channel' while inside irc. One enters the `null
channel' first. One cannot send any messages while not in any
chatting channel unless one has set up a private conversation in some
way. The number of channels is essentially unlimited - whatever will
fit in a string of some ungodly length, that must start with a # sign.
** 4.3: Main modes of channels
Public
This is the default mode for a channel. When one is on a public
channel, one can be seen by all other users (if one's own user mode
permits this). Anyone can notice users on a public channel and join
such a channel's conversation.
Private
This means that, although anyone can see that one is using chat, no
one can tell what channel one is using unless one is already on that
channel with oneself. Since the number of potential channels is in
the billions, this is quite some security - all one gives away is the
acknowledgement that one is using chat.
Secret
While one is on a secret channel, no one who is not on one's channel
with oneself can even see that one is there. One's name does not show
up in a list of active users. The only indication of one's presence
is that, when entering chat, all new users are told that there are "N
users on P servers." If one checks on all users and finds less than N
of them, one knows that others are hiding on secret channels. But a
secret channel user still cannot be found except by brute-force
checking through all channels, a hopeless proposition in the face of
the huge number of possible channel names. Security through obscurity
finally means something.
Changing the mode
The mode of a channel (private, secret, invite-only, moderated,
topic-limited, person-number-limited, no-messages-to-channel, ban
someone from channel) is set by the channel operator, who is the
first person to join a channel, or someone who has had channel
operatorship bestowed on them by another channel operator.
*** 4.4: Conversations not using channels
It is possible to conduct conversations with others without using the
formalized channel structure. Doing so requires that two people set
themselves up for private conversation using special commands; see
User Commands below.
* 5: Screen/keyboard structure
Chat is a full-screen utility. It takes over the screen, with the
bulk of activity happening in the top N-2 lines, a modeline (vaguely
emacs-like) on the next to last line, and one's input being entered on
the last line. A very good version of client is the IRC-II client,
avaliable on anonymous ftp from various sites around the world.
** 5.1: Keyboard input
When typing commands at irc, one has a minimalist line-editing
facility in an emacs style. That is, ^A moves the cursor to the
beginning of the line, ^E goes to the end, ^D deletes the character
under the cursor, ^K kills from the cursor to the end, and so on.
** 5.2: Screen activity
Almost everything happens in the upper bulk of the screen. This
includes both messages from other users, as well as the output of the
control commands.
Normal messages from other users appear with the originating nickname
in <angle brackets>. Private messages arrive with the originating
nickname in *asterisks*. Messages which one sends to everyone appear
with a preceding "> " whereas messages which one sends privately to
one other user appear with "-> *nickname*."
Other output (e.g., /who commands, invitations from other users to
join channels, and so forth) appears interspersed with other activity
on the screen.
* 6: Command structure
Ordinary text typed at irc is sent as one's messages to everyone else
on the same channel, modulo personal choices for private messages and
the like. Commands to irc itself all begin with a command character,
which is initially `/' but may be changed to any other character
desired.
Commands may in general be abbreviated to a unique prefix.
** 6.1: Leaving irc
The way to get out of irc is to enter the /signoff command. "/si" is
sufficient. Also equivalent are "/exit," "/bye," and "/quit." A
signoff command may include a comment which will be seen by everyone
on the current channel of the person who left.
** 6.2: Getting help
Type "/help." Follow the instructions.
** 6.3: User commands
The most important commands supported by irc are:
help signoff who whois
list topic join channel
links msg invite ignore
users stats nick away
info clear query cmdch
date mode
*** 6.3.1: help
Information on how to use the rest of the system is available via
/help. The modeline says so as well.
*** 6.3.2: signoff {comment}
/signoff exits chat. Optional comment may be included; see above.
*** 6.3.3: who
/who returns information on who is using chat. /who without arguments
prints info on all users that can be seen. Users of public channels
show up with their channel identified. Users of private channels
appear, but they are specified as being on a private, unspecified
channel. Users of secret channels and users whose user mode is +i
(invisible) do not appear at all.
Giving a channel name as an argument to /who returns only those users of the
specified channel. This still doesn't show users of secret channel or
invisible users one is actually on the same channel with them. Users
of private channels are shown, if an exact channel name is given.
*** 6.3.4: whois
This returns information about individual users. Say "/whois
nickname" to get information on the login name and host from which the
nicknamed user comes.
*** 6.3.5: topic
Channels can be given off-the-cuff "topics." Saying "/topic some
string of text" will associate that topic with the current channel.
*** 6.3.6: list
/list will give lists of active channels, the number of users of each,
and the topics therewith associated. Again, secret channels do not
appear and private channels only appear as Prv.
*** 6.3.7: join & channel
/join or /channel are the means to enter a channel. Give the channel
name as an argument. If this is a secret or hidden channel, /who
commands will show oneself and any other users of one's channel.
One's arrival on a channel is announced to the rest of the users
already on that channel. Silent, anonymous "lurking" is not
supported.
*** 6.3.8: links
/links lists the currently-active set of chat servers. Beware: this
list can be quite long, and will undoubtedly get longer as chat gains
wider use. As of 15 May, 1992, about 130 servers is typical.
*** 6.3.9: msg
A single message can be sent privately to a certain user with /msg.
Type /msg nickname and the text to be sent. It will be sent privately
to the indicated nickname.
*** 6.3.10: invite
If there is a user online to whom one wishes to speak, one may invite
that user to join oneself on a certain channel. One types "/invite
nickname" with an optional channel number. The receiving user gets a
one-line message indicating the sender and the invitation. The
receiving user is free to ignore the invitation, of course.
*** 6.3.11: ignore
If one wants to ignore messages sent by some other user or users, it
may be done with /ignore command. One can ignore someone by their
nickname, or by their user@host data. Wildcards may be used.
*** 6.3.12: users
/users will return a list of the users logged into one's system. With
an optional hostname identifying a chat server host, the users logged
into that system will be listed.
*** 6.3.13: stats
This command returns counts of various protocol operations of one's
chat server. It is neither particularly useful nor interesting to
users other than operators.
*** 6.3.14: nick
One can change nicknames by issuing "/nick new-nickname." All users
on one's channel will be advised of the change. NOTE: If one enters
chat with a nickname clash (e.g., one's login name is the same as
someone else's, and the other user got there first), the system will
not let one enter until one issues a /nick command with a unique
nickname.
*** 6.3.15: away
Sometimes, one wishes to remain connected to the chat system, but one
must be elsewhere for a while. One can issue an /away command with
arbitrary text as argument, which will mark oneself as being away. If
someone sends an away'd user a private message (via /msg or in a
private session set up via /query; see below), the sender will get a
message back from the server indicating the away-ness and the message
which was set.
*** 6.3.16: info
/info returns information regarding the author and copyright of the
chat system.
*** 6.3.17: clear
At times, one wishes that one's screen weren't so cluttered. /clear
makes it so.
*** 6.3.18: query
This command is used to set up private communications `outside' the
normal channel system.
When one enters "/query nickname," the indicated nickname is set up as
the sole recipient of anything which one types thereafter. Thus, if
user A executes "/query B" and user B executes "/query A," they have
set up a private communication between themselves. Significantly, it
remains possible for them to stay on their respective channels, which
need not be the same, and listen to whatever conversation is going on
around them as well, though they cannot respond to that ambient
conversation without leaving the private conversation they have set up.
One leaves this private mode by issuing /query without arguments.
*** 6.3.19: cmdch
The `/' character may not be best for some people to use as their
command character. It can be changed with "/cmdch <character>."
*** 6.3.20: mode
This command can be used for altering the various modes of a channel
(see the explanation of channel modes above). /mode command can only
be issued by channel operators.
** 6.4: Operator commands
The chat system administrators on each host have additional
responsibilities and power over the configuration and operation of the
servers. The commands to do so are delineated below.
*** 6.4.1: oper
Users who have the potential for operator privileges initially invoke
those privileges by "/oper nickname password," where nickname is the
nickname under which operation is intended, and password is the
password known to the chat system for that nickname.
*** 6.4.2: kill
Obnoxious users had best beware the operator who's fast on the /kill
command. "/kill nickname" blows any given nickname completely out of
the chat system.
Obnoxiousness is not to be tolerated. But operators should not use
/kill lightly.
*** 6.4.3: quote
Raw access to the underlying server protocol is possible through the
user of the /quote command. "/quote any text at all" is used to send
direct, unmodified commands to the servers. This has a wide variety
of uses, such as deliberately killing a local or remote chat daemon,
invoking operator privileges for otherwise-operator-priv-forbidden
users, and related tasks. It is, again, a very powerful operation,
and not to be used lightly.
* 7: Questions, problems, troubles?
If you have problems, please contact Christopher Davis (ckd@eff.org) or
Helen Rose (hrose@eff.org). Known as "ckd" and "Trillian" on irc,
respectively. You can also ask for help on some of the operator
channels on irc, for example #twilight_zone and #eu-opers. They will
be able to assist you in whatever problems you are having with IRC.
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Internet Relay Chat Operator Etiquette Guide (May, 1992)
[ $Id$ ]
Welcome! You've either been selected to be an IRC Operator or you have set
up your server and thus have taken on the dual task of IRC Server
Administrator and IRC Operator. Your future days will be filled with hours
of fun chatting on IRC, and then wondering why everyone you talked to went
away, because the links had apparently broken.
Linking:
========
You will be assigned links from the IRC Routing Coordinators. Please
use these links and these links ONLY. The links have been designed to
maximize efficiency and make delays in chatting minimal. You will
usually be given two links, one to each regional backbone site.
Connect to the primary site first and then to the secondary site. You
should not need to connect to any other sites. You will be informed if
this policy changes.
Kills
=====
/kill is a special operator command. You should use it with
care, and only if absolutely needed. The format is as follows:
/kill NICKNAME comment. Comment can be a phrase of almost any length
(within reason) and should be used for specifying the reason of the kill.
Example: /kill Trillian She's a Ghost
IRC Ghosts are created after a net split has occured and the net has yet to
relink.
/wallops PHRASE This is used to talk to those users who have their
user mode set to +w. /wallops used to be a way for operators to talk
about important matters in linking etc., but it has little use
nowadays.
/TRACE command /TRACE is useful to know what servers are connected to
what. Sometimes /trace can be confusing, especially if you are using
it for the first time. Here is an example of a trace from
stekt1.oulu.fi to cdc835.cdc.polimi.it.
/TRACE cdc835.cdc.polimi.it
*** Link stekt1.oulu.fi<2.7.2> ==> cdc835.cdc.polimi.it
*** Link rieska.oulu.fi<2.7.1>e ==> cdc835.cdc.polimi.it
*** Link nic.funet.fi<2.7.1>e ==> cdc835.cdc.polimi.it
*** Link ircserver.et.tudelft.nl<2.7.1>e ==> cdc835.cdc.polimi.it
*** Link vesuv.unisg.ch<2.7.1>e ==> cdc835.cdc.polimi.it
*** Link apollo.di.unipi.it<2.7.1>e ==> cdc835.cdc.polimi.it
*** Oper Class[10] ==> Allanon[cdc835.cdc.polimi.it]
*** User Class[11] ==> Lupandy[plus2.usr.dsi.unimi.it]
*** Serv Class[3] ==> apollo.di.unipi.it[131.114.4.36] 132S 445C
*** User Class[11] ==> Punk[pluto.sm.dsi.unimi.it]
*** User Class[11] ==> TheEdge[pluto.sm.dsi.unimi.it]
*** User Class[10] ==> Mork[cdc835.cdc.polimi.it]
*** User Class[11] ==> Lollo[c700-2.sm.dsi.unimi.it]
*** User Class[11] ==> Attila[hp2.sm.dsi.unimi.it]
*** Class 0 Entries linked 1
*** Class 11 Entries linked 5
*** Class 10 Entries linked 2
*** Class 3 Entries linked 1
From this output you can see that the route goes first to
rieska.oulu.fi (running version 2.7.1e), then nic.funet.fi,
ircserver.et.tudelft.nl, vesuv.unisg.ch, and apollo.di.unipi.it, after
which cdc835 is the next server. Then we see the connections on
cdc835: One operator (Allanon) and 6 users are on line. The class of
each connection is given. There is only one server connected to cdc835
at the moment, and that server is apollo.di.unipi.it (cdc835 is said
to be a "leaf" server at the moment). The numbers 132S 445C in the end
of line tell us, that there are 132 servers and 445 clients connected
to the servers from apollo onwards. Finally we see a grand total of
connections in each connection class.
/SQUIT server {comment}
/squit isolates a specified server from the next closest server, when
you look at it along the trace path starting from your server.
This is usually used in conjunction with CONNECT (explained later) to
reroute traffic. This will be described in detail in the section
"routing", preceding CONNECT.
Usage (and examples):
/squit E
If the network looks like this initially (and you are on server A)
A <---> B <---> C <---> D
^
|
v
G <---> E <---> F <---> ... (rest of the net)
Then after issuing the previous /squit the network would look like this:
A <---> B <---> C <---> D
G <---> E <---> F <---> ...
/squit E {comment}
It usually helps to give a reason why you are sending a
SQUIT for a server. This can be accomplished by sending
the command "/squit server This link is making the US route
through Finland". The SQUIT will then be sent out, and the
server sending the squit will WALLOP sending the comment
so all operators can see it.
/CONNECT server {portnum server2}
/connect is used to establish a link between two servers. These
connections must be authorized by each server's ircd.conf file, but
any operator can issue a CONNECT between authorized servers. This
command is most often used in conjunction with SQUIT to reroute
traffic.
If only one argument is given, this command causes the server you
are on to attempt to connect to the server specified. For example,
"/connect B" (in the previous example) would cause your server (A) to
connect to B.
Suppose you wanted to reconnect server F to server E? You cannot
contact server F since it is no longer part of your network. However,
you can tell server E to connect to it. A remote CONNECT can be issued
to server E.
Examples (assume you are on server A):
/connect B
If the network initially looks like this:
A B <---> ... (rest of network)
Then afterwards (if the connection succeeds) the network will look
like this:
A <---> B <---> ...
In the example where you wanted to reconnect server E to F, the
following syntax would be appropriate (note: we are assuming that
F's irc socket port is 6667, which is the default)
/connect F 6667 E
If the network initially looks like this:
A <---> B <---> C <---> D
^
|
v
G <---> E F <---> ...
Then after your CONNECT request the network topology will look like this:
A <---> B <---> C <---> D
^
|
v
G <---> E <---> F <---> ...
Be careful when connecting servers that you know which command to
use! If you simply issued "/connect F" from your server, the
network would look like this:
... <---> F <---> A <---> B <---> C <---> D
^
|
v
G <---> E
which for various reasons (discussed below) might be very
undesirable.
Routing
=======
When and how should you do rerouting? This depends on where your
server is topologically located and whether you route traffic. If you
are a leaf node (i.e. only connect to one server at a time) then
chances are you won't need to do any routing at all. Your ircd.conf
file should be written to connect to the best possible servers first
before trying alternates. At the most, you may decide to squit an
alternate server and connect to your primary if/when it goes back up.
This only involves local squits, however.
If you are operating a backbone site, you may find yourself
rerouting things quite often. If the servers badger.ugcs.caltech.edu
(Pasadena, CA), irc.mit.edu (Boston, MA), minnie.cc.utexas.edu
(Austin, TX) and ucsu.colorado.edu (Boulder, CO) were routing traffic
in the following way:
... <---> minnie <---> badger <---> bucsd <---> ucsu <---> ...
It would make sense to either squit ucsu and reconnect it to minnie,
or disconnect minnie from badger and connect to ucsu, because
topologically (and geographically) ucsu and minnie are rather close.
There are occasions when US traffic for some reasons winds up being
routed through Australia. This is another case where traffic should
definitely be rerouted. However, there are sometimes occasions when
routing is going through "backdoor" methods. If you see something
totally outrageous (like the east coast and the west coast being
connected by eff.org) please ask for example on channel #twilight_zone
before you send any squits, because chances are, it's like that for a
reason.
Of course, any operator can remotely squit or connect servers, so
if you see a problem and you're sure you know how to fix it, it's a
good idea to do so. If the operator of a server which is is being
routed poorly is online, it's probably best to contact him/her first,
though.
Chances are that hub operators will be more familiar with the
general topology of the network and which servers connect to which
(which is why most of the manual routing is left to them), so if you
have any problems, talk to the other operators on operator channels
(#twilight_zone, #eu-opers etc.) That's what they are there for!
Also, be aware that servers will notify all the operators online of
remote SQUITs and CONNECTs via WALLOPS.
Please let us know if there should be any additions to this guide. Again,
this is not MANDATORY, this is just a GUIDE. Please conduct yourself as
an IRC Operator would...you are looked upon for assistance, both emotional
and mental.
Helen Rose Christopher Davis Noah Friedman
<hrose@cs.bu.edu> <ckd@cs.bu.edu> <friedman@ai.mit.edu>
January, 1991
Updated by
Mauri Haikola
<mjh@stekt.oulu.fi>
May, 1992
-41
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Some minor rules about patches & modifications to UnrealIRCd
1. When making a change, always add a small description in Changes, in the
BOTTOM
2. If new files are made, it must contain proper copyright headers,
and a $Id$ somewhere.
3. /*
* These kind of comments
*/
NOT
// These kind of comments
4. if (something == 1)
{
moo; /* comment */
/* This does what what what */
cow(go(moo));
}
NOT
if (something == 1) {
}
5. Do not touch version.c.SH or version.h, unless you are a head coder
if you need a credit in, contact us
6. Patches are submitted to coders@lists.unrealircd.org,
using "cvs diff -u > patchname". A submision must contain description of
what it does, etc.
7. Protocol changes must be discussed before making patches for it.
8. We do NOT rip people off. If we use other people's code, it MUST be
properly credited.
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/*
* Example set {} block
*/
set {
/*
* This is the mail users will get shown when k-lined
*/
kline-address "mail.to.mail.to";
/*
* What modes will users get when connecting to this server
*/
modes-on-connect "+ix";
/* What channels users will autojoin */
auto-join "0";
/* What channels opers will autojoin on connect*/
oper-auto-join "0";
/* This needs to be an unused port, that the IRCd will bind
* to, and make insecure proxies connect to.
*/
blackhole [ip]:port;
dns {
/* What IP has our DNS server got? */
nameserver 127.0.0.1;
/* How long time will we wait for each attempt? */
timeout 2s;
/* How many attempts will we do */
retries 2s;
};
options {
enable-opermotd;
enable-chatops;
hide-ulines;
// webtv-support;
identd-check;
};
socks {
ban-message "Insecure SOCKS server";
quit-message "Insecure SOCKS server";
ban-time "1d";
};
/*
* How many channels each user can join
*/
maxchannelsperuser 10;
/*
* This is a new thing in Unreal3.2.
* You _need_ to make three numbers up, bigger than 100000
* These MUST be the SAME on EVERY server in your NETWORK
* If people discover these keys, it is easier for them to crack
* the +x algoritm.
*/
cloak-keys
{
0;
0;
0;
};
};
+2 -10
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@@ -52,7 +52,7 @@ A: T:Lines is a new Unreal feature that makes it able to show different
T:*.dk:motds/danish.motd:rules/danish.rules
T:*.fr:motds/french.motd:rules/french.rules
This will get people from Denmark to see the "Danish" MOTD and the "Danish" RULLES
This will get people from Denmark to see the "Danish" MOTD and the "Dandish" RULLES
and people from France to see the French ones:)
NOTE: T:Lines are read up side down so if you have a T:*:ircd.motd:ircd.rules in the bottom
@@ -141,12 +141,4 @@ match.c:247: argument 'n' doesn't match prototype
Then go into include/setup.h and add this line:
#define GOT_STRCASECMP
14) I have my ircd linked to 3.2beta4 and lower servers and people walk
bans!!
In include/config.h, define COMPAT_BETA4_KEYS, and make sure all servers
are using the exact same cloak keys. If you are running pre-3.2 servers
along with 3.2 servers this is unavoidable.
(C) Carsten Munk 1999-2000
(C) also Finny Merrill 2001
(C) Carsten Munk 1999-2000
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.\" $Id$
.TH IRC 1 "7 October 1990"
.SH NAME
irc \- User Interface to Internet Relay Chat Protocol
.SH SYNOPSIS
\fBirc\fP [\fB-p\fP \fIportnum\fP] [\fB-c\fP \fIchannel\fP] [ \fInickname\fP [ \fIserver\fP ]]
.SH DESCRIPTION
.LP
\fBIrc\fP is a user interface to the Internet Relay Chat, a CB-like
interactive discussion environment. It is structured into \fIchannels\fP,
which are public discussion forums, and also allows for private intercommunication.
Each participant has a \fInickname\fP, which is the one specified in the command
line or else his login name.
.LP
Once invoked, \fBirc\fP connects as a client to the specified server,
\fIserver\fP or to the default one (see below). The screen splits into a dialogue
window (the major part
of the screen) and a command line, from which messages can be sent and
commands given to control irc.
.SH COMMAND SYNTAX
The syntax of irc commands is of the form \fB/COMMAND\fP. The most notable
ones are listed below. For an uptodate list, use the \fBHELP\fP command
of \fBirc\fP. Case is ignored.
.IP "\fB/ADMIN\fR [\fIserver\fP]"
Prints administrative information about an IRC \fIserver\fP.
.IP "\fB/AWAY\fP [\fImessage\fP]"
Mark yourself as being away (with an automatic reply \fImessage\fP
if specified)
.IP "\fB/BYE\fR, \fB/EXIT\fR, \fB/QUIT\fR"
Terminate the session
.IP "\fB/CHANNEL\fR [\fIchannel\fP]"
Join another \fIchannel\fP
.IP "\fB/CLEAR\fR"
Clear the screen
.IP "\fB/HELP\fR [\fIcommand\fP]"
Display a brief description of the \fIcommand\fP (or list all commands, if none
specified).
.IP "\fB/SUMMON\fR \fIuser\fP"
Allows to summon a \fIuser\fP specified as a full Internet address, i.e.,
\fIlogin@host.domain\fP, to an IRC dialogue session (in much the same
way as the talk(1) command). It is usable ONLY if the irc daemon runs on
the target machine (host.domain).
.IP "\fB/TOPIC\fR \fItopic\fP"
Sets the \fItopic\fP for the current channel
.IP "\fB/WHO\fR [\fIchannel\fP|*]"
Lists all users of IRC if no argument, of the specified \fIchannel\fP or of the
current channel (*).
.SH ARGUMENTS
.IP "\fB-p\fP \fIportnum\fP"
TCP/IP "port number. Default is 6667 and this option should seldom if ever"
be used.
.IP "\fB-c\fP \fIchannel\fP"
\fIChannel\fP number to join upon beginning of the session. Default is no channel.
.IP "\fInickname\fP"
\fINickname\fP used in the session (can be changed with the \fB/NICK\fP command).
Default is user login name.
.IP "\fIserver\fP"
\fIServer\fP to connect to. Default is specified in the irc system configuration
file, and can be superseded with the environment variable IRCSERVER.
.SH EXAMPLE
.RS
.nf
tolmoon% \fBirc -p6667 Wizard tolsun\fP
.fi
.RE
.LP
connects you to irc server in host tolsun (port 6667) with nickname Wizard
.SH COPYRIGHT
Copyright (c) 1988 University of Oulu, Computing Center, Finland.
.nf
Copyright (c) 1988,1989,1990 Jarkko Oikarinen
.nf
All rights reserved.
For full COPYRIGHT see LICENSE file with IRC package.
.SH "SEE ALSO"
ircd(8)
.SH BUGS
What bugs ?
.SH AUTHOR
Jarkko Oikarinen <jto@tolsun.oulu.fi>
.nf
Manual page updated by Michel Fingerhut <Michel.Fingerhut@ircam.fr>
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.\" $Id$
.TH IRCD 8 "29 March 1989"
.SH NAME
ircd \- The Internet Relay Chat Program Server
.SH SYNOPSIS
.hy 0
.IP \fBircd\fP
[-a] [-c] [-i] [-o] [-q] [-t] [-d directory]
[-f configfile] [-x debuglevel] [-h hostname] [-p portnum]
.SH DESCRIPTION
.LP
\fIircd\fP is the server (daemon) program for the Internet Relay Chat
Program. The \fIircd\fP is a server in that its function is to "serve"
the client program \fIirc(1)\fP with messages and commands. All commands
and user messages are passed directly to the \fIircd\fP for processing
and relaying to other ircd sites. The \fIirc(1)\fP program depends upon
there being an \fIircd\fP server running somewhere (either on your local
UNIX site or a remote ircd site) so that it will have somewhere to connect
to and thus allow the user to begin talking to other users.
.SH OPTIONS
.TP
.B \-d directory
This option tells the server to change to that directory and use
that as a reference point when opening \fIircd.conf\fP and other startup
files.
.TP
.B \-o
Starts up a local ircdaemon. Standard input can be used to send IRC
commands to the daemon. The user logging in from standard input will
be given operator privileges on this local ircd. If ircd is a setuid program,
it will call setuid(getuid()) before going to local mode. This option
can be used in inetd.conf to allow users to open their own irc clients
by simply connecting their clients to the correct ports. For example:
.TP
.B
irc stream tcp nowait irc /etc/ircd ircd \\-f/etc/ircd.conf \\-o
allows users connecting to irc port (specified in /etc/services) to start
up their own ircdaemon. The configuration file should be used to check from
which hosts these connections are allowed from. This option also turns
on the autodie option -a.
.TP
.B \-a
Instructs the server to automatically die off if it loses all it's clients.
.TP
.B \-t
Instructs the server to direct debugging output to standard output.
