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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-01 05:56:38 +02:00
wolfsage dc69fdc2b7 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2446
diff -u -r1.1.1.1.2.1.2.1.2.2446 Changes
--- Changes	21 Jun 2007 19:37:46 -0000	1.1.1.1.2.1.2.1.2.2446
+++ Changes	22 Jun 2007 03:25:21 -0000
@@ -1809,3 +1809,5 @@
   a ./Config option. Default is commandsandmodules. Any takers?
 - Changed logging into not open/close constantly, #0002943. This may leaks
   fds and cause problems, so its a heads up
+- Some minor changes to unreal.in, to fix unreal stop, start, and
+  restart a bit.
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==[ COMPILING ]==
To build the ircd, run:
./Config
make

If you specified an alternative location during ./Config you also need
to run "make install".

==[ MAKING A CONFIG FILE ]==
If you are new, then you need to create your own configfile:

copy doc/example.conf to your main UnrealIRCd directory and call
it unrealircd.conf .
Then open it in an editor and carefully modify it, consult the docs
(doc/unreal32docs.html, or online: www.unrealircd.com/unreal32docs.html)
for more information about every block/setting.
Common problems are explained in the FAQ, which is located at:
http://www.vulnscan.org/UnrealIrcd/faq/ .

==[ BOOTING YOUR IRCD ]==
Just type: ./unreal start
Note that after booting the errors are usually logged to ircd.log,
so check that file if you have any problems.
Again, check the FAQ (and docs) if you have any boot problems.
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