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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-02 17:33:14 +02:00
stskeeps e73cb3e8f4 - #0003060 reported by Robby22, patched by WolfSage, regarding remote
rehashing -ssl / -garbage is not Global'd, and a bugfix to an earlier
  WolfSage patch
2007-05-01 08:27:56 +00:00
2000-08-07 17:48:06 +00:00
2003-09-07 23:17:28 +00:00
2001-08-05 17:50:38 +00:00
2000-11-19 19:45:02 +00:00
...
2001-06-18 20:21:57 +00:00
...
2001-06-18 20:21:57 +00:00
2000-02-28 22:45:44 +00:00
2007-04-16 17:05:48 +00:00
2000-05-30 21:46:13 +00:00

==[ COMPILING ]==
To build the ircd, run:
./Config
make

If you specified an alternative location during ./Config you also need
to run "make install".

==[ MAKING A CONFIG FILE ]==
If you are new, then you need to create your own configfile:

copy doc/example.conf to your main UnrealIRCd directory and call
it unrealircd.conf .
Then open it in an editor and carefully modify it, consult the docs
(doc/unreal32docs.html, or online: www.unrealircd.com/unreal32docs.html)
for more information about every block/setting.
Common problems are explained in the FAQ, which is located at:
http://www.vulnscan.org/UnrealIrcd/faq/ .

==[ BOOTING YOUR IRCD ]==
Just type: ./unreal start
Note that after booting the errors are usually logged to ircd.log,
so check that file if you have any problems.
Again, check the FAQ (and docs) if you have any boot problems.
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