.TP
.B \-x#
Defines the debuglevel for ircd. The higher the debuglevel, the more stuff
gets directed to debugging file (or standard output if -t option was used
as well).
.TP
.B \-i
The server was started by inetd and it should start accepting connections
from standard input. The following inetd.conf-line could be used to start
up ircd automatically when needed:
.TP
.B
ircd stream tcp wait irc /etc/ircd ircd \-i
allows inetd to start up ircd on request.
.TP
.B \-f filename
Specifies the ircd.conf file to be used for this ircdaemon. The option
is used to override the default ircd.conf given at compile time.
.TP
.B \-c
This flag must be given if you are running ircd from \fI/dev/console\fP or
any other situation where fd 0 isnt a tty and you want the server to fork
off and run in the background. This needs to be given if you are starting
\fIircd\fP from an \fIrc\fP (such as \fI/etc/rc.local\fP) file.
.TP
.B \-q
Using the -q option stops the server from doing DNS lookups on all the
servers in your \fIircd.conf\fP file when it boots. This can take a lengthy
amount of time if you have a large number of servers and they are not all
close by.
.TP
.B \-h hostname
Allows the user to manually set the server name at startup. The default
name is hostname.domainname.
.B \-p portname
Specifies the port where the daemon should start waiting for connections.
This overrides the default which is given at compile time.
.TP
.SH
If you plan to connect your \fIircd\fP server to an existing Irc-Network,
you will need to alter your local IRC CONFIGURATION FILE (typically named
"ircd.conf") so that it will accept and make connections to other \fIircd\fP
servers. This file contains the hostnames, Network Addresses, and sometimes
passwords for connections to other ircds around the world. Because
description of the actual file format of the "ircs.conf" file is beyond the
scope of this document, please refer to the file INSTALL in the IRC source
files documentation directory.
.LP
BOOTING THE SERVER: The \fIircd\fP server can be started as part of the
UNIX boot procedure or just by placing the server into Unix Background.
Keep in mind that if it is *not* part of your UNIXES Boot-up procedure
then you will have to manually start the \fIircd\fP server each time your
UNIX is rebooted. This means if your UNIX is prone to crashing
or going for for repairs a lot it would make sense to start the \fIircd\fP
server as part of your UNIX bootup procedure. In some cases the \fIirc(1)\fP
will automatically attempt to boot the \fIircd\fP server if the user is
on the SAME UNIX that the \fIircd\fP is supposed to be running on. If the
\fIirc(1)\fP cannot connect to the \fIircd\fP server it will try to start
the server on it's own and will then try to reconnect to the newly booted
\fIircd\fP server.
.SH EXAMPLE
.RS
.nf
tolsun% \fBircd\fP
.fi
.RE
.LP
Places \fIircd\fP into UNIX Background and starts up the server for use.
Note: You do not have to add the "&" to this command, the program will
automatically detach itself from tty.
.SH COPYRIGHT
(c) 1988,1989 University of Oulu, Computing Center, Finland,
.LP
(c) 1988,1989 Department of Information Processing Science,
University of Oulu, Finland
.LP
(c) 1988,1989,1990,1991 Jarkko Oikarinen
.LP
For full COPYRIGHT see LICENSE file with IRC package.
.LP
.RE
.SH FILES
/etc/utmp
"irc.conf"
.SH "SEE ALSO"
irc(1)
.SH BUGS
None... ;-) if somebody finds one, please inform author
.SH AUTHOR
Jarkko Oikarinen, currently jto@tolsun.oulu.fi,
manual page written by Jeff Trim, jtrim@orion.cair.du.edu,
later modified by jto@tolsun.oulu.fi.
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[ $Id$ ]
The following macros are included in "ircd.m4" for use with the m4 text
preprocessor. "ircd.m4" is parsed before the IRC server conf file so they
are all available for use with that.
NOTE: The "ircd.m4" file is *ONLY* created by a "make install".
VERSION - current version string as in patchlevel.h
DEBUGMODE - if DEBUGMODE is define in config.h, is also defined for m4.
HOSTNAME - taken from hostname(1)
USER - username of person doing the "make install"
PORT - default port number as in config.h
PFREQ - default ping frequency as in config.h
CFREQ - default connect frequency as in config.h
MAXSENDQ - default max sendq as in config.h
CL - use this to wrap a class number
HOST - use this to wrap a hostname
HOSTM - use this to wrap the hostmask number in N-lines
ID - when wrapping the host field in an I-line, causes ident string return
to be used instead of user supplised username.
PASS - use this to wrap passwords in C/N/I/O lines
PING - use this to wrap the ping value in Y-lines
APORT - use this to wrap the port number in I-lines
CPORT - use this to wrap the port number in C-lines
SERV - use this to wrap server names
You might use some of these as
C:foo.bar.edu:PASS(boo):foo.bar.edu:APORT(6667)
I:ID(128.250.*)::ID(*.mu.oz.au):CPORT(6667)
In addition to these (rather weak macros), some more complete ones are
defined which already perform the above.
ADMIN - provide fields to it as you would an A-line
ALLOW - provide fields to it as you would an N-line
BAN - provide fields to it as you would an K-line
CLASS - provide fields to it as you would an Y-line
CLIENT - provide fields to it as you would an I-line
CONNECT - provide fields to it as you would an C-line
ME - provide fields to it as you would an M-line
HUB - first parameter is server you want to hub, second is optional and is
a mask against which other servers introduced must match against.
LEAF - works like HUB, except that the mask is matched against server names
to check if the link should be dropped.
SERVER - uses 6 fields, the first 4 as are found in an N-line, the last two
should be as you would use in a C-line. It expands out to provide
both a C and N line.
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[ $Id$ ]
From: Carlo Kid - Runaway <carlo@sg.tn.tudelft.nl>
Subject: GUIDE for compiling your server
To: wastelanders@rush.cc.edu (New Wastelanders MailingList)
Date: Thu, 26 May 94 13:44:10 METDST
Cc: carlo@sg.tn.tudelft.nl
Mailer: Elm [revision: 66.33]
Status: RO
GUIDE for compiling your server, by Runaway
===============================================
First of all you must get all the files you need, as an example
I will explain how to compile irc2.8.19.U3.2.
The files you'll need in general are:
- irc2.8.19.U3.2.tar.gz
Or, when you already have an older version -say irc2.8.19.U3.1- a patch:
- irc2.8.19.U3.1-2.patch
It is possible you need more then one patch, especially when you already
upgraded more often. But in that case you already have those old patches.
Of course, in that case, you also already have the old directory tree:
/home..../yourname/....ircd/irc2.8.19.U3.1/
Scripts, patches and directory trees
====================================
It is good practise to:
1) Call the directory tree after the version
2) Let this directory ONLY contain what comes with the .tar.gz file!
Thus: Do NOT put ircd.conf, or any patches etc in it!!!
In general, you must be able to delete this whole directory tree
when you still have the original .tar.gz file and patches applied to it.
3) Put it in a directory ending on /ircd, THIS directory will contain
your ircd.motd, ircd.pid, ircd.conf and patches...
So, you end up with:
...ircd/irc2.8.19.U3.1-2.patch
...ircd/irc2.8.19.U3.1.tar.gz
or just:
...ircd/irc2.8.19.U3.2.tar.gz
at once.
Before you can delete the old directory tree, you must be SURE to save
everything thats in it. This is thus the .tar.gz file, all patches but
ALSO the following files:
Makefile
include/config.h
include/setup.h
You should always keep a copy of those files OUTSIDE the irc2.8.19.U3.2/
directory tree. For instance:
...ircd/irc.personal/Makefile
...ircd/irc.personal/include/config.h
...ircd/irc.personal/include/setup.h
To make these backups easy, you should make a script, called backup.personal
containing:
cp Makefile ../irc.personal/Makefile
cp include/config.h ../irc.personal/include/config.h
cp include/setup.h ../irc.personal/include/setup.h
If you also change anything in the other Makefiles (ircd/Makefile and
common/Makefile) you can add those too. Be sure to make the directories
by hand first.
Make the script 'backup.personal' executable with:
chmod 700 backup.personal
You must be able to run it from any directory, so put it in your ..bin/
Ok... so now you have a backup of everything. If you wanted to start
ALL over you could delete the directory tree, unzip and untar the archive
again, apply all patches to it, change the Makefile and config.h again,
put setup.h back, recompile and reinstall.
In some cases it is easy to do this with an other script, I call it 'repatch',
it provides you with an easy-to-change overview of the patched you have used.
Here is how my 'repatch' looks now (it is located in .../ircd/repatch).
cd ~/irc/ircd
rm -rf irc2.8.19 irc2.8.19.U3.2
zcat irc2.8.19.tar.gz | tar xf -
mv irc2.8.19 irc2.8.19.U3.2
cd irc2.8.19.U3.2
#patch -p1 < ../Makefile.config.h.patch 2> ../patch.out
#cp ../setup.h include/setup.h
patch -p1 < ../irc2.8.19-TSpre8.2.patch 2>> ../patch.out
patch -p1 < ../irc2.8.19.TSpre8-note.patch 2>> ../patch.out
patch -p1 < ../irc2.8.19.TSpre8-wallops.patch 2>> ../patch.out
patch -p1 < ../irc2.8.19.TSpre8-bquiet.patch 2>> ../patch.out
patch -p1 < ../irc2.8.19.TSpre8-silence.2.patch 2>> ../patch.out
#patch -p1 < ../irc2.8.19.U3-ban.patch 2>> ../patch.out
make clean
vi include/patchlevel.h
grep -e '\.rej' -e '[Ff]ail' -e fuzz ../patch.out
As you can see I commented out the patches Makefile.config.h.patch and
irc2.8.19.U3-ban.patch, and don't copy setup.h here. This is because
I wanted to make a virgin .U3.2.tar.gz for distribution via ftp-sites.
If I change the name of the directory, I have to change it in three
places :/
This script forces me to edit the patchlevel.h :) :)
The last grep warns me if anything went wrong with the patches.
Moreover, as you can see, I have a 'Makefile.config.h.patch'.
You should make your own as soon as you completely installed
and tested your server. It is very handy for re-installing a new
version.
To make this patch, edit the Makefile's and and config.h and type:
backup.personal
cd ..
rm -rf irc2.8.19
zcat irc2.8.19.tar.gz | tar xf -
diff -rc irc2.8.19 irc.personal > Makefile.config.h.patch
Check it with an editor if it looks ok. In the above, 'irc2.8.19.tar.gz'
is the virgin 'Avalon' version, I change the Makefiles in the .U3
however also, so you might wanna use the virgin .U3.2.tar.gz.
Starting ALL over (or begining for the first time)
==================================================
This is about EDITTING the Makefile(s) and config.h, and creating the
setup.h for the first time.
2.8.19 is different from 2.8.16 and before. You will have to EDIT the
Makefile and config.h that comes with the distribution. You can NOT
use the old Makefile and config.h you had !
First write down the path you want to use where you are going to put
the ircd.conf etc...
Edit the Makefile. Comments are in it. You should simply define that
what is needed for your Operating System.
Then edit the config.h
Then run ./Config to create setup.h ... at first simply hit return all the
time. If you insist on using gcc instead of cc, you must edit that in your
Makefile BEFORE running setup.h. You can't change that running Config,
although it asks for it. If you have more then one cc, you can add the
right path to in the Makefile (if it uses the wrong one).
Since U3.2, I changed the Makefile and config.h a little. The changes are:
- I added note.o to the dependency
- I added *.orig files to the 'make clean' (otherwise the *.orig generated
by some 'patch' programs will be left).
If you want this too, and you have .U3.1, you can get the patch from
sg.tn.tudelft.nl (file: Makefile.conf.U3.patch).
As soon as you are done, run backup.personal. To stay up to date with your
backup.
Then make the Makefile.conf.patch as described above. (or wait with that
till you are sure it works... otherwise it might be done more then once
which is a waste of time).
Special remarks
---------------
Makefile:
First occurance of
CC=cc
Change this NOT if you want another compiler, add another CC= later, close
to your OS specific #defines...
# IRCDDIR must be the same as DPATH in include/config.h
#
IRCDDIR=/sb/users/carlo/irc/ircd
Make sure you use the same path in the config.h :)
SUBDIRS=common ircd
By removing the 'irc' from this line, you stop 'make' from making the client
as well.
config.h:
/*
* NOTE: On some systems, valloc() causes many problems.
*/
#undef VALLOC /* Define this if you have valloc(3) */
I never try it, even if I have it.
#define USE_VARARGS
For defines like this, you best check the online manual if you have them
(man vprintf in this case)... I didn't have man page for vscanf() but it
still worked... (I DO have them for vprintf and vsprinf).
#undef DEBUGMODE /* define DEBUGMODE to enable debugging mode.*/
Debug mode uses a lot more memory and is a lot slower. ONLY define
when your server gives problems like crashing/coredumping, or other
things like not wanting to startup etc. In other words: when you are really
*USING* this feature to do DEBUGing !
#define NPATH "/sb/users/carlo/irc/server/Undernet/.ircdnote"
The '#ifdef notdef' '#endif' around NPATH mean: notdef = NOT DEFINED.
You should *never* #define notdef... It is used to "comment out" *examples*.
By defining it, you enable all examples (like making your server SUI :/)
Simply *remove* the lines '#ifdef notdef' and '#endif' around the NPATH.
#define DPATH "/sb/users/carlo/irc/ircd"
Must be the same as in the Makefile!
#define SPATH "/sb/users/carlo/bin/ircd" /* path to server executeable */
This is used when you do a /RESTART. For fast restarting a NEW version (upgrade)you can let this point to a symbolic link, and then change this link to the
new executable. Do a 'restart' and voila...
For instance:
.../bin/ircd.U3.2*
.../bin/ircd -> ircd.U3.2
The last made with:
ln -s ircd.U3.2 ircd
Then when you upgrade:
rm ircd
ln -s ircd.U3.3 ircd
and a /RESTART
#undef CRYPT_LINK_PASSWORD
Make sure your ircd.conf isn't world readable like on pasadena :/
(and on ircserver.et.tudelft.nl once - we DID have to change all passwords
then)
Compiling the server
====================
*** FIRST edit your include/patchlevel.h ***
If you don't want to compile the client, you can change the Makefile
as mentioned above, or type:
make server
After a succesfull compilation (ignore warning ;), you can type
make install
or just
cp ircd/ircd ~/bin/ircd.U3.2
cd ~/bin
chmod 700 ircd.U3.2
rm ircd
ln -s ircd.U3.2 ircd
I changed my Makefile to do the latter thing when I type 'make install'
Then run the server by typing 'ircd'. Don't do this on the
...ircd/irc2.8.19.U3.2/ircd/ directory, because when in your PATH the
'.' comes before your '~/bin' you start up THAT exucutable, disallowing
you to recompile later (text file busy).
Compile errors
==============
If anything goes wrong with note, it most likely is because you
1) Didn't define NPATH correctly
2) Didn't add the note.o to the dependencies.. remove note.o and recompile.
[ For a non-undernet version: irc2.8.19.tar.gz is bugged, get the -note.patch
from ftp.undernet.org. ]
If you get problems while linking saying it has undefined _something
and something is something with 'res', you must add -lresolv to your
IRCDLIBS in the Makefile.
If you get problems with any function beging defines twice are giving
errors like not compatible with previous definition (likely atol() in
note.c), just remove that whole function from the .c file (put #ifdef notdef
around it). You have it already in your system libraries.
Last remarks
============
Add those U: lines!!!
And change your ircd.motd to reflect the new commands/features :)
( /MOTD uxb* -- Nice motd RedRum! :)
-------------------------------------------------------------------
Run
--
-------------------------------------------------------------------------------
| carlo@sg.tn.tudelft.nl | Run @ IRC |
| | Admin of Delft.NL.EU.undernet.org |
| * Don't expect anything of live, | and Ircserver.et.tudelft.nl |
| or you'll miss all the rest of it.| |
-------------------------------------------------------------------------------
-82
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@@ -1,82 +0,0 @@
Services Install Guide For Unreal 3.2 by zyrorl (zyrorl@unrealircd.org)
=======================================================================
last updated: 4/5/2001 (4th May 2001)
First of all you will be required to download a services package for your
network.
A few of the most popular services are:
IRCServices - http://www.ircservices.za.net/
Epona - http://www.pegsoft.net/epona/
Wrecked - http://www.wrecked.net/services/index.html
Magick - http://www.magick.tm/
Sirius - http://ircsystems.net/sirius
After you have downloaded the appropriate services package, you will have to
upload it to your shell, and untar and un-gzip the file by typing: tar -zxvf
services.x.x.tar.gz
Then you will need to enter the directory created by your services package (for
a listing type ls -a) and type ./configure . This will run the configure script
to setup your services. The script will ask you questions regarding the path
want to install your services to, where you want the services data files to be
installed to, encryption options, and the type of ircd that you are using (Most
probably Unreal). If you have previously used any other services package, it
may also ask you if you would like to convert their databases. It may also ask
you if you would like the services to dump a core file when a segmentation fault
occurs so that you can find out the cause of the problem and bug report to the
developers of the ircd services.
Then you will be required to compile your services package by typing "make" or
possibly "gmake". To install services after compiled, type "make install".
Then you will need to enter the directory that you specified for the location
for the data of the services. You will most likely see a example.conf file in
the folder. You will need to rename this file to services.conf by typing "mv
example.conf services.conf" and then you will need to edit the services.conf
file in your favourite text editor. We recommend new users use pico, to edit
the file using pico type "pico services.conf". Edit the file to your liking,
make sure you follow their recommendations in settings, and make sure you edit
the root services passwords, server to link to, password and port.
After you have configured your services you will then be required to edit your
unrealircd.conf. You will require to add server connection lines to your server
in order for services to work. All services on your network will need to have
the same U line as the server that services are linking to. A sample of the
configuration for services for unrealircd.conf is listed below:
link services.yournetwork.net {
username *;
hostname 0.0.0.0; /*Server Ip Address Or Hostmask */
bind-ip *; /* IP To Bind To When Connecting */
port 6667; /* Port Number */
password-connect "passwordsend"; /*Password To Send On Connection*/
password-receive "passwordreceive"; /* Password To Receive From
Server Connecting */
class servers;
};
Make sure you then add a u:line entry for services. All the servers on your
network will be required to have a U:line. For UnrealIRCD 3.2 the U:lines
should look something like this:
ulines {
services.yournetwork.net;
};
Servers Running UnrealIRCD 3.1.1 Darkshades or below the U:Line for the servers
should look something like this:
U:services.yournetwork.net:*:*
You will then be required to edit your unrealircd.conf's network configuration
services name line, which has to be the same name as chosen on the connection
line for your services. ie. in this case your network configuration line would
look something like:
services-name "services.yournetwork.net";
Then you will require to /rehash your ircd and then go back to your services
directory and type ./services to run services.
+233
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/*
* UnrealIRCd Config File - Example for irc.fyremoon.net
*/
// Information about me
me {
// My IRC server name
name "irc.fyremoon.net";
// My infoline
info "Forever is gonna start tonight";
// My numeric
numeric 13;
};
// Who is my admin?
admin {
/* You can put as many lines as you want here */
"Carsten Munk";
"Stskeeps";
"stskeeps@tspre.org";
};
/* We use class names now :)*/
class clients
{
/* How often to ping the user */
pingfreq 90;
/* How many clients allowed in class*/
maxclients 900;
/* Maximum SendQueue */
sendq 100000;
};
class servers
{
pingfreq 90;
maxclients 1;
sendq 1000000;
};
/* The old I:lines */
allow {
/* username mask*/
user *;
/* ip mask */
ip *;
/* hostmask */
hostname *;
/* what class to put them in */
class clients;
// Leave out password to make it passwordless
/* Password to require */
password "moocowsrule";
};
/* /oper <login> (oper <login>)*/
oper stskeeps {
/* What class to put oper in upon opering */
class clients;
/* What userhost masks to allow the IRCop to come from */
from {
userhost *@the.elite-hacker.cx;
userhost *@*.image.dk;
};
/* Password to require */
password "moocow";
/* We use named flags now :) */
flags
{
netadmin;
global;
};
};
/* P:lines, we listen here on IP 127.0.0.1 port 6667 */
listen *:6601
{
options
{
ssl;
serversonly;
};
};
listen *:8067;
listen *:6600;
link irc.hs-bremen.de /* servername */
{
username *; /* usermask */
hostname 194.94.24.40; /* hostmask */
bind-ip *; /* What IP to bind to when connecting */
port 7151; /* What port to connect to, if any */
hub *; /* Is this a hub and what servermasks may it bring in */
// leaf *;
// leaf-depth 2;
password-connect "tdx6667";
password-recieve "tdx6667";
/* for later: class-connect, class-recieve */
class servers;
// rsa-auth "path.to.public.key";
options {
autoconnect;
ssl;
zip;
};
};
/* As many as you like */
ulines {
services.roxnet.org;
stats.roxnet.org;
};
drpass {
restart "time-to-restart"; /* Password to use for /restart */
die "killme"; /* Password to use for /die */
};
/*
* The old T:lines. We however also can use this as auto-join per .domain
*/
tld {
mask *@*.fr;
motd "ircd.motd.fr";
rules "ircd.rules.fr";
};
/* The old nick Q:lines :) */
ban nick {
mask "*C*h*a*n*S*e*r*v*";
reason "Reserved for Services";
};
/* The old Z:lines */
ban ip { mask 195.86.232.81; reason "Delinked server"; };
/* The old server Q:lines */
ban server {
mask eris.berkeley.edu;
reason "Get out of here.";
};
/* The wonderful K:lines */
ban user { mask *tirc@*.saturn.bbn.com; reason "Idiot"; };
/* Bans Realnames, the old n:lines */
ban realname {
mask "Swat Team";
reason "mIRKFORCE";
};
ban realname {
mask "sub7server";
reason "sub7";
};
/* Do not ban Stskeeps
* The old E:lines
*/
except ban {
mask *stskeeps@212.*;
};
/* savage-r.*
* the old e: lines
*/
except socks {
mask 216.73.27.177;
};
/* Old vhost.conf */
vhost {
vhost i.hate.microsefrs.com;
userhost *@*.image.dk;
login stskeeps;
password techie;
};
/* You can include other configuration files */
// include "klines.conf";
// Network configuration
set {
network-name "ROXnet";
default-server "irc.roxnet.org";
services-name "services.roxnet.org";
stats-name "stats.roxnet.org";
help-channel "#ROXnet";
hiddenhost-prefix "rox";
prefix_quit "no";
/* on-oper host */
hosts {
local "locop.roxnet.org";
global "ircop.roxnet.org";
coadmin "coadmin.roxnet.org";
admin "admin.roxnet.org";
servicesadmin "csops.roxnet.org";
techadmin "techadmin.roxnet.org";
netadmin "netadmin.roxnet.org";
host-on-oper-up "no";
};
};
/* Server specific configuration */
set {
kline-address "stskeeps@roxnet.org";
modes-on-connect "+xwG";
oper-auto-join "#opers";
dns {
nameserver 127.0.0.1;
timeout 2s;
retries 2s;
};
options {
enable-opermotd;
enable-chatops;
hide-ulines;
webtv-support;
identd-check;
};
socks {
ban-message "Insecure SOCKS server";
quit-message "Insecure SOCKS server";
ban-time "4d";
};
maxchannelsperuser 10;
};
-432
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@@ -1,432 +0,0 @@
* * * * * * * * * * * * * * * * * * *
* Unrealircd.conf Documentation *
* http://www.unrealircd.com *
* Made for Version 3.2+ Daemon *
* by devdev *
* * * * * * * * * * * * * * * * * * *
* * * * T a b l e o f C o n t e n t s * * * *
Section 1.0 : Introduction
Section 2.0 : me{} line
2.1 : Syntax
2.2 : Variables
Section 3.0 : admin{} line
3.1 : Syntax
3.2 : Variables
Section 4.0 : class{} line
4.1 : Syntax
4.2 : Variables
Section 5.0 : allow{} line
5.1 : Syntax
5.2 : Variables
Section 6.0 : drpass{} line
6.1 : Syntax
6.2 : Variables
Section 7.0 : oper{} line
7.1 : Syntax
7.2 : Variables
7.3 : Oper Flags
7.4 : Flag Usage
Section 8.0 : listen{} line
8.1 : Syntax
8.2 : Variables
8.3 : Port Options
9.0 : link{} line
9.1 : Syntax
9.2 : Variables
9.3 : Link Options
Section 10.0 : ulines{} line
10.1 : Syntax
10.2 : Variables
Section 11.0 : tld{} line
11.1 : Syntax
11.2 : Variables
Section 12.0 : ban{} line
12.1 : ban nick{}
12.2 : ban ip{}
12.3 : ban server{}
12.4 : ban realname{}
12.5 : ban user{}
Section 13.0 : except{} line
13.1 : except ban{}
13.2 : except socks{}
Section 14.0 : vhost{} line
14.1 : Syntax
14.2 : Variables
* * * * * * * * * * * * * * * * * * * * * * * *
1.0) Introduction:
As you may have noticed, in this version of Unreal, the ircd.conf
has changed dramatically and has a new name... unrealircd.conf.
This will be a fully explanatory guide to the new unrealircd.conf
Every aspect of the new config file is explained below.
2.0) me{} (Server Information Line):
This is the same idea as the old M:line. Gives the server name,
description, and numeric. This, however, does not include the ip
of the server.
2.1) Syntax:
me {
name <server>;
info "<description>";
numeric <numeric>;
};
2.2) Variables:
<server> Server name (irc.network.com)
<description> Server description (Network Hub)
<numeric> Connection Numeric (Number 1-254)
3.0) admin{} (Administrator Line):
This is the same as the A:line. This line gives information about
the server owner/administrator including Name, nickname, and email.
