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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-07 07:23:13 +02:00
Bram Matthys 944f0880a7 - Updated release notes: more modulization and real command alias support.
+- Moved another 2K lines from core to modules, this means 31K lines are now in modules
+  and can be upgraded on the fly.
+- Real Command Aliases: This makes it possible to, for example, alias '/GLINEBOT' to
+  'GLINE <param> 2d Bots are not permitted on this network, etcetc'. For more information,
+  see the docs on the alias block and/or search for "glinebot" in doc/example.conf.
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==[ COMPILING ]==
To build the ircd, run:
./Config
make

If you specified an alternative location during ./Config you also need
to run "make install".

==[ MAKING A CONFIG FILE ]==
If you are new, then you need to create your own configfile:

copy doc/example.conf to your main UnrealIRCd directory and call
it unrealircd.conf .
Then open it in an editor and carefully modify it, consult the docs
(doc/unreal32docs.html, or online: www.unrealircd.com/unreal32docs.html)
for more information about every block/setting.
Common problems are explained in the FAQ, which is located at:
http://www.vulnscan.org/UnrealIrcd/faq/ .

==[ BOOTING YOUR IRCD ]==
Just type: ./unreal start
Note that after booting the errors are usually logged to ircd.log,
so check that file if you have any problems.
Again, check the FAQ (and docs) if you have any boot problems.
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