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ab42e12002
for the user. Otherwise with post-connect SASL authentication you will have different login information on server X compared to server Y (the server with the user on it was always correct, though). Also, add a function called user_account_login() which is used by both SVSMODE/SVS2MODE and SVSLOGIN to send ACCOUNT messages to the channel. This too was missing for SVSLOGIN (post-authentication SASL). For this fix to be 100% effective, you need 100% UnrealIRCd 5.