This is not restricted to a number of lines. Shown at /admin
3.1) Syntax:
admin {
"<line>";
};
3.2) Variables:
<line> Text shown at /admin (Admin Name)
The "<line>"; can be repeated as many times as you wish. We suggest
placing the admins nickname and an email to reach them at.
4.0) class{} (Connection Classes Line):
These connection classes are used to define the ping freqency, maximum
amount of clients, and sendq limit for a certain class.
4.1) Syntax:
class <class name> {
connfreq <connfreq>; /*server only*/
ping freq <pingfrq>;
maxclients <maxclients>;
sendq <sendqlimit>;
};
4.2) Variables:
<class type> Name of connection class (client, server, oper)
<connfreq> Seconds between connection attempts (seconds)
<pingfrq> Ping Frequency (every x seconds) (seconds)
<maxclients> Number of maximum connections (number)
<sendqlimit> Limit for sends (number)
5.0) allow{} (Allowed Connections):
This line specifies from which hostnames/ips users can connect from and their
restrictions.
5.1) Syntax:
allow {
ip "<ip>";
hostname "<host>";
class <classname>;
password "<password>";
maxperip <max>;
};
5.2) Variables:
<ip> IP to allow connections from (1.2.3.4)
<host> Hostname to allow connections from (ident@host)
<classname> Class name to use defined above (name)
<password> Password required for connection (password)
<max> Maximum per ip address (number)
6.0) drpass{} (Die/Restart Password):
This line will defy the passwords required to restart or shutdown the irc server.
6.1) Syntax:
drpass {
die "<diepass>";
restart "<restartpass>";
};
6.2) Variables:
<diepass> Password to shutdown the server (password)
<restartpass> Password to restart the server (password)
7.0) oper{} (IRC Operator Line):
This line will define who (after suppling a login and password) will be allowed to have certain permissions
granted. Such as global kills compared to local kills, and being able to restart the server.
7.1) Syntax:
oper <login> {
class <classname>;
from {
userhost <host>;
userhost <host>
};
password "<password>";
flags {
<flag>;
<flag>;
}
};
7.2) Variables
<login> Login user name (opername)
<classname> Class the oper will connect from (class)
<host> Host the oper is allowed to op from (ident@host)
<password> Password to accompany login-name (password)
<flag> Flags to define permissions (see 7.3)
7.3) Oper Flags (old and new)
Old | New |Description
------- |---------------- |------------------------------
N | netadmin | Network Admnistrator
T | techadmin | Technical Administrator
A | admin | Server Administrator
a | sadmin | Services Operator
C | coadmin | Co Administrator
o | local | Local IRC Operator
O | global | Global IRC Operator
r | can_rehash | Is able to rehash the server
e | eyes | Can use the eyes message mode
D | can_die | Can shutdown the server (with password)
R | can_restart | Can restart the server (with password)
h | helpop | ..is available for help. Can see /helpops
g | can_globops | Can use /globops
w | can_wallops | Can use /wallops
l | locop | Can't kill remote users
c | can_localroute | Can locally /connect and /squit servers
L | can_globalroute | Can globally /connect and /squit servers
k | can_localkill | Can do local /kills
K | can_globalkill | Can do global /kills
b | can_kline | Can set a /kline
B | can_unkline | Can unset a /kline
n | can_localnotice | Can send local notices
G | can_globalnotice| Can send global notices
z | can_zline | Can set /zlines
^ | can_stealth | Is invisible to /names
7.4) Oper Flag Usage:
Usage:
flags oldflags;
[or]
flags { new flag; new flag; };
Example:
flags oN;
[or]
flags { netadmin; helpop; };
Local operators are defined by having no additional flags in the oper line or if the IRCD finsd an error in
the flags, locop will be set (default).
8.0) listen{} (Available Ports):
These line(s) define which ports the IRCd will be using. Ports that servers and clients can connect to.
8.1) Syntax:
listen <ip>:<port>;
{
options
{
<option>;
<option>;
};
};
8.2) Variables:
<ip> IP Address to bind to (1.2.3.4)
<port> Port to listen on (port)
<option> Option for the port to use (see 8.3)
8.3) Port Options
standard Normally listens on the port
ssl Port is available to accept SSL connections.
serveronly Port can only have servers connect to it (not clients)
clientsonly Port can only have clients connect to it
9.0) link{} (Connecting Servers):
This line will define what server can connect to yours.
9.1) Syntax:
link <servername>;
{
username <usermask>;
hostname <hostname>;
bind-ip <bindip>;
port <port>;
hub *; /* for connecting a hub */
leaf *; /* for connecting a leaf */
leaf-depth <leaf-depth>; /* for connecting a leaf */
password-connect "<cpassword>";
password-receive "<rpassword>";
class <class>;
rsa-auth "<keypath>";
options {
<option>;
<option>;
};
};
9.2) Variables
<servername> Server name to connect to (server.network.com)
<username> Username for authenticating connection (username)
<hostname> Hostname for authenticating connection (hostname)
<bindip> IP your server will bind to to connect (ip)
hub or leaf Place hub *; or leaf *; depending on
what type of server you're linking to
<leaf-depth> Number of servers below yours (number)
<cpassword> Password to send to the server (password)
<rpassword> Password you expect to receive (password)
<class> Class for servers (classname)
<keypath> Path use for rsa-authentication (keypath)
<option> Option used for connecting (see 9.3)
9.3) Link Options
autoconnect Automaticlly tries to connect to the server
ssl Defines you are connecting to a SSL server
zip Will make them compressed later
10.0) ulines{} (Ulined Servers):
This line will define servers that can have more control over the network. Services
require this line in order to modify channels without being irc-operators.
10.1) Syntax:
ulines {
<server>;
<server>;
};
10.2) Variables:
<server> Server to be u:lined, can be infinate (servername)
11.0) tld{} (MOTD and Rules by Domains):
This line defines which hosts will read which set of MOTDs/Rules. For instance, if you have
a bilingual network, connections from .fr can show a french MOTD and Rule file instead
of the default ircd.motd and ircd.rules
11.1) Syntax:
tld {
mask <mask>;
motd "<motd>";
rules "<rules>";
};
11.2) Variables:
<mask> Mask that will define the new set (ident@host)
<motd> Filename of the motd file (filename)
<rules> Filename of the rules file (filename)
12.0) ban{} (Bans):
This line has many parts to it and can ban different things. See the sections below
on more information on banning.
12.1) ban nick{}
This line is used for restricting the use of certain nicknames
Syntax:
ban nick {
mask "<nickname>";
reason "<reason>";
};
12.2) ban ip{}
Used for removing a entire ip from connecting.
Syntax:
ban ip { mask <ipaddress>; reason "<reason>"; };
12.3) ban server{}
Used for restrictring a server from connecting to you.
Syntax:
ban server {
mask <servername>;
reason "<reason>";
};
12.4) ban realname{}
Used to keep select individuals with certain realnames off the server.
Syntax:
ban realname {
mask "<real name>";
reason "<reason>";
};
12.5) ban user{}
This line is the same as the old K:Lines. It bans a host mask from connecting.
Syntax:
ban user { mask <ident@host>; reason "<reason>"; };
13.0) except{} (Cannot Be Banned):
Used to make sure your own IRCops dont ban you, or so you dont accidently ban an entire
nation's worth of addresses, etc.
13.1) except ban{}
This is so a realname and user cannot be banned.
Syntax:
except ban {
mask <ident@host>;
};
13.2) except socks{}
This line is used so the socks server does not ban a client.
Syntax:
except socks {
mask 216.73.27.177;
};
14.0) vhost{} (Vanity Hosts):
The vhost{} line is used so a user can change their hostname from blah.dialup.com to
a more fun hostname such as tends.to.write.some.really.evildocs.net
/vhost <login> <password>
14.1) Syntax:
vhost {
vhost <vhost>;
from {
userhost <mask>;
};
login <login>;
password <password>;
};
14.2) Variables:
<vhost> Name of the vhost to use (vhost)
<mask> Allowed masks to use the vhost (ident@host)
<login> A login name to use (login)
<password> Password to supply with login (password)
+8
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@@ -19,6 +19,14 @@
time , this manual will be ever changing :-)
This Manual is written at the time when I am running Unreal-3.1.1-Darkshades (Not public release).
However most of these commands will also work on Unreal3.1+sf-Silverheart. In case of any problems ,
please visit #UnrealIRCd on irc.fyremoon.net (Official Help Channel) & Bugs can be emailed to
unreal-dev@lists.sourceforge.net.
Some modes only apply to Unreal-SSL or Unreal-3.1.1 because they require SSL (Secure Sockets Layer)
support.
Here is the command list :
+21
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@@ -0,0 +1,21 @@
[ $Id$ ]
Dynamic Configuration Guide
Okay first you have to go edit the file "unrealircd.conf" in
the directory "networks/". In that file you see a field with
name "Include" .. if you want to create your own network file
(IRC network specification) you have to write like
"networks/<irc network>.network" like "networks/myircnetwork.network"
If there is already a network file you can just put in the path
like : "networks/dragonwings.org"
If you want to create your own network file
copy the file "template.network" to the name you want to use for
your network file and edit it.
If you experince any problems email me at stskeeps@tspre.org
or try msg me at /server irc.roxnet.org, #unrealircd
My nick is mostly Stskeeps or Techie (or Nightwalker if i had a bad night:P)
--Stskeeps
-3
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@@ -136,10 +136,7 @@ int create_client(const char *hostname, const int hostport) {
socket_address hostaddr;
int adlen;
/* winlocal
if ((descript=socket(PF_INET, SOCK_STREAM, 0)) < 0)
*/
if ((descript=socket(PF_INET, SOCK_STREAM, 0)) == INVALID_SOCKET) // winlocal
fatal("socket");
name_to_number(AF_INET, hostname, hostport, &hostaddr, &adlen);
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<html>
<head>
<meta http-equiv="content-type" content="text/html;charset=iso-8859-1">
<title>
$ TITLE
</title>
<style type="text/css" media="screen">
BODY {
scrollbar-base-color : Black;
scrollbar-3d-light-color : #D3D3D3;
scrollbar-dark-shadow-color : #D3D3D3;
scrollbar-shadow-color : #D3D3D3;
scrollbar-highlight-color : #D3D3D3;
scrollbar-arrow-color : Black;
scrollbar-face-color : #D3D3D3;
background-color : #FFFFFF;
font-size : 8pt;
font-family : "Trebuchet MS", Arial, Tahoma;
}
.text, INPUT {
font-family : "Trebuchet MS", Arial, Tahoma;
font-size : 12px;
}
.status {
font-family : "Trebuchet MS", Arial, Tahoma;
font-size : 10px;
}
.title {
font-family : "Trebuchet MS", Arial, Tahoma;
font-size : 15pt;
}
.button {
font-family : Tahoma;
border : 1px solid #C8C8C8;
font-size : 11px;
cursor : hand;
background-color : #E5E5E5;
}
#background { position: absolute; z-index: 0; top: 0px; left: 0px; width: 650px; height: 450px; visibility: visible }
#content { position: absolute; top: 77px; left: 133px; width: 399px; height: 283px; visibility: visible }
#unrealIRCdLink { font-size: 8pt; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; top: 432px; left: 0px; width: 650px; height: 16px; visibility: visible; }
#icon { z-index: 1; font-size: 8pt; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; top: 13px; left: 22px; width: 72px; height: 73px; visibility: visible; scrollbar-3d-light-color: #D3D3D3; scrollbar-arrow-color: Black; scrollbar-base-color: Black; scrollbar-dark-shadow-color: #D3D3D3; scrollbar-face-color: #D3D3D3; scrollbar-highlight-color: #D3D3D3; scrollbar-shadow-color: #D3D3D3 }
#button1img { z-index: 3; position: absolute; top: 150px; left: 11px; width: 111px; height: 23px; }
#button1text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 150px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button1bg { z-index: 1; position: absolute; top: 150px; left: 11px; width: 111px; height: 23px; }
#button2img { z-index: 3; position: absolute; top: 180px; left: 11px; width: 111px; height: 23px; }
#button2text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 180px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button2bg { z-index: 1; position: absolute; top: 180px; left: 11px; width: 111px; height: 23px; }
#button3img { z-index: 3; position: absolute; top: 210px; left: 11px; width: 111px; height: 23px; }
#button3text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 210px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button3bg { z-index: 1; position: absolute; top: 210px; left: 11px; width: 111px; height: 23px; }
#button4img { z-index: 3; position: absolute; top: 240px; left: 11px; width: 111px; height: 23px; }
#button4text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 240px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button4bg { z-index: 1; position: absolute; top: 240px; left: 11px; width: 111px; height: 23px; }
#button5img { z-index: 3; position: absolute; top: 270px; left: 11px; width: 111px; height: 23px; }
#button5text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 270px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button5bg { z-index: 1; position: absolute; top: 270px; left: 11px; width: 111px; height: 23px; }
#button6img { z-index: 3; position: absolute; top: 300px; left: 11px; width: 111px; height: 23px; }
#button6text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 300px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button6bg { z-index: 1; position: absolute; top: 300px; left: 11px; width: 111px; height: 23px; }
#button7img { z-index: 3; position: absolute; top: 330px; left: 11px; width: 111px; height: 23px; }
#button7text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 330px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button7bg { z-index: 1; position: absolute; top: 330px; left: 11px; width: 111px; height: 23px; }
#button8img { z-index: 3; position: absolute; top: 360px; left: 11px; width: 111px; height: 23px; }
#button8text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 360px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button8bg { z-index: 1; position: absolute; top: 360px; left: 11px; width: 111px; height: 23px; }
#button9img { z-index: 3; position: absolute; top: 390px; left: 11px; width: 111px; height: 23px; }
#button9text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 390px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button9bg { z-index: 1; position: absolute; top: 390px; left: 11px; width: 111px; height: 23px; }
#button10img { z-index: 3; position: absolute; top: 420px; left: 11px; width: 111px; height: 23px; }
#button10text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 420px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button10bg { z-index: 1; position: absolute; top: 420px; left: 11px; width: 111px; height: 23px; }
</style>
</head>
<body bgcolor="#ffffff" text="black" link="black" vlink="black" alink="black">
<div id="button1img"><a href="http://www.unrealircd.org" onMouseOver="document.button1.src='../sections/active.gif';" onMouseOut="document.button1.src='../sections/inactive.gif';"><img src="../sections/inactive.gif" name="button1" border="0"></a></div>
<div id="button1text" align="center"><center>Operators</center></div>
<div id="button1bg"><img src="../sections/bg.gif" border="0"></div>
<div id="button2img"><a href="http://www.unrealircd.org" onMouseOver="document.button2.src='../sections/active.gif';" onMouseOut="document.button2.src='../sections/inactive.gif';"><img src="../sections/inactive.gif" name="button2" border="0"></a></div>
<div id="button2text" align="center"><center>Other stuff</center></div>
<div id="button2bg"><img src="../sections/bg.gif" border="0"></div>
<div id="icon"><img
$ ICON
width="72" height="73" border="0"></div>
<div id="background"><img src="../back/background.jpg" width="650" border="0"></div>
<div id="unrealIRCdLink">
<table width="650" height="18" border="0" cellpadding="0" cellspacing="0">
<tr><td colspan="3"><img src="../back/line.gif" width="650"></td></tr>
<tr width="650"><td valign="middle" align="right" height="9" width="97"><a target="_blank" href="http://www.unrealircd.com/" onMouseOver="document.unreallink.src='../unrealircd.com/active.gif';" onMouseOut="document.unreallink.src='../unrealircd.com/inactive.gif';"><img src="../unrealircd.com/inactive.gif" name="unreallink" border="0"></a></td>
$ STATUSLINE
</div>
<div id="content">
<div align="left"><i><span class="title">
$ SECTION
</span></i></div>
<center><table border="0" cellpadding="20" cellspacing="0" width="470" height="250" borderColorDark="black" borderColorLight="black"><tr><td valign="top" borderColorDark="#ffffff" borderColorLight="#ffffff">
$ DATA
</td></tr></table></center>
</div>
</body>
</html>
-90
View File
@@ -1,90 +0,0 @@
<html>
<head>
<meta http-equiv="content-type" content="text/html;charset=iso-8859-1">
<title>
$ TITLE
</title>
<style type="text/css" media="screen">
<!--
BODY {
scrollbar-base-color : Black;
scrollbar-3d-light-color : #D3D3D3;
scrollbar-dark-shadow-color : #D3D3D3;
scrollbar-shadow-color : #D3D3D3;
scrollbar-highlight-color : #D3D3D3;
scrollbar-arrow-color : Black;
scrollbar-face-color : #D3D3D3;
background-color : #FFFFFF;
font-size : 8pt;
font-family : "Trebuchet MS", Arial, Tahoma;
}
.text, INPUT {
font-family : "Trebuchet MS", Arial, Tahoma;
font-size : 12px;
}
.status {
font-family : "Trebuchet MS", Arial, Tahoma;
font-size : 10px;
}
.title {
font-family : "Trebuchet MS", Arial, Tahoma;
font-size : 15pt;
}
.button {
font-family : Tahoma;
border : 1px solid #C8C8C8;
font-size : 11px;
cursor : hand;
background-color : #E5E5E5;
}
#background { position: absolute; z-index: 0; top: 0px; left: 0px; width: 650px; height: 450px; visibility: visible }
#content { position: absolute; top: 77px; left: 133px; width: 399px; height: 283px; visibility: visible }
#unrealIRCdLink { font-size: 8pt; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; top: 432px; left: 0px; width: 650px; height: 16px; visibility: visible; }
#icon { z-index: 1; font-size: 8pt; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; top: 13px; left: 22px; width: 72px; height: 73px; visibility: visible; scrollbar-3d-light-color: #D3D3D3; scrollbar-arrow-color: Black; scrollbar-base-color: Black; scrollbar-dark-shadow-color: #D3D3D3; scrollbar-face-color: #D3D3D3; scrollbar-highlight-color: #D3D3D3; scrollbar-shadow-color: #D3D3D3 }
#button1img { z-index: 3; position: absolute; top: 150px; left: 11px; width: 111px; height: 23px; }
#button1text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 150px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button1bg { z-index: 1; position: absolute; top: 150px; left: 11px; width: 111px; height: 23px; }
#button2img { z-index: 3; position: absolute; top: 180px; left: 11px; width: 111px; height: 23px; }
#button2text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 180px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button2bg { z-index: 1; position: absolute; top: 180px; left: 11px; width: 111px; height: 23px; }
--></style>
</head>
<body bgcolor="#ffffff" text="black" link="black" vlink="black" alink="black">
<div id="button1img"><a href="http://www.unrealircd.org" onMouseOver="document.button1.src='../sections/active.gif';" onMouseOut="document.button1.src='../sections/inactive.gif';"><img src="../sections/inactive.gif" name="button1" border="0"></a></div>
<div id="button1text" align="center"><center>Operators</center></div>
<div id="button1bg"><img src="../sections/bg.gif" border="0"></div>
<div id="button2img"><a href="http://www.unrealircd.org" onMouseOver="document.button2.src='../sections/active.gif';" onMouseOut="document.button2.src='../sections/inactive.gif';"><img src="../sections/inactive.gif" name="button2" border="0"></a></div>
<div id="button2text" align="center"><center>Other stuff</center></div>
<div id="button2bg"><img src="../sections/bg.gif" border="0"></div>
<div id="icon"><img
$ ICON
width="72" height="73" border="0"></div>
<div id="background"><img src="../back/background.jpg" width="650" border="0"></div>
<div id="unrealIRCdLink">
<table width="650" height="18" border="0" cellpadding="0" cellspacing="0">
<tr><td colspan="3"><img src="../back/line.gif" width="650"></td></tr>
<tr width="650"><td valign="middle" align="right" height="9" width="97"><a target="_blank" href="http://www.unrealircd.com/" onMouseOver="document.unreallink.src='../unrealircd.com/active.gif';" onMouseOut="document.unreallink.src='../unrealircd.com/inactive.gif';"><img src="../unrealircd.com/inactive.gif" name="unreallink" border="0"></a></td>
$ STATUSLINE
<!-- statusline <td align="center" height="9" width="450"><table width="398" height="9" border="0" cellspacing="0" cellpadding="0"><tr><td valign="top" align="center"><span class="status">Status Text goes here</span></td></tr></table></td><td align="right" height="9" width="159"><img src="../back/grad.jpg"></td></tr></table> -->
</div>
<div id="content">
<div align="left"><i><span class="title">
$ SECTION
</span></i></div>
<center><table border="0" cellpadding="20" cellspacing="0" width="470" height="250" borderColorDark="black" borderColorLight="black"><tr><td valign="top" borderColorDark="#ffffff" borderColorLight="#ffffff">
$ DATA
</td></tr></table></center>
</div>
</body>
</html>
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-81
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@@ -1,81 +0,0 @@
<html>
<head>
<meta http-equiv="content-type" content="text/html;charset=iso-8859-1">
<title>loader</title>
<csactions>
<csaction name="3093F4DA0" class="Open Window" type="onevent" val0="section/opers" val1="" val2="650" val3="450" val4="false" val5="false" val6="false" val7="false" val8="false" val9="false" val10="false">
</csactions>
<csscriptdict>
<script><!--
function CSClickReturn () {
var bAgent = window.navigator.userAgent;
var bAppName = window.navigator.appName;
if ((bAppName.indexOf("Explorer") >= 0) && (bAgent.indexOf("Mozilla/3") >= 0) && (bAgent.indexOf("Mac") >= 0))
return true; // dont follow link
else return false; // dont follow link
}
CSStopExecution = false;
function CSAction(array) {
return CSAction2(CSAct, array);
}
function CSAction2(fct, array) {
var result;
for (var i=0;i<array.length;i++) {
if(CSStopExecution) return false;
var actArray = fct[array[i]];
if(actArray == null) return false;
var tempArray = new Array;
for(var j=1;j<actArray.length;j++) {
if((actArray[j] != null) && (typeof(actArray[j]) == "object") && (actArray[j].length == 2)) {
if(actArray[j][0] == "VAR") {
tempArray[j] = CSStateArray[actArray[j][1]];
}
else {
if(actArray[j][0] == "ACT") {
tempArray[j] = CSAction(new Array(new String(actArray[j][1])));
}
else
tempArray[j] = actArray[j];
}
}
else
tempArray[j] = actArray[j];
}
result = actArray[0](tempArray);
}
return result;
}
CSAct = new Object;
function CSOpenWindow(action) {
var wf = "";
wf = wf + "width=" + action[3];
wf = wf + ",height=" + action[4];
wf = wf + ",resizable=" + (action[5] ? "yes" : "no");
wf = wf + ",scrollbars=" + (action[6] ? "yes" : "no");
wf = wf + ",menubar=" + (action[7] ? "yes" : "no");
wf = wf + ",toolbar=" + (action[8] ? "yes" : "no");
wf = wf + ",directories=" + (action[9] ? "yes" : "no");
wf = wf + ",location=" + (action[10] ? "yes" : "no");
wf = wf + ",status=" + (action[11] ? "yes" : "no");
window.open(action[1],action[2],wf);
}
// --></script>
</csscriptdict>
<csactiondict>
<script><!--
CSAct[/*CMP*/ '3093F4DA0'] = new Array(CSOpenWindow,/*URL*/ 'section/opers','',650,450,false,false,false,false,false,false,false);
// --></script>
</csactiondict>
</head>
<body bgcolor="#ffffff">
<p><br><br><br><br>
<center><a href="#" onclick="CSAction(new Array(/*CMP*/'3093F4DA0'));" csclick="3093F4DA0">Load the Configuration Console</a></center>
</body>
</html>
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-47
View File
@@ -1,47 +0,0 @@
/************************************************************************
* Unreal Internet Relay Chat Daemon, include/auth.h
* Copyright (C) 2001 Carsten V. Munk (stskeeps@tspre.org)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
typedef struct {
char *data;
short type;
} anAuthStruct;
#define AUTHTYPE_PLAINTEXT 0
#define AUTHTYPE_UNIXCRYPT 1
#define AUTHTYPE_MD5 2
#define AUTHTYPE_SHA1 3
#define AUTHTYPE_SSL_PUBKEY 4
#ifdef USE_SSL
//#define AUTHENABLE_MD5
//#define AUTHENABLE_SHA1
//#define AUTHENABLE_SSL_PUBKEY
/* OpenSSL provides a crypt() */
#ifndef AUTHENABLE_UNIXCRYPT
#define AUTHENABLE_UNIXCRYPT
#endif
#endif
+3
View File
@@ -13,10 +13,13 @@
#define MAX_MATCH 1
#define MAX_WORDLEN 64
#define MAX_WORDS 50
#define PATTERN "\\w*%s\\w*"
#define REPLACEWORD "<censored>"
char *stripbadwords(char *, int);
int loadbadwords(char *, int);
void freebadwords(void);
#endif
+10 -43
View File
@@ -37,9 +37,6 @@
#ifdef PARAMH
#include <sys/param.h>
#endif
#if !defined(IN_ADDR)
#include "sys.h"
#endif
#ifndef PROTO
#if __STDC__
@@ -93,8 +90,8 @@ void free();
#endif
#endif
#define TS time_t
#define TS time_t
extern int match PROTO((char *, char *));
#define mycmp(a,b) \
@@ -126,7 +123,7 @@ extern int inet_netof PROTO((struct IN_ADDR));
#endif
int global_count, max_global_count;
extern char *myctime PROTO((time_t));
extern char *myctime PROTO((TS));
extern char *strtoken PROTO((char **, char *, char *));
#define PRECISE_CHECK
@@ -142,10 +139,6 @@ extern char *strtoken PROTO((char **, char *, char *));
extern u_char tolowertab[], touppertab[];
#if defined(CHINESE_NICK) || defined(JAPANESE_NICK)
#define USE_LOCALE
#endif
#ifndef USE_LOCALE
#undef tolower
#define tolower(c) (tolowertab[(c)])
@@ -200,30 +193,16 @@ extern unsigned char char_atribs[];
#define ispunct(c) (!(char_atribs[(u_char)(c)]&(CNTRL|ALPHA|DIGIT)))
#endif
#ifndef MALLOCD
#define MyFree free
#ifndef DMALLOC
extern char *MyMalloc();
#else
#define MyMalloc malloc
#define MyRealloc realloc
#else
#define MyFree(x) ircd_log("%s:%i: free %02x", __FILE__, __LINE__, x); free(x)
#define MyMalloc(x) StsMalloc(x, __FILE__, __LINE__)
#define MyRealloc realloc
static char *StsMalloc(size_t size, char *file, long line)
{
void *x;
x = malloc(size);
ircd_log("%s:%i: malloc %02x", file, line, x);
return x;
}
#define MyFree free
#endif
extern void flush_connections();
extern struct SLink *find_user_link( /* struct SLink *, struct Client * */ );
#define EVENT_HASHVALUE 337
#define EVENT_CHECKIT match
#define EVENT_CRC unreallogo
/*
* Protocol support text. DO NO CHANGE THIS unless you know what
* you are doing.
