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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-07 15:23:12 +02:00
Bram Matthys cc3a40c383 NICKCHARS:
- Added 'czech-w1250' and 'slovak-w1250' (both might miss a few characters).
  - Added 'windows-1250' group which contains czech-w1250, slovak-w1250, polish-w1250
    and hungarian.
  - Hungarian characters show both fine in w1250 and latin2, hence hungarian is included
    both in 'windows-1250' and 'latin2'.
  - Fixed bug: polish was not included in latin2
2005-02-27 19:41:21 +00:00
2004-12-29 18:47:42 +00:00
2005-02-27 19:41:21 +00:00
2004-12-29 18:47:42 +00:00
2003-07-16 21:13:25 +00:00
2000-08-07 17:48:06 +00:00
2002-11-27 20:45:42 +00:00
2005-02-27 19:41:21 +00:00
2003-09-07 23:17:28 +00:00
2004-10-27 18:18:06 +00:00
2001-08-05 17:50:38 +00:00
2000-08-13 14:39:49 +00:00
2004-10-27 18:18:06 +00:00
2000-11-19 19:45:02 +00:00
2005-02-27 19:41:21 +00:00
...
2001-06-18 20:21:57 +00:00
...
2001-06-18 20:21:57 +00:00
2004-12-29 18:47:42 +00:00
2000-02-28 22:45:44 +00:00
2000-05-30 21:46:13 +00:00
2004-10-27 18:18:06 +00:00

==[ COMPILING ]==
To build the ircd, run:
./Config
make

If you specified an alternative location during ./Config you also need
to run "make install".

==[ MAKING A CONFIG FILE ]==
If you are new, then you need to create your own configfile:

copy doc/example.conf to your main UnrealIRCd directory and call
it unrealircd.conf .
Then open it in an editor and carefully modify it, consult the docs
(doc/unreal32docs.html, or online: www.unrealircd.com/unreal32docs.html)
for more information about every block/setting.
Common problems are explained in the FAQ, which is located at:
http://www.vulnscan.org/UnrealIrcd/faq/ .

==[ BOOTING YOUR IRCD ]==
Just type: ./unreal start
Note that after booting the errors are usually logged to ircd.log,
so check that file if you have any problems.
Again, check the FAQ (and docs) if you have any boot problems.
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