By default - assuming you don't set set::reject-message things by yourself - the *LINE id is appended at the end of the rejection that is shown to the user, like: [ID: G7K2MP9WQX3]. Also new is spamfilter to *LINE mapping, so you can see which *LINE was set by which SPAMFILTER. For this STATS gline and friends were enhanced. In fact, multiple fields were added there, including some that are 0 (zero) placeholders at the moment. These will be set in a future commit. Some things were combined here so we only have to break STATS and tkldb database format once (unless i made a mistake, then the follow up commit will correct that i guess :D). This was requested by Hero in https://bugs.unrealircd.org/view.php?id=4397 in 2015. Again by musk in https://bugs.unrealircd.org/view.php?id=4397 in 2022. And on IRC by Chris and others. As you can see it was not SUPER easy and a lot of thought went into this (and in terms of S2S traffic it is part of something bigger too)
About UnrealIRCd
UnrealIRCd is an Open Source IRC Server, serving thousands of networks since 1999. It runs on Linux, OS X and Windows and is currently the most widely deployed IRCd with a market share of 37%. UnrealIRCd is a highly advanced IRCd with a strong focus on modularity and security. It uses an advanced and highly configurable configuration file. Other key features include: full IRCv3 support, SSL/TLS, cloaking, JSON-RPC, advanced anti-flood and anti-spam systems, GeoIP, remote includes, and lots of other features. We are also particularly proud on our extensive online documentation.
Versions
- UnrealIRCd 6 is the stable series since December 2021. It is the only supported version.
- For full details of release scheduling and EOL dates, see UnrealIRCd releases on the wiki
How to get started
Follow the installation guide on the wiki. See:
Documentation and Support
You can find all documentation online at: https://www.unrealircd.org/docs/
We also have a good FAQ: https://www.unrealircd.org/docs/FAQ
If you are in need of support, you can pop up on #unreal-support on irc.unrealircd.org
or ask your question on the forums.
Supported systems
We try to support all major *NIX systems: all Linux distros but also NetBSD, OpenBSD and macOS, provided the OS version was released within the past ~5 years.
We use a private BuildBot instance to test each commit. The tested systems are (others are likely to work too):
- Linux: Debian (10, 11, 12, 13), Ubuntu (18.04, 20.04, 22.04, 24.04, 26.04)
- FreeBSD: 15
- Windows: Visual Studio 2019
UnrealIRCd is architecture-agnostic. Most of the BuildBot workers run on x64 but we also have some on x86 and arm64 to ensure these work as well.
Other links
- https://www.unrealircd.org - Main website
- https://bugs.unrealircd.org - Bug tracker
- https://fosstodon.org/@unrealircd - Mastodon
- https://twitter.com/Unreal_IRCd - Twitter