@@ -238,11 +217,11 @@ extern struct SLink *find_user_link( /* struct SLink *, struct Client * */ );
/* IRCu/Hybrid/Unreal way now :) -Stskeeps */
#define PROTOCTL_CLIENT \
":%s 005 %s" \
" MAP" \
" KNOCK" \
" SAFELIST" \
" HCN" \
" WALLCHOPS" \
" WATCH=%i" \
" SILENCE=%i" \
" MODES=%i" \
@@ -253,8 +232,6 @@ extern struct SLink *find_user_link( /* struct SLink *, struct Client * */ );
" KICKLEN=%i" \
" CHANTYPES=%s" \
" PREFIX=%s" \
" CHANMODES=%s,%s,%s,%s" \
" NETWORK=%s" \
" :are supported by this server"
#define PROTOCTL_PARAMETERS MAXWATCH, \
@@ -266,13 +243,8 @@ extern struct SLink *find_user_link( /* struct SLink *, struct Client * */ );
TOPICLEN, \
TOPICLEN, \
"#", \
"(ohv)@%+", \
"ohvbeqa", \
"k", \
"lfL", \
"psmntirRcOAQKVHGCuzN", \
ircnet005
"(ohv)@%+"
/* Server-Server PROTOCTL -Stskeeps */
#define PROTOCTL_SERVER "NOQUIT" \
" TOKEN" \
@@ -293,11 +265,6 @@ extern struct SLink *find_user_link( /* struct SLink *, struct Client * */ );
*/
extern int DisplayString(HWND hWnd, char *InBuf, ...);
#undef strerror
// winlocal
#else
typedef int SOCKET;
#define INVALID_SOCKET -1
// winlocal
#endif
#if defined(__FreeBSD__) || defined(__APPLE__)
+78 -82
View File
@@ -3,7 +3,7 @@
* Copyright (C) 1990 Jarkko Oikarinen
*
* $Id$
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
@@ -23,7 +23,7 @@
#define __config_include__
#include "setup.h"
#include "settings.h"
/*
*
* NOTICE
@@ -44,15 +44,14 @@
#undef WIN32_SPECIFY
#ifdef WIN32_SPECIFY
#define WIN32_PORTER "McSkaf"
#define WIN32_PORTER ""
#define WIN32_URL ""
#endif
/*
* Define this if you're testing/debugging/programming.
#undef DEBUG
*/
#undef DEBUG
/* Type of host. These should be made redundant somehow. -avalon */
/* BSD Nothing Needed 4.{2,3} BSD, SunOS 3.x, 4.x */
@@ -99,25 +98,7 @@
#define ADMINCHAT 1
/*
* If we should catch SIGSEGVs..
*/
#define PROPER_COREDUMP
/*
* be compatible with older cloak keys? If you link to servers beta4 and
* earlier without this the cloak keys will produce diff results
* Not recommended, however, as beta4 and earlier 3.2 has an insecure
* cloak algo -griever
*/
#undef COMPAT_BETA4_KEYS
/*
* Kill logging -otherguy
*/
#undef KILL_LOGGING
/*
If you want SHUN_NOTICES, define this
If you want SHUN_NOTICES, define this
*/
#undef SHUN_NOTICES
@@ -144,18 +125,11 @@
#undef NO_OPEROVERRIDE
/*
* NAZIISH_CHBAN_HANDLING (formerly ANNOYING_BAN_THING)
* Reject bans that are matched by existing bans, causes chanserv
* To flood-kick an akicked user if their akick is matched by another
* Ban, but if you don't mind, this can free up ban list space I guess
#undef NAZIISH_CHBAN_HANDLING
/*
* Disable /sethost, /setident, /chgname, /chghost, /chgident
* Disable /sethost, /setident, /chgname, /chghost, /chgident
*/
#undef DISABLE_USERMOD
/*
/*
Ident checking
#define this to disable ident checking
*/
@@ -202,11 +176,6 @@
*/
#undef COMMENT_IS_FILE
/*
* MAXUNKNOWNCONNECTIONSPERIP
*/
#define MAXUNKNOWNCONNECTIONSPERIP 3
/* Do these work? I dunno... */
@@ -232,10 +201,9 @@
* If your host supports varargs and has vsprintf(), vprintf() and vscanf()
* C calls in its library, then you can define USE_VARARGS to use varargs
* instead of imitation variable arg passing.
*/
#define USE_VARARGS
/* NOTE: with current server code, varargs doesn't survive because it can't
* NOTE: with current server code, varargs doesn't survive because it can't
* be used in a chain of 3 or more funtions which all have a variable
* number of params. If anyone has a solution to this, please notify
* the maintainer.
@@ -255,7 +223,7 @@
* these are only the recommened names and paths. Change as needed.
* You must define these to something, even if you don't really want them.
*/
#define CPATH "unrealircd.conf" /* server configuration file */
#define CPATH "ircd.conf" /* server configuration file */
#define MPATH "ircd.motd" /* server MOTD file */
#define RPATH "ircd.rules" /* server rules file */
#define ZPATH "ircd.notes" /* server notes */
@@ -268,6 +236,24 @@
#define BPATH "bot.motd" /* Bot MOTD */
#define IRCDTUNE "ircd.tune" /* tuning .. */
/*
* Define this filename to maintain a list of persons who log
* into this server. Logging will stop when the file does not exist.
* Logging will be disable also if you do not define this.
* FNAME_USERLOG just logs user connections, FNAME_OPERLOG logs every
* successful use of /oper. These are either full paths or files within DPATH.
*/
#define FNAME_USERLOG "users.log"
#define FNAME_OPERLOG "opers.log"
/* FAILOPER_WARN
*
* When defined, warns users on a failed oper attempt that it was/is logged
* Only works when FNAME_OPERLOG is defined, and a logfile exists.
* NOTE: Failed oper attempts are logged regardless.
*/
#define FAILOPER_WARN
/* CHROOTDIR
*
* Define for value added security if you are a rooter.
@@ -358,7 +344,7 @@
#define LOG_FACILITY LOG_DAEMON
#endif /* USE_SYSLOG */
/*
/*
* Size of the LISTEN request. Some machines handle this large
* without problem, but not all. It defaults to 5, but can be
* raised if you know your machine handles it.
@@ -391,7 +377,7 @@
/*
* Ok this one is being changed. it is advisable never to run anything that
* uses sockets etc. and has the potential for the outside world to connect to it
* uses sockets etc. and has the potential for the outside world to connect to it
* to run as root... Hackers do things like buffer overruns, and get dumped on
* a shell with root access effectivley ... so DONT do it.. if a program uses a
* port <1024 it will run as root, once the program has binded to the socket it
@@ -419,7 +405,7 @@
*/
#define CLIENT_FLOOD 8000
/*
/*
* Define your network service names here.
*/
#define ChanServ "ChanServ"
@@ -443,6 +429,30 @@
#define MAXTARGETS 20
#define TARGET_DELAY 120
/*
* Would you like all clients to see the progress of their connections?
*/
#define SHOWCONNECTINFO
/*
* SOCKS proxy checker
*
* At the moment this isn't an ideal solution, however it's better
* than nothing. Smaller servers shouldn't notice much of a performance
* hit, larger servers might have to reduce their Y-lines. In either
* case it's advisable to increase the number of FD's you define by
* about 10%.
*
* This determines the port on the local ircd machine that the open
* SOCKS server test attempts to connect back to. The default should
* be fine except for those unusual situations where the default
* port is in use for some reason.
*
* Undefining this will eliminate the checker from ircd.
*/
#define SOCKSPORT 6013
/* STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP */
/* You shouldn't change anything below this line, unless absolutely needed. */
@@ -464,7 +474,7 @@
* 1 server = 1 connection, 1 user = 1 connection.
* This should be at *least* 3: 1 listen port, 1 dns port + 1 client
*
* Note: this figure will be too high for most systems. If you get an
* Note: this figure will be too high for most systems. If you get an
* fd-related error on compile, change this to 256.
*
* Windows users: This should be a fairly high number. Some operations
@@ -497,7 +507,7 @@
/*
* Time interval to wait and if no messages have been received, then check for
* PINGFREQUENCY and CONNECTFREQUENCY
* PINGFREQUENCY and CONNECTFREQUENCY
*/
#define TIMESEC 60 /* Recommended value: 60 */
@@ -510,7 +520,7 @@
#define PINGFREQUENCY 120 /* Recommended value: 120 */
/*
* If the connection to to uphost is down, then attempt to reconnect every
* If the connection to to uphost is down, then attempt to reconnect every
* CONNECTFREQUENCY seconds.
*/
#define CONNECTFREQUENCY 600 /* Recommended value: 600 */
@@ -585,24 +595,19 @@
#endif
#ifdef DEBUGMODE
#ifndef _WIN32
extern void debug(int, char *, ...);
#define Debug(x) debug x
extern void debug();
# define Debug(x) debug x
# define LOGFILE LPATH
#else
extern void debug(int, char *, ...);
#define Debug(x) debug x
#endif
#define LOGFILE LPATH
#else
#define Debug(x) ;
#if VMS
#define LOGFILE "NLA0:"
#else
#define LOGFILE "/dev/null"
#endif
# define Debug(x) ;
# if VMS
# define LOGFILE "NLA0:"
# else
# define LOGFILE "/dev/null"
# endif
#endif
#undef LEAST_IDLE
# undef LEAST_IDLE
#if defined(mips) || defined(PCS)
#undef SYSV
@@ -678,7 +683,7 @@ error You stuffed up config.h signals
# define BSD_INCLUDES
#endif
/*
* This is just to make Solaris porting easier -- codemastr
* This is just to make Solaris porting easier -- codemastr
*/
#if defined(SOL20) || defined(SOL25) || defined(SOL26) || defined(SOL27)
#define _SOLARIS
@@ -691,23 +696,14 @@ error You stuffed up config.h signals
#endif
/* use cflag longmodes */
#define USE_LONGMODE
#ifdef NEED_BCMP
#define bcmp memcmp
#endif
#ifdef NEED_BCOPY
#define bcopy(a,b,c) memcpy(b,a,c)
#endif
#ifdef NEED_BZERO
#define bzero(a,b) memset(a,0,b)
#endif
#ifdef HAVE_CRYPT
#define AUTHENABLE_UNIXCRYPT
#endif
#if defined(AIX) && defined(_XOPEN_SOURCE_EXTENDED) && _XOPEN_SOURCE_EXTENDED
# define SOCK_LEN_TYPE size_t
#else
# define SOCK_LEN_TYPE int
#endif
#define Reg1 register
#define Reg2 register
#define Reg3 register
#define Reg4 register
#define Reg5 register
#define Reg6 register
#define Reg7 register
#define Reg8 register
#define Reg9 register
#define Reg10 register
#endif /* __config_include__ */
+25 -30
View File
@@ -28,13 +28,8 @@
typedef struct zNetwork aNetwork;
struct zNetwork {
long key;
long key2;
long key3;
long keycrc;
unsigned x_inah:1;
char *x_ircnetwork;
char *x_ircnet005;
char *x_defserv;
char *x_services_name;
char *x_oper_host;
@@ -43,8 +38,9 @@ struct zNetwork {
char *x_sadmin_host;
char *x_netadmin_host;
char *x_coadmin_host;
char *x_techadmin_host;
char *x_hidden_host;
char *x_prefix_quit;
char *x_netdomain;
char *x_helpchan;
char *x_stats_server;
};
@@ -52,24 +48,29 @@ struct zNetwork {
typedef struct zConfiguration aConfiguration;
struct zConfiguration {
unsigned som:1;
unsigned mode_x:1;
unsigned mode_i:1;
unsigned mode_stripbadwords:1;
unsigned truehub:1;
unsigned stop:1;
unsigned showopers:1;
unsigned killdiff:1;
unsigned hide_ulines:1;
unsigned allow_chatops:1;
unsigned webtv_support:1;
unsigned no_oper_hiding:1;
unsigned ident_check:1;
unsigned fail_oper_warn:1;
unsigned show_connect_info:1;
/* long nospoof_seed01;
long nospoof_seed02; */
long host_timeout;
int host_retries;
char *name_server;
char *kline_address;
long conn_modes;
char *include;
char *domainname;
char *domainmask; /* '*' + domainname */
char *auto_join_chans;
char *oper_auto_join_chans;
char *oper_only_stats;
int socksbantime;
int maxchannelsperuser;
int anti_spam_quit_message_time;
char *socksbanmessage;
char *socksquitmessage;
aNetwork network;
@@ -80,7 +81,14 @@ extern aConfiguration iConf;
#endif
#define KLINE_ADDRESS iConf.kline_address
#define CONN_MODES iConf.conn_modes
#define INCLUDE iConf.include
#define DOMAINNAMEMASK "*" DOMAINNAME
#define MODE_X iConf.mode_x
#define MODE_I iConf.mode_i
#define MODE_STRIPWORDS iConf.mode_stripbadwords
#define TRUEHUB iConf.truehub
#define SHOWOPERS iConf.showopers
#define KILLDIFF iConf.killdiff
#define SHOWOPERMOTD iConf.som
#define HIDE_ULINES iConf.hide_ulines
#define ALLOW_CHATOPS iConf.allow_chatops
@@ -91,18 +99,8 @@ extern aConfiguration iConf;
#define OPER_AUTO_JOIN_CHANS iConf.oper_auto_join_chans
#define HOST_TIMEOUT iConf.host_timeout
#define HOST_RETRIES iConf.host_retries
#define SOCKSBANMSG iConf.socksbanmessage
#define SOCKSQUITMSG iConf.socksquitmessage
#define SOCKSBANTIME iConf.socksbantime
#define NAME_SERVER iConf.name_server
#define IDENT_CHECK iConf.ident_check
#define FAILOPER_WARN iConf.fail_oper_warn
#define SHOWCONNECTINFO iConf.show_connect_info
#define OPER_ONLY_STATS iConf.oper_only_stats
#define ANTI_SPAM_QUIT_MSG_TIME iConf.anti_spam_quit_message_time
#define ircnetwork iConf.network.x_ircnetwork
#define ircnet005 iConf.network.x_ircnet005
#define defserv iConf.network.x_defserv
#define SERVICES_NAME iConf.network.x_services_name
#define oper_host iConf.network.x_oper_host
@@ -113,12 +111,9 @@ extern aConfiguration iConf;
#define coadmin_host iConf.network.x_coadmin_host
#define techadmin_host iConf.network.x_techadmin_host
#define hidden_host iConf.network.x_hidden_host
#define netdomain iConf.network.x_netdomain
#define helpchan iConf.network.x_helpchan
#define STATS_SERVER iConf.network.x_stats_server
#define iNAH iConf.network.x_inah
#define prefix_quit iConf.network.x_prefix_quit
#define CLOAK_KEY1 iConf.network.key
#define CLOAK_KEY2 iConf.network.key2
#define CLOAK_KEY3 iConf.network.key3
#define CLOAK_KEYCRC iConf.network.keycrc
#define net_quit iConf.network.x_net_quit
#define STOPSE iConf.network.x_se
-49
View File
@@ -1,49 +0,0 @@
/************************************************************************
* Unreal Internet Relay Chat Daemon, include/events.h
* (C) Carsten V. Munk 2001 <stskeeps@tspre.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#define EVENT(x) void (x) (void *data)
typedef struct _event Event;
struct _event {
Event *prev, *next;
char *name;
time_t every;
long howmany;
vFP event;
void *data;
time_t last;
};
Event *EventAdd(char *name, long every, long howmany,
vFP event, void *data);
Event *EventDel(Event *event);
Event *EventFind(char *name);
void EventModEvery(Event *event, long every);
void DoEvents(void);
void EventStatus(aClient *sptr);
void SetupEvents(void);
-5
View File
@@ -12,11 +12,6 @@ void addto_fdlist(int a, fdlist * b);
void delfrom_fdlist(int a, fdlist * b);
void init_fdlist(fdlist * b);
#ifndef NO_FDLIST
extern fdlist oper_fdlist;
#endif
#ifndef TRUE
#define TRUE 1
#endif
+226 -282
View File
@@ -34,43 +34,21 @@ extern char *getreply(int);
#define rpl_str(x) getreply(x)
#define err_str(x) getreply(x)
extern Member *freemember;
extern Membership *freemembership;
extern MembershipL *freemembershipL;
extern TS nextconnect, nextdnscheck, nextping;
extern aClient *client, me, *local[];
extern aChannel *channel;
extern struct stats *ircstp;
extern int bootopt;
extern time_t TSoffset;
extern TS TSoffset;
/* Prototype added to force errors -- Barubary */
extern TS check_pings(TS now, int check_kills);
extern TS TS2ts(char *s);
extern time_t timeofday;
/* newconf */
#define get_sendq(x) ((x)->class ? (x)->class->sendq : MAXSENDQLENGTH)
#ifndef NO_FDLIST
extern float currentrate;
extern float currentrate2; /* outgoing */
extern float highest_rate;
extern float highest_rate2;
extern int lifesux;
extern int LRV;
extern time_t LCF;
extern int currlife;
extern int HTMLOCK;
extern int noisy_htm;
extern long lastsendK, lastrecvK;
#endif
/*
* Configuration linked lists
*/
extern ConfigItem_me *conf_me;
extern ConfigItem_class *conf_class;
extern ConfigItem_class *default_class;
extern ConfigItem_admin *conf_admin;
extern ConfigItem_admin *conf_admin_tail;
extern ConfigItem_drpass *conf_drpass;
@@ -78,57 +56,27 @@ extern ConfigItem_ulines *conf_ulines;
extern ConfigItem_tld *conf_tld;
extern ConfigItem_oper *conf_oper;
extern ConfigItem_listen *conf_listen;
extern ConfigItem_allow *conf_allow;
extern ConfigItem_allow *conf_allow;
extern ConfigItem_except *conf_except;
extern ConfigItem_vhost *conf_vhost;
extern ConfigItem_vhost *conf_vhost;
extern ConfigItem_link *conf_link;
extern ConfigItem_ban *conf_ban;
extern ConfigItem_badword *conf_badword_channel;
extern ConfigItem_badword *conf_badword_message;
extern ConfigItem_deny_dcc *conf_deny_dcc;
extern ConfigItem_deny_channel *conf_deny_channel;
extern ConfigItem_deny_link *conf_deny_link;
extern ConfigItem_allow_channel *conf_allow_channel;
extern ConfigItem_deny_version *conf_deny_version;
extern ConfigItem_log *conf_log;
extern ConfigItem_unknown *conf_unknown;
extern ConfigItem_unknown_ext *conf_unknown_set;
extern ConfigItem_alias *conf_alias;
extern ConfigItem_include *conf_include;
extern void clear_unknown();
extern EVENT(tkl_check_expire);
extern EVENT(e_unload_module_delayed);
ConfigItem_class *Find_class(char *name);
ConfigItem_deny_dcc *Find_deny_dcc(char *name);
ConfigItem_oper *Find_oper(char *name);
ConfigItem_listen *Find_listen(char *ipmask, int port);
ConfigItem_ulines *Find_uline(char *host);
ConfigItem_except *Find_except(char *host, short type);
ConfigItem_tld *Find_tld(char *host);
ConfigItem_link *Find_link(char *username, char *hostname, char *ip, char *servername);
ConfigItem_ban *Find_ban(char *host, short type);
ConfigItem_ban *Find_banEx(char *host, short type, short type2);
ConfigItem_vhost *Find_vhost(char *name);
ConfigItem_deny_channel *Find_channel_allowed(char *name);
ConfigItem_alias *Find_alias(char *name);
int AllowClient(aClient *cptr, struct hostent *hp, char *sockhost);
int parse_netmask(const char *text, struct IN_ADDR *addr, int *b);
int match_ipv4(struct IN_ADDR *addr, struct IN_ADDR *mask, int b);
#ifdef INET6
int match_ipv6(struct IN_ADDR *addr, struct IN_ADDR *mask, int b);
#endif
aMotd *read_motd(char *filename);
aMotd *read_rules(char *filename);
extern struct tm *motd_tm;
extern Link *Servers;
void add_ListItem(ListStruct *, ListStruct **);
ListStruct *del_ListItem(ListStruct *, ListStruct **);
/* Remmed out for win32 compatibility.. as stated of 467leaf win32 port.. */
extern LoopStruct loop;
#ifdef SHOWCONNECTINFO
#ifdef SOCKSPORT
#define BREPORT_DO_SOCKS "NOTICE AUTH :*** Checking for open socks server...\r\n"
#define BREPORT_GOOD_SOCKS "NOTICE AUTH :*** Secure socks found (good!)...\r\n"
#define BREPORT_NO_SOCKS "NOTICE AUTH :*** No socks server found (good!)...\r\n"
#endif
#define BREPORT_DO_DNS "NOTICE AUTH :*** Looking up your hostname...\r\n"
#define BREPORT_FIN_DNS "NOTICE AUTH :*** Found your hostname\r\n"
@@ -141,100 +89,140 @@ extern LoopStruct loop;
extern char REPORT_DO_DNS[128], REPORT_FIN_DNS[128], REPORT_FIN_DNSC[128],
REPORT_FAIL_DNS[128], REPORT_DO_ID[128], REPORT_FIN_ID[128],
REPORT_FAIL_ID[128];
#ifdef SOCKSPORT
extern char REPORT_DO_SOCKS[128], REPORT_GOOD_SOCKS[128], REPORT_NO_SOCKS[128];
#endif
extern int R_do_dns, R_fin_dns, R_fin_dnsc, R_fail_dns,
R_do_id, R_fin_id, R_fail_id;
#ifdef SOCKSPORT
extern int R_do_socks, R_good_socks, R_no_socks;
#endif
#endif
extern inline aCommand *find_Command(char *cmd, short token, int flags);
extern aCommand *find_Command_simple(char *cmd);
extern aChannel *find_channel(char *, aChannel *);
extern Member *find_member_link(Member *, aClient *);
extern void remove_user_from_channel(aClient *, aChannel *);
extern char *base64enc(long);
extern long base64dec(char *);
extern void add_server_to_table(aClient *);
extern void remove_server_from_tabel(aClient *);
extern aChannel *find_channel PROTO((char *, aChannel *));
extern void remove_user_from_channel PROTO((aClient *, aChannel *));
extern char *base64enc PROTO((long));
extern long base64dec PROTO((char *));
extern void add_server_to_table PROTO((aClient *));
extern void remove_server_from_tabel PROTO((aClient *));
/* for services */
extern void del_invite(aClient *, aChannel *);
extern int del_silence(aClient *, char *);
extern void send_user_joins(aClient *, aClient *);
extern void clean_channelname(char *);
extern int do_nick_name(char *);
extern int can_send(aClient *, aChannel *, char *);
extern int is_chan_op(aClient *, aChannel *);
extern int has_voice(aClient *, aChannel *);
extern int is_chanowner(aClient *, aChannel *);
extern Ban *is_banned(aClient *, aClient *, aChannel *);
extern int parse_help(aClient *, char *, char *);
extern void del_invite PROTO((aClient *, aChannel *));
extern int del_silence PROTO((aClient *, char *));
extern void send_user_joins PROTO((aClient *, aClient *));
extern void clean_channelname PROTO((char *));
extern int do_nick_name PROTO((char *));
extern int can_send PROTO((aClient *, aChannel *, char *));
extern int is_chan_op PROTO((aClient *, aChannel *));
extern int has_voice PROTO((aClient *, aChannel *));
extern int is_chanowner PROTO((aClient *, aChannel *));
extern Ban *is_banned PROTO((aClient *, aClient *, aChannel *));
extern int parse_help PROTO((aClient *, char *, char *));
extern void ircd_log(int, char *, ...);
extern aClient *find_client(char *, aClient *);
extern aClient *find_name(char *, aClient *);
extern aClient *find_nickserv(char *, aClient *);
extern aClient *find_person(char *, aClient *);
extern aClient *find_server(char *, aClient *);
extern aClient *find_server_quickx(char *, aClient *);
extern aClient *find_service(char *, aClient *);
extern void ircd_log PROTO((char *, ...));
extern aClient *find_client PROTO((char *, aClient *));
extern aClient *find_name PROTO((char *, aClient *));
extern aClient *find_nickserv PROTO((char *, aClient *));
extern aClient *find_person PROTO((char *, aClient *));
extern aClient *find_server PROTO((char *, aClient *));
extern aClient *find_server_quickx PROTO((char *, aClient *));
extern aClient *find_service PROTO((char *, aClient *));
#define find_server_quick(x) find_server_quickx(x, NULL)
extern char *find_or_add(char *);
extern int attach_conf(aClient *, aConfItem *);
extern void inittoken();
extern void reset_help();
extern char *find_or_add PROTO((char *));
extern int attach_conf PROTO((aClient *, aConfItem *));
extern aConfItem *attach_confs PROTO((aClient *, char *, int));
extern aConfItem *attach_confs_host PROTO((aClient *, char *, int));
extern int attach_Iline PROTO((aClient *, struct hostent *, char *));
extern aConfItem *conf, *find_me PROTO(()), *find_admin PROTO(());
extern aConfItem *count_cnlines PROTO((Link *));
extern aSqlineItem *sqline;
extern void det_confs_butmask PROTO((aClient *, int));
extern int detach_conf PROTO((aClient *, aConfItem *));
extern aSqlineItem *find_sqline_nick PROTO((char *));
extern aSqlineItem *find_sqline_match PROTO((char *));
extern aConfItem *det_confs_butone PROTO((aClient *, aConfItem *));
extern char *find_diepass();
extern char *find_restartpass();
extern aConfItem *find_conf PROTO((Link *, char *, int));
extern aConfItem *find_conf_exact PROTO((char *, char *, char *, int));
extern aConfItem *find_conf_host PROTO((Link *, char *, int));
extern aConfItem *find_conf_ip PROTO((Link *, char *, char *, int));
extern aConfItem *find_conf_name PROTO((char *, int));
extern aConfItem *find_temp_conf_entry PROTO((aConfItem *, u_int));
extern aConfItem *find_conf_servern PROTO((char *));
extern int find_kill PROTO((aClient *));
extern char *find_zap PROTO((aClient *, int));
extern int find_restrict PROTO((aClient *));
extern int rehash PROTO((aClient *, aClient *, int));
extern int initconf PROTO((int));
extern void add_temp_conf();
extern void inittoken PROTO(());
