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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-01 00:26:37 +02:00
Bram Matthys 5faee2f717 - /WHOIS now shows the ident of local users - if ident enabled and they had an ident -
instead of always "*" in the 'is connecting from' line. Suggested and patch provided
  by djGrrr (#0002888).
  NOTE: This needs checking, this patch changed the 'unknown' stuff to ~.. doublecheck
  the allow block and everything.. didn't we use unknown@ there sometimes? I'll leave this
  to someone else...
2007-01-22 12:37:10 +00:00
2006-12-28 16:35:32 +00:00
2003-07-16 21:13:25 +00:00
2000-08-07 17:48:06 +00:00
2003-09-07 23:17:28 +00:00
2001-08-05 17:50:38 +00:00
2000-11-19 19:45:02 +00:00
...
2001-06-18 20:21:57 +00:00
...
2001-06-18 20:21:57 +00:00
2000-02-28 22:45:44 +00:00
2000-05-30 21:46:13 +00:00

==[ COMPILING ]==
To build the ircd, run:
./Config
make

If you specified an alternative location during ./Config you also need
to run "make install".

==[ MAKING A CONFIG FILE ]==
If you are new, then you need to create your own configfile:

copy doc/example.conf to your main UnrealIRCd directory and call
it unrealircd.conf .
Then open it in an editor and carefully modify it, consult the docs
(doc/unreal32docs.html, or online: www.unrealircd.com/unreal32docs.html)
for more information about every block/setting.
Common problems are explained in the FAQ, which is located at:
http://www.vulnscan.org/UnrealIrcd/faq/ .

==[ BOOTING YOUR IRCD ]==
Just type: ./unreal start
Note that after booting the errors are usually logged to ircd.log,
so check that file if you have any problems.
Again, check the FAQ (and docs) if you have any boot problems.
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