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https://github.com/unrealircd/unrealircd.git
synced 2026-06-29 14:26:40 +02:00
fb68c66f31a0ae3ea438bdbded03daaf93f09f93
against HTTP POST proxies, now added some extra text to say it also protects against the Firefox XPS IRC Attack. Also made NOSPOOF enabled by default on *NIX (this was already the case on Windows). - Updated ./Config description for DPATH. Seems quite some people answer this question wrong, and when that happens, you only get some obscure error when running './unreal start'. - Fixed 'unreal' script to give a better error if it cannot find the IRCd binary.
==[ COMPILING ]== To build the ircd, run: ./Config make If you specified an alternative location during ./Config you also need to run "make install". ==[ MAKING A CONFIG FILE ]== If you are new, then you need to create your own configfile: copy doc/example.conf to your main UnrealIRCd directory and call it unrealircd.conf . Then open it in an editor and carefully modify it, consult the docs (doc/unreal32docs.html, or online: www.unrealircd.com/unreal32docs.html) for more information about every block/setting. Common problems are explained in the FAQ, which is located at: http://www.vulnscan.org/UnrealIrcd/faq/ . ==[ BOOTING YOUR IRCD ]== Just type: ./unreal start Note that after booting the errors are usually logged to ircd.log, so check that file if you have any problems. Again, check the FAQ (and docs) if you have any boot problems.
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