and as it should be IMO. Both for invites by channel ops and for OperOverride. This also fixes a bug where an IRCOp with OperOverride could not bypass +l and other restrictions. Only +b and +i could be bypassed. Module coders: HOOKTYPE_OPER_INVITE_BAN is now gone and HOOKTYPE_INVITE_BYPASS is now new. The HOOKTYPE_INVITE_BYPASS is called when the user is joining a channel to which they were invited to. If you return HOOK_DENY there then the join is still blocked, otherwise it is allowed. Using this hook would be sortof unusual since usually you would want users to be able to bypass restrictions when they were invited by another user or when they invited themselves using OperOverride. The only example where we use it in UnrealIRCd is for +O channels so an IRCOp cannot use OperOverride to join +O channels when they would otherwise not be allowed to do so. Actually even that is a corner case that you could debate about, but.. whatever.
About UnrealIRCd
UnrealIRCd is an Open Source IRC Server, serving thousands of networks since 1999. It runs on Linux, OS X and Windows and is currently the most widely deployed IRCd with a market share of 42%. UnrealIRCd is a highly advanced IRCd with a strong focus on modularity, an advanced and highly configurable configuration file. Key features include SSL/TLS, cloaking, its advanced anti-flood and anti-spam systems, swear filtering and module support. We are also particularly proud on our extensive online documentation.
Versions
- UnrealIRCd 6 is the stable series since December 2021. All new features go in there.
- UnrealIRCd 5 is the oldstable series. It will receive bug fixes until July 1, 2022 plus another 12 months of security fixes.
- For full details of release scheduling and EOL dates, see UnrealIRCd releases on the wiki
How to get started
Use the wiki!
IMPORTANT: We recommend you follow our installation guide on the wiki instead of the steps in this README. The wiki has more detailed information and is more easy to navigate.
Please consult the online documentation at https://www.unrealircd.org/docs/ when setting up the IRCd!
Step 1: Installation
Windows
Simply download the UnrealIRCd Windows version from www.unrealircd.org
Alternatively you can compile UnrealIRCd for Windows yourself. However this is not straightforward and thus not recommended.
*BSD/Linux/macOS
Do the following steps under a separate account for running UnrealIRCd, do NOT compile or run as root.
Step 1: Compile the IRCd
- Run
./Config - Run
make - Run
make install - Now change to the directory where you installed UnrealIRCd, e.g.
cd /home/xxxx/unrealircd
Step 2: Configuration
Configuration files are stored in the conf/ folder by default (eg: /home/xxxx/unrealircd/conf)
Create a configuration file
If you are new, then you need to create your own configuration file:
Copy conf/examples/example.conf to conf/ and call it unrealircd.conf.
Then open it in an editor and carefully modify it using the documentation and FAQ as a guide (see below).
Step 3: Booting
Linux/*BSD/macOS
Run ./unrealircd start in the directory where you installed UnrealIRCd.
Windows
Start -> All Programs -> UnrealIRCd -> UnrealIRCd
Documentation & FAQ
You can find the documentation online at: https://www.unrealircd.org/docs/
We also have a good FAQ: https://www.unrealircd.org/docs/FAQ
Website, support, and other links
- https://www.unrealircd.org - Our main website
- https://forums.unrealircd.org - Support
- https://bugs.unrealircd.org - Bug tracker
- ircs://irc.unrealircd.org:6697/unreal-support - IRC support