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- IPv6 clones detection support (#2321). allow::ipv6-clone-mask determines the number of bits used when comparing two IPv6 addresses to determine if allow::maxperip is exceeded. This allows an admin to recognize that most IPv6 blocks are allocated to individuals, who might each get a /64 IPv6 block. set::default-ipv6-clone-mask defaults to 64 and provides default value for the allow blocks.
- Upgrade to tre-0.8.0, adding hack similar to the one for c-ares to ensure that the bundled tre is compiled against even when a system libtre is installed. (#3916)
==[ COMPILING ]== To build the ircd, run: ./Config make If you specified an alternative location during ./Config you also need to run "make install". ==[ MAKING A CONFIG FILE ]== If you are new, then you need to create your own configfile: copy doc/example.conf to your main UnrealIRCd directory and call it unrealircd.conf . Then open it in an editor and carefully modify it, consult the docs (doc/unreal32docs.html, or online: www.unrealircd.com/unreal32docs.html) for more information about every block/setting. Common problems are explained in the FAQ, which is located at: http://www.vulnscan.org/UnrealIrcd/faq/ . ==[ BOOTING YOUR IRCD ]== Just type: ./unreal start Note that after booting the errors are usually logged to ircd.log, so check that file if you have any problems. Again, check the FAQ (and docs) if you have any boot problems.
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