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https://github.com/unrealircd/unrealircd.git
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=================================================================== RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v retrieving revision 1.1.1.1.2.1.2.1.2.2430 diff -u -r1.1.1.1.2.1.2.1.2.2430 Changes --- Changes 10 Jun 2007 07:58:43 -0000 1.1.1.1.2.1.2.1.2.2430 +++ Changes 10 Jun 2007 08:33:01 -0000 @@ -1755,3 +1755,6 @@ - #0001518 reported by Cnils regarding new WHO functionality: -c with no args now shows all users not in a channel if you are an IRCOp, and +c shows all users in at least 1 channel. +- #0002451 reported by GSF19 regarding *** Q: %s tried to kick you, when + it should be *** q: %s. (Actually that's ugly too but at least it + matches the umode for now)
==[ COMPILING ]== To build the ircd, run: ./Config make If you specified an alternative location during ./Config you also need to run "make install". ==[ MAKING A CONFIG FILE ]== If you are new, then you need to create your own configfile: copy doc/example.conf to your main UnrealIRCd directory and call it unrealircd.conf . Then open it in an editor and carefully modify it, consult the docs (doc/unreal32docs.html, or online: www.unrealircd.com/unreal32docs.html) for more information about every block/setting. Common problems are explained in the FAQ, which is located at: http://www.vulnscan.org/UnrealIrcd/faq/ . ==[ BOOTING YOUR IRCD ]== Just type: ./unreal start Note that after booting the errors are usually logged to ircd.log, so check that file if you have any problems. Again, check the FAQ (and docs) if you have any boot problems.
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