users by server port (eg 6667, 6697, 8000, etc).
This also adds security-group::exclude-server-port for consistency.
And in crules the function server_port() returns the server port number,
so you can use rule 'server_port()>6690' for example.
Note that for remote clients this will only work after previous
commit (b2d0ec1af3) is loaded on all
servers, otherwise all remote clients are seen as having a server_port
of zero (0). Though you probably usually only care about this on local
users anyway.
About UnrealIRCd
UnrealIRCd is an Open Source IRC Server, serving thousands of networks since 1999. It runs on Linux, OS X and Windows and is currently the most widely deployed IRCd with a market share of 38%. UnrealIRCd is a highly advanced IRCd with a strong focus on modularity and security. It uses an advanced and highly configurable configuration file. Other key features include: full IRCv3 support, SSL/TLS, cloaking, advanced anti-flood and anti-spam systems, GeoIP, remote includes, and lots of other features. We are also particularly proud on our extensive online documentation.
Versions
- UnrealIRCd 6 is the stable series since December 2021. It is the only supported version.
- For full details of release scheduling and EOL dates, see UnrealIRCd releases on the wiki
How to get started
Follow the installation guide on the wiki. See:
Documentation & FAQ
You can find all documentation online at: https://www.unrealircd.org/docs/
We also have a good FAQ: https://www.unrealircd.org/docs/FAQ
Website, support, and other links
- https://www.unrealircd.org - Our main website
- https://forums.unrealircd.org - Support
- https://bugs.unrealircd.org - Bug tracker
- ircs://irc.unrealircd.org:6697/unreal-support - IRC support