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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-06-12 17:14:46 +02:00
Bram Matthys 7d45e69fd2 Use C99 flexible array members, like name[], instead of name[1]
in NameList, Tag, Watch and HistoryLogLine.
This does mean the allocation routines need a +1 everywhere, but
I think I got all of them. I also don't see them being used directly
in such a way in 3rd party modules (which is logical, as they
should use the API and not allocate such structs directly).

Also, SpamExcept has been removed as it was not used anywhere.
2026-02-22 16:11:41 +01:00
2025-11-15 18:40:59 +01:00
2023-10-04 05:11:12 +00:00
2021-12-06 13:36:12 +01:00
2000-02-28 22:45:44 +00:00

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About UnrealIRCd

UnrealIRCd is an Open Source IRC Server, serving thousands of networks since 1999. It runs on Linux, OS X and Windows and is currently the most widely deployed IRCd with a market share of 38%. UnrealIRCd is a highly advanced IRCd with a strong focus on modularity and security. It uses an advanced and highly configurable configuration file. Other key features include: full IRCv3 support, SSL/TLS, cloaking, advanced anti-flood and anti-spam systems, GeoIP, remote includes, and lots of other features. We are also particularly proud on our extensive online documentation.

Versions

  • UnrealIRCd 6 is the stable series since December 2021. It is the only supported version.
  • For full details of release scheduling and EOL dates, see UnrealIRCd releases on the wiki

How to get started

Follow the installation guide on the wiki. See:

Documentation & FAQ

You can find all documentation online at: https://www.unrealircd.org/docs/

We also have a good FAQ: https://www.unrealircd.org/docs/FAQ

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