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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-09 14:43:12 +02:00
Bram Matthys 9d30ce5c75 - Removed quarantaine from all docs: this feature does not exactly add much security because
whenever a server is added to a network it has a lot of power that cannot simply be controlled
  by things like unsetting operflags remotely or anything else. I don't want to encourage
  anyone to use it.
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==[ COMPILING ]==
To build the ircd, run:
./Config
make

If you specified an alternative location during ./Config you also need
to run "make install".

==[ MAKING A CONFIG FILE ]==
If you are new, then you need to create your own configfile:

copy doc/example.conf to your main UnrealIRCd directory and call
it unrealircd.conf .
Then open it in an editor and carefully modify it, consult the docs
(doc/unreal32docs.html, or online: www.unrealircd.com/unreal32docs.html)
for more information about every block/setting.
Common problems are explained in the FAQ, which is located at:
http://www.vulnscan.org/UnrealIrcd/faq/ .

==[ BOOTING YOUR IRCD ]==
Just type: ./unreal start
Note that after booting the errors are usually logged to ircd.log,
so check that file if you have any problems.
Again, check the FAQ (and docs) if you have any boot problems.
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