extern void reset_help PROTO(());
extern int find_exception(char *); /* hidden host */
#ifndef DMALLOC
extern char *MyMalloc PROTO((int)), *MyRealloc PROTO((char *, int));
#endif
extern char *debugmode, *configfile, *sbrk0;
extern char *getfield(char *);
extern void get_sockhost(aClient *, char *);
extern char *strerror(int);
extern int dgets(int, char *, int);
extern char *inetntoa(char *);
extern char *getfield PROTO((char *));
extern void get_sockhost PROTO((aClient *, char *));
extern char *strerror PROTO((int));
extern int dgets PROTO((int, char *, int));
extern char *inetntoa PROTO((char *));
#ifdef _WIN32
extern int dbufalloc, dbufblocks, debuglevel;
#else
extern int dbufalloc, dbufblocks, debuglevel, errno, h_errno;
#endif
extern short LastSlot; /* last used index in local client array */
extern int OpenFiles; /* number of files currently open */
extern int debuglevel, portnum, debugtty, maxusersperchannel;
extern int highest_fd, debuglevel, portnum, debugtty, maxusersperchannel;
extern int readcalls, udpfd, resfd;
extern aClient *add_connection(aClient *, int);
extern int add_listener(aConfItem *);
extern void add_local_domain(char *, int);
extern int check_client(aClient *);
extern int check_server(aClient *, struct hostent *, aConfItem *,
aConfItem *, int);
extern int check_server_init(aClient *);
extern void close_connection(aClient *);
extern void close_listeners();
extern int connect_server(ConfigItem_link *, aClient *, struct hostent *);
extern void get_my_name(aClient *, char *, int);
extern int get_sockerr(aClient *);
extern int inetport(aClient *, char *, int);
extern void init_sys();
extern aClient *add_connection PROTO((aClient *, int));
extern int add_listener PROTO((aConfItem *));
extern void add_local_domain PROTO((char *, int));
extern int check_client PROTO((aClient *));
extern int check_server PROTO((aClient *, struct hostent *, aConfItem *,
aConfItem *, int));
extern int check_server_init PROTO((aClient *));
extern void close_connection PROTO((aClient *));
extern void close_listeners PROTO(());
extern int connect_server PROTO((aConfItem *, aClient *, struct hostent *));
extern void get_my_name PROTO((aClient *, char *, int));
extern int get_sockerr PROTO((aClient *));
extern int inetport PROTO((aClient *, char *, int));
extern void init_sys PROTO(());
#ifdef NO_FDLIST
extern int read_message(time_t);
extern int read_message PROTO((TS));
#else
extern int read_message(time_t, fdlist *);
extern int read_message PROTO((TS, fdlist *));
#endif
extern void report_error(char *, aClient *);
extern void set_non_blocking(int, aClient *);
extern int setup_ping();
extern void report_error PROTO((char *, aClient *));
extern void set_non_blocking PROTO((int, aClient *));
extern int setup_ping PROTO(());
extern void start_auth(aClient *);
extern void read_authports(aClient *);
extern void send_authports(aClient *);
extern void start_auth PROTO((aClient *));
extern void read_authports PROTO((aClient *));
extern void send_authports PROTO((aClient *));
#ifdef SOCKSPORT
extern void init_socks PROTO((aClient *));
extern void start_socks PROTO((aClient *));
extern void send_socksquery PROTO((aClient *));
extern void read_socks PROTO((aClient *));
#endif
extern void restart(char *);
extern void send_channel_modes(aClient *, aChannel *);
extern void server_reboot(char *);
extern void terminate(), write_pidfile();
extern void restart PROTO((char *));
extern void send_channel_modes PROTO((aClient *, aChannel *));
extern void server_reboot PROTO((char *));
extern void terminate PROTO(()), write_pidfile PROTO(());
extern int send_queued(aClient *);
extern int send_queued PROTO((aClient *));
/*VARARGS2*/
// extern void sendto_one(char *, ...);
/*VARARGS4*/
/* i know this is naughty but :P --stskeeps */
extern void sendto_channel_butone(aClient *, aClient *, aChannel *, char *,
...);
@@ -242,142 +230,139 @@ extern void sendto_channelops_butone(aClient *, aClient *, aChannel *,
char *, ...);
extern void sendto_channelvoice_butone(aClient *, aClient *, aChannel *,
char *, ...);
/*VARARGS2*/
extern void sendto_serv_butone(aClient *, char *, ...);
/*VARARGS2*/
extern void sendto_serv_butone_quit(aClient *, char *, ...);
extern void sendto_serv_butone_sjoin(aClient *, char *, ...);
extern void sendto_serv_sjoin(aClient *, char *, ...);
/*VARARGS2*/
extern void sendto_common_channels(aClient *, char *, ...);
/*VARARGS3*/
extern void sendto_channel_butserv(aChannel *, aClient *, char *, ...);
/*VARARGS3*/
extern void sendto_match_servs(aChannel *, aClient *, char *, ...);
/*VARARGS5*/
extern void sendto_match_butone(aClient *, aClient *, char *, int,
char *pattern, ...);
/*VARARGS3*/
extern void sendto_all_butone(aClient *, aClient *, char *, ...);
/*VARARGS1*/
extern void sendto_ops(char *, ...);
/*VARARGS3*/
extern void sendto_ops_butone(aClient *, aClient *, char *, ...);
/*VARARGS3*/
extern void sendto_ops_butme(aClient *, char *, ...);
/*VARARGS3*/
extern void sendto_prefix_one(aClient *, aClient *, const char *, ...);
/*VARARGS3*/
extern void sendto_failops_whoare_opers(char *, ...);
/*VARARGS3*/
extern void sendto_failops(char *, ...);
/*VARARGS3*/
extern void sendto_opers(char *, ...);
/*VARARGS?*/
extern void sendto_umode(int, char *, ...);
extern void sendto_conn_hcn(char *, ...);
extern int writecalls, writeb[];
extern int deliver_it(aClient *, char *, int);
extern int deliver_it PROTO((aClient *, char *, int));
extern int check_registered(aClient *);
extern int check_registered_user(aClient *);
extern char *get_client_name(aClient *, int);
extern char *get_client_host(aClient *);
extern char *my_name_for_link(char *, aConfItem *);
extern char *myctime(time_t), *date(time_t);
extern int exit_client(aClient *, aClient *, aClient *, char *);
extern void initstats(), tstats(aClient *, char *);
extern char *check_string(char *);
extern char *make_nick_user_host(char *, char *, char *);
extern char *make_user_host(char *, char *);
extern int parse(aClient *, char *, char *);
extern int do_numeric(int, aClient *, aClient *, int, char **);
extern int hunt_server(aClient *, aClient *, char *, int, int, char **);
extern aClient *next_client(aClient *, char *);
extern int m_umode(aClient *, aClient *, int, char **);
extern int m_names(aClient *, aClient *, int, char **);
extern int m_server_estab(aClient *);
extern void umode_init(void);
extern long umode_get(char ch);
extern void send_umode(aClient *, aClient *, long, long, char *);
extern void send_umode_out(aClient *, aClient *, long);
extern int check_registered PROTO((aClient *));
extern int check_registered_user PROTO((aClient *));
extern char *get_client_name PROTO((aClient *, int));
extern char *get_client_host PROTO((aClient *));
extern char *my_name_for_link PROTO((char *, aConfItem *));
extern char *myctime PROTO((TS)), *date PROTO((TS));
extern int exit_client PROTO((aClient *, aClient *, aClient *, char *));
extern void initstats PROTO(()), tstats PROTO((aClient *, char *));
extern char *check_string PROTO((char *));
extern char *make_nick_user_host PROTO((char *, char *, char *));
extern void free_client(aClient *);
extern void free_link(Link *);
extern void free_ban(Ban *);
extern void free_class(aClass *);
extern void free_user(anUser *, aClient *);
extern int find_str_match_link(Link *, char *);
extern void free_str_list(Link *);
extern Link *make_link();
extern Ban *make_ban();
extern anUser *make_user(aClient *);
extern aClass *make_class();
extern aServer *make_server();
extern aClient *make_client(aClient *, aClient *);
extern Link *find_user_link(Link *, aClient *);
extern Member *find_channel_link(Member *, aChannel *);
extern char *pretty_mask(char *);
extern void add_client_to_list(aClient *);
extern void checklist();
extern void remove_client_from_list(aClient *);
extern void initlists();
extern struct hostent *get_res(char *);
extern struct hostent *gethost_byaddr(char *, Link *);
extern struct hostent *gethost_byname(char *, Link *);
extern void flush_cache();
extern int init_resolver(int);
extern time_t timeout_query_list(time_t);
extern time_t expire_cache(time_t);
extern void del_queries(char *);
extern int parse PROTO((aClient *, char *, char *, struct Message *));
extern int do_numeric PROTO((int, aClient *, aClient *, int, char **));
extern int hunt_server PROTO((aClient *, aClient *, char *, int, int, char **));
extern aClient *next_client PROTO((aClient *, char *));
extern int m_umode PROTO((aClient *, aClient *, int, char **));
extern int m_names PROTO((aClient *, aClient *, int, char **));
extern int m_server_estab PROTO((aClient *));
extern void send_umode PROTO((aClient *, aClient *, long, long, char *));
extern void send_umode_out PROTO((aClient *, aClient *, long));
extern void clear_channel_hash_table();
extern void clear_client_hash_table();
extern void clear_watch_hash_table();
extern int add_to_client_hash_table(char *, aClient *);
extern int del_from_client_hash_table(char *, aClient *);
extern int add_to_channel_hash_table(char *, aChannel *);
extern int del_from_channel_hash_table(char *, aChannel *);
extern int add_to_watch_hash_table(char *, aClient *);
extern int del_from_watch_hash_table(char *, aClient *);
extern int hash_check_watch(aClient *, int);
extern int hash_del_watch_list(aClient *);
extern void count_watch_memory(int *, u_long *);
extern aWatch *hash_get_watch(char *);
extern aChannel *hash_get_chan_bucket(unsigned int);
extern aClient *hash_find_client(char *, aClient *);
extern aClient *hash_find_nickserver(char *, aClient *);
extern aClient *hash_find_server(char *, aClient *);
extern char *find_by_aln(char *);
extern char *convert2aln(int);
extern int convertfromaln(char *);
extern char *find_server_aln(char *);
extern void free_client PROTO((aClient *));
extern void free_link PROTO((Link *));
extern void free_ban PROTO((Ban *));
extern void free_conf PROTO((aConfItem *));
extern void free_class PROTO((aClass *));
extern void free_user PROTO((anUser *, aClient *));
extern int find_str_match_link PROTO((Link *, char *));
extern void free_str_list PROTO((Link *));
extern Link *make_link PROTO(());
extern Ban *make_ban PROTO(());
extern anUser *make_user PROTO((aClient *));
extern aSqlineItem *make_sqline PROTO(());
extern aConfItem *make_conf PROTO(());
extern aClass *make_class PROTO(());
extern aServer *make_server PROTO(());
extern aClient *make_client PROTO((aClient *, aClient *));
extern Link *find_user_link PROTO((Link *, aClient *));
extern Link *find_channel_link PROTO((Link *, aChannel *));
extern char *pretty_mask PROTO((char *));
extern void add_client_to_list PROTO((aClient *));
extern void checklist PROTO(());
extern void remove_client_from_list PROTO((aClient *));
extern void initlists PROTO(());
extern void add_class PROTO((int, int, int, int, long));
extern void fix_class PROTO((aConfItem *, aConfItem *));
extern long get_sendq PROTO((aClient *));
extern int get_con_freq PROTO((aClass *));
extern int get_client_ping PROTO((aClient *));
extern int get_client_class PROTO((aClient *));
extern int get_conf_class PROTO((aConfItem *));
extern void report_classes PROTO((aClient *));
extern struct hostent *get_res PROTO((char *));
extern struct hostent *gethost_byaddr PROTO((char *, Link *));
extern struct hostent *gethost_byname PROTO((char *, Link *));
extern void flush_cache PROTO(());
extern int init_resolver PROTO((int));
extern TS timeout_query_list PROTO((TS));
extern TS expire_cache PROTO((TS));
extern void del_queries PROTO((char *));
extern void clear_channel_hash_table PROTO(());
extern void clear_client_hash_table PROTO(());
extern void clear_notify_hash_table PROTO(());
extern int add_to_client_hash_table PROTO((char *, aClient *));
extern int del_from_client_hash_table PROTO((char *, aClient *));
extern int add_to_channel_hash_table PROTO((char *, aChannel *));
extern int del_from_channel_hash_table PROTO((char *, aChannel *));
extern int add_to_notify_hash_table PROTO((char *, aClient *));
extern int del_from_notify_hash_table PROTO((char *, aClient *));
extern int hash_check_notify PROTO((aClient *, int));
extern int hash_del_notify_list PROTO((aClient *));
extern void count_watch_memory PROTO((int *, u_long *));
extern aNotify *hash_get_notify PROTO((char *));
extern aChannel *hash_get_chan_bucket PROTO((int));
extern aClient *hash_find_client PROTO((char *, aClient *));
extern aClient *hash_find_nickserver PROTO((char *, aClient *));
extern aClient *hash_find_server PROTO((char *, aClient *));
extern char *find_by_aln PROTO((char *));
extern char *convert2aln PROTO((int));
extern int convertfromaln PROTO((char *));
extern char *find_server_aln PROTO((char *));
extern atime(char *xtime);
/* Mode externs
*/
extern long UMODE_INVISIBLE; /* 0x0001 makes user invisible */
extern long UMODE_OPER; /* 0x0002 Operator */
extern long UMODE_WALLOP; /* 0x0004 send wallops to them */
extern long UMODE_FAILOP; /* 0x0008 Shows some global messages */
extern long UMODE_HELPOP; /* 0x0010 Help system operator */
extern long UMODE_REGNICK; /* 0x0020 Nick set by services as registered */
extern long UMODE_SADMIN; /* 0x0040 Services Admin */
extern long UMODE_ADMIN; /* 0x0080 Admin */
extern long UMODE_SERVNOTICE;/* 0x0100 server notices such as kill */
extern long UMODE_LOCOP; /* 0x0200 Local operator -- SRB */
extern long UMODE_RGSTRONLY; /* 0x0400 Only reg nick message */
extern long UMODE_WEBTV; /* 0x0800 WebTV Client */
extern long UMODE_SERVICES; /* 0x4000 services */
extern long UMODE_HIDE; /* 0x8000 Hide from Nukes */
extern long UMODE_NETADMIN; /* 0x10000 Network Admin */
extern long UMODE_COADMIN; /* 0x80000 Co Admin */
extern long UMODE_WHOIS; /* 0x100000 gets notice on /whois */
extern long UMODE_KIX; /* 0x200000 usermode +q */
extern long UMODE_BOT; /* 0x400000 User is a bot */
extern long UMODE_SECURE; /* 0x800000 User is a secure connect */
extern long UMODE_HIDING; /* 0x2000000 Totally invisible .. */
extern long UMODE_VICTIM; /* 0x8000000 Intentional Victim */
extern long UMODE_DEAF; /* 0x10000000 Deaf */
extern long UMODE_HIDEOPER; /* 0x20000000 Hide oper mode */
extern long UMODE_SETHOST; /* 0x40000000 used sethost */
extern long UMODE_STRIPBADWORDS; /* 0x80000000 */
extern int dopacket PROTO((aClient *, char *, int));
extern int dopacket(aClient *, char *, int);
extern void debug(int, char *, ...);
/*VARARGS2*/
extern void debug();
#if defined(DEBUGMODE)
extern void send_usage(aClient *, char *);
extern void send_listinfo(aClient *, char *);
extern void count_memory(aClient *, char *);
extern void send_usage PROTO((aClient *, char *));
extern void send_listinfo PROTO((aClient *, char *));
extern void count_memory PROTO((aClient *, char *));
#endif
#ifdef INET6
@@ -385,49 +370,8 @@ extern char *inetntop(int af, const void *in, char *local_dummy,
size_t the_size);
#endif
/*
* socket.c
*/
char *crule_parse PROTO((char *));
int crule_eval PROTO((char *));
void crule_free PROTO((char **));
char *Inet_si2p(struct SOCKADDR_IN *sin);
char *Inet_si2pB(struct SOCKADDR_IN *sin, char *buf, int sz);
char *Inet_ia2p(struct IN_ADDR *ia);
/*
* CommandHash -Stskeeps
*/
extern aCommand *CommandHash[256];
void init_CommandHash(void);
void add_Command_backend(char *cmd, int (*func)(), unsigned char parameters, unsigned char token, int flags);
void add_Command(char *cmd, char *token, int (*func)(), unsigned char parameters);
void add_Command_to_list(aCommand *item, aCommand **list);
aCommand *del_Command_from_list(aCommand *item, aCommand **list);
int del_Command(char *cmd, char *token, int (*func)());
/* CRULE */
char *crule_parse(char *);
int crule_eval(char *);
void crule_free(char **);
/* Add clients to LocalClients array */
extern void add_local_client(aClient* cptr);
/* Remove clients from LocalClients array */
extern void remove_local_client(aClient* cptr);
/*
* Close all local socket connections, invalidate client fd's
* WIN32 cleanup winsock lib
*/
extern void close_connections(void);
extern void flush_connections(aClient *cptr);
extern int b64_encode(unsigned char const *src, size_t srclength, char *target, size_t targsize);
extern int b64_decode(char const *src, unsigned char *target, size_t targsize);
extern int Auth_FindType(char *type);
extern anAuthStruct *Auth_ConvertConf2AuthStruct(ConfigEntry *ce);
extern void Auth_DeleteAuthStruct(anAuthStruct *as);
extern int Auth_Check(aClient *cptr, anAuthStruct *as, char *para);
extern char *Auth_Make(short type, char *para);
#define EVENT_DRUGS BASE_VERSION
#define HASH_CHECK BASE_VERSION
+1 -1
View File
@@ -58,7 +58,7 @@ typedef struct hashentry {
#define WW_MAX_INITIAL_MASK (WW_MAX_INITIAL-1)
#define WW_MAX (WW_MAX_INITIAL*MAX_SUB)
#define WATCHHASHSIZE 10007 /* prime number */
#define NOTIFYHASHSIZE 10007 /* prime number */
#define NullChn ((aChannel *)0)
+1 -1
View File
@@ -33,7 +33,7 @@
#ifdef __STDC__
# ifndef _WIN32
extern __u_l inet_addr(char *);
extern char *inet_ntoa(struct IN_ADDR);
extern char *inet_ntoa(char *);
# endif
extern __u_l inet_makeaddr(int, int);
extern __u_l inet_network(char *);
-172
View File
@@ -1,172 +0,0 @@
/************************************************************************
* Unreal Internet Relay Chat Daemon, include/modules.h
* (C) Carsten V. Munk 2000 <stskeeps@tspre.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#define MOD_VERSION "3.2-b5-1"
#define MOD_WE_SUPPORT "3.2-b5*"
#define MAXHOOKTYPES 20
#if defined(_WIN32) && !defined(STATIC_LINKING)
#define DLLFUNC _declspec(dllexport)
#define irc_dlopen(x,y) LoadLibrary(x)
#define irc_dlclose FreeLibrary
#define irc_dlsym(x,y,z) z = (void *)GetProcAddress(x,y)
#undef irc_dlerror
#elif defined(HPUX)
#define irc_dlopen(x,y) shl_load(x,y,0L)
#define irc_dlsym(x,y,z) shl_findsym(x,y,z)
#define irc_dlclose shl_unload
#define irc_dlerror() strerror(errno)
#else
#define irc_dlopen dlopen
#define irc_dlclose dlclose
#define irc_dlsym(x,y,z) z = dlsym(x,y)
#define irc_dlerror dlerror
#define DLLFUNC
#endif
typedef void (*vFP)(); /* Void function pointer */
typedef int (*iFP)(); /* Integer function pointer */
typedef char (*cFP)(); /* char * function pointer */
/*
* For resolving symbols
* Look further down for definition of the structure
*/
typedef struct _mod_symboltable Mod_SymbolDepTable;
/*
* Module header that every module must include, with the name of
* mod_header
*/
typedef struct _ModuleHeader {
char *name;
char *version;
char *description;
char *modversion;
Mod_SymbolDepTable *symdep;
} ModuleHeader;
/*
* One piece of Borg ass..
*/
typedef struct _Module Module;
typedef struct _ModuleChild
{
struct _ModuleChild *prev, *next;
Module *child; /* Aww. aint it cute? */
} ModuleChild;
/*
* What we use to keep track internally of the modules
*/
struct _Module
{
struct _Module *prev, *next;
ModuleHeader *header; /* The module's header */
#ifdef _WIN32
HMODULE dll; /* Return value of LoadLibrary */
#elif defined(HPUX)
shl_t dll;
#else
void *dll; /* Return value of dlopen */
#endif
unsigned char flags; /* 8-bits for flags .. */
ModuleChild *children;
};
/*
* Symbol table
*/
struct _mod_symboltable
{
#ifndef STATIC_LINKING
char *symbol;
#else
void *realfunc;
#endif
vFP *pointer;
#ifndef STATIC_LINKING
char *module;
#endif
};
#ifndef STATIC_LINKING
#define MOD_Dep(name, container,module) {#name, (vFP *) &container, module}
#else
#define MOD_Dep(name, container,module) {(void *)&name, (vFP *) &container}
#endif
extern Hook *Hooks[MAXHOOKTYPES];
extern Hook *global_i;
void Module_Init(void);
char *Module_Load(char *path, int load);
int Module_Unload(char *name, int unload);
vFP Module_Sym(char *name);
vFP Module_SymX(char *name, Module **mptr);
int Module_free(Module *mod);
#define add_Hook(hooktype, func) HookAddEx(hooktype, func, NULL)
#define del_Hook(hooktype, func) HookDelEx(hooktype, func, NULL)
#define HookAdd(hooktype, func) HookAddEx(hooktype, func, NULL)
#define HookDel(hooktype, func) HookDelEx(hooktype, func, NULL)
#define add_HookX(hooktype, func1, func2) HookAddEx(hooktype, func1, func2)
#define del_HookX(hooktype, func1, func2) HookDelEx(hooktype, func1, func2)
void HookAddEx(int hooktype, int (*intfunc)(), void (*voidfunc)());
void HookDelEx(int hooktype, int (*intfunc)(), void (*voidfunc)());
#define RunHook0(hooktype) for (global_i = Hooks[hooktype]; global_i; global_i = global_i->next)(*(global_i->func.intfunc))()
#define RunHook(hooktype,x) for (global_i = Hooks[hooktype]; global_i; global_i = global_i->next) (*(global_i->func.intfunc))(x)
#define RunHookReturn(hooktype,x,ret) for (global_i = Hooks[hooktype]; global_i; global_i = global_i->next) if((*(global_i->func.intfunc))(x) ret) return
#define RunHook2(hooktype,x,y) for (global_i = Hooks[hooktype]; global_i; global_i = global_i->next) (*(global_i->func.intfunc))(x,y)
/* Hook types */
#define HOOKTYPE_LOCAL_QUIT 1
#define HOOKTYPE_LOCAL_NICKCHANGE 2
#define HOOKTYPE_LOCAL_CONNECT 3
#define HOOKTYPE_SCAN_HOST 4 /* Taken care of in scan.c */
#define HOOKTYPE_SCAN_INFO 5 /* Taken care of in scan.c */
#define HOOKTYPE_CONFIG_UNKNOWN 6
#define HOOKTYPE_REHASH 7
#define HOOKTYPE_PRE_LOCAL_CONNECT 8
#define HOOKTYPE_HTTPD_URL 9
#define HOOKTYPE_GUEST 10
#define HOOKTYPE_SERVER_CONNECT 11
#define HOOKTYPE_SERVER_QUIT 12
/* Module flags */
#define MODFLAG_NONE 0x0000
#define MODFLAG_LOADED 0x0001 /* (mod_load has been called and suceeded) */
/* Module function return values */
#define MOD_SUCCESS 0
#define MOD_FAILED -1
#define MOD_DELAY 2
-41
View File
@@ -1,41 +0,0 @@
/*
* IRC - Internet Relay Chat, include/modules/scan.h
* (C) 2001 Carsten Munk (Techie/Stskeeps) <stskeeps@tspre.org>
*
* See file AUTHORS in IRC package for additional names of
* the programmers.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/* We need it */
#include "threads.h"
typedef struct _Scan_Result {
struct IN_ADDR in;
char reason[60];
} Scan_Result;
typedef struct _Scan_AddrStruct
{
struct _Scan_AddrStruct *prev, *next;
struct IN_ADDR in;
unsigned char refcnt;
MUTEX lock;
} Scan_AddrStruct;
extern EVENT(e_scannings_clean);
-64
View File
@@ -1,64 +0,0 @@
/*
UnrealIRCd internal webserver - httpd.h
Copyright (c) 2001, The UnrealIRCd Team
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* Neither the name of the The UnrealIRCd Team nor the names of its contributors may be used
to endorse or promote products derived from this software without specific prior written permission.
