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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-05 03:13:14 +02:00
Bram Matthys 9035859f0e Channel flood protection is now on by default. You can use +F to override.
[Channel flood protection by default](https://www.unrealircd.org/docs/Channel_anti-flood_settings):
This is an important change that IRCOps and chanops should know about:
* By default we now apply the anti-flood profile "normal", which should be fine for most channels.
* If a chanop does not want this they can override this by setting
  `MODE +F` with [another profile](https://www.unrealircd.org/docs/Channel_anti-flood_settings#Channel_mode_F_profiles).
* For example, for a channel with hundreds of users and lots of activity
  `+F relaxed` may be more appropriate. Or, chanops can turn anti-flood
  off entirely by setting `+F off`
* The reason for this change is that many admins and chanops in practice
  don't seem to use `+f` or `+F`. With this change they are now protected "by default"
  when no MODE `+f` or `+F` is set.
* Advanced users can can grab the detailed effective settings with `MODE #test F`
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About UnrealIRCd

UnrealIRCd is an Open Source IRC Server, serving thousands of networks since 1999. It runs on Linux, OS X and Windows and is currently the most widely deployed IRCd with a market share of 38%. UnrealIRCd is a highly advanced IRCd with a strong focus on modularity and security. It uses an advanced and highly configurable configuration file. Other key features include: full IRCv3 support, SSL/TLS, cloaking, advanced anti-flood and anti-spam systems, GeoIP, remote includes, and lots of other features. We are also particularly proud on our extensive online documentation.

Versions

  • UnrealIRCd 6 is the stable series since December 2021. It is the only supported version.
  • For full details of release scheduling and EOL dates, see UnrealIRCd releases on the wiki

How to get started

Follow the installation guide on the wiki. See:

Documentation & FAQ

You can find all documentation online at: https://www.unrealircd.org/docs/

We also have a good FAQ: https://www.unrealircd.org/docs/FAQ

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