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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-02 23:43:13 +02:00
William Pitcock 5360e2ffa5 - Add support for server-enforced mode locks (MLOCK).
This allows the IRCd to enforce MLOCKs that are set by services, which
  eliminates clashes between users setting modes and services enforcing
  it's mlock on channels. (#3055)
2012-05-04 12:47:59 +02:00
2000-08-07 17:48:06 +00:00
2003-09-07 23:17:28 +00:00
2011-11-05 09:54:12 +01:00
2001-08-05 17:50:38 +00:00
2000-08-13 14:39:49 +00:00
2011-11-05 09:54:12 +01:00
2000-11-19 19:45:02 +00:00
...
2001-06-18 20:21:57 +00:00
...
2001-06-18 20:21:57 +00:00
2010-12-15 14:59:21 +00:00
2000-02-28 22:45:44 +00:00
2012-03-29 20:05:20 -05:00
2000-05-30 21:46:13 +00:00
2010-10-22 13:08:05 +00:00
2011-11-05 09:54:12 +01:00
2011-11-05 10:05:25 +01:00

==[ COMPILING ]==
To build the ircd, run:
./Config
make

If you specified an alternative location during ./Config you also need
to run "make install".

==[ MAKING A CONFIG FILE ]==
If you are new, then you need to create your own configfile:

copy doc/example.conf to your main UnrealIRCd directory and call
it unrealircd.conf .
Then open it in an editor and carefully modify it, consult the docs
(doc/unreal32docs.html, or online: www.unrealircd.com/unreal32docs.html)
for more information about every block/setting.
Common problems are explained in the FAQ, which is located at:
http://www.vulnscan.org/UnrealIrcd/faq/ .

==[ BOOTING YOUR IRCD ]==
Just type: ./unreal start
Note that after booting the errors are usually logged to ircd.log,
so check that file if you have any problems.
Again, check the FAQ (and docs) if you have any boot problems.
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