* The source code may not be redistributed for a fee or in closed source
programs, without expressed oral consent by the UnrealIRCd Team, however
for operating systems where binary distribution is required, if URL
is passed with the package to get the full source
* No warranty is given unless stated so by the The UnrealIRCd Team
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS `AS IS'' AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
typedef struct _httpd_header HTTPd_Header;
struct _httpd_header
{
char *name;
char *value;
HTTPd_Header *next;
};
typedef struct _httpd_request HTTPd_Request;
struct _httpd_request
{
SOCKET fd;
char inbuf[1024];
short pos;
/* 0 = gimme head request 1 = getting head */
unsigned state : 2;
/* 1 = GET 0 = POST */
unsigned method : 1;
char *url;
HTTPd_Header *headers;
long content_length;
HTTPd_Header *dataheaders;
};
char *GetField(HTTPd_Header *header, char *name);
char *GetHeader(HTTPd_Request *request, char *name);
void httpd_standard_header(HTTPd_Request *request, char *type);
void httpd_badrequest(HTTPd_Request *request, char *reason);
void sockprintf(HTTPd_Request *r, char *format, ...);
void httpd_sendfile(HTTPd_Request *r, char *filename);
+189 -12
View File
@@ -24,8 +24,38 @@
#ifndef __msg_include__
#define __msg_include__
/*
* The tokens are in the ascii character range of 33-127, and we start
* from 33 and just move up. It would be nice to match then up so they
* are slightly related to their string counterpart, but that makes it
* too confusing when we want to add another one and need to make sure
* we're not using one already used. -Cabal95
*
* As long as the #defines are kept statically placed, it will be fine.
* We don't care/worry about the msgtab[] since it can be dynamic, but
* the tokens it uses will still be static according to the messages
* they represent. In other words leave the #defines in order, if you're
* going to add something, PUT IT AT THE END. Do not even look for an
* open spot somewhere, as that may lead to one type of message being
* sent by server A to server B, but server B thinks its something else.
* Remember, skip the : since its got a special use, and I skip the \ too
* since it _may_ cause problems, but not sure. -Cabal95
* I'm skipping A and a as well, because some clients and scripts use
* these to test if the server has already processed whole queue.
* Since the client could request this protocol withhout the script
* knowing it, I'm considering that reserved, and TRACE/A is now 'b'.
* The normal msgtab should probably process this as special. -Donwulff
*/
/* 12/05/1999 - I was wrong - I didnt see the token[2] in struct Message
okie 60*60 commands more :P - Sowwy!!! -sts
*/
#define MSG_PRIVATE "PRIVMSG" /* PRIV */
#define TOK_PRIVATE "!" /* 33 */
#define MSG_WHO "WHO" /* WHO -> WHOC */
#define TOK_WHO "\"" /* 34 */
#define MSG_WHOIS "WHOIS" /* WHOI */
#define TOK_WHOIS "#" /* 35 */
#define MSG_WHOWAS "WHOWAS" /* WHOW */
@@ -204,12 +234,14 @@
#define TOK_TECHAT "AB" /* questionmark? */
#define MSG_NACHAT "NACHAT" /* netadmin chat */
#define TOK_NACHAT "AC" /* *beep* */
#define MSG_SETIDENT "SETIDENT"
#define TOK_SETIDENT "AD"
#define MSG_SETIDENT "SETIDENT" /* set ident */
#define TOK_SETIDENT "AD" /* good old BASIC ;P */
#define MSG_SETNAME "SETNAME" /* set GECOS */
#define TOK_SETNAME "AE" /* its almost unreeaaall... */
#define MSG_LAG "LAG" /* Lag detect */
#define TOK_LAG "AF" /* a or ? */
#define MSG_SDESC "SDESC" /* set description */
#define TOK_SDESC "AG"
#define MSG_STATSERV "STATSERV" /* alias */
#define TOK_STATSERV "AH"
#define MSG_KNOCK "KNOCK"
@@ -287,12 +319,6 @@
#define MSG_BOTSERV "BOTSERV"
#define TOK_BOTSERV "BS"
#define MSG_CYCLE "CYCLE"
#define TOK_CYCLE "BP"
#define MSG_MODULE "MODULE"
#define TOK_MODULE "BQ"
#define MAXPARA 15
extern int m_private(), m_topic(), m_join(), m_part(), m_mode(), m_svsmode();
@@ -304,10 +330,12 @@ extern int m_zline(), m_unzline();
extern int m_gnotice(), m_goper(), m_globops(), m_locops(), m_unsqline(),
m_chatops();
extern int m_protoctl();
extern int m_motd(), m_whois(), m_user(), m_list();
extern int m_motd(), m_who(), m_whois(), m_user(), m_list();
extern int m_server(), m_info(), m_links(), m_summon(), m_stats();
extern int m_users(), m_version(), m_help();
extern int m_services(), m_identify();
extern int m_nickserv(), m_operserv(), m_chanserv(), m_memoserv();
extern int m_infoserv(), m_helpserv(), m_botserv(), m_services(), m_identify();
extern int m_statserv();
extern int m_squit(), m_away(), m_connect();
extern int m_oper(), m_pass(), m_trace();
extern int m_time(), m_names(), m_admin();
@@ -316,6 +344,7 @@ extern int m_motd(), m_whowas(), m_silence();
extern int m_service(), m_userhost(), m_ison(), m_watch();
extern int m_service(), m_servset(), m_servlist(), m_squery();
extern int m_rehash(), m_restart(), m_die(), m_dns(), m_hash();
/*extern int m_noshortn(),m_noshortc(),m_noshortm(),m_noshorto(),m_noshorth();*/
extern int m_gline(), m_remgline(), m_map(), m_svs2mode(), m_admins(),
m_dalinfo();
@@ -329,7 +358,155 @@ extern int m_svsjoin(), m_sajoin(), m_svspart(), m_sapart();
extern int m_chgident(), m_swhois(), m_svso(), m_svsfline();
extern int m_tkl(), m_vhost(), m_botmotd(), m_sjoin(), m_htm();
extern int m_umode2(), m_dccdeny(), m_undccdeny();
extern int m_chgname(), m_shun(), m_post(), m_cycle();
extern int m_module(), m_alias();
extern int m_chgname(), m_shun(), m_post();
#ifdef GUEST
extern int m_guest();
#endif
#ifdef MSGTAB
struct Message *msgmap[256];
struct Message msgtab[] = {
{MSG_PRIVATE, m_private, 0, MAXPARA, TOK_PRIVATE, 0L},
{MSG_NOTICE, m_notice, 0, MAXPARA, TOK_NOTICE, 0L},
{MSG_MODE, m_mode, 0, MAXPARA, TOK_MODE, 0L},
{MSG_NICK, m_nick, 0, MAXPARA, TOK_NICK, 0L},
{MSG_JOIN, m_join, 0, MAXPARA, TOK_JOIN, 0L},
{MSG_PING, m_ping, 0, MAXPARA, TOK_PING, 0L},
{MSG_WHOIS, m_whois, 0, MAXPARA, TOK_WHOIS, 0L},
{MSG_ISON, m_ison, 0, 1, TOK_ISON, 0L},
{MSG_USER, m_user, 0, MAXPARA, TOK_USER, 0L},
{MSG_PONG, m_pong, 0, MAXPARA, TOK_PONG, 0L},
{MSG_PART, m_part, 0, MAXPARA, TOK_PART, 0L},
{MSG_QUIT, m_quit, 0, MAXPARA, TOK_QUIT, 0L},
{MSG_WATCH, m_watch, 0, 1, TOK_WATCH, 0L},
{MSG_USERHOST, m_userhost, 0, 1, TOK_USERHOST, 0L},
{MSG_SVSNICK, m_svsnick, 0, MAXPARA, TOK_SVSNICK, 0L},
{MSG_SVSMODE, m_svsmode, 0, MAXPARA, TOK_SVSMODE, 0L},
{MSG_LUSERS, m_lusers, 0, MAXPARA, TOK_LUSERS, 0L},
{MSG_IDENTIFY, m_identify, 0, 1, TOK_IDENTIFY, 0L},
{MSG_CHANSERV, m_chanserv, 0, 1, TOK_CHANSERV, 0L},
{MSG_TOPIC, m_topic, 0, MAXPARA, TOK_TOPIC, 0L},
{MSG_INVITE, m_invite, 0, MAXPARA, TOK_INVITE, 0L},
{MSG_KICK, m_kick, 0, MAXPARA, TOK_KICK, 0L},
{MSG_WALLOPS, m_wallops, 0, 1, TOK_WALLOPS, 0L},
{MSG_ERROR, m_error, 0, MAXPARA, TOK_ERROR, 0L},
{MSG_KILL, m_kill, 0, MAXPARA, TOK_KILL, 0L},
{MSG_PROTOCTL, m_protoctl, 0, MAXPARA, TOK_PROTOCTL, 0L},
{MSG_AWAY, m_away, 0, MAXPARA, TOK_AWAY, 0L},
{MSG_SERVER, m_server, 0, MAXPARA, TOK_SERVER, 0L},
{MSG_SQUIT, m_squit, 0, MAXPARA, TOK_SQUIT, 0L},
{MSG_WHO, m_who, 0, MAXPARA, TOK_WHO, 0L},
{MSG_WHOWAS, m_whowas, 0, MAXPARA, TOK_WHOWAS, 0L},
{MSG_LIST, m_list, 0, MAXPARA, TOK_LIST, 0L},
{MSG_NAMES, m_names, 0, MAXPARA, TOK_NAMES, 0L},
{MSG_TRACE, m_trace, 0, MAXPARA, TOK_TRACE, 0L},
{MSG_PASS, m_pass, 0, MAXPARA, TOK_PASS, 0L},
{MSG_TIME, m_time, 0, MAXPARA, TOK_TIME, 0L},
{MSG_OPER, m_oper, 0, MAXPARA, TOK_OPER, 0L},
{MSG_CONNECT, m_connect, 0, MAXPARA, TOK_CONNECT, 0L},
{MSG_VERSION, m_version, 0, MAXPARA, TOK_VERSION, 0L},
{MSG_STATS, m_stats, 0, MAXPARA, TOK_STATS, 0L},
{MSG_LINKS, m_links, 0, MAXPARA, TOK_LINKS, 0L},
{MSG_ADMIN, m_admin, 0, MAXPARA, TOK_ADMIN, 0L},
{MSG_SUMMON, m_summon, 0, 1, TOK_SUMMON, 0L},
{MSG_USERS, m_users, 0, MAXPARA, TOK_USERS, 0L},
{MSG_SAMODE, m_samode, 0, MAXPARA, TOK_SAMODE, 0L},
{MSG_SVSKILL, m_svskill, 0, MAXPARA, TOK_SVSKILL, 0L},
{MSG_SVSNOOP, m_svsnoop, 0, MAXPARA, TOK_SVSNOOP, 0L},
{MSG_CS, m_chanserv, 0, 1, TOK_CHANSERV, 0L},
{MSG_NICKSERV, m_nickserv, 0, 1, TOK_NICKSERV, 0L},
{MSG_NS, m_nickserv, 0, 1, TOK_NICKSERV, 0L},
{MSG_INFOSERV, m_infoserv, 0, 1, TOK_INFOSERV, 0L},
{MSG_IS, m_infoserv, 0, 1, TOK_INFOSERV, 0L},
{MSG_OPERSERV, m_operserv, 0, 1, TOK_OPERSERV, 0L},
{MSG_OS, m_operserv, 0, 1, TOK_OPERSERV, 0L},
{MSG_MEMOSERV, m_memoserv, 0, 1, TOK_MEMOSERV, 0L},
{MSG_MS, m_memoserv, 0, 1, TOK_MEMOSERV, 0L},
{MSG_HELPSERV, m_helpserv, 0, 1, TOK_HELPSERV, 0L},
{MSG_HS, m_helpserv, 0, 1, TOK_HELPSERV, 0L},
{MSG_SERVICES, m_services, 0, 1, TOK_SERVICES, 0L},
{MSG_HELP, m_help, 0, 1, TOK_HELP, 0L},
{MSG_HELPOP, m_help, 0, 1, TOK_HELP, 0L},
{MSG_INFO, m_info, 0, MAXPARA, TOK_INFO, 0L},
{MSG_MOTD, m_motd, 0, MAXPARA, TOK_MOTD, 0L},
{MSG_CLOSE, m_close, 0, MAXPARA, TOK_CLOSE, 0L},
{MSG_SILENCE, m_silence, 0, MAXPARA, TOK_SILENCE, 0L},
{MSG_AKILL, m_akill, 0, MAXPARA, TOK_AKILL, 0L},
{MSG_SQLINE, m_sqline, 0, MAXPARA, TOK_SQLINE, 0L},
{MSG_UNSQLINE, m_unsqline, 0, MAXPARA, TOK_UNSQLINE, 0L},
{MSG_KLINE, m_kline, 0, MAXPARA, TOK_KLINE, 0L},
{MSG_UNKLINE, m_unkline, 0, MAXPARA, TOK_UNKLINE, 0L},
{MSG_ZLINE, m_zline, 0, MAXPARA, TOK_ZLINE, 0L},
{MSG_UNZLINE, m_unzline, 0, MAXPARA, TOK_UNZLINE, 0L},
{MSG_RAKILL, m_rakill, 0, MAXPARA, TOK_RAKILL, 0L},
{MSG_GNOTICE, m_gnotice, 0, MAXPARA, TOK_GNOTICE, 0L},
{MSG_GOPER, m_goper, 0, MAXPARA, TOK_GOPER, 0L},
{MSG_GLOBOPS, m_globops, 0, MAXPARA, TOK_GLOBOPS, 0L},
{MSG_CHATOPS, m_chatops, 0, 1, TOK_CHATOPS, 0L},
{MSG_LOCOPS, m_locops, 0, 1, TOK_LOCOPS, 0L},
{MSG_HASH, m_hash, 0, MAXPARA, TOK_HASH, 0L},
{MSG_DNS, m_dns, 0, MAXPARA, TOK_DNS, 0L},
{MSG_REHASH, m_rehash, 0, MAXPARA, TOK_REHASH, 0L},
{MSG_RESTART, m_restart, 0, MAXPARA, TOK_RESTART, 0L},
{MSG_DIE, m_die, 0, MAXPARA, TOK_DIE, 0L},
{MSG_RULES, m_rules, 0, MAXPARA, TOK_RULES, 0L},
{MSG_MAP, m_map, 0, MAXPARA, TOK_MAP, 0L},
{MSG_GLINE, m_gline, 0, MAXPARA, TOK_GLINE, 0L},
{MSG_REMGLINE, m_remgline, 0, MAXPARA, TOK_REMGLINE, 0L},
{MSG_DALINFO, m_dalinfo, 0, MAXPARA, TOK_DALINFO, 0L},
{MSG_SVS2MODE, m_svs2mode, 0, MAXPARA, TOK_SVS2MODE, 0L},
{MSG_MKPASSWD, m_mkpasswd, 0, MAXPARA, TOK_MKPASSWD, 0L},
{MSG_ADDLINE, m_addline, 0, 1, TOK_ADDLINE, 0L},
{MSG_ADMINCHAT, m_admins, 0, 1, TOK_ADMINCHAT, 0L},
{MSG_SETHOST, m_sethost, 0, MAXPARA, TOK_SETHOST, 0L},
{MSG_TECHAT, m_techat, 0, 1, TOK_TECHAT, 0L},
{MSG_NACHAT, m_nachat, 0, 1, TOK_NACHAT, 0L},
{MSG_SETIDENT, m_setident, 0, MAXPARA, TOK_SETIDENT, 0L},
{MSG_SETNAME, m_setname, 0, 1, TOK_SETNAME, 0L},
{MSG_LAG, m_lag, 0, MAXPARA, TOK_LAG, 0L},
{MSG_SDESC, m_sdesc, 0, 1, TOK_SDESC, 0L},
{MSG_STATSERV, m_statserv, 0, 1, TOK_STATSERV, 0L},
{MSG_KNOCK, m_knock, 0, 2, TOK_KNOCK, 0L},
{MSG_CREDITS, m_credits, 0, MAXPARA, TOK_CREDITS, 0L},
{MSG_LICENSE, m_license, 0, MAXPARA, TOK_LICENSE, 0L},
{MSG_CHGHOST, m_chghost, 0, MAXPARA, TOK_CHGHOST, 0L},
{MSG_RPING, m_rping, 0, MAXPARA, TOK_RPING, 0L},
{MSG_RPONG, m_rpong, 0, MAXPARA, TOK_RPONG, 0L},
{MSG_NETINFO, m_netinfo, 0, MAXPARA, TOK_NETINFO, 0L},
{MSG_SENDUMODE, m_sendumode, 0, MAXPARA, TOK_SENDUMODE, 0L},
{MSG_SMO, m_sendumode, 0, MAXPARA, TOK_SMO, 0L},
{MSG_ADDMOTD, m_addmotd, 0, 1, TOK_ADDMOTD, 0L},
{MSG_ADDOMOTD, m_addomotd, 0, 1, TOK_ADDOMOTD, 0L},
{MSG_SVSMOTD, m_svsmotd, 0, MAXPARA, TOK_SVSMOTD, 0L},
{MSG_OPERMOTD, m_opermotd, 0, MAXPARA, TOK_OPERMOTD, 0L},
{MSG_TSCTL, m_tsctl, 0, MAXPARA, TOK_TSCTL, 0L},
{MSG_SVSJOIN, m_svsjoin, 0, MAXPARA, TOK_SVSJOIN, 0L},
{MSG_SAJOIN, m_sajoin, 0, MAXPARA, TOK_SAJOIN, 0L},
{MSG_SVSPART, m_svspart, 0, MAXPARA, TOK_SVSPART, 0L},
{MSG_SAPART, m_sapart, 0, MAXPARA, TOK_SAPART, 0L},
{MSG_CHGIDENT, m_chgident, 0, MAXPARA, TOK_CHGIDENT, 0L},
{MSG_SWHOIS, m_swhois, 0, MAXPARA, TOK_SWHOIS, 0L},
{MSG_SVSO, m_svso, 0, MAXPARA, TOK_SVSO, 0L},
{MSG_SVSFLINE, m_svsfline, 0, MAXPARA, TOK_SVSFLINE, 0L},
{MSG_TKL, m_tkl, 0, MAXPARA, TOK_TKL, 0L},
{MSG_VHOST, m_vhost, 0, MAXPARA, TOK_VHOST, 0L},
{MSG_BOTMOTD, m_botmotd, 0, MAXPARA, TOK_BOTMOTD, 0L},
{MSG_SJOIN, m_sjoin, 0, MAXPARA, TOK_SJOIN, 0L},
{MSG_HTM, m_htm, 0, MAXPARA, TOK_HTM, 0L},
{MSG_UMODE2, m_umode2, 0, MAXPARA, TOK_UMODE2, 0L},
{MSG_DCCDENY, m_dccdeny, 0, 2, TOK_DCCDENY, 0L},
{MSG_UNDCCDENY, m_undccdeny, 0, MAXPARA, TOK_UNDCCDENY, 0L},
{MSG_CHGNAME, m_chgname, 0, MAXPARA, TOK_CHGNAME, 0L},
{MSG_SVSNAME, m_chgname, 0, MAXPARA, TOK_CHGNAME, 0L},
{MSG_SHUN, m_shun, 0, MAXPARA, TOK_SHUN, 0L},
{MSG_NEWJOIN, m_join, 0, MAXPARA, TOK_JOIN, 0L},
{MSG_BOTSERV, m_botserv, 0, 1, TOK_BOTSERV,0L},
{TOK_BOTSERV, m_botserv, 0, 1, TOK_BOTSERV,0L},
{(char *)0, (int (*)())0, 0, 0, 0, 0L}
};
#else
extern struct Message msgtab[];
extern struct Message *msgmap[256];
#endif
#endif /* __msg_include__ */
+201 -320
View File
@@ -1,388 +1,269 @@
/*
* ++Copyright++ 1983, 1989, 1993
* -
* Copyright (c) 1983, 1989, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS `AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* -
* Portions Copyright (c) 1993 by Digital Equipment Corporation.
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies, and that
* the name of Digital Equipment Corporation not be used in advertising or
* publicity pertaining to distribution of the document or software without
* specific, written prior permission.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND DIGITAL EQUIPMENT CORP. DISCLAIMS ALL
* WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL DIGITAL EQUIPMENT
* CORPORATION BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
* DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
* PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
* ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
* SOFTWARE.
* -
* Portions Copyright (c) 1995 by International Business Machines, Inc.
* Copyright (c) 1983, 1989 Regents of the University of California.
* All rights reserved.
*
* International Business Machines, Inc. (hereinafter called IBM) grants
* permission under its copyrights to use, copy, modify, and distribute this
* Software with or without fee, provided that the above copyright notice and
* all paragraphs of this notice appear in all copies, and that the name of IBM
* not be used in connection with the marketing of any product incorporating
* the Software or modifications thereof, without specific, written prior
* permission.
* Redistribution and use in source and binary forms are permitted
* provided that: (1) source distributions retain this entire copyright
* notice and comment, and (2) distributions including binaries display
* the following acknowledgement: ``This product includes software
* developed by the University of California, Berkeley and its contributors''
* in the documentation or other materials provided with the distribution
* and in all advertising materials mentioning features or use of this
* software. Neither the name of the University nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* To the extent it has a right to do so, IBM grants an immunity from suit
* under its patents, if any, for the use, sale or manufacture of products to
* the extent that such products are used for performing Domain Name System
* dynamic updates in TCP/IP networks by means of the Software. No immunity is
* granted for any product per se or for any other function of any product.
*
* THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE. IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL,
* DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE, EVEN
* IF IBM IS APPRISED OF THE POSSIBILITY OF SUCH DAMAGES.
* --Copyright--
* $Id$
* @(#)nameser.h 5.24 (Berkeley) 6/1/90
*/
/*
* @(#)nameser.h 8.1 (Berkeley) 6/2/93
* $NetBSD: nameser.h,v 1.14 2000/08/09 14:41:00 itojun Exp $
*/
#ifndef _ARPA_NAMESER_H_
#define _ARPA_NAMESER_H_
#ifdef PARAMH
#include <sys/param.h>
#endif
#ifdef _AUX_SOURCE
# include <sys/types.h>
#endif
/*
* revision information. this is the release date in YYYYMMDD format.
* it can change every day so the right thing to do with it is use it
* in preprocessor commands such as "#if (__BIND > 19931104)". do not
* compare for equality; rather, use it to determine whether your resolver
* is new enough to contain a certain feature.
