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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-09 22:43:14 +02:00
stskeeps e597f79e31 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2399
diff -u -r1.1.1.1.2.1.2.1.2.2399 Changes
--- Changes	14 May 2007 14:14:08 -0000	1.1.1.1.2.1.2.1.2.2399
+++ Changes	14 May 2007 14:22:31 -0000
@@ -1692,3 +1692,5 @@
 - Changed IRCCommand::friend into IRCCommand::partner
 - Removed an odd declaration in common.h regarding find_user_link
 - Changed make_virthost prototype to not include a C++ keyword
+- More cleanup - this may potentially break some OS'es, but let us catch
+  this in testing
2007-05-14 14:22:51 +00:00
2007-05-14 14:22:51 +00:00
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2007-05-14 14:14:09 +00:00
2003-09-07 23:17:28 +00:00
2001-08-05 17:50:38 +00:00
2000-11-19 19:45:02 +00:00
2007-05-14 14:22:51 +00:00
2007-05-13 23:09:24 +00:00
...
2001-06-18 20:21:57 +00:00
...
2001-06-18 20:21:57 +00:00
2007-05-13 23:09:24 +00:00
2000-02-28 22:45:44 +00:00
2007-05-13 17:56:31 +00:00
2000-05-30 21:46:13 +00:00

==[ COMPILING ]==
To build the ircd, run:
./Config
make

If you specified an alternative location during ./Config you also need
to run "make install".

==[ MAKING A CONFIG FILE ]==
If you are new, then you need to create your own configfile:

copy doc/example.conf to your main UnrealIRCd directory and call
it unrealircd.conf .
Then open it in an editor and carefully modify it, consult the docs
(doc/unreal32docs.html, or online: www.unrealircd.com/unreal32docs.html)
for more information about every block/setting.
Common problems are explained in the FAQ, which is located at:
http://www.vulnscan.org/UnrealIrcd/faq/ .

==[ BOOTING YOUR IRCD ]==
Just type: ./unreal start
Note that after booting the errors are usually logged to ircd.log,
so check that file if you have any problems.
Again, check the FAQ (and docs) if you have any boot problems.
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