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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-09 15:03:13 +02:00
Bram Matthys 3b37b0927f - Fixed a bug where link::options::autoconnect wasn't working after rehash, ircd
had to be restarted to make it work. Will now try to connect on /rehash to
  servers with autoconnect enabled. Bug was reported by Rocko (#0001321).
2003-11-03 00:05:47 +00:00
2003-09-14 16:43:02 +00:00
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2003-09-07 23:17:28 +00:00
2001-08-05 17:50:38 +00:00
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..
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2003-05-02 15:54:28 +00:00
...
2001-06-18 20:21:57 +00:00
...
2001-06-18 20:21:57 +00:00
2003-09-14 16:43:02 +00:00
.
2001-07-02 08:26:25 +00:00
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2000-02-28 22:45:44 +00:00
2003-09-21 22:19:38 +00:00

==[ COMPILING ]==
To build the ircd, run:
./Config
make

If you specified an alternative location during ./Config you also need
to run "make install".

==[ MAKING A CONFIG FILE ]==
If you are new, then you need to create your own configfile:

copy doc/example.conf to your main UnrealIRCd directory and call
it unrealircd.conf .
Then open it in an editor and carefully modify it, consult the docs
(doc/unreal32docs.html, or online: www.unrealircd.com/unreal32docs.html)
for more information about every block/setting.
Common problems are explained in the FAQ, which is located at:
http://www.vulnscan.org/UnrealIrcd/faq/ .

==[ BOOTING YOUR IRCD ]==
Just type: ./unreal start
Note that after booting the errors are usually logged to ircd.log,
so check that file if you have any problems.
Again, check the FAQ (and docs) if you have any boot problems.
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