*/
#define __BIND 19960801 /* interface version stamp */
/*
* Define constants based on rfc883
*/
#define PACKETSZ 512 /* maximum packet size */
#define MAXDNAME 1025 /* maximum presentation domain name */
#define MAXCDNAME 255 /* maximum compressed domain name */
#define MAXLABEL 63 /* maximum length of domain label */
#define HFIXEDSZ 12 /* #/bytes of fixed data in header */
#define QFIXEDSZ 4 /* #/bytes of fixed data in query */
#define RRFIXEDSZ 10 /* #/bytes of fixed data in r record */
#define INT32SZ 4 /* for systems without 32-bit ints */
#define INT16SZ 2 /* for systems without 16-bit ints */
#define INADDRSZ 4 /* IPv4 T_A */
#define IN6ADDRSZ 16 /* IPv6 T_AAAA */
#define PACKETSZ 512 /* maximum packet size */
#define MAXDNAME 256 /* maximum domain name */
#define MAXCDNAME 255 /* maximum compressed domain name */
#define MAXLABEL 63 /* maximum length of domain label */
/* Number of bytes of fixed size data in query structure */
#define QFIXEDSZ 4
/* number of bytes of fixed size data in resource record */
#define RRFIXEDSZ 10
/*
* Internet nameserver port number
*/
#define NAMESERVER_PORT 53
#define NAMESERVER_PORT 53
/*
* Currently defined opcodes
*/
#define QUERY 0x0 /* standard query */
#define IQUERY 0x1 /* inverse query */
#define STATUS 0x2 /* nameserver status query */
/*#define xxx 0x3*/ /* 0x3 reserved */
#define NS_NOTIFY_OP 0x4 /* notify secondary of SOA change */
#define QUERY 0x0 /* standard query */
#define IQUERY 0x1 /* inverse query */
#define STATUS 0x2 /* nameserver status query */
/*#define xxx 0x3 /* 0x3 reserved */
/* non standard */
#define UPDATEA 0x9 /* add resource record */
#define UPDATED 0xa /* delete a specific resource record */
#define UPDATEDA 0xb /* delete all nemed resource record */
#define UPDATEM 0xc /* modify a specific resource record */
#define UPDATEMA 0xd /* modify all named resource record */
#define ZONEINIT 0xe /* initial zone transfer */
#define ZONEREF 0xf /* incremental zone referesh */
/*
* Currently defined response codes
*/
#define NOERROR 0 /* no error */
#define FORMERR 1 /* format error */
#define SERVFAIL 2 /* server failure */
#define NXDOMAIN 3 /* non existent domain */
#define NOTIMP 4 /* not implemented */
#define REFUSED 5 /* query refused */
#ifdef NOERROR /* defined by solaris2 in */
#undef NOERROR /* <sys/stream.h> to be -1 */
#endif
#define NOERROR 0 /* no error */
#define FORMERR 1 /* format error */
#define SERVFAIL 2 /* server failure */
#define NXDOMAIN 3 /* non existent domain */
#define NOTIMP 4 /* not implemented */
#define REFUSED 5 /* query refused */
/* non standard */
#define NOCHANGE 0xf /* update failed to change db */
/*
* Type values for resources and queries
*/
#define T_A 1 /* host address */
#define T_NS 2 /* authoritative server */
#define T_MD 3 /* mail destination */
#define T_MF 4 /* mail forwarder */
#define T_CNAME 5 /* canonical name */
#define T_SOA 6 /* start of authority zone */
#define T_MB 7 /* mailbox domain name */
#define T_MG 8 /* mail group member */
#define T_MR 9 /* mail rename name */
#define T_NULL 10 /* null resource record */
#define T_WKS 11 /* well known service */
#define T_PTR 12 /* domain name pointer */
#define T_HINFO 13 /* host information */
#define T_MINFO 14 /* mailbox information */
#define T_MX 15 /* mail routing information */
#define T_TXT 16 /* text strings */
#define T_RP 17 /* responsible person */
#define T_AFSDB 18 /* AFS cell database */
#define T_X25 19 /* X_25 calling address */
#define T_ISDN 20 /* ISDN calling address */
#define T_RT 21 /* router */
#define T_NSAP 22 /* NSAP address */
#define T_NSAP_PTR 23 /* reverse NSAP lookup (deprecated) */
#define T_SIG 24 /* security signature */
#define T_KEY 25 /* security key */
#define T_PX 26 /* X.400 mail mapping */
#define T_GPOS 27 /* geographical position (withdrawn) */
#define T_AAAA 28 /* IP6 Address */
#define T_LOC 29 /* Location Information */
#define T_NXT 30 /* Next Valid Name in Zone */
#define T_EID 31 /* Endpoint identifier */
#define T_NIMLOC 32 /* Nimrod locator */
#define T_SRV 33 /* Server selection */
#define T_ATMA 34 /* ATM Address */
#define T_NAPTR 35 /* Naming Authority PoinTeR */
#define T_OPT 41 /* OPT pseudo-RR, RFC2761 */
/* non standard */
#define T_UINFO 100 /* user (finger) information */
#define T_UID 101 /* user ID */
#define T_GID 102 /* group ID */
#define T_UNSPEC 103 /* Unspecified format (binary data) */
/* Query type values which do not appear in resource records */
#define T_IXFR 251 /* incremental zone transfer */
#define T_AXFR 252 /* transfer zone of authority */
#define T_MAILB 253 /* transfer mailbox records */
#define T_MAILA 254 /* transfer mail agent records */
#define T_ANY 255 /* wildcard match */
#define T_A 1 /* host address */
#define T_NS 2 /* authoritative server */
#define T_MD 3 /* mail destination */
#define T_MF 4 /* mail forwarder */
#define T_CNAME 5 /* connonical name */
#define T_SOA 6 /* start of authority zone */
#define T_MB 7 /* mailbox domain name */
#define T_MG 8 /* mail group member */
#define T_MR 9 /* mail rename name */
#define T_NULL 10 /* null resource record */
#define T_WKS 11 /* well known service */
#define T_PTR 12 /* domain name pointer */
#define T_HINFO 13 /* host information */
#define T_MINFO 14 /* mailbox information */
#define T_MX 15 /* mail routing information */
#define T_TXT 16 /* text strings */
#define T_RP 17 /* responsible person */
#define T_AFSDB 18 /* AFS cell database */
#define T_X25 19 /* X_25 calling address */
#define T_ISDN 20 /* ISDN calling address */
#define T_RT 21 /* router */
#define T_NSAP 22 /* NSAP address */
#define T_NSAP_PTR 23 /* reverse NSAP lookup (deprecated) */
#define T_SIG 24 /* security signature */
#define T_KEY 25 /* security key */
#define T_PX 26 /* X.400 mail mapping */
#define T_GPOS 27 /* geographical position (withdrawn) */
#define T_AAAA 28 /* IP6 Address */
#define T_LOC 29 /* Location Information */
#define T_NXT 30 /* Next Valid Name in Zone */
#define T_EID 31 /* Endpoint identifier */
#define T_NIMLOC 32 /* Nimrod locator */
#define T_SRV 33 /* Server selection */
#define T_ATMA 34 /* ATM Address */
#define T_NAPTR 35 /* Naming Authority PoinTeR */
/* non standard */
#define T_UINFO 100 /* user (finger) information */
#define T_UID 101 /* user ID */
#define T_GID 102 /* group ID */
#define T_UNSPEC 103 /* Unspecified format (binary data) */
/* Query type values which do not appear in resource records */
#define T_AXFR 252 /* transfer zone of authority */
#define T_MAILB 253 /* transfer mailbox records */
#define T_MAILA 254 /* transfer mail agent records */
#define T_ANY 255 /* wildcard match */
/*
* Values for class field
*/
#define C_IN 1 /* the arpa internet */
#define C_CHAOS 3 /* for chaos net (MIT) */
#define C_HS 4 /* for Hesiod name server (MIT) (XXX) */
/* Query class values which do not appear in resource records */
#define C_ANY 255 /* wildcard match */
/*
* Flags field of the KEY RR rdata
*/
#define KEYFLAG_TYPEMASK 0xC000 /* Mask for "type" bits */
#define KEYFLAG_TYPE_AUTH_CONF 0x0000 /* Key usable for both */
#define KEYFLAG_TYPE_CONF_ONLY 0x8000 /* Key usable for confidentiality */
#define KEYFLAG_TYPE_AUTH_ONLY 0x4000 /* Key usable for authentication */
#define KEYFLAG_TYPE_NO_KEY 0xC000 /* No key usable for either; no key */
/* The type bits can also be interpreted independently, as single bits: */
#define KEYFLAG_NO_AUTH 0x8000 /* Key not usable for authentication */
#define KEYFLAG_NO_CONF 0x4000 /* Key not usable for confidentiality */
#define KEYFLAG_EXPERIMENTAL 0x2000 /* Security is *mandatory* if bit=0 */
#define KEYFLAG_RESERVED3 0x1000 /* reserved - must be zero */
#define KEYFLAG_RESERVED4 0x0800 /* reserved - must be zero */
#define KEYFLAG_USERACCOUNT 0x0400 /* key is assoc. with a user acct */
#define KEYFLAG_ENTITY 0x0200 /* key is assoc. with entity eg host */
#define KEYFLAG_ZONEKEY 0x0100 /* key is zone key for the zone named */
#define KEYFLAG_IPSEC 0x0080 /* key is for IPSEC use (host or user)*/
#define KEYFLAG_EMAIL 0x0040 /* key is for email (MIME security) */
#define KEYFLAG_RESERVED10 0x0020 /* reserved - must be zero */
#define KEYFLAG_RESERVED11 0x0010 /* reserved - must be zero */
#define KEYFLAG_SIGNATORYMASK 0x000F /* key can sign DNS RR's of same name */
#define KEYFLAG_RESERVED_BITMASK ( KEYFLAG_RESERVED3 | \
KEYFLAG_RESERVED4 | \
KEYFLAG_RESERVED10| KEYFLAG_RESERVED11)
/* The Algorithm field of the KEY and SIG RR's is an integer, {1..254} */
#define ALGORITHM_MD5RSA 1 /* MD5 with RSA */
#define ALGORITHM_EXPIRE_ONLY 253 /* No alg, no security */
#define ALGORITHM_PRIVATE_OID 254 /* Key begins with OID indicating alg */
/* Signatures */
/* Size of a mod or exp in bits */
#define MIN_MD5RSA_KEY_PART_BITS 512
#define MAX_MD5RSA_KEY_PART_BITS 2552
/* Total of binary mod and exp, bytes */
#define MAX_MD5RSA_KEY_BYTES ((MAX_MD5RSA_KEY_PART_BITS+7/8)*2+3)
/* Max length of text sig block */
#define MAX_KEY_BASE64 (((MAX_MD5RSA_KEY_BYTES+2)/3)*4)
#define C_IN 1 /* the arpa internet */
#define C_CHAOS 3 /* for chaos net at MIT */
#define C_HS 4 /* for Hesiod name server at MIT */
/* Query class values which do not appear in resource records */
#define C_ANY 255 /* wildcard match */
/*
* Status return codes for T_UNSPEC conversion routines
*/
#define CONV_SUCCESS 0
#define CONV_OVERFLOW (-1)
#define CONV_BADFMT (-2)
#define CONV_BADCKSUM (-3)
#define CONV_BADBUFLEN (-4)
#define CONV_SUCCESS 0
#define CONV_OVERFLOW -1
#define CONV_BADFMT -2
#define CONV_BADCKSUM -3
#define CONV_BADBUFLEN -4
#ifndef BYTE_ORDER
#if (BSD >= 199103)
# include <machine/endian.h>
#else
#ifdef linux
# include <endian.h>
#else
#define LITTLE_ENDIAN 1234 /* least-significant byte first (vax, pc) */
#define BIG_ENDIAN 4321 /* most-significant byte first (IBM, net) */
#define PDP_ENDIAN 3412 /* LSB first in word, MSW first in long (pdp)*/
#define LITTLE_ENDIAN 1234 /* least-significant byte first (vax) */
#define BIG_ENDIAN 4321 /* most-significant byte first (IBM, net) */
#define PDP_ENDIAN 3412 /* LSB first in word, MSW first in long (pdp) */
#if defined(vax) || defined(ns32000) || defined(sun386) || defined(MIPSEL) || \
defined(BIT_ZERO_ON_RIGHT) || defined(sequent) || defined(i386) ||\
defined(___vax__) || defined(__ns32000__) || defined(__sun386__) ||\
defined(__alpha) || defined(_WIN32)
#define BYTE_ORDER LITTLE_ENDIAN
#if defined(vax) || defined(ns32000) || defined(sun386) || defined(i386) || \
defined(MIPSEL) || defined(_MIPSEL) || defined(BIT_ZERO_ON_RIGHT) || \
defined(__alpha__) || defined(__alpha) || defined(__vax__) || defined(_WIN32)
#define BYTE_ORDER LITTLE_ENDIAN
#endif
#if defined(sel) || defined(pyr) || defined(mc68000) || defined(sparc) || \
#if defined(sel) || defined(mc68000) || defined(sparc) || \
defined(is68k) || defined(tahoe) || defined(ibm032) || defined(ibm370) || \
defined(MIPSEB) || defined(_MIPSEB) || defined(_IBMR2) || defined(DGUX) ||\
defined(apollo) || defined(__convex__) || defined(_CRAY) || \
defined(__hppa) || defined(__hp9000) || \
defined(__hp9000s300) || defined(__hp9000s700) || \
defined (BIT_ZERO_ON_LEFT) || defined(m68k)
#define BYTE_ORDER BIG_ENDIAN
defined(MIPSEB) || defined(__hpux) || defined(__convex__) || \
defined(__mc68000__) || defined(__sparc__) ||\
defined(_IBMR2) || defined (BIT_ZERO_ON_LEFT)
#define BYTE_ORDER BIG_ENDIAN
#endif
#endif /* linux */
#endif /* BSD */
#endif /* BYTE_ORDER */
#if !defined(BYTE_ORDER) || \
(BYTE_ORDER != BIG_ENDIAN && BYTE_ORDER != LITTLE_ENDIAN && \
BYTE_ORDER != PDP_ENDIAN)
/* you must determine what the correct bit order is for
* your compiler - the next line is an intentional error
* which will force your compiles to bomb until you fix
* the above macros.
*/
#error "Undefined or invalid BYTE_ORDER";
#ifndef BYTE_ORDER
/* you must determine what the correct bit order is for your compiler */
UNDEFINED_BIT_ORDER;
#endif
/*
* Structure for query header. The order of the fields is machine- and
* compiler-dependent, depending on the byte/bit order and the layout
* of bit fields. We use bit fields only in int variables, as this
* is all ANSI requires. This requires a somewhat confusing rearrangement.
* Structure for query header, the order of the fields is machine and
* compiler dependent, in our case, the bits within a byte are assignd
* least significant first, while the order of transmition is most
* significant first. This requires a somewhat confusing rearrangement.
*/
typedef struct {
unsigned id :16; /* query identification number */
u_short id; /* query identification number */
#if BYTE_ORDER == BIG_ENDIAN
/* fields in third byte */
unsigned qr: 1; /* response flag */
unsigned opcode: 4; /* purpose of message */
unsigned aa: 1; /* authoritive answer */
unsigned tc: 1; /* truncated message */
unsigned rd: 1; /* recursion desired */
/* fields in fourth byte */
unsigned ra: 1; /* recursion available */
unsigned unused :1; /* unused bits (MBZ as of 4.9.3a3) */
unsigned ad: 1; /* authentic data from named */
unsigned cd: 1; /* checking disabled by resolver */
unsigned rcode :4; /* response code */
/* fields in third byte */
u_char qr:1; /* response flag */
u_char opcode:4; /* purpose of message */
u_char aa:1; /* authoritive answer */
u_char tc:1; /* truncated message */
u_char rd:1; /* recursion desired */
/* fields in fourth byte */
u_char ra:1; /* recursion available */
u_char pr:1; /* primary server required (non standard) */
u_char unused:2; /* unused bits */
u_char rcode:4; /* response code */
#endif
#if BYTE_ORDER == LITTLE_ENDIAN || BYTE_ORDER == PDP_ENDIAN
/* fields in third byte */
unsigned rd :1; /* recursion desired */
unsigned tc :1; /* truncated message */
unsigned aa :1; /* authoritive answer */
unsigned opcode :4; /* purpose of message */
unsigned qr :1; /* response flag */
/* fields in fourth byte */
unsigned rcode :4; /* response code */
unsigned cd: 1; /* checking disabled by resolver */
unsigned ad: 1; /* authentic data from named */
unsigned unused :1; /* unused bits (MBZ as of 4.9.3a3) */
unsigned ra :1; /* recursion available */
/* fields in third byte */
u_char rd:1; /* recursion desired */
u_char tc:1; /* truncated message */
u_char aa:1; /* authoritive answer */
u_char opcode:4; /* purpose of message */
u_char qr:1; /* response flag */
/* fields in fourth byte */
u_char rcode:4; /* response code */
u_char unused:2; /* unused bits */
u_char pr:1; /* primary server required (non standard) */
u_char ra:1; /* recursion available */
#endif
/* remaining bytes */
unsigned qdcount :16; /* number of question entries */
unsigned ancount :16; /* number of answer entries */
unsigned nscount :16; /* number of authority entries */
unsigned arcount :16; /* number of resource entries */
/* remaining bytes */
u_short qdcount; /* number of question entries */
u_short ancount; /* number of answer entries */
u_short nscount; /* number of authority entries */
u_short arcount; /* number of resource entries */
} HEADER;
/*
* Defines for handling compressed domain names
*/
#define INDIR_MASK 0xc0
#define INDIR_MASK 0xc0
/*
* Inline versions of get/put short/long. Pointer is advanced.
*
* These macros demonstrate the property of C whereby it can be
* portable or it can be elegant but rarely both.
* Structure for passing resource records around.
*/
struct rrec {
short r_zone; /* zone number */
short r_class; /* class number */
short r_type; /* type number */
#ifdef __alpha
u_int r_ttl; /* time to live */
#else
u_long r_ttl; /* time to live */
#endif
int r_size; /* size of data area */
char *r_data; /* pointer to data */
};
extern u_short _getshort();
#ifdef __alpha
extern u_int _getlong();
#else
extern u_long _getlong();
#endif
/*
* Inline versions of get/put short/long.
* Pointer is advanced; we assume that both arguments
* are lvalues and will already be in registers.
* cp MUST be u_char *.
*/
#define GETSHORT(s, cp) { \
register const u_char *t_cp = (const u_char *)(cp); \
(s) = ((const u_int16_t)t_cp[0] << 8) \
| ((const u_int16_t)t_cp[1]) \
; \
(cp) += INT16SZ; \
(s) = *(cp)++ << 8; \
(s) |= *(cp)++; \
}
#define GETLONG(l, cp) { \
register const u_char *t_cp = (const u_char *)(cp); \
(l) = ((const u_int32_t)t_cp[0] << 24) \
| ((const u_int32_t)t_cp[1] << 16) \
| ((const u_int32_t)t_cp[2] << 8) \
| ((const u_int32_t)t_cp[3]) \
; \
(cp) += INT32SZ; \
(l) = *(cp)++ << 8; \
(l) |= *(cp)++; (l) <<= 8; \
(l) |= *(cp)++; (l) <<= 8; \
(l) |= *(cp)++; \
}
#define PUTSHORT(s, cp) { \
register u_int16_t t_s = (u_int16_t)(s); \
register u_char *t_cp = (u_char *)(cp); \
*t_cp++ = (u_int32_t)t_s >> 8; \
*t_cp = t_s; \
(cp) += INT16SZ; \
*(cp)++ = (s) >> 8; \
*(cp)++ = (s); \
}
/*
* Warning: PUTLONG destroys its first argument.
*/
#define PUTLONG(l, cp) { \
register u_int32_t t_l = (u_int32_t)(l); \
register u_char *t_cp = (u_char *)(cp); \
*t_cp++ = t_l >> 24; \
*t_cp++ = t_l >> 16; \
*t_cp++ = t_l >> 8; \
*t_cp = t_l; \
(cp) += INT32SZ; \
(cp)[3] = l; \
(cp)[2] = (l >>= 8); \
(cp)[1] = (l >>= 8); \
(cp)[0] = l >> 8; \
(cp) += sizeof(u_long); \
}
#endif /* _ARPA_NAMESER_H_ */
+1 -13
View File
@@ -35,10 +35,6 @@
#define RPL_MYINFO 004
#define RPL_PROTOCTL 005
#define RPL_REDIR 10
#define RPL_REMOTEPROTOCTL 105
/*
* Errors are in the range from 400-599 currently and are grouped by what
* commands they come from.
@@ -115,9 +111,7 @@
#define ERR_ATTACKDENY 484
#define ERR_KILLDENY 485
#define ERR_NONONREG 486
#define ERR_NOTFORUSERS 487
#define ERR_HTMDISABLED 488
#define ERR_HTMDISABLED 486
#define ERR_NOOPERHOST 491
#define ERR_NOSERVICEHOST 492
@@ -305,12 +299,6 @@
#define RPL_MAPMORE 610
#define RPL_MAPEND 007
#define ERR_WHOSYNTAX 522
#define ERR_WHOLIMEXCEED 523
#define RPL_SNOMASK 8
/*
* Numberic replies from server commands.
* These are also in the range 600-799.
+51 -34
View File
@@ -22,61 +22,78 @@
#ifndef proto_h
#define proto_h
/* badwords.c */
int loadbadwords_message PROTO((char *wordfile));
int loadbadwords_channel PROTO((char *wordfile));
/* channel.c */
int sendmodeto_one(aClient *cptr, char *from, char *name, char *mode, char *param, TS creationtime);
void make_cmodestr(void);
int sendmodeto_one PROTO((aClient *cptr, char *from, char *name, char *mode, char *param, TS creationtime));
void make_cmodestr PROTO((void));
/* dynconf.c */
int load_conf PROTO((char *filename, int type));
int load_conf2 PROTO((FILE * conf, char *filename, int type));
int load_conf3 PROTO((FILE * conf, char *filename, int type));
void init_dynconf PROTO((void));
void doneconf PROTO((int type));
/* lusers.c */
void init_ircstats(void);
void init_ircstats PROTO((void));
/* match.c */
char *collapse(char *pattern);
char *collapse PROTO((char *pattern));
/* scache.c */
void clear_scache_hash_table(void);
void clear_scache_hash_table PROTO((void));
/* send.c */
void sendto_one(aClient *, char *, ...);
void sendto_chanops_butone(aClient *one, aChannel *chptr, char *pattern, ...);
void sendto_realops(char *pattern, ...);
void sendto_serv_butone_token(aClient *one, char *prefix, char *command, char *token, char *pattern, ...);
void sendto_serv_butone_token_opt(aClient *one, int opt, char *prefix, char *command, char *token, char *pattern, ...);
void sendto_channel_ntadmins(aClient *from, aChannel *chptr, char *pattern, ...);
void sendto_one PROTO((aClient *, char *, ...));
void sendto_chanops_butone PROTO((aClient *one, aChannel *chptr, char *pattern, ...));
void sendto_realops PROTO((char *pattern, ...));
void sendto_serv_butone_token PROTO((aClient *one, char *prefix, char *command, char *token, char *pattern, ...));
void sendto_serv_butone_token_opt PROTO((aClient *one, int opt, char *prefix, char *command, char *token, char *pattern, ...));
void sendto_channel_ntadmins PROTO((aClient *from, aChannel *chptr, char *pattern, ...));
/* fdlist.c */
EVENT(lcf_check);
EVENT(htm_calc);
/* ircd.c */
EVENT(e_check_fdlists);
EVENT(garbage_collect);
EVENT(loop_event);
/* support.c */
char *my_itoa(int i);
char *my_itoa PROTO((int i));
/* s_conf.c */
int find_nline PROTO((aClient *cptr));
/* s_extra.c */
int channel_canjoin PROTO((aClient *sptr, char *name));
int dcc_loadconf PROTO((void));
int cr_loadconf PROTO((void));
int vhost_loadconf PROTO((void));
/* s_kline.c */
int find_tkline_match(aClient *cptr, int xx);
extern EVENT(tkl_check_expire);
int tkl_sweep(void);
int find_tkline_match PROTO((aClient *cptr, int xx));
void tkl_check_expire PROTO((void));
int tkl_sweep PROTO((void));
/* s_serv.c */
void load_tunefile(void);
extern EVENT(save_tunefile);
aMotd *read_rules(char *filename);
aMotd *read_motd(char *filename);
void load_tunefile PROTO((void));
void save_tunefile PROTO((void));
aMotd *read_botmotd PROTO((char *filename));
aMotd *read_rules PROTO((char *filename));
aMotd *read_opermotd PROTO((char *filename));
aMotd *read_motd PROTO((char *filename));
aMotd *read_svsmotd PROTO((char *filename));
void read_tlines PROTO((void));
/* s_unreal.c */
void unrealmanual(void);
void unrealmanual PROTO((void));
/* s_user.c */
int check_for_target_limit(aClient *sptr, void *target, const char *name);
void make_umodestr(void);
int check_for_target_limit PROTO((aClient *sptr, void *target, const char *name));
void make_umodestr PROTO((void));
/* webtv.c */
int is_halfop(aClient *cptr, aChannel *chptr);
int is_chanprot(aClient *cptr, aChannel *chptr);
char *convert_time(time_t ltime);
char *get_mode_str(aClient *acptr);
int is_halfop PROTO((aClient *cptr, aChannel *chptr));
int is_chanprot PROTO((aClient *cptr, aChannel *chptr));
char *convert_time PROTO((time_t ltime));
char *get_mode_str PROTO((aClient *acptr));
/* whowas.c */
void initwhowas(void);
void initwhowas PROTO((void));
#endif /* proto_h */
+37 -36
View File
@@ -1,6 +1,9 @@
/*
* ircd/res_def.h (C)opyright 1992 Darren Reed.
* irc2.7.2/ircd/res.h (C)opyright 1992 Darren Reed.
