See https://www.unrealircd.org/docs/Extended_server_bans Examples with ELINE: /ELINE ~a:TrustedAccount kg 0 This user can bypass kline/gline when using SASL /ELINE ~S:1234567890abcdef1234567890abcdef1234567890abcdef1234567890abcdef kgf 0 Trusted user with this certificate fingerprint It also works with bans, although this would be less common: /GLINE ~a:EvilAccount A more useful purpose would be to use ~r (realname): /GLINE ~r:*some*stupid*real*name* (Although you could already ban realnames via spamfilter 'u') For third party module coders: If you have an extban in group 3 (a "matcher"-extban) then you can opt-in to support this. You do so at extban registration time: req.options = EXTBOPT_TKL; or, if you already had another flag set, like for +I, then: req.options = EXTBOPT_INVEX|EXTBOPT_TKL; In any case, you set the .options before you call ExtbanAdd(). Note that if you do indicate support then your is_ok function will be called like: extban->is_ok(client, NULL, mask, EXBCHK_PARAM, MODE_ADD, EXBTYPE_TKL); Important here is the NULL channel (since there is none) Similarly your is_banned function will be called with BANCHK_CONNECT: extban->is_banned(client, NULL, banstr, BANCHK_JOIN, &msg, &errmsg); Here too, it is important to note that channel is NULL.
About UnrealIRCd
UnrealIRCd is an Open Source IRC Server, serving thousands of networks since 1999. It runs on Linux, OS X and Windows and is currently the most widely deployed IRCd with a market share of 42%. UnrealIRCd is a highly advanced IRCd with a strong focus on modularity, an advanced and highly configurable configuration file. Key features include SSL/TLS, cloaking, its advanced anti-flood and anti-spam systems, swear filtering and module support. We are also particularly proud on our extensive online documentation.
How to get started
Please consult our excellent online documentation at https://www.unrealircd.org/docs/ when setting up the IRCd!
Step 1: Installation
Windows
Simply download the UnrealIRCd Windows version from www.unrealircd.org
Alternatively you can compile UnrealIRCd for Windows yourself. However this is not straightforward and thus not recommended.
*BSD/Linux/macOS
Do the following steps under a separate account for running UnrealIRCd, do NOT compile or run as root.
Step 1: Compile the IRCd
- Run
./Config - Run
make - Run
make install - Now change to the directory where you installed UnrealIRCd, e.g.
cd /home/xxxx/unrealircd
Step 2: Configuration
Configuration files are stored in the conf/ folder by default (eg: /home/xxxx/unrealircd/conf)
Create a configuration file
If you are new, then you need to create your own configuration file: Copy conf/examples/example.conf to conf/ and call it unrealircd.conf. Then open it in an editor and carefully modify it using the documentation and FAQ as a guide (see below).
Step 3: Booting
Linux/*BSD/macOS
Run ./unrealircd start in the directory where you installed UnrealIRCd.
Windows
Start -> All Programs -> UnrealIRCd -> UnrealIRCd
Documentation & FAQ
You can find the documentation online at: https://www.unrealircd.org/docs/
We also have a good FAQ: https://www.unrealircd.org/docs/FAQ
Website, support, and other links
- https://www.unrealircd.org - Our main website
- https://forums.unrealircd.org - Support
- https://bugs.unrealircd.org - Bug tracker
- ircs://irc.unrealircd.org:6697/unreal-support - IRC support