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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-06 04:53:13 +02:00
wolfsage f4850d25c0 Index: Changes
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RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2421
diff -u -r1.1.1.1.2.1.2.1.2.2421 Changes
--- Changes	6 Jun 2007 17:50:32 -0000	1.1.1.1.2.1.2.1.2.2421
+++ Changes	9 Jun 2007 18:00:01 -0000
@@ -1743,4 +1743,5 @@
 - Some more Velcro changes to make it fit into 3.3
 - Some more actual working Velcro code, adding "loadmodule4" config
   directive which loads velcro modules
-
+- #0003382 reported by stealth regarding nested C-style comments messing
+- up example.conf parsing
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==[ COMPILING ]==
To build the ircd, run:
./Config
make

If you specified an alternative location during ./Config you also need
to run "make install".

==[ MAKING A CONFIG FILE ]==
If you are new, then you need to create your own configfile:

copy doc/example.conf to your main UnrealIRCd directory and call
it unrealircd.conf .
Then open it in an editor and carefully modify it, consult the docs
(doc/unreal32docs.html, or online: www.unrealircd.com/unreal32docs.html)
for more information about every block/setting.
Common problems are explained in the FAQ, which is located at:
http://www.vulnscan.org/UnrealIrcd/faq/ .

==[ BOOTING YOUR IRCD ]==
Just type: ./unreal start
Note that after booting the errors are usually logged to ircd.log,
so check that file if you have any problems.
Again, check the FAQ (and docs) if you have any boot problems.
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