* $Id$
*/
#ifndef __res_include__
#define __res_include__
#define RES_INITLIST 1
#define RES_CALLINIT 2
@@ -14,59 +17,57 @@
#define AR_TTL 600 /* TTL in seconds for dns cache entries */
struct hent {
char *h_name; /* official name of host */
char *h_aliases[MAXALIASES]; /* alias list */
int h_addrtype; /* host address type */
int h_length; /* length of address */
struct hent {
char *h_name; /* official name of host */
char *h_aliases[MAXALIASES]; /* alias list */
int h_addrtype; /* host address type */
int h_length; /* length of address */
/* list of addresses from name server */
struct IN_ADDR h_addr_list[MAXADDRS];
struct IN_ADDR h_addr_list[MAXADDRS];
#define h_addr h_addr_list[0] /* address, for backward compatiblity */
};
typedef struct reslist {
int id;
int sent; /* number of requests sent */
int srch;
time_t ttl;
char type;
char retries; /* retry counter */
char sends; /* number of sends (>1 means resent) */
char resend; /* send flag. 0 == dont resend */
time_t sentat;
time_t timeout;
struct IN_ADDR addr;
char *name;
struct reslist *next;
Link cinfo;
typedef struct reslist {
int id;
int sent; /* number of requests sent */
int srch;
time_t ttl;
char type;
char retries; /* retry counter */
char sends; /* number of sends (>1 means resent) */
char resend; /* send flag. 0 == dont resend */
time_t sentat;
time_t timeout;
struct IN_ADDR addr;
char *name;
struct reslist *next;
Link cinfo;
#ifndef _WIN32
struct hent he;
struct hent he;
#else
struct hostent *he;
char locked;
#endif
} ResRQ;
} ResRQ;
typedef struct cache {
time_t expireat;
time_t ttl;
typedef struct cache {
time_t expireat;
time_t ttl;
#ifndef _WIN32
struct hostent he;
#else
struct hostent *he;
#endif
struct cache *hname_next, *hnum_next, *list_next;
} aCache;
struct cache *hname_next, *hnum_next, *list_next;
} aCache;
typedef struct cachetable {
aCache *num_list;
aCache *name_list;
} CacheTable;
typedef struct cachetable {
aCache *num_list;
aCache *name_list;
} CacheTable;
#define ARES_CACSIZE 101
#define MAXCACHED 81
extern struct __res_state ircd_res;
extern int ircd_res_init();
extern u_int ircd_res_randomid();
#endif /* __res_include__ */
+59 -201
View File
@@ -1,220 +1,78 @@
/*
* ++Copyright++ 1983, 1987, 1989, 1993
* -
* Copyright (c) 1983, 1987, 1989, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* -
* Portions Copyright (c) 1993 by Digital Equipment Corporation.
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies, and that
* the name of Digital Equipment Corporation not be used in advertising or
* publicity pertaining to distribution of the document or software without
* specific, written prior permission.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND DIGITAL EQUIPMENT CORP. DISCLAIMS ALL
* WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL DIGITAL EQUIPMENT
* CORPORATION BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
* DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
* PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
* ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
* SOFTWARE.
* -
* --Copyright--
* Copyright (c) 1983, 1987, 1989 The Regents of the University of California.
* All rights reserved.
*
* Redistribution and use in source and binary forms are permitted
* provided that: (1) source distributions retain this entire copyright
* notice and comment, and (2) distributions including binaries display
* the following acknowledgement: ``This product includes software
* developed by the University of California, Berkeley and its contributors''
* in the documentation or other materials provided with the distribution
* and in all advertising materials mentioning features or use of this
* software. Neither the name of the University nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* $Id$
* @(#)resolv.h 5.10.1 (Berkeley) 6/1/90
*/
/*
* @(#)resolv.h 8.1 (Berkeley) 6/2/93
* $Id$
* Resolver configuration file.
* Normally not present, but may contain the address of the
* inital name server(s) to query and the domain search list.
*/
/*
* Revision information. This is the release date in YYYYMMDD format.
* It can change every day so the right thing to do with it is use it
* in preprocessor commands such as "#if (__RES > 19931104)". Do not
* compare for equality; rather, use it to determine whether your resolver
* is new enough to contain a certain feature.
*/
#define __RES 19960801
#ifndef _PATH_RESCONF
#define _PATH_RESCONF "/etc/resolv.conf"
#endif
/*
* Global defines and variables for resolver stub.
*/
#define MAXNS 3 /* max # name servers we'll track */
#define MAXDFLSRCH 3 /* # default domain levels to try */
#define MAXDNSRCH 6 /* max # domains in search path */
#define LOCALDOMAINPARTS 2 /* min levels in name that is "local" */
#define MAXNS 3 /* max # name servers we'll track */
#define MAXDFLSRCH 3 /* # default domain levels to try */
#define MAXDNSRCH 6 /* max # domains in search path */
#define LOCALDOMAINPARTS 2 /* min levels in name that is "local" */
#define MAXSERVICES 2 /* max # of services to search */
#define RES_TIMEOUT 5 /* min. seconds between retries */
#define MAXRESOLVSORT 10 /* number of net to sort on */
#define RES_MAXNDOTS 15 /* should reflect bit field size */
#define RES_TIMEOUT 5 /* min. seconds between retries */
struct __res_state {
int retrans; /* retransmition time interval */
int retry; /* number of times to retransmit */
u_long options; /* option flags - see below. */
int nscount; /* number of name servers */
struct sockaddr_in
nsaddr_list[MAXNS]; /* address of name server */
#define nsaddr nsaddr_list[0] /* for backward compatibility */
u_short id; /* current message id */
char *dnsrch[MAXDNSRCH+1]; /* components of domain to search */
char defdname[256]; /* default domain (deprecated) */
u_long pfcode; /* RES_PRF_ flags - see below. */
unsigned ndots:4; /* threshold for initial abs. query */
unsigned nsort:4; /* number of elements in sort_list[] */
char unused[3];
struct {
struct in_addr addr;
u_int32_t mask;
} sort_list[MAXRESOLVSORT];
char pad[72]; /* on an i386 this means 512b total */
struct state {
int retrans; /* retransmition time interval */
int retry; /* number of times to retransmit */
long options; /* option flags - see below. */
int nscount; /* number of name servers */
struct SOCKADDR_IN nsaddr_list[MAXNS]; /* address of name server */
#define nsaddr nsaddr_list[0] /* for backward compatibility */
unsigned short id; /* current packet id */
char defdname[MAXDNAME]; /* default domain */
char *dnsrch[MAXDNSRCH + 1]; /* components of domain to search */
unsigned short order[MAXSERVICES + 1]; /* search service order */
};
#define RES_SERVICE_NONE 0
#define RES_SERVICE_BIND 1
#define RES_SERVICE_LOCAL 2
/*
* Resolver options (keep these in synch with res_debug.c, please)
* Resolver options
*/
#define RES_INIT 0x00000001 /* address initialized */
#define RES_DEBUG 0x00000002 /* print debug messages */
#define RES_AAONLY 0x00000004 /* authoritative answers only (!IMPL)*/
#define RES_USEVC 0x00000008 /* use virtual circuit */
#define RES_PRIMARY 0x00000010 /* query primary server only (!IMPL) */
#define RES_IGNTC 0x00000020 /* ignore trucation errors */
#define RES_RECURSE 0x00000040 /* recursion desired */
#define RES_DEFNAMES 0x00000080 /* use default domain name */
#define RES_STAYOPEN 0x00000100 /* Keep TCP socket open */
#define RES_DNSRCH 0x00000200 /* search up local domain tree */
#define RES_INSECURE1 0x00000400 /* type 1 security disabled */
#define RES_INSECURE2 0x00000800 /* type 2 security disabled */
#define RES_NOALIASES 0x00001000 /* shuts off HOSTALIASES feature */
#define RES_USE_INET6 0x00002000 /* use/map IPv6 in gethostbyname() */
#define RES_INIT 0x0001 /* address initialized */
#define RES_DEBUG 0x0002 /* print debug messages */
#define RES_AAONLY 0x0004 /* authoritative answers only */
#define RES_USEVC 0x0008 /* use virtual circuit */
#define RES_PRIMARY 0x0010 /* query primary server only */
#define RES_IGNTC 0x0020 /* ignore trucation errors */
#define RES_RECURSE 0x0040 /* recursion desired */
#define RES_DEFNAMES 0x0080 /* use default domain name */
#define RES_STAYOPEN 0x0100 /* Keep TCP socket open */
#define RES_DNSRCH 0x0200 /* search up local domain tree */
#define RES_DEFAULT (RES_RECURSE | RES_DEFNAMES | RES_DNSRCH)
/*
* Resolver "pfcode" values. Used by dig.
*/
#define RES_PRF_STATS 0x00000001
/* 0x00000002 */
#define RES_PRF_CLASS 0x00000004
#define RES_PRF_CMD 0x00000008
#define RES_PRF_QUES 0x00000010
#define RES_PRF_ANS 0x00000020
#define RES_PRF_AUTH 0x00000040
#define RES_PRF_ADD 0x00000080
#define RES_PRF_HEAD1 0x00000100
#define RES_PRF_HEAD2 0x00000200
#define RES_PRF_TTLID 0x00000400
#define RES_PRF_HEADX 0x00000800
#define RES_PRF_QUERY 0x00001000
#define RES_PRF_REPLY 0x00002000
#define RES_PRF_INIT 0x00004000
/* 0x00008000 */
/* hooks are still experimental as of 4.9.2 */
#if defined(INET6) && defined(__GNUC__)
#else
typedef enum { res_goahead, res_nextns, res_modified, res_done, res_error }
res_sendhookact;
typedef res_sendhookact (*res_send_qhook)(struct SOCKADDR_IN * const *ns,
const u_char **query,
int *querylen,
u_char *ans,
int anssiz,
int *resplen);
typedef res_sendhookact (*res_send_rhook)(const struct SOCKADDR_IN *ns,
const u_char *query,
int querylen,
u_char *ans,
int anssiz,
int *resplen);
#endif
struct res_sym {
int number; /* Identifying number, like T_MX */
char * name; /* Its symbolic name, like "MX" */
char * humanname; /* Its fun name, like "mail exchanger" */
};
/* Private routines shared between libc/net, named, nslookup and others. */
#define res_hnok __res_hnok
#define res_ownok __res_ownok
#define res_mailok __res_mailok
#define res_dnok __res_dnok
#define sym_ston __sym_ston
#define sym_ntos __sym_ntos
#define sym_ntop __sym_ntop
#define b64_ntop __b64_ntop
#define b64_pton __b64_pton
#define loc_ntoa __loc_ntoa
#define loc_aton __loc_aton
#define dn_skipname __dn_skipname
#define fp_resstat __fp_resstat
#define fp_query __fp_query
#define fp_nquery __fp_nquery
#define hostalias __hostalias
#define putlong __putlong
#define putshort __putshort
#define p_class __p_class
#define p_time __p_time
#define p_type __p_type
#define p_query __p_query
#define p_cdnname __p_cdnname
#define p_cdname __p_cdname
#define p_fqnname __p_fqnname
#define p_fqname __p_fqname
#define p_rr __p_rr
#define p_option __p_option
#define p_secstodate __p_secstodate
#define dn_count_labels __dn_count_labels
#define dn_comp __dn_comp
#define res_randomid __res_randomid
#define res_isourserver __res_isourserver
#define res_nameinquery __res_nameinquery
#define res_queriesmatch __res_queriesmatch
#define res_close __res_close
#ifdef BIND_RES_POSIX3
#define dn_expand __dn_expand
#define res_init __res_init
#define res_query __res_query
#define res_search __res_search
#define res_querydomain __res_querydomain
#define res_mkquery __res_mkquery
#define res_send __res_send
#endif
extern struct state _res;
extern char *p_cdname(), *p_rr(), *p_type(), *p_class(), *p_time();
-231
View File
@@ -1,231 +0,0 @@
/* config.h.in. Generated automatically from configure.in by autoheader. */
/* Define if using alloca.c. */
#undef C_ALLOCA
/* Define to empty if the keyword does not work. */
#undef const
/* Define to one of _getb67, GETB67, getb67 for Cray-2 and Cray-YMP systems.
This function is required for alloca.c support on those systems. */
#undef CRAY_STACKSEG_END
/* Define to `int' if <sys/types.h> doesn't define. */
#undef gid_t
/* Define if you have <sys/wait.h> that is POSIX.1 compatible. */
#undef HAVE_SYS_WAIT_H
/* Define if you have the vprintf function. */
#undef HAVE_VPRINTF
/* Define as __inline if that's what the C compiler calls it. */
#undef inline
/* Define if the `setpgrp' function takes no argument. */
#undef SETPGRP_VOID
/* Define if the setvbuf function takes the buffering type as its second
argument and the buffer pointer as the third, as on System V
before release 3. */
#undef SETVBUF_REVERSED
/* Define to `unsigned' if <sys/types.h> doesn't define. */
#undef size_t
/* If using the C implementation of alloca, define if you know the
direction of stack growth for your system; otherwise it will be
automatically deduced at run-time.
STACK_DIRECTION > 0 => grows toward higher addresses
STACK_DIRECTION < 0 => grows toward lower addresses
STACK_DIRECTION = 0 => direction of growth unknown
*/
#undef STACK_DIRECTION
/* Define if you have the ANSI C header files. */
#undef STDC_HEADERS
/* Define if you can safely include both <sys/time.h> and <time.h>. */
#undef TIME_WITH_SYS_TIME
/* Define if your <sys/time.h> declares struct tm. */
#undef TM_IN_SYS_TIME
/* Define to `int' if <sys/types.h> doesn't define. */
#undef uid_t
/* Define if you do not have the index function. */
#undef NOINDEX
/* Define if you need the strtok function. */
#undef NEED_STRTOK
/* Define if you need the strtoken function. */
#undef NEED_STRTOKEN
/* Define if you have the times function. */
#undef HAVE_TIMES
/* Define if you have the <stddef.h> header file. */
#undef STDDEFH
/* Define if you have the <stdlib.h> header file. */
#undef STDLIBH
/* Define if you have the <string.h> header file. */
#undef STRINGH
/* Define if you have the <strings.h> header file. */
#undef STRINGSH
/* Define if you have the <sys/param.h> header file. */
#undef PARAMH
/* Define if you have the <sys/rusage.h> header file. */
#undef HAVE_SYS_RUSAGE_H
/* Define if you have the <sys/syslog.h> header file. */
#undef SYSSYSLOGH
/* Define if you have the <unistd.h> header file. */
#undef UNISTDH
/* Define to <malloc.h> you need malloc.h. */
#undef MALLOCH
/* Define if you have the <sys/rusage.h> header file. */
#undef RUSAGEH
/* Define if you have the <glob.h> header file. */
#undef GLOBH
/* Define if you have regex */
#undef HAVE_REGEX
/* Define if you don't have bcopy */
#undef NEED_BCOPY
/* Define if you don't have bcmp */
#undef NEED_BCMP
/* Define if you need bzero */
#undef NEED_BZERO
/* Define if you want to allow SSL connections */
#undef USE_SSL
/* Define if you can set the core size to unlimited */
#undef FORCE_CORE
/* Define if you have strcasecmp */
#undef GOT_STRCASECMP
/* Define if you need inet_addr */
#undef NEED_INET_ADDR
/* Define if you need inet_ntoa */
#undef NEED_INET_NTOA
/* Define if you need inet_netof */
#undef NEED_INET_NETOF
/* Define if you have gettimeofday */
#undef GETTIMEOFDAY
/* Define if you have lrand48 */
#undef LRAND48
/* Define if you have getrusage */
#undef GETRUSAGE_2
/* Define if you have times */
#undef TIMES_2
/* Define if you have O_NONBLOCK */
#undef NBLOCK_POSIX
/* Define if you have O_NDELAY */
#undef NBLOCK_BSD
/* Define if you have FIONBIO */
#undef NBLOCK_SYSV
/* Define if you have POSIX signals */
#undef POSIX_SIGNALS
/* Define if you have BSD signals */
#undef RELIABLE_BSD_SIGNALS
/* Define if you have SYSV signals */
#undef UNRELIABLE_SYSV_SIGNALS
/* Define these to be unsigned integral internal types,
* of respecitvely 2 and 4 bytes in size, when not already
* defined in <sys/types.h>, <stdlib.h> or <stddef.h> */
#undef u_int16_t
#undef u_int32_t
/* Define if you have setproctitle */
#undef HAVE_SETPROCTITLE
/* Define if you have PS_STRINGS */
#undef HAVE_PSSTRINGS
/* Define if you have pstat */
#undef HAVE_PSTAT
/* Define if you have crypt */
#undef HAVE_CRYPT
/* Local hostname of the server */
#undef DOMAINNAME
/* The OS name and version of the server */
#undef MYOSNAME
/* The default permissions for configuration files */
#undef DEFAULT_PERMISSIONS
/* Define if you want spoof protection */
#undef NOSPOOF
/* Define if you want to compile as a hub */
#undef HUB
/* Define the location of the configuration files */
#undef DPATH
/* Define the location of the executable */
#undef SPATH
/* Define if you want oper passwords crypted */
#undef CRYPT_OPER_PASSWORD
/* Define if you want link passwords crypted */
#undef CRYPT_LINK_PASSWORD
/* Define if you want die/restart passwords crypted */
#undef CRYPT_XLINE_PASSWORD
/* Define if you want allow passwords crypted */
#undef CRYPT_ILINE_PASSWORD
/* Set to the listen backlog size you want */
#undef LISTEN_SIZE
/* Set to the max sendq you want */
#undef MAXSENDQLENGTH
/* Set to the nickname history length you want */
#undef NICKNAMEHISTORYLENGTH
/* Set to the bufferpool size you want */
#undef BUFFERPOOL
/* Set to the max connections you want */
#undef MAXCONNECTIONS
/* Define if you want IPv6 enabled */
#undef INET6
+1 -1
View File
@@ -34,7 +34,7 @@ aSynchList *SJSynchList = NULL;
aSynchList *make_synchlist()
{
register aSynchList *synchptr;
Reg1 aSynchList *synchptr;
synchptr = (aSynchList *) MyMalloc(sizeof(aSynchList));
synchptr->cptr = NULL;
+417 -422
View File
File diff suppressed because it is too large Load Diff
+15 -52
View File
@@ -56,10 +56,6 @@
#ifdef SSL
#include <openssl/ssl.h>
#endif
#ifdef INET6
#include <netinet/in.h>
#include <sys/socket.h>
#endif
#ifndef GOT_STRCASECMP
#define strcasecmp mycmp
#define strncasecmp myncmp
@@ -90,6 +86,17 @@ extern char *rindex PROTO((char *, char));
#else
#include <sys/time.h>
#endif
#ifndef DMALLOC
#if !defined(DEBUGMODE)
# ifndef _WIN32
# define MyFree(x) if ((x) != NULL) free(x)
# else
# define MyFree(x) if ((x) != NULL) GlobalFree(x)
# endif
#else
#define free(x) MyFree(x)
#endif
#endif
#ifdef NEXT
#define VOIDSIG int /* whether signal() returns int of void */
#else
@@ -121,8 +128,7 @@ typedef unsigned int u_int;
#endif
#ifdef _WIN32
#define MYOSNAME OSName
extern char OSName[256];
#define MYOSNAME "Win32"
#endif
#ifdef DEBUGMODE
// #define ircsprintf sprintf
@@ -153,9 +159,9 @@ static unsigned char minus_one[] =
# define S_ADDR s6_addr
# define IN_ADDR in6_addr
// # ifndef uint32_t
//# define uint32_t __u32
// # endif
# ifndef uint32_t
# define uint32_t __u32
# endif
# define MYDUMMY_SIZE 128
char mydummy[MYDUMMY_SIZE];
@@ -190,47 +196,4 @@ static const struct in6_addr in6addr_any = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
# define IRCDCONF_DELIMITER ':'
#endif
/*
* Socket, File, and Error portability macros
*/
#ifndef _WIN32
#define READ_SOCK(fd, buf, len) read((fd), (buf), (len))
#define WRITE_SOCK(fd, buf, len) write((fd), (buf), (len))
#define CLOSE_SOCK(fd) close(fd)
#define IOCTL(x, y, z) ioctl((x), (y), (z))
#define ERRNO errno
#define STRERROR(x) strerror(x)
/* error constant portability */
#define P_EMFILE EMFILE
#define P_ENOBUFS ENOBUFS
#define P_EWOULDBLOCK EWOULDBLOCK
#define P_EAGAIN EAGAIN
#define P_EINPROGRESS EINPROGRESS
#define P_EINTR EINTR
#define P_ETIMEDOUT ETIMEDOUT
#define P_ENOTSOCK ENOTSOCK
#else
/* IO and Error portability macros */
#define READ_SOCK(fd, buf, len) recv((fd), (buf), (len), 0)
#define WRITE_SOCK(fd, buf, len) send((fd), (buf), (len), 0)
#define CLOSE_SOCK(fd) closesocket(fd)
#define IOCTL(x, y, z) ioctlsocket((x), (y), (z))
#define ERRNO WSAGetLastError()
#define STRERROR(x) nt_strerror(x)
/* Error constant portability */
#define P_EMFILE WSAEMFILE
#define P_ENOBUFS WSAENOBUFS
#define P_EWOULDBLOCK WSAEWOULDBLOCK
#define P_EAGAIN WSAEWOULDBLOCK
#define P_EINPROGRESS WSAEINPROGRESS
#define P_EINTR WSAEINTR
#define P_ETIMEDOUT WSAETIMEDOUT
#define P_ENOTSOCK WSAENOTSOCK
#endif
#endif /* __sys_include__ */
-68
View File
@@ -1,68 +0,0 @@
/*
* IRC - Internet Relay Chat, include/threads.h
* (C) 2001 The UnrealIRCd Team - coders@lists.unrealircd.org
* See file AUTHORS in IRC package for additional names of
* the programmers.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifdef HAVE_NO_THREADING
#error "You need threading for this to work"
#endif
#ifndef _INCLUDE_THREADS_H
#define _INCLUDE_THREADS_H
/* Allow it to work on Windows and linux easily -- codemastr */
#ifndef THREAD_DEBUGGING
#define TDebug(x)
#else
#define TDebug(x) ircd_log(LOG_ERROR, "%s:%i: %s", __FILE__, __LINE__, #x)
#endif
#if !defined(_WIN32) || defined(USE_PTHREADS)
#include <pthread.h>
typedef pthread_attr_t THREAD_ATTR;
typedef pthread_t THREAD;
typedef pthread_mutex_t MUTEX;
#define IRCCreateThread(thread, attr, start, arg) TDebug(CreateThread); pthread_attr_init(&attr); pthread_create(&thread, &attr, (void*)start, arg)
#define IRCMutexLock(mutex) TDebug(MutexLock); pthread_mutex_lock(&mutex)
#define IRCMutexTryLock(mutex) TDebug(MutexTryLock); pthread_mutex_trylock(&mutex);
#define IRCMutexUnlock(mutex) TDebug(MutexUnlcok); pthread_mutex_unlock(&mutex)
#define IRCCreateMutex(mutex) TDebug(CreateMutex); pthread_mutex_init(&mutex, NULL)
#define IRCMutexDestroy(mutex) TDebug(MutexDestroy); pthread_mutex_destroy(&mutex)
#define IRCJoinThread(thread,return) TDebug(JoinThread); pthread_join(thread, return)
#define IRCExitThread(value) TDebug(ExitThread); pthread_exit(value)
#define IRCTerminateThread(thread, value) pthread_cancel(&thread)
#define IRCThreadSelf() pthread_self()
#define IRCThreadEqual(thread1, thread2) pthread_equal(thread1,thread2)
#else
typedef short THREAD_ATTR; /* Not needed but makes porting easier */
typedef unsigned long THREAD;
typedef HANDLE MUTEX;
#define IRCCreateThread(thread, attr, start, arg) thread = _beginthread((void *)start, 0, arg)
#define IRCMutexLock(mutex) WaitForSingleObject(mutex, INFINITE)
#define IRCMutexTryLock(mutex) WaitForSingleObject(mutex, 0)
#define IRCMutexUnlock(mutex) ReleaseMutex(mutex)
#define IRCCreateMutex(mutex) mutex = CreateMutex(NULL, FALSE, NULL)
#define IRCMutexDestroy(mutex) CloseHandle(mutex)
#define IRCJoinThread(thread,return) WaitForSingleObject((HANDLE)thread, INFINITE); GetExitCodeThread((HANDLE)thread, (DWORD)return);
#define IRCExitThread(value) _endthread()
#define IRCTerminateThread(thread, value) TerminateThread((HANDLE)thread, value)
#define IRCThreadSelf() GetCurrentThread()
#define IRCThreadEqual(thread1, thread2) thread1 == thread2 ? 1 : 0
#endif
#endif
+54
View File
@@ -0,0 +1,54 @@
/****************************************************************************
* Userload module by Michael L. VanLoon (mlv) <michaelv@iastate.edu>
* Written 2/93. Originally grafted into irc2.7.2g 4/93.
*
* Unreal Internet Relay Chat Daemon, ircd/userload.h
* Copyright (C) 1990 University of Oulu, Computing Center
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
****************************************************************************/
/* $Id$ */
/* This needs to be defined for the counts to be correct--it should be the
* default anyway, as opers shouldn't be superior to lusers except where
* absolutely necessary, and here it isn't necessary. */
#ifndef SHOW_INVISIBLE_LUSERS
#define SHOW_INVISIBLE_LUSERS
#endif
struct current_load_struct {
u_short client_count, local_count, conn_count;
u_long entries;
};
extern struct current_load_struct current_load_data;
struct load_entry {
struct load_entry *prev;
u_short client_count, local_count, conn_count;
#ifdef DEBUGMODE
u_short cpu_usage;
#endif
long time_incr;
};
extern struct load_entry *load_list_head, *load_list_tail,
*load_free_head, *load_free_tail;
extern void initload PROTO((void));
extern void update_load PROTO((void));
extern void calc_load PROTO((aClient *, char *));
+1 -1
View File
@@ -31,7 +31,7 @@
#define PATCH1 "3"
#define PATCH2 ".2"
#define PATCH3 "-Selene"
#define PATCH4 "[beta4]"
#define PATCH4 "[DEVEL]"
#define PATCH5 ""
#define PATCH6 ""
#define PATCH7 ""
+3
View File
@@ -0,0 +1,3 @@
#define SPATH "."
#define DPATH "."
#define DOMAINNAME "irc.net"
+1 -3
View File
@@ -43,9 +43,7 @@
#undef POSIX_SIGNALS
#undef TIMES_2
#undef GETRUSAGE_2
#define SPATH "."
#define DPATH "."
#define DOMAINNAME "irc.net"
#define NO_U_TYPES
#define NEED_U_INT32_T
#endif

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